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The Plain: Difference between revisions

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==Walkthrough==
==Walkthrough==


The player has to choose to play as Mario or Pit. The level is started by heading to the right. There are several enemies ahead, such as [[Borboras]], [[Primid]], [[Ticken]]s and [[Feyesh]]es. Farther along, there is a huge wall of breakable blocks. On the top right of the highest section of the wall, just above, off screen, there is an [[Cube#Orange cubes|orange cube]]; simply attacking upwards brings the cube down. A bit farther, some walls rise up behind the character and push him to the right. There is a pit on the right with some breakable blocks going downwards.  
The player has to choose to play as Mario or Pit. The level is started by heading to the right. There are several enemies ahead, such as [[Borboras]], [[Primid]]s, [[Ticken]]s and [[Feyesh]]es. Farther along, there is a huge wall of breakable blocks. On the top right of the highest section of the wall, just above, off screen, there is an [[Cube#Orange cubes|orange cube]]; simply attacking upwards brings the cube down. A bit farther, some walls rise up behind the character and push him to the right. There is a pit on the right with some breakable blocks going downwards.  


At the bottom of the pit, Primid drop down out of a gap in the ceiling. Mario can [[wall jump]] to reach the hidden door, but Pit will have a much easier time reaching it considering his multiple [[jump]]s and [[up special move]],[[Wings of Icarus]]. At the top of the gap, there is a [[platform]] on the right on which the player can land; the hidden [[door]] is on the platform. There are three things in the hidden room: a [[Trophy]], a [[Heart Container]], and an orange cube. There is another door after the gap.
At the bottom of the pit, Primids drop down out of a gap in the ceiling. Mario can [[wall jump]] to reach the hidden door, but Pit will have a much easier time reaching it considering his multiple [[jump]]s and [[up special move]],[[Wings of Icarus]]. At the top of the gap, there is a [[platform]] on the right on which the player can land; the hidden [[door]] is on the platform. There are three things in the hidden room: a [[Trophy]], a [[Heart Container]], and an orange cube. There is another door after the gap.


In the next room, there is a moving platform on which a series of forced battles take place. When the moving platform stops, the player has to walk to the right to end the stage.  
In the next room, there is a moving platform on which a series of forced battles take place. When the moving platform stops, the player has to walk to the right to end the stage.  


After the level is complete, Mario and Pit try to catch up to the Ancient Minister. Mario jumps and barely misses him. Pit then [[footstool jump]]s on Mario, but also misses. The Ancient Minister then flees. It is odd that Pit did not use his wings to get to the Ancient Minister.
After the level is complete, Mario and Pit try to catch up to the [[Ancient Minister]]. Mario jumps and barely misses him. Pit then [[footstool jump]]s on Mario, but also misses. The Ancient Minister then flees. It is odd that Pit did not use his wings to get to the Ancient Minister.
==Enemies Introduced==
==Enemies Introduced==
*[[Borboras]]
*[[Borboras]]

Revision as of 16:08, May 27, 2012

The Plain
A beta screenshot of Mario and Pit fighting Primids in The Plain. Note the different font for the enemy name compared to the final version.
File:SmashBrosSymbol.png
Universe Super Smash Bros.
Appears in SSBB
Availability Subspace Emissary only

The Plain is the fifth stage of the Subspace Emissary. Mario and Pit appear here following the Ancient Minister.

Walkthrough

The player has to choose to play as Mario or Pit. The level is started by heading to the right. There are several enemies ahead, such as Borboras, Primids, Tickens and Feyeshes. Farther along, there is a huge wall of breakable blocks. On the top right of the highest section of the wall, just above, off screen, there is an orange cube; simply attacking upwards brings the cube down. A bit farther, some walls rise up behind the character and push him to the right. There is a pit on the right with some breakable blocks going downwards.

At the bottom of the pit, Primids drop down out of a gap in the ceiling. Mario can wall jump to reach the hidden door, but Pit will have a much easier time reaching it considering his multiple jumps and up special move,Wings of Icarus. At the top of the gap, there is a platform on the right on which the player can land; the hidden door is on the platform. There are three things in the hidden room: a Trophy, a Heart Container, and an orange cube. There is another door after the gap.

In the next room, there is a moving platform on which a series of forced battles take place. When the moving platform stops, the player has to walk to the right to end the stage.

After the level is complete, Mario and Pit try to catch up to the Ancient Minister. Mario jumps and barely misses him. Pit then footstool jumps on Mario, but also misses. The Ancient Minister then flees. It is odd that Pit did not use his wings to get to the Ancient Minister.

Enemies Introduced

Music