Squirtle is a playable character in the Brawl mod Project M. Like Ivysaur and Charizard, it has been separated from the Pokémon Trainer and so fights alone. Its down special, Pokémon change, has been replaced with Bubble. Since his Brawl incarnation has also been given significant buffs.
Squirtle is ranked 30th out of 41 on the tier list and is placed at the top of C tier. This is somewhat the same as its placement as part of the Pokémon Trainer in Brawl, where it ranked 29th out of 38.
In Project M, Squirtle's kit puts a strong emphasis on movement. Able to out-maneuver most opponents, Squirtle can play evasively while looking for an opening before launching into fast-paced combos to carry opponents to the side blastzones or kill off the top. Squirtle's access to fast burst movement options through its unique run turnaround animation, shellshift, and low friction on the ground enable it to quickly chase down escaping opponents even offstage, where its remarkable up-special allows it to effectively gimp opponents and return to stage from practically anywhere.
However, the trade-off is that Squirtle has generally unimpressive range on his attacks and grab. Squirtle plays similarly to Pikachu in his short range, low profile, good mobility and powerful up smash, and shares the weakness of light weight, but is generally more grounded as a result of his wider variety of ground movement options and advanced techniques.
Changes from Brawl to PM
The most obvious change to Squirtle's moveset from Brawl is the addition of its new down-special move, Bubble. Bubble's hitboxes are transcendent, similar to Falco's lasers, and will trip the opponent like Diddy Kong's banana, making it a valuable tool to combat crouch cancel. In addition, using Bubble while airborne will cause Squirtle's vertical momentum to stall for a short period, making it situationally usable as a recovery tool.
Another major change is the addition of the move Aqua Jet as a powerful kill option. Aqua Jet can be activated by using Squirtle's side-special move, Withdraw. If Squirtle is in contact with an opponent during the first five frames of Withdraw and the player is holding B, the initial move will be canceled with a strong hit upwards and a water particle effect, sending Squirtle into special fall. Though this move is similar to Rest in terms of usage, it is nearly identical to Fox's up-aerial in terms of damage and knockback, but sends at an angle that is five degrees shallower.
Additionally, the momentum boosts of shellshift have been strengthened slightly, enabling Squirtle to hydroplane attacks more effectively, as well as fly farther when using reverse aerial rush and jumping out of the end of the animation.
Squirtle's neutral-special, watergun, was also changed. It is now charged by holding down B (can be canceled with shield) and fired by releasing, and will no longer trigger the close-range, rapid multi-hit attack that it did at minimum charge in Brawl.
Grabs and Throws
Up to date as of version 3.6.
In competitive play
Like Ivysaur and Charizard, Squirtle recieved more significant alternate costumes for Project M. It now uses its default costume for the Blue Team.
Each of Squirtle's new color schemes are based on other Pokémon.
In addition, it also has an alternate costume where it is dressed out as a Shinobi ninja, as well as a white recolor for said costume.
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