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Wolf (PM): Difference between revisions

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m (→‎Changes from Brawl to PM: Wolf's new up smash is bad, OoS up smash was so good in Brawl.)
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===Changes from ''Brawl'' to PM===
===Changes from ''Brawl'' to PM===
*{{buff|The new physics and re-introduction of [[wavedash]]ing give Wolf many more options, including his own shine combos unique from that of {{PM|Fox}}'s or {{PM|Falco}}'s.}}
*{{buff|The new physics and re-introduction of [[wavedash]]ing give Wolf many more options, including his own shine combos unique from that of {{PM|Fox}}'s or {{PM|Falco}}'s.}}
*{{buff|Wolf's dashing speed has been drastically improved; he now runs nearly as fast as Fox.}}
*{{buff|[[Wolf Flash]] has been slightly changed so that if Wolf hits a foe with the end of the animation, he won't fall [[helpless]], allowing him to then use another recovery move to get back on stage.}}
*{{buff|[[Wolf Flash]] has been slightly changed so that if Wolf hits a foe with the end of the animation, he won't fall [[helpless]], allowing him to then use another recovery move to get back on stage.}}
*{{buff|[[Reflector]] sends opponents at a diagonally upward trajectory, allowing for potentially deadly [[juggling]] combos. It can now be cancelled even after reflecting a projectile, which prevents a shine lock from characters with fast projectiles.}}
*{{buff|[[Reflector]] sends opponents at a diagonally upward trajectory, allowing for potentially deadly [[juggling]] combos. It can now be cancelled even after reflecting a projectile, which prevents a shine lock from characters with fast projectiles.}}
*{{nerf|Wolf is lighter.}}
*{{nerf|Wolf's up smash is now a single swipe upwards, that deals less damage, is slower, can't hit opponents behind Wolf as effectively, and can't be used as effectively [[out of shield]].}}
*{{nerf|Down throw revamped to send opponents weakly forward and up diagonally, similar to Fox's ''Brawl'' down throw. While more useful for setting up combos at low damages, it no longer setup tech chases at mid to high damage on every character, and since it no longer semi-spikes along with weaker knockback scaling, it is no longer a deadly KO throw on the edge at high damages.}}
*{{nerf|Lasers from Wolf's Blaster are no longer [[transcendent]].}}
*{{nerf|Reflector no longer has [[intangibility]].}}
*{{nerf|Reflector no longer has [[intangibility]].}}
*{{change|Dash attack has a new claw swipe animation, but functions similarly to its ''Brawl'' counterpart.}}
*{{change|Dash attack has a new claw swipe animation, but functions similarly to its ''Brawl'' counterpart.}}
*{{change|Wolf's up smash is now a single swipe upwards.}}
*{{change|Wolf's [[Blaster (Wolf)|Blaster]] has been changed. Projectiles are slower than before, but do more damage and are larger. The endlag of the [[blaster]] can be canceled by an air dodge, allowing Wolf to waveland out of it.}}
*{{change|Wolf's [[Blaster]] has been changed. Projectiles are slower than before, but do more damage and are larger. The endlag of the [[blaster]] can be canceled by an air dodge, allowing Wolf to waveland out of it.}}
*{{change|[[Fire Wolf]] is now is a single-hit aerial dash attack that will send foes flying in the direction which he is traveling. It will not cause enemies to tumble.}}
*{{change|[[Fire Wolf]] is now is a single-hit aerial dash attack that will send foes flying in the direction which he is traveling. It will not cause enemies to tumble.}}
*{{change|Holding any taunt button when hitting an opponent with a sweetspotted [[Wolf Flash]] causes Wolf to howl.}}
*{{change|Holding any taunt button when hitting an opponent with a sweetspotted [[Wolf Flash]] causes Wolf to howl.}}

Revision as of 06:01, January 9, 2014

Stub.png
For the unmodded version of Wolf, see Wolf (SSBB).
Wolf
in Project M and Project+
Wolf SSBB.jpg
StarFoxSymbol.svg
Universe Star Fox
Base game appearance Brawl
Alternate costume Classic Wolf
WolfHeadSSBB.png

Wolf is a playable character in the Brawl mod Project M.

Attributes

Wolf's alternate costume.

Changes from Brawl to PM

  • Buff The new physics and re-introduction of wavedashing give Wolf many more options, including his own shine combos unique from that of Fox's or Falco's.
  • Buff Wolf's dashing speed has been drastically improved; he now runs nearly as fast as Fox.
  • Buff Wolf Flash has been slightly changed so that if Wolf hits a foe with the end of the animation, he won't fall helpless, allowing him to then use another recovery move to get back on stage.
  • Buff Reflector sends opponents at a diagonally upward trajectory, allowing for potentially deadly juggling combos. It can now be cancelled even after reflecting a projectile, which prevents a shine lock from characters with fast projectiles.
  • Nerf Wolf is lighter.
  • Nerf Wolf's up smash is now a single swipe upwards, that deals less damage, is slower, can't hit opponents behind Wolf as effectively, and can't be used as effectively out of shield.
  • Nerf Down throw revamped to send opponents weakly forward and up diagonally, similar to Fox's Brawl down throw. While more useful for setting up combos at low damages, it no longer setup tech chases at mid to high damage on every character, and since it no longer semi-spikes along with weaker knockback scaling, it is no longer a deadly KO throw on the edge at high damages.
  • Nerf Lasers from Wolf's Blaster are no longer transcendent.
  • Nerf Reflector no longer has intangibility.
  • Change Dash attack has a new claw swipe animation, but functions similarly to its Brawl counterpart.
  • Change Wolf's Blaster has been changed. Projectiles are slower than before, but do more damage and are larger. The endlag of the blaster can be canceled by an air dodge, allowing Wolf to waveland out of it.
  • Change Fire Wolf is now is a single-hit aerial dash attack that will send foes flying in the direction which he is traveling. It will not cause enemies to tumble.
  • Change Holding any taunt button when hitting an opponent with a sweetspotted Wolf Flash causes Wolf to howl.

Classic Wolf

Classic Wolf appears as Wolf's alternate costume, based on Star Fox 2, with some inspiration (eyepatch and base head) from Star Fox 64 and his Brawl appearance.

Moveset

Up to date as of version 3.0.

Name Damage Description
Neutral attack
Forward tilt
Up tilt
Down tilt
Dash attack
Forward smash
Up smash
Down smash
Neutral aerial
Forward aerial
Back aerial
Up aerial
Down aerial
Grab
Pummel
Forward throw
Back throw
Up throw
Down throw
Floor attack (front)
Floor attack (back)
Floor attack (trip)
Edge attack (fast)
Edge attack (slow)
Neutral special Blaster
Side special Wolf Flash
Up special Fire Wolf
Down special Reflector
Final Smash Landmaster

In competitive play

Notable players

External links