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Alph: Difference between revisions

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==In ''Super Smash Bros. 4''==
==In ''Super Smash Bros. 4''==
Four of {{SSB4|Olimar}}'s [[Palette swap (SSB4)#Olimar|alternate costumes]] replace his model with Alph, making him an alternate form of a playable character. He has his own alternate palettes as well, having ones resembling his crew-mates Brittany and Captain Charlie, and his third alternate palette resembling Olimar. Despite using a different ship, the S.S. Drake, in ''Pikmin 3'', Alph still uses the Hocotate Ship for his [[on-screen appearance]] and [[End of Day|Final Smash]]. He has a trophy using his playable model, classified under the fighters category, but it is obtained in the [[Trophy Shop]] rather than as a reward for clearing classic mode, similar to the [[Koopalings]].
Four of {{SSB4|Olimar}}'s [[Palette swap (SSB4)#Olimar|alternate costumes]] replace his model with Alph, making him an alternate form of a playable character. He has his own alternate palettes as well, having ones resembling his crew-mates Brittany and Captain Charlie, and his third alternate palette resembling Olimar. Despite using a different ship, the S.S. Drake, in ''Pikmin 3'', Alph still uses [[Olimar|Olimar's]] [[Hocotate Ship]] for his [[on-screen appearance]] and [[End of Day|Final Smash]]. He has a trophy using his playable model, classified under the fighters category, but it is obtained in the [[Trophy Shop]] rather than as a reward for clearing classic mode, similar to the [[Koopalings]].


According to translated design documents, Alph was planned to be included as a clone character like {{SSB4|Lucina}} and {{SSB4|Dark Pit}}, instead of just being an alternate costume for Olimar. Rock Pikmin were additionally planned to be included, where they would be heavy and short-ranged, but very powerful. Neither idea ended up implemented in the final game, presumably due to time constraints.<ref>http://www.sourcegaming.info/2015/07/29/plucky-little-guys-olimar-and-alph-in-smash-4/</ref>
According to translated design documents, Alph was planned to be included as a clone character like {{SSB4|Lucina}} and {{SSB4|Dark Pit}}, instead of just being an alternate costume for Olimar. Rock Pikmin were additionally planned to be included, where they would be heavy and short-ranged, but very powerful. Neither idea ended up implemented in the final game, presumably due to time constraints.<ref>http://www.sourcegaming.info/2015/07/29/plucky-little-guys-olimar-and-alph-in-smash-4/</ref>

Revision as of 17:44, October 19, 2015

Alph
File:Alph.png
PikminSymbol.svg

Official artwork of Alph from Pikmin 3.

Universe Pikmin
Debut Pikmin 3 (2013)
Smash Bros. appearances SSB4
Ultimate
Most recent non-Smash appearance Pikmin 3 (2013)
Console/platform of origin Wii U
Species Koppaite
Gender Male
Place of origin Koppai
Article on Pikipedia Alph

Alph (アルフ, Alph) is the first of the three protagonists of Pikmin 3. He was the engineer on the S.S. Drake as well as the youngest crew member. After getting stranded on PNF-404, the world of Pikmin, it fell to him to reunite the crew, get the fruit they were sent to obtain and repair the ship's warp drive. The crew end up running into and saving Olimar in the end.

In Super Smash Bros. 4

Four of Olimar's alternate costumes replace his model with Alph, making him an alternate form of a playable character. He has his own alternate palettes as well, having ones resembling his crew-mates Brittany and Captain Charlie, and his third alternate palette resembling Olimar. Despite using a different ship, the S.S. Drake, in Pikmin 3, Alph still uses Olimar's Hocotate Ship for his on-screen appearance and Final Smash. He has a trophy using his playable model, classified under the fighters category, but it is obtained in the Trophy Shop rather than as a reward for clearing classic mode, similar to the Koopalings.

According to translated design documents, Alph was planned to be included as a clone character like Lucina and Dark Pit, instead of just being an alternate costume for Olimar. Rock Pikmin were additionally planned to be included, where they would be heavy and short-ranged, but very powerful. Neither idea ended up implemented in the final game, presumably due to time constraints.[1]

Trophy description

Ntsc Alph is a young explorer who crashed on the planet PNF-404. As the engineer of the S.S. Drake, he feels responsible for finding the missing crew and the ship after the crash. Waking up in a pond, Alph quickly encounters a tiny creature— it's a Pikmin!
Pal A member of the crew that crash-landed on PNF-404. This young engineer is separated from the rest of his team during landing, but as an engineer, he's just as worried about their ship, the SS Drake. While looking for his crewmates and ship, Alph encounters some strange yet helpful little creatures...
Wii U: Pikmin 3 (08/2013)

Trivia

  • Of all playable characters across all four titles in the Super Smash Bros. series, Alph's name is alphabetically first.
  • Alph is the only alternate costume-exclusive character to have access to additional palette swaps, if not counting gender variants as exclusive characters.

References