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Wario (PM): Difference between revisions

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(I'd put the attributes paragraph but I know zero about Wario)
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{{ArticleIcons|pm=y}}
{{ArticleIcons|pm=y}}
{{stub}}
{{for|the unmodded version of Wario|Wario (SSBB)}}


{{Infobox Character Mod
{{Infobox Character Mod
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|mod          = Project M
|mod          = Project M
|base        = ssbb
|base        = ssbb
|altcostume  =
|moveset1    = Wario (SSBB)
|tier        =
|ranking      =  
}}
}}
'''Wario''' is a playable character in the ''[[Brawl]]'' mod [[Project M]]. Wario was changed heavily from ''Brawl'' to PM, with many of his moves being replaced with moves paying homage to the [[mariowiki:Wario Land (series)|''Wario Land'' series]]. While he has been aided by better aerials, improved special moves and grab games, his ground game is still hampered with slow rolls, a laggy forward smash and the removal of [[Wario Bike]].
'''Wario''' is a playable character in the ''[[Brawl]]'' mod [[Project M]]. Wario started as a villain in the [[Mario (universe)|Super Mario]] games and later went on to star in [[Wario (universe)|his own games]]. Wario's ''Project M'' moveset is based off of his ''Brawl'' moveset with many changes made throughout. <!--tier position paragraph-->
<!--tier position paragraph-->


==Attributes==
==Attributes==
<!--attributes paragraph-->


===Changes from ''Brawl'' to PM===
===Changes from ''Brawl'' to PM===
As explained above, many of Wario's moves have been changed. He received slight [[buff]]s and [[nerf]]s from ''Brawl'' to PM as well.
*{{buff|Forward tilt can be delayed for about 30 frames by holding the attack button, thus increasing its damage. It remains [[angling|angle]]-able as well.}}
*{{buff|Forward tilt can be delayed for about 30 frames by holding the attack button, thus increasing its damage. It remains [[angling|angle]]-able as well.}}
*{{buff|Down tilt can be [[interruptibility|interrupted]] quicker, and also propels Wario forward with each use, allowing him to pseudo-[[crawl]] and hit repeatedly with the attack.}}
*{{buff|Down tilt can be [[interruptibility|interrupted]] quicker, and also propels Wario forward with each use, allowing him to pseudo-[[crawl]] and hit repeatedly with the attack.}}
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*{{change|[[Wario Bike]] has been completely replaced with a ''Wario Land''-style Shoulder Bash. The Shoulder Bash makes Wario dash forward similar to his old forward smash, dealing more damage as he travels. Wario can jump while dashing to continue the attack in the air. The move covers a much shorter distance and renders Wario helpless if initiated in the air, and causes him to bounce off walls he hits (for reduced height each time). Depending on dash distance, it deals damage from 11% to 20%, inversely - hitting with the end of the charge deals the most damage and knockback. The aerial version is always counted as medium distance.}}
*{{change|[[Wario Bike]] has been completely replaced with a ''Wario Land''-style Shoulder Bash. The Shoulder Bash makes Wario dash forward similar to his old forward smash, dealing more damage as he travels. Wario can jump while dashing to continue the attack in the air. The move covers a much shorter distance and renders Wario helpless if initiated in the air, and causes him to bounce off walls he hits (for reduced height each time). Depending on dash distance, it deals damage from 11% to 20%, inversely - hitting with the end of the charge deals the most damage and knockback. The aerial version is always counted as medium distance.}}
*{{change|Farting victory pose replaced with posing from ''Wario Land 4''.}}
*{{change|Farting victory pose replaced with posing from ''Wario Land 4''.}}
==Revisions==
{{incomplete}}


==Moveset==
==Moveset==
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*{{Sm|TheReflexWonder|USA}}
*{{Sm|TheReflexWonder|USA}}
<!--==Palette swaps==-->
<!--==Palette swaps==-->
{{image|Needs palette swaps like [[Mario (PM)#Palette swaps|here]].}}
==External links==
==External links==
*[http://projectmgame.com/en/characters/wario Project M character page]
*[http://projectmgame.com/en/characters/wario Project M character page]

Revision as of 18:25, January 24, 2014

Wario
in Project M and Project+
File:SJS wario.png
WarioSymbol.svg
Universe Wario
Base game appearance Brawl
Moveset inspiration Wario (SSBB)
WarioHeadSSBB.png

Wario is a playable character in the Brawl mod Project M. Wario started as a villain in the Super Mario games and later went on to star in his own games. Wario's Project M moveset is based off of his Brawl moveset with many changes made throughout.

Attributes

Changes from Brawl to PM

  • Buff Forward tilt can be delayed for about 30 frames by holding the attack button, thus increasing its damage. It remains angle-able as well.
  • Buff Down tilt can be interrupted quicker, and also propels Wario forward with each use, allowing him to pseudo-crawl and hit repeatedly with the attack.
  • Buff Forward aerial is significantly stronger in both knockback and damage, which when combined with Wario's great air speed allows him to efficiently execute pseudo-walls of pain.
  • Buff Back aerial has been replaced with a back punch, similar to his forward tilt, which has slightly more startup, but is much stronger, has longer range and lasts for longer.
  • Buff Forward smash is now a front kick, with a longer, more favorable range.
  • Buff Hitboxes of up smash now link better thanks to Project M's physics.
  • Buff New down smash: Wario punches the ground to create an earthquake similar to Charizard's down smash, and inspired by Wario Land: Shake It!, which has set knockback and a meteor smash angle. It has generally more utility than his previously-unviable down smash, having less ending lag and setting up combos better.
  • Buff Chomp can now be used to throw enemies backwards after biting them. When performing the move in the air it keeps momentum.
  • Buff Corkscrew has more control going left and right when flying up. It also hits more times and much faster, dealing higher damage.
  • Buff Can move sideways whilst using back throw (now his original forward throw).
  • Buff Dash grab looks like the new side special (explained below) for increased mindgames. Wario can also go a further distance by holding the grab button.
  • Nerf Neutral combo inflicts less knockback and damage.
  • Nerf Up aerial now not only has a sourspot, but even the sweetspot deals less damage than the original move.
  • Nerf Forward smash no longer has launch resistance, and posseses higher ending lag as Wario attempts to regain balance (now being the laggiest forward smash).
  • Nerf Chomp hold duration reduced. It now also bites just once before throwing, always dealing 13% damage.
  • Nerf Wario Waft is now capped at 1:05 seconds, so it charges up faster but can only deal a maximum of 22% damage (18% less).
  • Nerf Back throw deals less damage (9%, compared to 12% of Brawl's f-throw).
  • Change Default costume is now plumber's outfit as opposed to biker's outfit.
  • Change New walking and dashing animations.
  • Change Up aerial's sweetspot posseses a slash effect.
  • Change Down aerial replaced with a Ground Pound, which launches Wario downwards and meteor smashes opponents. If it connects, Wario will bounce off his opponent, allowing for deadlier edge-guards and safer recoveries if used offstage.
  • Change Pummel has the coin effect.
  • Change Forward throw is replaced with a simple single-handed throw that is similar to the throws from Wario Land 4. Uniquely, this throw can also be charged by holding attack while pressing forward, similar to a smash attack. Charging increases its knockback, but because the charge takes time, the thrown opponent gets more time to react with appropriate DI.
  • Change Back throw is now his old forward throw.
  • Change Wario Bike has been completely replaced with a Wario Land-style Shoulder Bash. The Shoulder Bash makes Wario dash forward similar to his old forward smash, dealing more damage as he travels. Wario can jump while dashing to continue the attack in the air. The move covers a much shorter distance and renders Wario helpless if initiated in the air, and causes him to bounce off walls he hits (for reduced height each time). Depending on dash distance, it deals damage from 11% to 20%, inversely - hitting with the end of the charge deals the most damage and knockback. The aerial version is always counted as medium distance.
  • Change Farting victory pose replaced with posing from Wario Land 4.

Revisions

An icon for denoting incomplete things.

Moveset

Up to date as of version 3.0.

Name Damage Description
Neutral attack Double Punch 3% then 6%; 9% total
Forward tilt Power Punch 11%-14%
Up tilt Palm Rush 10%
Down tilt Ground Poke 8%
Dash attack Dive 7%
Forward smash Power Kick 16%
Up smash Head Swirl 18%
Down smash Earth Smash 17%
Neutral aerial Wonky Spin 9% then 4%
Forward aerial Drop Kick 11%
Back aerial Air Wrecker 16%
Up aerial High Clap 14%, 11% (sourspot)
Down aerial Ground Pound 14%
Grab Shoulder Fake-out
Pummel Gold Digger 3%
Forward throw Launcher 7%-10%
Back throw Swing-a-Ding 9%
Up throw Vertical Chuck 8%
Down throw Gravity Pound 12% total
Floor attack (front) Double Poke
Floor attack (back) Spin Punch
Floor attack (trip) Clap Kick
Edge attack (fast) Grounded Headbutt 8%
Edge attack (slow) Quick Punch 10%
Neutral special Chomp 13% total
Side special Shoulder Bash 11%-20% (ground), 15% (air)
Up special Corkscrew 13 hits, 19% total
Down special Wario Waft 11%-22%
Final Smash Wario-Man Varies

In competitive play

Notable players

ImageNeeded.png This article is in need of additional images.
The editor who added this tag suggests: Needs palette swaps like here.
If you have a good image for this article, upload it here.

External links