Smash Remix

Roy (SR)

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Roy
in Smash Remix
SSB64 Remix Roy.png
FireEmblemSymbol.svg
Universe Fire Emblem
Base game appearance Melee
Moveset inspiration Roy (SSBM)
Roy (SR)

Roy is a playable character in the Super Smash Bros. mod Smash Remix. He was added into the mod in its 2.0.0 release on June 25, 2025.

Jun Fukuyama reprises his role as Roy using archived audio from Super Smash Bros. Melee.

Attributes[edit]

An icon for denoting incomplete things.

Moveset[edit]

An icon for denoting incomplete things.
Name Damage Description
Neutral attack
Forward tilt
Up tilt
Down tilt
Dash attack
Forward Smash
Up smash
Down smash
Neutral aerial
Forward aerial
Back aerial
Up aerial
Down aerial
Grab
Forward throw
Back throw
Floor attack (front)
Floor attack (back)
Floor attack (trip)
Edge attack (fast)
Edge attack (slow)
Neutral special Double-Edge Dance
Up special Blazer
Down special Flare Blade

On-screen appearance[edit]

  • Warps onto the stage using a warp circle with a twirl and unsheathes his sword. Shared with Marth.

Taunt[edit]

  • Leans back and holds his sword behind him in an attack position, shouting "Heee-ya!".

Idle poses[edit]

Crowd cheer[edit]

Cheer
Cheer
Description Roy's our boy! (Recycled from Melee)

Victory poses[edit]

  • Spins his sword one and a half times, then thrusts it into the ground in front of him and says 僕 は 負けない。 ("I won't lose!"). (CSS animation)
  • Flourishes his sword and poses with it by his side, saying 真の戦いは、これからだ。 ("The true battle, is soon to begin.").
  • Swipes his sword once over his shoulder, then swipes it down and behind him while facing left, saying 守るべきもののために、負けられない! ("For those whom I must protect, I cannot lose!").

In Remix Modes[edit]

Remix 1P Mode[edit]

Roy can appear in Stage 4 as a team with Marth called "Royal Rumble", where they are fought on Castle Siege.

All-Star Mode[edit]

As a bonus character, Roy cannot appear as an opponent in All-Star Mode.

Alternate costumes[edit]

Roy's alternate costumes in Remix
RoyHeadSR.png RoyHeadRedSR.png RoyHeadGreenSR.png
RoyHeadBlueSR.png RoyHeadYellowSR.png RoyHeadBlackSR.png

Roy is based on his appearance in Melee, which includes all but one of his alternate costumes.

  • Default: Based on his default palette. Combines elements of his design from Fire Emblem: The Binding Blade and the early incarnation from SpaceWorld 2001, although with a purple scarf and red hair.
  • Red: Based on his red palette. Resembles the overworld sprites of enemy units in the Fire Emblem games. Roy can also have this color scheme in The Binding Blade's Link Arena mode. Also resembles Alen's sprite.
  • Green: Based on his green palette. Resembles the overworld sprites of allied units in the Fire Emblem games. Roy can also have this color scheme in The Binding Blade's Link Arena mode.
  • Blue: Based on his blue palette. His scarf resembles its appearance in Roy's Binding Blade artwork. Also resembles Noah's sprite.
  • Yellow: Based on his yellow palette. Resembles Bors's sprite.
  • Black: An original palette and a reference to the Black Lives Matter movement.[1]

Gallery[edit]

Trivia[edit]

  • The author of the model, OniFox, said that Roy was added to Smash Remix because the project manager, pringles, approached her one day and asked "Can you make a Roy model?"[1]
  • Roy's down special, Flare Blade, is based on the code of a previously scrapped Shield Breaker move that was once created for Marth.

References[edit]