Super Smash Bros. for Nintendo 3DS
Super Smash Bros. Ultimate

Local Wireless

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Revision as of 12:10, September 15, 2019 by Imanoblekobel23 (talk | contribs) (Just a few more sentences.)
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Local Wireless is the function in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate in which players can play with other players via wireless connection.


In Super Smash Bros. for Nintendo 3DS

The main screen after opening Local Wireless in Super Smash Bros. for Nintendo 3DS.

Local Wireless is available for Smash, Smash Run, All-Star, and Multi-Man. Upon selecting Local Wireless the player is able to either host or join a game. If the player chooses to host then they have three options for who they would like to be able to join: "Anyone", "Friends Preferred", or "Friends Only". It is one of the ways to play with friends, the other being online in the With Friends mode. Up to four players can join. Local Wireless is the only way to play with other people without an internet connection.

In Ultimate

DashboardLocalWireLess.png

Local Wireless is located in the Dashboard. Up to a minimum of two to a maximum eight eight players can join by linking Nintendo Switch systems.

Differences

  • You can taunt in local wireless play. What ever happened to online taunting?
  • When your connected in local wireless play, you can't see the other's(') players pick of character, same goes for online, obviously.
    • You can choose Custom smash. The limit of players is now 4. Also super sudden death, but the limit is 8.
  • The options of others joining are limited to Anyone, Acquaintances (currently unknown), and Friends Only, if your a family person.