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List of SSB4 trophies (The Legend of Zelda series)

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This article is about The Legend of Zelda trophies in Super Smash Bros. 4. For The Legend of Zelda trophies in Brawl, see here and for The Legend of Zelda trophies in Melee, see here. For other lists of trophies, see List of trophies (disambiguation).

Both Versions

Name Picture Description
Link File:LinkTrophy3DS1.png NA: Green clothes? Pointy hat? Yep, it's Link, all right! In this game, his sword and shield make for effective attacking and blocking, and his bow, bombs, and boomerang will spice up any battle. He's even brought his Clawshot for grabbing enemies and edges. Jeez, just how much stuff can Link carry?

PAL: Green clothes? Pointy hat? Yep, it's Link, all right! In this game, his sword and shield make for effective attacking and blocking, and his bow, bombs, and boomerang will spice up any battle. He's even brought his Clawshot for grabbing enemies and edges. The hero of Hyrule is really kitted out for a brawl!

NES: The Legend of Zelda (08/1987)
SNES: The Legend of Zelda: A Link to the Past (04/1992)
Link (Alt.) File:LinkTrophy3DS2.png NA: If Link was on a desert island and could only pick one item, it'd be his powerful sword. This weapon is key to his down-air attack, a move with great launching potential and the ability to strike twice. He can also strike twice with his side smash—the second blow deals more damage and launches harder.

PAL: Of all of his weapons, Link's sword may be the most lethal. His down air attack has incredible launching power. What's more, he'll bounce up afterwards, allowing for a follow-up strike. His side smash can also be followed up with a more powerful second blow that sends foes flying - just press the button again straight away.

NES: The Legend of Zelda (08/1987)
SNES: The Legend of Zelda: A Link to the Past (04/1992)
Zelda ZeldaTrophy3DS.png NA: This is the namesake of the Legend of Zelda games. Her appearance may change, but she always plays an important role. In Smash Bros., she's quick on the draw when it comes to magic, though a bit slow when moving. She has a new move that summons a Phantom to her aid.

PAL: This is the Zelda they're talking about in the titles of all the Legend of Zelda games. Though her appearance can change from game to game, her importance in the story usually doesn't. In this game, she's a bit slow, but her impressive magic skills make up for it. Power up her brand new special, Phantom Slash, by holding down the button.

NES: The Legend of Zelda (08/1987)
Wii: The Legend of Zelda: Twilight Princess (11/2006)
Zelda (Alt.) File:ZeldaAllStarTrophy3DS.png NA: Zelda's forward air attack, Lightning Kick, is a valiant kick with a magically charged tip. Striking with just the glowing spot will deal heavy damage and launch your opponent. Din's Fire, her explosive side special, can be guided up and down and has a greater blast if the button is held.

PAL: Zelda's forward air attack, Lightning Kick, is a single-footed, electrically charged strike. Hit your opponent with just the glowing spot to deal heavy damage and launch them. Her Din's Fire side special can be guided up and down, and makes a bigger blast the longer you hold the button. It'll explode as soon as you let go.

NES: The Legend of Zelda (08/1987)
Wii: The Legend of Zelda: Twilight Princess (11/2006)
Sheik SheikTrophy3DS.png NA: In The Legend of Zelda: Ocarina of Time, Sheik claimed to be a surviving Sheikah. However, this was just a cunning disguise for Princess Zelda so that she could escape Ganondorf. In Smash Bros., she's the complete opposite of Zelda, striking with fast attacks that can keep an opponent off balance.

PAL: Sheik is introduced in The Legend of Zelda: Ocarina of Time as the "survivor of the Sheikah", although it turns out to be Zelda, who took on the disguise to hide from Ganondorf. Sheik's ninja-like speed is a real contrast with Zelda's, and it allows for sneaky, fast-paced attacks that overwhelm opponents before they can even react.

N64: The Legend of Zelda: Ocarina of Time (11/1998)
3DS: The Legend of Zelda: Ocarina of Time 3D (06/2011)
Sheik (Alt.) File:SheikAllStarTrophy3DS.png NA: Sheik's Burst Grenade side special throws a small grenade that draws in nearby fighters before exploding. Once the button has been released, it'll hop or explode after a time. The down special Bouncing Fish is an attack where Sheik strikes with both heels, falling similarly to the way a fish might flop around.

PAL: Sheik's Burst Grenade side special throws a small grenade that draws in nearby fighters, then explodes. Hold the button longer to thrown it further. The down special Bouncing Fish is a fish-like flop forwards that has Sheik attack with both heels on the way down. If the move connects, Sheik will bounce back up into the air.

N64: The Legend of Zelda: Ocarina of Time (11/1998)
3DS: The Legend of Zelda: Ocarina of Time 3D (06/2011)
Toon Link ToonLinkTrophy3DS.png NA: This cartoonish version of Link is how he appeared in The Legend of Zelda: Wind Waker and a few other titles. In Smash Bros., he uses moves much like his older, taller counterpart. His small size gives him extra speed, though, so take advantage of that to send your foes flying.

PAL: This cartoonish version of young Link is how he appears in The Legend of Zelda: The Wind Waker and a few other titles. While he shares some moves with his older counterpart, he's a very different fighter. Take advantage of his size and speed to whirl past enemies and bombard them with long-range attacks.

GameCube: The Legend of Zelda: The Wind Waker (03/2003)
Nintendo DS: The Legend of Zelda: Spirit Tracks (12/2009)
Toon Link (Alt.) File:ToonLinkAllStarTrophy3DS.png NA: Toon Link's Bomb move doesn't deal much damage, but the blast radius is pretty big. His bombs can be thrown in all directions, damaging or distracting your foes. Also, his up special Spin Attack keeps him airborne longer than Link's version. For some launching power, use the side smash attack.

PAL: Toon Link's bombs don't do much damage, but their large blast radius makes it easy to hit foes with them. You can also throw them in any directions, making them a great diversionary tactic. His Spin Attack gives him more air-time than Link. His side smash may seem weak, but press the button again for a second hit that'll really send 'em flying!

GameCube: The Legend of Zelda: The Wind Waker (03/2003)
Nintendo DS: The Legend of Zelda: Spirit Tracks (12/2009)
Ganondorf File:GanondorfTrophy3DS1.png NA: The King of Evil that awaits Link at the end of most of his adventures. Ganondorf possesses the Triforce of Power. In Smash Bros., he makes up for his low speed with devastating power. The strength of his blows can knock back most opponents. Get close with a dash attack, and pummel your foes!

PAL: The King of Evil is Link's arch-nemesis in most games in the Legend of Zelda series. With the Triforce of Power at his disposal, he's a fearsome opponent. In this game, his mighty attacks have so much impact, they easily make up for his slow speed, and his launching ability is extra impressive! Rush in when the enemy's open and strike hard.

N64: The Legend of Zelda: Ocarina of Time (11/1998)
Wii: The Legend of Zelda: Twilight Princess (11/2006)
Ganondorf (Alt.) File:GanondorfTrophy3DS2.png NA: Being the powerhouse that he is, the King of Evil is a great choice for free-for-alls. His Warlock Punch delivers a thunderous, dark-energy-fueled blow from his left hand. Unfortunately, left-handed dark-energy-fueled blows take some time to charge. You can turn to face someone as they cowardly try to hit you from behind.

PAL: Being the powerhouse that he is, the King of Evil is a great choice for free-for-alls. His Warlock Punch focuses dark energy into his left hand to deliver a thunderous back-hander. Unfortunately, focusing all that energy takes time. If someone sneaks behind you just as you start the move, quickly try to turn around.

N64: The Legend of Zelda: Ocarina of Time (11/1998)
Wii: The Legend of Zelda: Twilight Princess (11/2006)
Ghirahim GhirahimTrophy3DS.png NA: Link encounters Ghirahim repeatedly during his adventure. Extremely confident, he encourages Link to use his title, Lord Ghirahim, when they first meet. Is he truly powerful, or does he use eloquent words to distract you and gain an advantage?

PAL: No one has a higher opinion of Ghirahim than Ghirahim himself. You may call him Lord Ghirahim, by the way. Link is the thorn in this Demon Lord's otherwise flawless side, and though he might seem calm and collected, he'll start to lose his cool if he doesn't get his own way.

Wii: The Legend of Zelda: Skyward Sword (11/2011)
Midna MidnaTrophy3DS.png NA: Midna is a descendant of the Twili and comes from the Twilight World. She doesn't mind getting a bit bossy with Link, and though she offers to help him, her motives are unclear. Try to ignore her dismissive attitude—maybe she just has trouble showing her true self.

PAL: A girl from the Twilight Realm who seems to look down on the world from a very high horse. She helps Link while he's a wolf, but it's clear she has some kind of ulterior motive. Still, there's more to her than meets the eye, and she and Link eventually come to understand one another.

Wii: The Legend of Zelda: Twilight Princess (11/2006)
Skull Kid SkullKidTrophy3DS.png NA: It's said that children who get lost in the forest are turned into these music-loving little monsters. In Smash Bros., you can summon one who's sporting Majora's Mask. It'll move into the background and bring down a world of chaos on the whole stage. Even the fighter who summoned him will be affected, so try to keep a level head!

PAL: It's said that children who get lost in the forest are turned into these music-loving little monsters. You can summon one in Super Smash Bros. Wearing Majora's Mask, it'll move into the background and bring down a world of chaos on the whole stage. Even the fighter who summoned him will be affected, so try to keep a level head!

N64: The Legend of Zelda: Ocarina of Time (11/1998)
N64: The Legend of Zelda: Majora's Mask (10/2000)
Tingle TingleTrophy3DS.png NA: Never seen without his green bodysuit, it's a wonder this strange little man is single at 35, isn't it? In The Legend of Zelda: The Wind Waker, he was locked up for causing trouble. In Smash Bros., he'll appear on the scene, shout "Kooloo-Limpah!" and unleash all sorts of madness.

PAL: Single. 35 years old. Dressed head-to-toe in green. In The Legend of Zelda: The Wind Waker, this wannabe fairy gets locked up for being a "troublemaker". And he's one in this game, too! His magic incantation, "Kooloo-limpah!", causes all sorts of madness that'll really shake up your battle.

N64: The Legend of Zelda: Majora's Mask (10/2000)
ReDead ReDeadTrophy3DS.png NA: These creatures may look like zombies, but ReDeads weren't human to begin with. They appear to be clay monsters fashioned in the shape of humans. They attack Link when he gets too close, the spine-chilling sound they emit difficult to describe. Don't bother—just get rid of them!

PAL: These creatures may look like zombies, but unlike the walking dead, ReDeads have never been human. They just seem to be clay monsters fashioned in the shape of humans. They attack Link when he gets too close, making spine-chilling noises that are hard to describe with words alone. Best not to try - just get rid of them!

N64: The Legend of Zelda: Ocarina of Time (11/1998)
N64: The Legend of Zelda: Majora's Mask (10/2000)
Beetle BeetleTrophy3DS.png NA: A remote-controlled item shaped like a little bug, Link used this item in his adventures to collect far-off items. In Smash Bros., tossed Beetles will fly straight ahead, grab foes, and carry them into the sky. If one grabs you, wiggle with all your might to break free!

PAL: A small, automated insect-like item. Throw it and it'll fly straight ahead, grab whichever opponent it finds, and carry them high into the air. If one flies at you, try to dodge it - your shield won't help. If that doesn't work, just wriggle around as much as you can to try to free yourself.

Wii: The Legend of Zelda: Skyward Sword (11/2011)
Gust Bellows GustBellowsTrophy3DS.png NA: Unleash gale-force winds upon your foes to blow them far away. Unfortunately, it's just air, so it won't do any damage except maybe mess up their hair. Dropping or throwing it will cause it to spin around, blowing air everywhere. Don't blow yourself outta the fight!

PAL: Point this at an opponent and unleash a strong blast of wind at them. It won't do any damage - it's just wind - but it'll give them a pretty big push. If someone knocks it out of your hands, though, it'll roll around, blowing wind every which way, so be careful or you might get blown away yourself!

Wii: The Legend of Zelda: Skyward Sword (11/2011)
Bombchu BombchuTrophy3DS.png NA: These mouse-shaped bombs crawl on the ground, up walls, and even along ceilings. If you toss one, it will scurry along until it hits an opponent and explodes. They won't blow up you or your friends—so user friendly! They will blow up if struck, though, so be careful.

PAL: These little mouse-shaped explosives run along floors, walls, even ceilings. Throw one and it'll start running as soon as it hits the floor, getting faster and faster. As soon as it touches an opponent, it'll explode. It'll also blow up if you attack it, so be careful if your own Bombchu's passing by.

N64: The Legend of Zelda: Ocarina of Time (11/2011)
Nintendo DS: The Legend of Zelda: Phantom Hourglass (10/2007)
Bunny Hood BunnyHoodTrophy3DS.png NA: This hood is beloved by a man with a passion for nature who longed to emulate a long-lost breed of bunny. Wearing this hood, he gained impressive leg power that allowed him to run for days on end. If you don this hood, you'll leave your foes in the dust with enhanced speed and jump power.

PAL: A hood beloved by a man who longed to be...a bunny. It gave him unrivaled leg strength, allowing him to run at top speed all day and night. In this game, it boosts your speed and jumping ability, so you can get behind enemies easily and recover quickly if anyone launched you!

N64: The Legend of Zelda: Ocarina of Time (11/1998)
N64: The Legend of Zelda: Majora's Mask (10/2000)
CuccoNA/Cucco (Item)PAL CuccoTrophy3DS.png NA: Why exactly a Cucco flees is anyone's guess. Maybe it knows what will happen when it is attacked and is trying to save you from that boundless rage. Once angered, it will call its flock and attack the last player to hit it. If thrown, whoever it hits will suffer its flock's wrath.

PAL: These chicken-like birds don't seem to be aware that there's a fight going on, and if they get hit too often, they'll explode with rage! They'll call in a bunch of their mates to relentlessly peck whoever touched them last. Of course, that could be the person they were thrown at - not just the thrower!

SNES: The Legend of Zelda: A Link to the Past (04/1992)
N64: The Legend of Zelda: Ocarina of Time (11/1998)
Deku Nut DekuNutTrophy3DS.png NA: After a short wait, or immediately if it gets thrown or hit, these little objects will explode in a burst of light. The flash will daze those too close, stunning them and leaving them open to attacks. It's easy to overlook these, so don't accidentally set one off on yourself!

PAL: When Deku Nuts explode, they emit a light so bright that any fighter caught in the blast area - even ones with their shield up - will be stunned. If that's not enough, any foes in mid-air will be launched by the blast. Just try not to drop one by accident, or you'll definitely regret it!

N64: The Legend of Zelda: Ocarina of Time (11/1998)
3DS: The Legend of Zelda: Ocarina of Time 3D (06/2011)
Fairy Bottle FairyBottleTrophy3DS.png NA: A bottle that contains a helpful fairy. You can release this fairy to heal 100 points of damage, but only if you have 100% or more. If you don't, you can still throw the bottle... Just don't hit a 100% or more enemy, or they'll be healed instead and you'll feel pretty silly.

PAL: A bottle containing a Fairy with healing powers. If your damage is 100% or more, it'll heal you by 100. If not, then the Fairy won't do a thing. On the plus side, if someone else needs its, you can take it instead and have the smug satisfaction of stealing their precious hope away.

SNES: The Legend of Zelda: A Link to the Past (06/2011)
Wii: The Legend of Zelda: Skyward Sword (11/2011)
Heart Container HeartContainerTrophy3DS.png NA: An important item in the Legend of Zelda series, this item would appear when you beat a boss and increase your life by one when collected. In Smash Bros., grabbing this will heal 100 points of damage. Grab it as it gently floats to the ground!

PAL: A quintessential item from the Legend of Zelda series that raises your max health. In those games, you have to defeat bosses to get them, but in this one, they'll just fall from the sky, which makes things a whole lot easier. If you see one, grab it wuick - in mid-air if you can! Why? To take 100 off your damage - that's why!

The Legend of Zelda: Oracle of Seasons/Ages (04/2001)
GameCube: The Legend of Zelda: Twilight Princess (11/2006)

3DS Version

Name Picture Description
Alfonzo AlfonzoTrophy3DS.png NA: He may look like a pirate on shore leave, but Alfonzo is actually a respected engineer and was known as the greatest swordsman in Hyrule. By the way, did you know he's the grandson of Gonzo from the Phantom Hourglass game? Even their names sound similar!

PAL: You'd be forgiven for thinking this fellow was just some sort of washed-up pirate. In fact, Alfonzo is a respected engineer, Link's mentor, and he even used to be Hyrule's greatest swordsman! When villains show up and threaten Princess Zelda, he bravely steps in to protect her.

Engineer Link EngineerLinkTrophy3DS.png NA: Link is well known for his green clothing, a look he has sported throughout time. But in Spirit Tracks, he dons a blue uniform with a red cap instead. The cap is decorated with a dove, the symbol of the Royal Engineers. Playing the Song of Birds will call a dove to roost!

PAL: Ask 100 people what colour Link's outfit is, and they'll all say "green", guaranteed. However, in The Legend of Zelda: Spirit Tracks, he also sports a dark-blue engineer's uniform. Train-driving and world-saving are two skills that should be on every hero's CV!

Link (Spirit Tracks) File:LinkandSpiritFluteTrophy3DS.png NA: You might feel sorry for this version of Link, what with him living a life on fixed rails rather than exploring the seas or the skies. But, like the smoke from his train, that feeling will soon disappear when you see that after leaving Aboda Village, the young engineer's quest to restore the Spirit Tracks is filled with adventure.

PAL: You might feel sorry for this version of Link, what with him living a life on fixed rails rather than exploring the seas or the skies. But, like the smoke from his train, that feeling will soon disappear when you see that, after leaving Outset Village, the young engineer's quest to restore the Spirit Tracks is filled with adventure.

Dark Train DarkTrainTrophy3DS.png NA: Dark Trains barrel down the tracks, blocking the way and threatening the Spirit Train. Link's cannon can stun them with five shots, though. On the Smash stage, they may explode or even leap onto the train. It is possible for fighters to attack and detonate them, creating yet another rail hazard.

PAL: Dark Trains are evil trains that set themselves on a collision course with Link in The Legend of Zelda: Spirit Tracks. When one appears in a battle on the Spirit Train stage, it might suddenly explode, or jump up and fall onto the train. If you're feeling daring you can attack them to make them explode quicker. It's up to you!

Armored TrainNA/Armoured TrainPAL ArmoredTrainTrophy3DS.png NA: These invincible trains really have it in for Link, even changing course if they need to. The Spirit Train can't outrun them, so the only option is to let loose with Tears of Light and destroy them. When they appear on the Spirit Train stage, they get in the way and change the speed of the train.

PAL: Armoured Trains are possessed trains that never stop chasing Link...until their tracks veer off in a different direction. They're just as fast as the Spirit Train, so there's no outrunning them. When one appears in the Spirit Train stage in this game, it'll make the train jolt, speed up and slow down suddenly.

Demon Train DemonTrainTrophy3DS.png NA: A powerful boss that tests Link's skills as a train engineer. The Demon Train isn't afraid to hog the tracks as it battles Link. That face on the front looks oddly familiar, though...and ominous too! I doubt even the bravest train- spotter would stick around for a picture!

PAL: The Demon Train might have a face, but there's no resemblance whatsoever to a certain other villain in the series. This evil locomotive packs such a punch as it charges along the tracks, not even the most dedicated trainspotter would hang around long enough to take a photo!

Epona Epona Trophy in Smash 3DS NA: Epona is a gorgeous, spirited sorrel who allows only two people to ride her: Malon, daughter of the owner of Lon Lon Ranch, and Link. To win Epona's favor, Link must play the song Malon teaches him. Forever after, this lovely song will carry across the wind and summon Epona.

PAL: Epona, a splendid chestnut horse with a wild soul, will only let two people ride her: Malon, the red-headed girl from Lon Lon Ranch, and Link, once he has grown up. To call her to you, just play Epona's Song on the ocarina, and the beautiful melody will ride the wind to reach her ears.

Adult Link (Ocarina of Time) 'Ocarina of Time Link' Trophy from Smash 3DS. NA: The children from Kokiri Forest never seem to grow into adults. Just a young boy, Link is entrusted with a quest by the Great Deku Tree. He leaves the forest and eventually finds the Master Sword in the Temple of Time. When he awakes, he is seven years in the future and an adult!

PAL: Link was once a carefree lad living with the Kokiri in Kokiri Forest, but one day, the Great Deku Tree entrusted him with an important task and he had to leave. His quest led him to find the Master Sword, and when he took it, seven years passed in the blink of an eye. Before he knew it, Link had grown into a young man!

Adult Zelda (Ocarina of Time) ZeldaOOTTrophy3DS.png NA: In the seven years following Link's disappearance, Hyrule falls under the rule of the evil Ganondorf and Zelda grows into a young woman. To help Link in his quest to find the seven Sages, she takes on the guise of a young man named Sheik. The real identity of this mysterious helper is just one of the surprises awaiting Link.

PAL: In the seven years after Link's vanishing, Hyrule falls under the rule of the evil Ganondorf, and Zelda grows into a young woman. To help Link in his quest to find the seven Sages, she takes on the guise of a young man and becomes Sheik. The real identity of this mysterious helper is just one the surprises awaiting Link.

Ganondorf (Ocarina of Time) File:GanondorfOoTTrophy3DS.png NA: The Great King of Evil who plots to steal the Triforce from the Sacred Realm and rule Hyrule. When Link reveals the secret entrance to the Sacred Realm, Ganondorf gains entry and acquires the Triforce of Power. With it literally in hand, his only concern is Link and Zelda stopping him.

PAL: A demonic thief who plots to gain unlimited power by stealing the Triforce from the Sacred Realm. When Link reveals the secret entrance to the realm, Ganondorf is free to enter and acquires the Triforce of Power. With it literally in hand, he conquers Hyrule, leaving Zelda and Link as the only ones who can stop him.

Saria Uploading for consistency with other images on the page, but not as a new version of the existing image, as the image being used was also a pic of the day. NA: A Kokiri girl and lifelong friend to Link, she gives him the Fairy Ocarina when he sets out on his quest. She also teaches him a song to remember her by. Long after he has gone, her song continues to echo throughout Kokiri Forest as Saria thinks of her friend.

PAL: A Kokiri girl and Link's childhood friend. She gives Link the Fairy Ocarina as a token of their friendship, and teaches him a special song. When he returns years later, the melody can be heard echoing throughout the woods: a sign that Saria still thinks of her old friend.

Twinrova TwinrovaTrophy3DS.png NA: Koume and Kotake are twins who can merge to form Twinrova. They have about 800 years between them, but as Twinrova they appear young and alluring. It is best to remember that Twinrova possesses the magical powers of both sisters, making her a very dangerous foe, even to herself...

PAL: Koume, the Sorceress of Flame, and Kotake, the Sorceress of Ice. Despite having a combined age of 800, when they fuse together, they turn into the youthful, bewitching beauty Twinrova. This gigantic, powerful from attacks with both fire and ice magic, so watch out!

Phantom PhantomTrophy3DS.png NA: Sturdy guardians of the Tower of Spirits. Anjean says that normally they wouldn't attack anyone with a good heart, but evil spirits have possessed them and made them dangerous. If Link manages to stun one, Princess Zelda will swoop in and...possess it herself?!

PAL: According to Anjean, the guardians of the Tower of Spirits are attacking Link because they've been possessed by evil spirits. Luckily, Zelda can possess them too! When Link finds himself in a tight spot, she can use a Phantom's might strength to help him out! Not bad, eh?

Octorok File:Octorok Trophy 3DS.png NA: This monster looks kinda like an octopus, but it shoots rocks out of its mouth. They've been around since the very first Legend of Zelda game, and the Octorok from Skyward Sword appears in this version of Smash Bros. They'll hide underground, emerging to fire at nearby fighters. If you're quick, you can run forward and pluck them out.

PAL: Since the very first Legend of Zelda game, these monsters have been popping up to pelt Link with rocks, and in Smash Run, they'll do the same to you if you get close. Stand right next to them, though, and they'll hide again. Use moves like Reflector to send the rocks back, or close in quickly and try and throw them.

Bubble BubbleTrophy3DS.png NA: A skull wreathed in flames. If that wasn't hardcore enough for you, in Brawl they'd leave a curse on anyone who touched them. In Smash Run, the red ones attack with shocks and are weak against ice, and the blue ones attack with ice and are weak against fire. Just keep that in mind when you're taking them on, and you'll be fine.

PAL: A skull wreathed in flames. If that wasn't hardcore enough for you, in Brawl they'd leave a curse on anyone who touched them. In Smash Run, the red kind attacks with shocks and is weak against ice, and the blue kind attacks with ice and is weak against fire. Just keep that in mind when you're taking them on and you'll be fine.

Cucco CuccosTrophy3DS.png NA: Now here's a creature that's just poultry in motion. It usually minds its own business, but if you attack it, the chickens will come home to roost—by body-slamming you over and over...and over... A pretty fowl tactic if you ask us. It's almost futile to fight back, and eventually they'll lose interest and stop driving you Cucco.

PAL: Now here's a creature that's just poultry in motion. It usually minds its own business, but if you attack it, it'll call on all its little bird friends for help - a pretty fowl tactic if you ask us. However, just let them get on with body-slamming you and dono't fight back, and eventually they'll lose interest and stop driving you Cucco.

Darknut DarknutTrophy3DS.png NA: These heavily armored, bulky enemies often seen in the Legend of Zelda series are slow but powerful and can use their swords to block attacks and projectiles. When you're faced with one, you'll need to slowly cut away its armor. Once it's gone, the Darknut will become more agile, but it'll also be more vulnerable!

PAL: These heavily armoured, bulky enemies often seen in the Legend of Zelda series are slow but powerful and can use their swords to block attacks and projectiles. When you're faced with one, you'll need to slowly cut away its armour. Once it's gone, the Darknut will become more agile, but it'll also be exposed enough to be beaten.

Peahat PeahatTrophy3DS.png NA: These flying plants have been in Legend of Zelda games since the very beginning. If they sense a fighter nearby, they'll spawn Peahat Larvae that won't give up the chase. Peahats like to spin rapidly at nearby enemies. If you can defeat one, the rewards will be worth the trouble you went through.

PAL: These floating plants have been part of the Legend of Zelda series since it began. If they detect you, they'll spawn Peahat Larvae to chase you down. They'll also spin rapidly if you get too close, cutting you like a kinfe. Yep, they're powerful foes indeed, but the rewards for taking them down are great.

Stalfos StalfosTrophy3DS.png NA: These powerful enemies from the Legend of Zelda series block attacks with their shields, even while they're attacking, making them very difficult to deal with. However, when their attention is focused in front, they're very vulnerable to attacks from behind...

PAL: These powerful enemies from the Legend of Zelda series block attacks with their shields, even while they're attacking, making them very difficult to deal with. They're vulnerable to attacks from behind while defending, though, so try to hit them there while they're shielding to take them down!

Anjean AnjeanTrophy3DS.png NA: An ancient wisewoman and guardian of the spirit tower. She is the leader of the Lokomo and was once Byrne's teacher. Anjean provides guidance to the young hero and engineer, Link, as he tries to stop Chancellor Cole's plot to resurrect the Demon King.

PAL: Protector of the Tower of Spirits, Lokomo elder, and Staven's former master. Sadly, Staven gets led astray by Chancellor Cole, who plots to revive the Demon King. Only Link, a young engineer, can take on the mantle of a true hero and stop her apprentice's evil deeds.

ByrneNA/StavenPAL ByrneTrophy3DS.png NA: A henchman for the evil Chancellor Cole, Byrne defeats Alfonzo and helps separate Zelda's spirit from her body. He isn't evil through and through, but he doesn't show his true colors until the Demon King, Malladus, is nearly resurrected...

PAL: The nefarious Chancellor Cole's right-hand man. He defeats the great swordsman Alfonzo and carries Zelda's body away after her spirit has been cast out of it. He's not evil deep down, and even joins Link later on. But by then, Zelda's body is already being used to resurrect the Demon King...

Ciela CielaTrophy3DS.png NA: A fairy who tags along with Link on his Phantom Hourglass adventure. Ciela is the one who finds Link after he tries to save Tetra and falls into the ocean. The evil being known as Bellum has erased some of Ciela's most important memories.

PAL: A fairy who accompanies Link on his quest. When our hero's attemp to follow Tetra onto the Ghost Ship goes awry, he gets washed ashore, and it's Ciela who finds him and makes sure he's OK. She's lost some rather important memories, which later turns out to be the result of the last time she saw the Evil Phantom Bellum.

Gorons GoronTrophy3DS.png NA: Led by Darunia, the Gorons are a race of rocklike people who live a peaceful life in Goron City, inside Death Mountain. They often enjoy a good roll around, and their diet consists mainly of the gourmet rocks that they mine from Dodongo's Cavern. They also enjoy the music of a certain Kokiri girl.

PAL: Led by Darunia, the Gorons are a race of rock-like people who live a peaceful life in Goron City, inside Death Mountain. They often enjoy a good roll around, and their diet consists mainly of the gourmet rocks that they mine from Dodongo's Cavern. Yes, you could say the Goron lifestyle is very much rock and roll.

Impa (Ocarina of Time) ImpaTrophy3DS.png NA: The headwoman of Kakariko Village and attendant to Princess Zelda. She is also the last remaining member of the Sheikah. Link learns "Zelda's Lullaby" from her, and when he returns seven years later, he finds Impa and awakens her as the Sage of Shadows. Seeing how he has grown, she decides Zelda is in capable hands.

PAL: Leader of Kakariko Village and the last remnant of the Sheikah. She's also Princess Zelda's attendant, and teaches Link how to play Zelda's Lullaby on his ocarina. When Link returns seven years later and awakens her as the Sage of Shadow, she feels reassured that Zelda is in capable hands.

Like Like LikeLikeTrophy3DS.png NA: These tube-shaped monsters have been in almost every Legend of Zelda game since the very beginning, and they've developed quite a taste for Link in that time. They'll even take his shield and clothes! You can get them back nowadays, but when Like Likes first appeared, if you didn't take Link's Magical Shield back quickly, they'd consume it!

PAL: These tube-shaped monsters have been in almost every Legend of Zelda game since the very beginning, and they've developed quite a taste for Link in that time. They'll even take his shield and clothes! You can get them back, but when Like Likes first appeared, if you didn't take Link's Magical Shield back quickly, it was gone for good!

Linebeck LinebeckTrophy3DS.png NA: A sailor who hunts for the Ghost Ship and its fabled treasure. Islanders speak of him with admiration, but he is more often cowardly and stingy. And he can't even swim! Despite this, he joins Link's ocean venture and finally finds his courage when it's really needed!

PAL: A cowardly, stingy and obsequious treasure-hunter who can't swim for toffee, despite being the captain of a ship. Link's strong conviction and can-do attitude rub off on him, though, and in the end, he even manages to build up enough courage to help Link out of a sticky situation.

Demon King Malladus MalladusTrophy3DS.png NA: More than 100 years ago, the Demon King was defeated by the spirits of good and imprisoned in the Tower of Spirits. Chancellor Cole and Byrne extract Zelda's spirit, planning to use her body to revive Malladus. Can she do anything but watch events unfold?

PAL: 100 years ago, the Spirits of Good sealed Malladus away in the Tower of Spirits. Chancellor Cole plots to free him, but he needs a body for Malladus's spirit to take. And whose should he pick but...Zelda's! In her spirit form, can she do anything more than just watch as events unfold?

Malon MalonTrophy3DS.png NA: Talon's daughter, Malon, works on their ranch and loves to sing to the animals. When Link proves worthy of Epona, she teaches him "Epona's Song." She is more serious than her father, but a certain source of gossip reveals that she dreams of a knight sweeping her off her feet.

PAL: A girl who works at Lon Lon Ranch and loves singing. When Link visits her as a young man, she teaches him a song to call Epona to him, and lets him take the horse. She's steadfast (unlike her father!) but the romantic in her still dreams of a prince coming to sweep her off her feet.

Skulltulla File:SkulltullaTrophy3DS.png NA: These spidery foes from the Legend of Zelda series have skull-like abdomens. In Ocarina of Time, there are 100 Gold Skulltulas to be found in Hyrule's towns and dungeons. Link can collect tokens by defeating them, and a man in Kakariko Village's House of Skulltula will happily trade rewards for the tokens.

PAL: These spidery foes from the Legend of Zelda series have abdomens that look rather like skulls. In Ocarina of Time, there are 100 Gold Skulltulas to be found in Hyrule's towns and dungeons. Link defeat them to collect the tokens they drop, which the man in Kakariko Village's House of Skulltula will swap for rewards.

Stagnox StagnoxTrophy3DS.png NA: The fast, heavily armored boss of the Forest Temple, Stagnox isn't your everyday beetle boss. Not only can she fly and attack with her horn, she releases poison gas and exploding larvae! Even if you wanted to take her home, she is gigantic—way too big for any terrarium!

PAL: This is the boss of the Wooded Temple. What, you want more details? All right. It has four legs, its wings make a cute noise but its groan is horrible, it releases poisonous gas and exploding larvae called Blastworms, and there's now way you'll be able to catch this big beastie in a jam jar!

Zelda (Spirit Tracks) ToonZeldaTrophy3DS.png NA: This Princess Zelda lives a suitably peaceful royal existence in Hyrule Castle. "Existence," however, is relative, and her life gets turned upside down after something awful happens along the way to the Tower of Spirits with Link. What will this spirited young woman do as only a spirit?!

PAL: This Princess Zelda lives a suitably peaceful royal existence in Hyrule Castle. "Existence," however, is relative, and her life gets turned upside-down when she heads to the Tower of Spirits with Link and something awful happens along the way. What will this spirited young woman do without her body?!

Young Zelda (Ocarina of Time) YoungZeldaTrophy3DS.png NA: The Princess of Hyrule chosen by the goddesses. Zelda dreams of a darkness descending on Hyrule and tells Link where he must travel next. Fleeing Ganondorf, she gives Link the Ocarina of Time. It is seven long years before he is heard from again...

PAL: The Princess of Hyrule. Having dreamt of the world being engulfed by darkness, she asks Link for his help and tells him the secret to entering the Scared Realm. Later, while fleeing from Ganondorf, she frantically throws the Ocarina of Time for Link to take. Seven long years pass before the two meet again.

Zelda's Spirit (Spirit Tracks) GhostZeldaTrophy3DS.png NA/PAL: In The Legend of Zelda: Spirit Tracks, Chancellor Cole casts Zelda out of her body, so she agrees to join Link on his quest in her spirit form. On the plus side, Link (and you!) can still see and hear her as you explore temples together. She'll even possess a Phantom or two if it helps Link get the job done!
Zoras ZoraTrophy3DS.png NA: A race of merfolk who protect Zora's Fountain, they are led by King Zora. They worship a giant fish, Jabu-Jabu, and it is the job of the strong-willed Princess Ruto to tend to him. Unlike some rather hostile Zora in Link's past, these Zora are quite friendly and helpful.

PAL: A race of merfolk who guard Zora's Fountain. King Zora rules over them, and his daughter, Princess Ruto, tends to Jabu-Jabu, their patron deity. The Zora might not have been so friendly to Link in other games, but these ones are happy to help him on his quest.

Spirit Train SpiritTrainTrophy3DS.png NA: The Spirit Train from The Legend of Zelda: Spirit Tracks. You'll travel the lovely Forest Land as you fight, but be careful where you're standing—the last car can come uncoupled from time to time. You may see Linebeck III's shop, and Alfonzo drives if Link or Toon Link are busy fighting.

PAL: The Spirit Train from The Legend of Zelda: Spirit Tracks takes you on a picturesque tour of the Forest Land while you, um...battle. Stay on your toes - the last car has a habit of decoupling and recoupling itself. Linebeck's shop also makes the odd appearance, and Alfonzo will drive the train if Link or Toon Link are busy with the brawl.

Wii U Version

Name Picture Description
Triforce Slash (Link) Link make use of the Triforce of Courage to trap foes, and then he launches a 16-blow combo. The final mighty blow has the power to launch opponents off the stage. When Link prepares the attack, the ray of light he emits must strike a rival, or the attack will fail. Shielding will do nothing to stop this powerful attack.
Light Arrow (Zelda) In many of the Legend of Zelda games, the sacred Light Arrows are required to defeat the final boss. In this game, Zelda fires one straight across the screen for her Final Smash. If it passes through multiple foes, the ones hit first will take the most damage. The Light Arrow has a lot of launching power, making it great for getting KOs!
Light Arrow (Sheik) Sheik's Final Smash uses a gigantic bow to fire a Light Arrow across the screen. If multiple foes are in its path, it will strike them all, ignoring shields like they're not even there. Sheik's Light Arrow is more damaging than Zelda's and it launches its victims at a lower angle.
Triforce Slash (Toon Link) NA: For Toon Link's Final Smash, a ray of light emanates from his hand, and whomever the light touches gets trapped in the Triforce. While they're defenseless, Toon Link strikes at foes repeatedly and then launches them a great distance. Just be sure to time the Final Smash well-if the ray of light doesn't touch anyone, nothing happens. At all.

PAL: For Toon Link's Final Smash, a ray of light emanates from his hand, and whoever the light touches gets trapped in the Triforce. While they're defenceless, Toon Link strikes them repeatedly, then launches them a great distance. Just be sure to time the Final Smash well - if the ray of light doesn't touch anyone, nothing happens. At all.

Beast Ganon For Ganondorf's Final Smash, he morphs into a beast and attacks. As soon as he's transformed, he buries nearby fighters in the ground and then stuns them with his roar. Finally, he charges forward, dealing heavy damage and launching anyone in his way. Any foes buried by the first strike are doomed to be hit by the rest.
Fi FiTrophyWiiU2.png No adventurer should set out without a trusty companion on the journey. Fi is a spirit created by the goddess Hylia to help Link on his quest. She exists within the Goddess Sword that Link wields, and thought she supposedly has no emotions, she can dance with power and grace.
Wii: The Legend of Zelda: Skyward Sword (11/2011)
Old Woman This elder from the Sealed Temple offers Link advice on his adventure and also gives aid to Zelda after she falls from Skyloft. It might be hard to imagine, but this old woman was once a talented, young warrior. I wonder if there is another trophy that shows off that part of her life...
Wii: The Legend of Zelda: Skyward Sword (11/2011)
Impa (Skyward Sword) When Zelda falls from Skyloft to the world below, this mysterious warrior protects and guides her. If you can tear your eyes away from her remarkable Sheikah garb, you'll see a powerful resolve in her eyes. Her combat skills are on a level with Ghirahim's swordsmanship and magic. It seems Impa actually hails from an age long past...
Wii: The Legend of Zelda:Skyward Sword (11/2011)
Gaepora Gaepora is Zelda's father and headmaster of the Knight Academy. He may look a bt imposing, but he's actually quite kind to his students and pets. During Link's adventures, he offers advice and information on Skyloft's history. That haircut looks really familiar...It's almost owl-like, wouldn't you say?
Wii: The Legend of Zelda: Skyward Sword (11/2011)
Owlan An instructor at the Knight Academy and a keen botanist. He teaches Link how to use the Spin Attack, and Link finds him a rare and unusual plant to study. Not as payment, though--as teacher and student, they simply share a bond of trust and goodwill. Incidentally, Owlan's room is more like a garden--it's full of plants!
Wii: The Legend of Zelda: Skyward Sword (11/2011)
Groose One of Link's classmates from the Knight Academy. Groose is a born troublemaker and loves to tease Link and play tricks on him with his cronies, Cawlin and Strich. He's got a soft spot for Zelda, though, and it's clear he's jealous of Link's close friendship with her. Ahh... teenagers, eh?
Wii: The Legend of Zelda:Skyward Sword (11/2011)
Crimson Loftwing The red guardian bird that carries Link through the skies. Given that this rare crimson breed was thought to be extinct, the people of Skyloft were quite surprised when this bird showed up and became Link's partner. In the real world, there's a type of bird called a shoebill that has a face almost identical to a Loftfwing's
Wii: The Legend of Zelda: Skyward Sword (11/2011)
Levias An ancient Sky Spirit who swims among the clouds. When he's possessed by a parasitic Bilocyte, this wise spirit turns into a violent beast. Link is forced to land on his colossal back and battle the fiends infesting him. Should our hero emerge victorious, Levias will once again be able to enjoy the sweet taste of pumpkin soup.
Wii: The Legend of Zelda:Skyward Sword (11/2011)
The Imprisoned File:TheImprisonedTrophy.png Long ago, the demonic king Demise was sealed away by the goddess Hylia, but he awakens once more with the appearance of the Gate of Time. Perhaps because of the imcomplete nature of his awakening, he takes this nightmareish form, sprouting more limbs and appendages every time he breaks through the seal that binds him.
Wii: The Legend of Zelda: Skyward Sword (11/2011)
Demise File:DemiseTrophy.png This monster, hair like a billowing flame and a giant blade in hand, so is terrifying that he is known simply by the result of his actions. Sealed away by the goddess Hylia during the ancient war for the Triforce, he awakens a thousand of years later to fight Link in a battle that will truly be legendary.
Wii: The Legend of Zelda: Skyward Sword (11/2011)
Wolf Link Hey, who let a wolf in here? This is the spot for a trophy of Link! The wolf does look cool, though... Oh, oops! That wolf is Link, from Twilight Princess, after he steps into Twilight. It's actually a pretty handy transformation. Maybe the Master Sword can help him transform at will...
Wii: The Legend of Zelda: Twilight Princess (11/2006)
Zant A strange voice, creepy movements, and eccentric attacks--everything about Zant is unnerving and odd! The self-proclaimed king of the Twilight Realm, he seeks to unite both light and dark into one world for him to rule. Now if only he could deal with that pesky Link fellow...
Wii: The Legend of Zelda: Twilight Princess (11/2006)
Hooded Zelda When a dark shadow invades Hyrule, Zelda sacrifices herself and is imprisoned in the world of Twilight. Her dark attire while a prisoner is appropriate to the title of the game, but Link's bravery convinces her to toss the robes and take up her bow and arrows instead.
Wii: The Legend of Zelda: Twilight Princess (11/2006)
Zelda (Wind Waker) NTSC:Princess Zelda plays a variety of roles throughout the games bearing her name. In the Wind Waker, she's a pirate who travels the seas without knowing her true identity. Even when she learns she's a princess, she quickly returns to her piratey ways. In the end, she takes up a bow to fight beside Link.

PAL: Princess Zelda has had quite a variety of incarnations, but this one doesn't even know she's a princess! When Link meets her, she's a wild and fearless pirate. In a certain sealed land, this Zelda discovers her true identity, but doesn't act like a princess for very long, and even fights alongside Link in the final showdown!

GameCube: The Legend of Zelda: The Wind Waker (03/2003)
Tetra A wild young girl who leads a pirate crew. She meets Link in the forest of Outset Island and, at first, isn't very impressed. After witnessing his determination to save his sister, though, she slowly grows more inclined to help him. Eventually, they travel to a ruined land beneath the sea, where Tetra discovers a surprising secret...
GameCube: The Legend of Zelda: The Wind Waker (03/2003)
Nintendo DS: The Legend of Zelda: Phantom Hourglass (10/2007)
Aryll Link's adorable little sister. She has the misfortune to be kidnapped and carried away from her home on Outset Island by a monstrous bird--and all on her big brother's birthday too! With his sister's prized telescope in hand (she lent it to him as a birthday treat), Link sets out on a grand voyage to rescue her.
GameCube: The Legend of Zelda: The Wind Waker (11/2003)
Medli A polite young girl from the winged Rito tribe. As the attendant to Valoo, the Sky Spirit who serves as their island's guardian deity, she's the only one able to understand the dragon's words. But one night, when Link conducts an ancient tune for her to play on the harp, she remembers another duty she must fulfill...
GameCube: The Legend of Zelda: The Wind Waker (11/2003)
King of Red Lions The world may be a big place, but we're pretty sure the King of Red Lions is one of a kind. He is well versed in ancient traditions, seems to know an awful lot about Link's destiny, and was even the one who gave Link the legendary Wind Waker. There's definitely more to this boat than meets the eye.
GameCube: The Legend of Zelda: The Wind Waker (11/2003)
Ganondorf (Wind Waker) ToonGanondorfTrophyWiiU.png Long ago, in accordance with the prayers of the King of Hyrule, the gods sealed the King of Darkness, Ganondorf, beneath a vast ocean, along with the land of Hyrule itself. But this was not the end. In the forsaken fortress, Link discovers that Ganondorf has returned and the legend must go on with Link himself as the new hero!
GameCube: The Legend of Zelda: The Wind Waker (11/2003)
Skyloft In The Legend of Zelda: Skyward Sword, Link and Zelda grew up on a series of floating islands called Skyloft. When you play this stage, you'll get to fight in several areas seen in Skyward Sword, including the Knight Academy and around the Statue of the Goddess. It's a pretty fast-moving tour, though, so don't get left behind!
Wii: The Legend of Zelda: Skyward Sword (11/2011)
Majora's Mask Created for the most hexing rituals, this mask is infused with such dark magic that it becomes it becomes an evil creature in its own right. In a separate dimension called Termina, it tries to cause the end of the world by making the moon fall from the sky. And if you think the mask looks creepy, wait until you see its other forms!
N64: The Legend of Zelda: Majora's Mask (10/2000)

Trivia

  • The trophy description for Bubbles claims that it appeared in Brawl and even gives a description of how they acted in the game. In actuality, Bubbles did not appear in Brawl during gameplay, they did not cameo as trophies or stickers, and they do not even have any unused data that implies they were implemented and then cut (such as Bonkers, who appears in SSB4 after being cut from Brawl as an enemy).