User:CanvasK/Sandbox: Difference between revisions

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{{User:CanvasK/SpiritBattleHeader|inspiration=y|s=y}}
{{User:CanvasK/SpiritBattleHeader|inspiration=y|s=y}}
{{User:CanvasK/SpiritBattleRow|num=125|name=Petey Piranha (Super Mario Strikers)|customname=[[Petey Piranha]] (Super Mario Strikers)|PALname=Petey Piranha (Mario Strikers)|series=''Super Mario Strikers'' Series|PALseries=''Mario Strikers'' Series
|enemy=•Giant {{SSBU|Ivysaur}} {{Head|Ivysaur|g=SSBU|s=20px|cl=Red}}
|type=Grab
|power=3,900
|stage=[[Wuhu Island]] (Swordplay Colosseum)
|rules=
*Item: [[Soccer Ball]]
|conditions=
*The enemy is giant
|music={{SSBUMusicLink|Super Mario Bros.|Country Field: Away Team}}
|insp=
*The Ivysaur puppet fighter references both Ivysaur and Petey Piranha being plant-like creatures. The puppet fighter is Giant, referencing Petey Piranha's giant size.
*The stage and the Soccer Ball item references the soccer gameplay mechanic in the ''Mario Strikers'' series.
}}
{{User:CanvasK/SpiritBattleRow|num=966|name=Rex|link=y|series=''Xenoblade Chronicles'' Series
{{User:CanvasK/SpiritBattleRow|num=966|name=Rex|link=y|series=''Xenoblade Chronicles'' Series
|enemy=•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}} (90 HP)<br>•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=White}} (90 HP)
|enemy=•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}} (90 HP)<br>•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=White}} (90 HP)
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*The enemy starts the battle with a [[Fire Bar]]
*The enemy starts the battle with a [[Fire Bar]]
|dlcmusic={{SSBUMusicLink|Xenoblade Chronicles|Argentum}}
|dlcmusic={{SSBUMusicLink|Xenoblade Chronicles|Argentum}}
|dlcnote=Requires Challenger Pack 11 (Pyra/Mythra)
|dlcnote=Requires Challenger Pack 9 (Pyra/Mythra)
|dlcname=CP11}}
|dlcname=CP9}}
{{User:CanvasK/SpiritBattleRow|num=969|name=Nia|link=y|series=''Xenoblade Chronicles'' Series
{{User:CanvasK/SpiritBattleRow|num=969|name=Nia|link=y|series=''Xenoblade Chronicles'' Series
|enemy=•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (90 HP) (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Helicopter Kick|2]][[Feint Jump|2]], Nia Wig, Nia Outfit, High Voice Type 2)<br>•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}} (90 HP)
|enemy=•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (90 HP) (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Helicopter Kick|2]][[Feint Jump|2]], Nia Wig, Nia Outfit, High Voice Type 2)<br>•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}} (90 HP)
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*This spirit battle references the boss battle with Nia and Dromarch in Chapter 10 of ''Xenoblade Chronicles 2'', with both Nia and Dromarch having the ability to restore their HP.
*This spirit battle references the boss battle with Nia and Dromarch in Chapter 10 of ''Xenoblade Chronicles 2'', with both Nia and Dromarch having the ability to restore their HP.
|dlcmusic={{SSBUMusicLink|Xenoblade Chronicles|Gormott}}
|dlcmusic={{SSBUMusicLink|Xenoblade Chronicles|Gormott}}
|dlcnote=Requires Challenger Pack 11 (Pyra/Mythra)
|dlcnote=Requires Challenger Pack 9 (Pyra/Mythra)
|dlcname=CP11}}
|dlcname=CP9}}
{{User:CanvasK/SpiritBattleRow|num=970|name=Tora|series=''Xenoblade Chronicles'' Series
{{User:CanvasK/SpiritBattleRow|num=970|name=Tora|series=''Xenoblade Chronicles'' Series
|enemy=•{{SSBU|Jigglypuff}} {{Head|Jigglypuff|g=SSBU|s=20px|cl=Glasses}} (80 HP)<br>•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Blue}} (80 HP)
|enemy=•{{SSBU|Jigglypuff}} {{Head|Jigglypuff|g=SSBU|s=20px|cl=Glasses}} (80 HP)<br>•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Blue}} (80 HP)
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*This spirit battle references the boss battle with Tora and Poppi α in Chapter 10 of ''Xenoblade Chronicles 2'', with Poppi α's ability to boost ether defense.
*This spirit battle references the boss battle with Tora and Poppi α in Chapter 10 of ''Xenoblade Chronicles 2'', with Poppi α's ability to boost ether defense.
|dlcmusic={{SSBUMusicLink|Xenoblade Chronicles|Tiger! Tiger!}}
|dlcmusic={{SSBUMusicLink|Xenoblade Chronicles|Tiger! Tiger!}}
|dlcnote=Requires Challenger Pack 11 (Pyra/Mythra)
|dlcnote=Requires Challenger Pack 9 (Pyra/Mythra)
|dlcname=CP11
|dlcname=CP9
}}
}}
{{User:CanvasK/SpiritBattleRow|num=972|name=Mòrag|series=''Xenoblade Chronicles'' Series
{{User:CanvasK/SpiritBattleRow|num=972|name=Mòrag|series=''Xenoblade Chronicles'' Series
Line 80: Line 94:
*The Lava Floor hazard references Brighid being a Fire Blade with the ability to engulf the battlefield in flames.
*The Lava Floor hazard references Brighid being a Fire Blade with the ability to engulf the battlefield in flames.
|dlcmusic={{SSBUMusicLink|Xenoblade Chronicles|Mor Ardain - Roaming the Wastes -}}
|dlcmusic={{SSBUMusicLink|Xenoblade Chronicles|Mor Ardain - Roaming the Wastes -}}
|dlcnote=Requires Challenger Pack 11 (Pyra/Mythra)
|dlcnote=Requires Challenger Pack 9 (Pyra/Mythra)
|dlcname=CP11
|dlcname=CP9
}}
}}
{{User:CanvasK/SpiritBattleRow|num=973|name=Zeke|customname=[https://xenoblade.fandom.com/wiki/Zeke Zeke]|series=''Xenoblade Chronicles'' Series
{{User:CanvasK/SpiritBattleRow|num=973|name=Zeke|customname=[https://xenoblade.fandom.com/wiki/Zeke Zeke]|series=''Xenoblade Chronicles'' Series
Line 103: Line 117:
*The Sudden Final Smash rule and battle condition reference to the Sonic Thunderslash, the move Zeke uses in the cinematic during the final encounter.
*The Sudden Final Smash rule and battle condition reference to the Sonic Thunderslash, the move Zeke uses in the cinematic during the final encounter.
|dlcmusic={{SSBUMusicLink|Xenoblade Chronicles|Bringer of Chaos! Ultimate}}
|dlcmusic={{SSBUMusicLink|Xenoblade Chronicles|Bringer of Chaos! Ultimate}}
|dlcnote=Requires Challenger Pack 11 (Pyra/Mythra)
|dlcnote=Requires Challenger Pack 9 (Pyra/Mythra)
|dlcname=CP11
|dlcname=CP9
}}
}}
{{User:CanvasK/SpiritBattleRow|num=1291|name=Ninjara|link=y|series=''ARMS''
{{User:CanvasK/SpiritBattleRow|num=1291|name=Ninjara|link=y|series=''ARMS''

Revision as of 09:05, March 10, 2021

Spirit Battle parameters Inspiration
No. Image Name Series Enemy Fighter(s) Type Power Stage Rules Conditions Music
125
SSBU spirit Petey Piranha (Super Mario Strikers).png
Petey Piranha (Super Mario Strikers)NTSC
Petey Piranha (Mario Strikers) PAL

Super Mario Strikers SeriesNTSC
Mario Strikers Series PAL

•Giant Ivysaur IvysaurHeadRedSSBU.png

Grab
3,900 Wuhu Island (Swordplay Colosseum)
  • The enemy is giant
Country Field: Away Team
  • The Ivysaur puppet fighter references both Ivysaur and Petey Piranha being plant-like creatures. The puppet fighter is Giant, referencing Petey Piranha's giant size.
  • The stage and the Soccer Ball item references the soccer gameplay mechanic in the Mario Strikers series.
966
SSBU spirit Rex.png
Rex

Xenoblade Chronicles Series

Shulk ShulkHeadBlueSSBU.png (90 HP)
Lucina LucinaHeadWhiteSSBU.png (90 HP)

Shield
9,900 Kongo Falls (Ω form)
  • Hazard: Lava Floor
Battle!! - Xenoblade Chronicles 2
  • The Shulk puppet fighter's blue costume features Shulk's hair turning black, referencing Rex's blue-and-black color scheme. The puppet fighter also references both Rex and Shulk meeting briefly in a Xenoblade Chronicles 2 DLC custcene with both being the main protagonists of their respective games.
  • The stage references Fonsett Island, a jungle-like area where Rex was raised in Xenoblade Chronicles 2.
  • The music represents Rex's appearance in Xenoblade Chronicles 2.
  • The puppet fighter starts off with a Fire Bar, referencing Pyra, a Fire Blade who also serves as Rex's main Blade (represented by the Lucina minion fighter). The Lava Floor hazard references Pyra's ability to engulf the battlefield in flames.
Cloud Sea of Alrest (Ω form)[SB 1]

N/A[SB 1]

Argentum[SB 1]
969
SSBU spirit Nia.png
Nia

Xenoblade Chronicles Series

Mii Brawler MiiBrawlerHeadSSBU.png (90 HP) (Moveset 2122, Nia Wig, Nia Outfit, High Voice Type 2)
Incineroar IncineroarHeadWhiteSSBU.png (90 HP)

Shield
9,100 Gaur Plain (hazards off)

N/A

Battle!! - Xenoblade Chronicles 2
  • The Mii Brawler puppet fighter's costume represents Nia, a cat-eared Gormotti in Xenoblade Chronicles 2.
  • The white Incineroar minion fighter represents Dromarch, Nia's main Blade who takes the form of a giant white tiger.
  • The stage references the Gormott Province, Nia's home province in Xenoblade Chronicles 2.
  • This spirit battle references the boss battle with Nia and Dromarch in Chapter 10 of Xenoblade Chronicles 2, with both Nia and Dromarch having the ability to restore their HP.
Gormott[SB 1]
970
SSBU spirit Tora.png
Tora

Xenoblade Chronicles Series

Jigglypuff JigglypuffHeadGlassesSSBU.png (80 HP)
Daisy DaisyHeadBlueSSBU.png (80 HP)

Shield
3,400 Gaur Plain (hazards off)

N/A

Battle!! - Xenoblade Chronicles 2
  • The Glasses Jigglypuff puppet fighter represents Tora, a balloon-like Nopon who is often seen wearing goggles.
  • The Daisy minion fighter represents Poppi α, Tora's artificial main Blade who, like Daisy, is named after a white-colored flower. The minion fighter's blue costume references the blue coloration of Poppi α's hair.
  • The stage references the Gormott Province, Tora's home province in Xenoblade Chronicles 2.
  • This spirit battle references the boss battle with Tora and Poppi α in Chapter 10 of Xenoblade Chronicles 2, with Poppi α's ability to boost ether defense.
Tiger! Tiger![SB 1]
972
SSBU spirit Mòrag.png
Mòrag

Xenoblade Chronicles Series

Lucina LucinaHeadNavySSBU.png
Palutena PalutenaHeadBlueSSBU.png

Attack
2,400 Gaur Plain (Battlefield form)
  • Hazard: Lava Floor
  • Defeat the main fighter to win
  • The floor is lava
Battle!! - Xenoblade Chronicles 2
  • The Lucina puppet fighter's navy costume features Lucina's hair turning black, representing Mòrag, a young woman often seen with a navy-colored military uniform and black hair.
  • The Palutena minion fighter represents Brighid, Mòrag's main Blade who, like Palutena, is dressed in elegant robes. The minion fighter's blue costume references Brighid's blue color scheme.
  • The stage references the Gormott Province where Mòrag is first encountered.
  • The music references the boss battle with Mòrag and Brighid in Chapter 10 of Xenoblade Chronicles 2
  • The Lava Floor hazard references Brighid being a Fire Blade with the ability to engulf the battlefield in flames.
Mor Ardain - Roaming the Wastes -[SB 1]
973
SSBU spirit Zeke.png
Zeke

Xenoblade Chronicles Series

Cloud CloudHeadAdventBlueSSBU.png
Bayonetta BayonettaHeadWhiteSSBU.png

Attack
2,500 Kongo Falls (Battlefield form)
  • Sudden Final Smash
  • Hazard: Zap Floor
  • Survive until the timer runs out
  • The floor is electrified
  • The enemy will suddenly have a Final Smash after a little while
Those Who Stand Against Our Path - Xenoblade Chronicles 2
  • The Cloud puppet fighter references Cloud's Advent Children costume bearing resemblance with Zeke's outfit.
  • The Bayonetta minion fighter represents Pandoria, Zeke's main Blade who, like Bayonetta, wears glasses, is dressed in skimpy clothing, and has a cheeky personality.
  • The stage references the Ysheva Harbor where Zeke is last encountered in Xenoblade Chronicles 2.
  • The Electric Floor hazard references to Pandoria being an Electric Blade with the ability to shock an entire group.
  • The Sudden Final Smash rule and battle condition reference to the Sonic Thunderslash, the move Zeke uses in the cinematic during the final encounter.
Bringer of Chaos! Ultimate[SB 1]
1291
Ninjara
Ninjara

ARMS

Greninja GreninjaHeadGreenSSBU.png

Grab
3,600 Suzaku Castle
  • The enemy has increased move speed
Ninja College
  • The Greninja puppet fighter, without DLC, references both Greninja and Ninjara being ninjas. The puppet fighter's green coloration references Ninjara's green color scheme.
  • The stage and music reference Ninjara's affiliated stage, Ninja College, which features a traditional Japanese setting.
  • The battle condition references Ninjara's high speed stat.
  • The Boomerang item references the Chakram, one of Ninjara's default ARMS which behaves like a boomerang.

Mii Brawler MiiBrawlerHeadSSBU.png (Moveset 2313, Ninjara Wig, Ninjara Outfit)[SB 2]

Ninja College[SB 2]
1361
SSBU spirit Ryo Sakazaki.png
Ryo Sakazaki

Art of Fighting Series

Mii Brawler MiiBrawlerHeadSSBU.png (160 HP) (Moveset 2132, Isaac Wig, Orange Fighter Uniform, Low Voice Type 5)

Grab
9,500 Suzaku Castle (Ω form)
  • Jump Power ↓
  • Stamina battle
  • The enemy will charge up a powerful Final Smash
  • All fighters have reduced jump power
ART of FIGHT - Art of Fighting
  • The Mii Brawler's costume, without DLC, represents Ryo Sakazaki, with the Isaac Wig resembling Ryo's blonde hair and the orange Fighter Uniform resembling Ryo's uniform.
  • The puppet fighter's moveset references Ryo's moveset in Art of Fighting, which includes: Flashing Mach Punch (referencing his Zan Retsu Ken), Onslaught and Omega Blitz (referencing his Ryuuko Ranbu), Thrust Uppercut (referencing his Kohou), and Feint Jump (referencing his ability to jump kick off of walls).
  • The stage references Ryo's occupation as a dojo master.
  • The Jump Power ↓ rule and stamina battle condition represents a typical battle in the Art of Fighting series.

Mii Brawler MiiBrawlerHeadSSBU.png (160 HP) (Moveset 2132, Ryo Sakazaki Wig, Ryo Sakazaki Outfit, Low Voice Type 5)[SB 3]

1398
SSBU spirit Cuphead.png
Cuphead

Cuphead

Mega Man MegaManHeadRedSSBU.png (140 HP)
•Giant Peach Team PeachHeadWhiteSSBU.pngPeachHeadRedSSBU.pngPeachHeadGreenSSBU.png (70 HP)

Attack
9,400 New Pork City (Ω form)

N/A

  • Defeat the main fighter to win
  • The enemy's ranged weapons have increased power
  • Stamina battle
Final Results - Wii Party U
  • The Mega Man puppet fighter, without DLC, and the battle conditions references Cuphead being a run-and-gun game, which involves the player continuously firing projectiles at bosses while dodging their attacks with Mega Man's games being the first among the genre.
  • The Giant Peach Team likely references the Root Pack, a trio of giant root vegetables that serve as the boss of Inkwell Isle I, similar to the giant vegetables that the Giant Peaches use. The three minion fighters also references the multiple phases in each boss fight.
  • The stage features flashing neon lights, referencing the Devil's Casino, which also features flashing neon lights.
  • The music, without DLC, references the jazz-inspired soundtrack in Cuphead.

Mii Gunner MiiGunnerHeadSSBU.png (140 HP) (Moveset 1312, Cuphead Hat, Cuphead Outfit)
•Giant Peach Team PeachHeadWhiteSSBU.pngPeachHeadRedSSBU.pngPeachHeadGreenSSBU.png (70 HP)[SB 4]

Floral Fury[SB 4]
1399
SSBU spirit Mugman.png
Mugman

Cuphead

Mega Man MegaManHeadCyanSSBU.pngMegaManHeadRedSSBU.png

Shield
9,400 Garden of Hope (hazards off)
  • The enemy will suddenly have a Final Smash after a little while
  • The enemy favors neutral specials
  • The enemy has increased attack power
Clu Clu Land
  • The two puppet fighters represents Mugman and Cuphead being twin brothers with identical attributes. The Mega Man puppet fighters' cyan and red coloration references Mugman and Cupheads' cyan and red shorts respectively.
  • The stage references Inkwell Isle One where Cuphead and Mugman live with their father figure Elder Kettle and fight the first bosses encountered in the game.
  • The music, without DLC, references the jazz-inspired soundtrack in Cuphead.
  • The Screw Attack item references the jumping animation in Cuphead.
  • The Sudden Final Smash rule and battle conditions references the Super Arts from Cuphead, with the Mii Gunner's Final Smash, Full Blast (and to a lesser extent, Mega Man's Final Smash Mega Legends), resembling Super Art 1, Energy Beam.
  • The Mii Gunners' favored Charge Blast references one of the unlockable weapons which lets Cuphead and Mugman fire charged projectiles.

Mii Gunner MiiGunnerHeadSSBU.png (Moveset 1312, Cuphead Hat, Cuphead Outfit)
Mii Gunner MiiGunnerHeadSSBU.png (Moveset 2112, Cuphead Hat, Cuphead Outfit)[SB 4]

Floral Fury[SB 4]
1400
SSBU spirit The Devil (Cuphead).png
The Devil (Cuphead)

Cuphead

•Giant Mewtwo MewtwoHeadPurpleSSBU.png

Neutral
4,000 Castle Siege (Underground Cavern)
  • Attack Power ↑
  • Assist Trophy Enemies (Bomberman)
  • Hostile assist trophies will appear after a little while
  • The enemy has increased attack power when the enemy's at high damage
  • The enemy starts the battle with a Death's Scythe
Flashes of Fear
  • The Mewtwo puppet fighter references both Mewtwo and the Devil sporting elongated tails. The puppet fighter's purple coloration features a dark shade, referencing the Devil's dark color scheme.
  • This spirit battle references the final stage of Cuphead, "One Hell Of A Time", where the Devil is fought in an inferno. During the fight, the Devil descends underground and grows in size, while Cuphead and Mugman must navigate floating rock platforms to survive.
  • The music, without DLC, references the jazz-inspired soundtrack in Cuphead.
  • The Bomberman Assist Trophy enemy references the bat-winged bombs that the Devil summons, which explode into a huge radius when not dealt with.
  • The puppet fighter starts off with a Death's Scythe, referencing the pitchfork the Devil carries.
Floral Fury[SB 4]
1401
SSBU spirit King Dice.png
King Dice

Cuphead

•Giant Mii Swordfighter MiiSwordfighterHeadSSBU.png (Moveset 3211,Chibi-Robo Hat, Butler Outfit)
•Tiny Mr. Game & Watch Team MrGame&WatchHeadWhiteSSBU.png×6

Grab
2,300 WarioWare, Inc.

N/A

  • Defeat the main fighter to win
  • The enemy has super armor but moves slower
Jungle Level Jazz Style (for 3DS / Wii U)
  • The Giant Mii Swordfighter puppet fighter's costume represents King Dice, with the Chibi-Robo Hat referencing King Dice's flat-topped head and the Butler Outfit referencing his tuxedo.
  • The white Tiny Mr. Game & Watch Team represents the row of cards that King Dice summons when fighting him. The number of fighters and their frequent use of Judge references the dice that appear throughout the fight that determine which bosses are fought before facing King Dice himself.
  • The stage references the stage "All Bets Are Off!", in which landing on a red numbered space sends the player to a mini-boss, similar to being sent into the microgames. The board game can also benefit the player by giving health, which can also happen after completing microgames.
  • The music, without DLC, represents the jazz-inspired soundtrack in Cuphead.
  • The Slow Super Armor battle condition references how King Dice is impossible to launch or make flinch when you fight him in the original game.
Floral Fury[SB 4]
1431
In-game rip [1]
Creeper

Minecraft Series

Mr. Game & Watch Team MrGame&WatchHeadYellowSSBU.png×6

Attack
3,500 Minecraft World (Birch Forest)
  • The enemy starts the battle with a Bomber
  • Explosion attacks aren't as effective against the enemy
  • Reinforcements will appear after an enemy is KO'd
Toys on a Tear
  • The number of puppet fighters references the creeper appearing in groups. The Mr. Game & Watch puppet fighter's yellow coloration, without DLC, is slightly green, referencing the creeper's green color scheme.
  • The Bomber item and the battle conditions references the creeper's tendency of exploding.

Mii Brawler MiiBrawlerHeadSSBU.png×6 (Moveset 1111, Creeper Mask, Creeper Outfit)[SB 5]

1437
In-game rip [1]
Piglin

Minecraft Series

•Gold Alex Team SteveHeadAlexSSBU.png×7 (×2 Tiny)

Attack
4,000 Reset Bomb Forest (Forest)

N/A

  • Timed battle (2:00)
  • Reinforcements will appear after an enemy is KO'd
  • The enemy starts the battle with a Killing Edge
Cavern
  • The Mii Brawler's Pig costume references the pigmen, unused mobs that would be replaced with the piglin mob.
  • The Gold Alex/Mii Brawler Team references the piglins' tendency of spawning in groups, as well as occasionally being equipped with golden armor. Two of the puppet fighters are tiny, referencing the baby piglins.
  • The stage and music references the Crimson Forest, a cavernous forest-like biome in the Nether where piglins are prominently featured.
  • The puppet fighter starts off with a Killing Edge, referencing the piglins wielding a Golden Sword.
  • The second battle conditions references the piglins' nature to attack the player if they attack a piglin.

•Gold Mii Brawler Team MiiBrawlerHeadSSBU.png×7 (×2 Tiny) (Moveset 1111, Pig Mask, Pig Outfit)[SB 6]

1440
SSBU spirit Tifa.png
Tifa

FINAL FANTASY Series

Mii Brawler MiiBrawlerHeadSSBU.png (Moveset 2112, Black Protective Gear, High Voice Type 2)

Attack
7,400 Reset Bomb Forest (Ω form)
  • Move Speed ↑
  • Attack Power ↑
  • The enemy has increased attack power after a little while
  • The enemy has increased move speed after a little while
Let the Battles Begin!
  • The Mii Brawler puppet fighter represents Tifa being a brawler who specializes in hand-to-hand combat. The puppet fighter's moveset references Tifa's various attacks which includes: Onslaught (referencing Beat Rush), Cartwheel Kick (referencing Somersault) and down smash (referencing Waterkick).
  • The stage references the ruins of Sector 7, the slum undercity of Midgar and Tifa's home which was destroyed after the overhanging Sector 7 plate collapsed.
  • The battle conditions reference Tifa’s Premium Heart Gauntlets, which increase her power as her Limit Break gauge fills.

Mii Brawler MiiBrawlerHeadSSBU.png (Moveset 2132, Tifa's Outfit, High Voice Type 2)[SB 7]

1441
Barret.
Barret

FINAL FANTASY Series

Mii Gunner MiiGunnerHeadSSBU.png (130 HP) (Moveset 3312, Green Wild West outfit, Low Voice Type 3)
Mii Brawler MiiBrawlerHeadSSBU.png×3 (80 HP) (Moveset 3212, Black Protective Gear)

Shield
3,500 Midgar (hazards off)
  • Item: Exploding Types
  • Stamina battle
  • Reinforcements will appear after an enemy is KO'd
  • The enemy starts the battle with a Bob-omb
Opening - Bombing Mission
  • The Mii Gunner puppet fighter represents Barret, the leader of the insurgency group AVALANCHE, whose right arm is outfitted with a machine gun. The puppet fighter's moveset references Barret's various attacks which includes: Grenade Launch (referencing Grenade Bomb, Barret's second Limit Break) and Lunar Launch (referencing Catastrophe, Barret's final Limit Breaks).
  • The Mii Brawler minion fighters represent Biggs, Wedge, and Jessie, members of AVALANCHE at the beginning of Final Fantasy VII. The Mii Brawler representing Jessie starts off with a Bob-omb, referencing Jessie's specialty with explosives.
  • The stage, music, and the Exploding Type items references the beginning of Final Fantasy VII, during the first mission with AVALANCHE where they bomb a Mako reactor in Midgar.

Mii Gunner MiiGunnerHeadSSBU.png (130 HP) (Moveset 3312, Barret's Outfit, Low Voice Type 3)
Mii Brawler MiiBrawlerHeadSSBU.png×3 (80 HP) (Moveset 3212, Black Protective Gear)[SB 8]

1442
SSBU spirit Aerith.png
Aerith

FINAL FANTASY Series

Zelda ZeldaHeadPurpleSSBU.png
Cloud CloudHeadSSBU.png

Shield
7,500 Fountain of Dreams
  • Health Recovery
  • Defeat the main fighter to win
  • The enemy is healed after a little while
Aerith's Theme
  • The Zelda puppet fighter's purple costume features Zelda's hair turning brown, referencing Aerith's brown hair.
  • The Cloud minion fighter and first battle condition reference how Cloud became Aerith's temporary bodyguard near the beginning of Final Fantasy VII.
  • The Cloud minion fighter, stage, and music reference the infamous scene from Final Fantasy VII where Aerith dies at the hands of Sephiroth and Cloud lays her to rest underneath the waters of the Forgotten City.
  • The Zelda puppet fighter's frequent use of Din's Fire, without DLC, the Mii Swordfighter's moveset, with DLC, and the Health Recovery rule references Aerith's ability to use magic to attack and heal her party members during battle.
  • The Zelda puppet fighter representing Aerith, without DLC, is a running gag from a scene of Cloud's reveal trailer for Super Smash Bros. 4, being continued with Sephiroth's reveal trailer for Ultimate as well as an image rewarded in the Challenge mode.

Mii Swordfighter MiiSwordfighterHeadSSBU.png (Moveset 1312, Aerith's outfit, Normal Voice Type 6)
Cloud CloudHeadSSBU.png[SB 9]

1450
SSBU spirit Chocobo & Moogle.png
Chocobo & Moogle

FINAL FANTASY Series

Mii Brawler MiiBrawlerHeadSSBU.png (Moveset 3122, Isaac Wig, Yellow Tracksuit)
Kirby KirbyHeadWhiteSSBU.png

Neutral
1,600 Garden of Hope
  • Take your strongest team into this no-frills battle
  • The enemy starts the battle with a Bob-omb
Flower Field
  • The Mii Brawler puppet fighter's yellow costume, moveset, and Cucco item represents the Chocobo, a giant yellow bird which utilizes kick-based attacks. The puppet fighter's Isaac Wig, without DLC, references the Chocobo's styled yellow feathers on its head.
  • The Kirby puppet fighter's white coloration represents the Moogle, a floating white creature. The puppet fighter starts off with a Bob-omb, likely referencing Moogle Blast, an ability used by the Chocobo & Moogle summon in Final Fantasy VII Remake, where the Moogle throws a bomb at an enemy.
  • The stage references the Chocobo Farm in Final Fantasy VII where Chocobos are bred and raised for racing.
  • The music references the upbeat style of the Chocobo's theme in the Final Fantasy series.

Mii Brawler MiiBrawlerHeadSSBU.png (Moveset 3122, Chocobo Hat, Yellow Tracksuit)
Kirby KirbyHeadWhiteSSBU.png[SB 10]

  1. ^ a b c d e f g h Requires Challenger Pack 9 (Pyra/Mythra)
  2. ^ a b Requires the Ninjara Mii costume
  3. ^ Requires the Ryo Sakazaki Mii costume
  4. ^ a b c d e f Requires the Cuphead Mii costume
  5. ^ Requires the Creeper Mii costume
  6. ^ Requires the Pig Mii costume
  7. ^ Requires the Tifa Mii costume
  8. ^ Requires the Barret Mii costume
  9. ^ Requires the Aerith Mii costume
  10. ^ Requires the Chocobo Mii costume