Dragon King (SR)
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| Dragon King in Smash Remix | |
|---|---|
| Universe | Super Smash Bros./Dragon King: The Fighting Game |
| Moveset inspiration | Captain Falcon (SSB) |
| “ | Dragon King Reclaims the Throne!!! | ” |
| —Introduction tagline | ||
Dragon King is a playable character in the Super Smash Bros. mod Smash Remix. He was added into the mod in its 1.5.0 release on January 4, 2025.
Attributes[edit]
Moveset[edit]
| Name | Damage | Description | ||
|---|---|---|---|---|
| Neutral attack | 3% (first hit) | |||
| 3% (second hit) | ||||
| 1% per punch | ||||
| Forward tilt | ↑ | 15% | ||
| ↗ | 14% | |||
| → | 13% | |||
| ↘ | 12% | |||
| ↓ | 11% | |||
| Up tilt | 10& | |||
| Down tilt | 11% | |||
| Dash attack | 12% | |||
| Forward Smash | ↗ | 16% | ||
| → | 18% | |||
| ↘ | 16% | |||
| Up smash | 18% | |||
| Down smash | 17% | |||
| Neutral aerial | 16% | |||
| Forward aerial | 12% | |||
| Back aerial | 16% | |||
| Up aerial | 14% | |||
| Down aerial | 14% | |||
| Grab | — | |||
| Forward throw | 13% | |||
| Back throw | 16% | |||
| Floor attack (front) | 6% | |||
| Floor attack (back) | 6% | |||
| Edge attack (fast) | 6% | |||
| Edge attack (slow) | 4% | |||
| Neutral special | Dragon Ball | 12% / 16% (sweet spot) | Throws a powerful punch that creates a giant flashing electric ball. The hurtbox rapidly appears and disappears five times during the attack, allowing an opponent to potentially get hit additional times if the hurtbox reappears before they can be sufficiently knocked away. The arm acts as a sweet spot if the attack is used at point-blank range. The name is a reference to Dragon Ball. | |
| Up special | Health Absorb | 8% (+1% for every 1% absorbed) | Performs a short range one-handed grab aimed directly in front of and above him. If it connects, recovers a small portion of damage while inflicting it on the opponent before slamming them to the ground. In the air, functions like Falcon Dive, but will transition into a ground slam after a successful grab. While a successful ground grab always drains 12%, an aerial grab will continue to drain until the two characters hit the ground. | |
| Down special | Earthquake | 10% (shockwave) / 14% (air) | Slams his fist into the ground, causing a shockwave that reaches up to two character lengths away on either side, knocking opponents upward. In the air, functions like a non-stop Falcon Kick, with the added shockwave when it hits the ground. | |
On-screen appearance[edit]
- Drops down from out of the sky.
Taunt[edit]
- Stomps his foot and poses in a Tiger Stance.
Idle poses[edit]
- Bounces up and down in a fighter's stance.
Crowd cheer[edit]
| Cheer | |
|---|---|
| Cheer | |
| Description | Dra - gon - King! |
Victory poses[edit]
- Gathers power, then performs a high roundhouse kick, borrowing Captain Falcon's Smash 64 and Melee victory pose.
- Thrusts his fist down then swipes it away while crouching, in an imitation of Kazuya Mishima's victory pose from the first Tekken game.
- Performs a double kick and assumes a stance, in an imitation of Akira Yuki's victory pose from throughout the Virtua Fighter series. (CSS animation)
In Remix Modes[edit]
Remix 1P Mode[edit]
Dragon King does not appear in Remix 1P Mode.
All-Star Mode[edit]
As a bonus character, Dragon King cannot appear as an opponent in All-Star Mode.
Alternate costumes[edit]
- Default
- Green: Based on Dragon King's P2 variation.
- Grey: Based on Dragon King's P4 variation.
- Blue: Based on Dragon King's P3 variation.
- Yellow: Based on the Los Angeles Lakers uniform.
- White/Blue: Based on the Japanese Pepsi mascot Pepsiman.
Gallery[edit]
Dragon King's congratulations screen.
Dragon King's Scrapped congratulations screen.
Dragon King's character selection screen icon.
Trivia[edit]
- As was the case in Masahiro Sakurai's footage of the Dragon King: The Fighting Game prototype, Dragon King's voice samples are pulled from the "Two Men Fight in Alley Way with Heavy Punches and Grunts" stock soundscape. At the same time, the "Howie scream" plays when he is KO'd.
- Dragon King was later ported to the Brawl mod Super Smash REX through a collaboration between the two mods' development teams, with his properties from Remix being retained "down to the frame data". The collaboration came about as a result of ALM5252, one of the major creative forces behind REX, helping design Dr. Luigi for Remix based on his REX incarnation.[1]
- Dragon King was originally selected as a D-Pad variant of Captain Falcon before being moved to the bonus character slot in v2.0.0. This is a slight reference to Dragon King's initial moveset being the blueprint/basis for what would become Captain Falcon's moveset.
- Dragon King is the only character to come from a game that was never released.
- Dragon King is the only character that cannot appear in any battles in Remix 1P.
- Dragon King's intro tagline "Dragon King Reclaims The Throne!!!" makes references to royalty terms (king, throne).
- This is also a reference to Dragon King reclaiming his spot as the original fighter before Nintendo characters were conceptualized. This is evident in his reveal trailer when the screen briefly flashes "Fighter 0" before he appears in front of Mario, who, as of Ultimate, is classified as Fighter #01.
- In Sakurai's previewed prototypes of Smash 64 when it was still known as Dragon King: The Fighting Game, Dragon King was never programmed to have Special moves, similar to the Fighting Polygon Team in the final game. When interpolating him as a full character, the Remix Team took inspiration for his special moves from the original Dragon King proposal document that Sakurai previewed in his YouTube video "Super Smash Bros. Game Concepts".
- Looking at the proposal document, we can see "Projectile" became Dragon King's Neutral Special (which the Remix Team renamed "Dragon Ball"), "Health Absorption" became his Up Special, and "Earthquake" became his Down Special. This leaves the other seven techniques Sakurai showed left unused, though "Wide-Range Attack" was adapted as his side special when the character was officially ported to Super Smash REX.
| Playable characters in Smash Remix | |
|---|---|
| CSS characters | Banjo & Kazooie · Bowser · Captain Falcon · Conker · Crash · Dr. Mario · Donkey Kong · Falco · Fox · Ganondorf · Goemon · Jigglypuff · King Dedede · Kirby · Link · Luigi · Marina · Mario · Marth · Mewtwo · Ness · Peach · Pikachu · Samus · Sheik · Sonic · Wario · Wolf · Yoshi · Young Link |
| Bonus characters | Dark Samus · Dr. Luigi · Dragon King · Ebisumaru · Giant Donkey Kong · Giga Bowser · Lanky Kong · Lucas · Mad Piano · Metal Luigi · Metal Mario · Peppy · Polygon Fighter · Roy · Slippy · Super Sonic |
