User:Superstarxalien169/Sandbox 2
Stages[edit]
Smash Remix features 85 slots for stages spread across 5 pages on the stage selection screen (17 per page, 6x3 with the random stage select button at the bottom right), though many stages have alternate variants with different layouts or aesthetics that can be toggled with a button press. It also features two toggles for turning stage hazards or platform movement off.
All nine of the original stages are included, along with new Omega and Dream Land variations for each one. Unlike Ω form and Battlefield form stages in the official titles, the stage hazard of each is still present if hazards are enabled. Omega stages keep the dimensions of Dream Land's main platform and blast zones as opposed to the N64 Final Destination, owing to its abnormally high ceiling. Some stages also have one or two "remix" forms, alternate variations that cannot otherwise be classified. Several stages are included from across the official Smash series, while others are entirely original and many come from series that are not represented in Remix by a playable character. Some of the stages originating from official Smash games (such as Green Hill Zone) feature similar aesthetics but significantly altered layouts, while others like Raid Blue (Lylat Cruise) significantly change the aesthetics but keep the same layout as the original. Including all Omega, DL, and Remix stages, the mod features 143 total stages.
Several stages have special callbacks to their sources in their presentation. The Mario Kart 64 stages and Big Blue have special countdown effects based on their original games at the beginning of a match. The Dragon King stages feature a unique HUD layout based on that of Dragon King: The Fighting Game, while the Pokémon Stadium stages feature battle commentary from the announcer of Pokémon Stadium (voiced by Ted Lewis through re-purposed voice clips); both features can also be optionally enabled on any stage.
Some stages have undergone visual or mechanical revisions between versions, including Great Deku Tree and Crateria beginning as Dream Land reskins before being given original layouts in version 1.4.0, Kitchen Island being updated from an asymmetrical Temple-style layout in version 0.9.7, and Dr. Mario being redone twice—once in version 0.9.2, and again in version 2.0.0. Five stages seen in earlier builds were later cut and replaced with new ones; the replacement stages retain the same layouts as the cut stages, but instead use aesthetics from era-appropriate games:
- The Skyloft stage from Super Smash Bros. for Wii U was replaced by Tal Tal Heights from The Legend of Zelda: Link's Awakening in version 1.2.0.
- The Kalos Pokémon League stage from Super Smash Bros. for Wii U was replaced by the Gym Leader Castle from Pokémon Stadium in version 1.4.0.
- The Battlefield from Ultimate was replaced with an original Battlefield design inspired by the North American commercial for Super Smash Bros. in version 1.5.0.
- The Corneria City stage from Brawl was replaced by Raid Blue from Sin & Punishment in version 2.0.0.
- The Osohe Castle stage from Mother 3 was replaced by the Pigmask Fortress from its earlier EarthBound 64 incarnation in version 2.0.0.
Stages that come with Omega, Dream Land, and Remix variations are marked with a superscript Ω (Omega), δ (Delta), and ρ (Rho) respectively.
| Lists of stages available from the Smash series |
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| List of newly created stages |
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Stage legality[edit]
The game features a "Tournament" stage select layout that, when activated, will only display legal or counterpick stages, with their movement and hazard settings unable to be toggled. The list of Tournament stages is as follows:
| List of Tournament stages | ||
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