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{{disambig2|the [[World of Light]] sub-area|the stage|Dracula's Castle}}
{{disambig2|the [[World of Light]] sub-area|the stage|Dracula's Castle}}
[[File:DraculaCastleCharacterLocations.jpg|300px|thumb|Full map of Dracula's Castle.]]
[[File:DraculaCastleCharacterLocations.jpg|300px|thumb|Full map of Dracula's Castle.]]
'''Dracula's Castle''' ({{ja|ドラキュラ城|Dorakyura-jō}}, ''Dracula Castle'') is a sub-world found in the Dark Realm within [[Adventure Mode: World of Light|Adventure Mode]] in ''[[Super Smash Bros. Ultimate]]''. It is located at the end of the east path. Its structure is modeled after that of the world map from the original Castlevania. At the end of the path is this sub-world's boss, [[Dracula]]. Various music tracks from the Castlevania series play throughout the area.
'''Dracula's Castle''' ({{ja|ドラキュラ城|Dorakyura-jō}}, ''Dracula Castle'') is a sub-world found in [[The Dark Realm]] within [[Adventure Mode: World of Light|Adventure Mode]] in ''[[Super Smash Bros. Ultimate]]''. It is located at the end of the east path. Its structure is modeled after that of the world map from the original ''Castlevania''. At the end of the path is this sub-world's boss, [[Dracula]].


Evil ghosts are scattered throughout. Touching them will revert the player back to a certain area. The ghosts can only be defeated by acquiring a Silver Cannonball and firing them from a cannon. The silver cannonballs can bounce off of gold walls depending on its angle. Players can interact with the hourglass to reset the wall alignments as well as making the ghosts and cannonballs to respawn if the player isn't satisfied with the firing results.  
Evil ghosts, resembling the demon from the [[Difficulty|intensity]] selection screen in {{for3ds}}'s {{SSB4-3DS|Classic Mode}} in its 3.0–3.9 form, are scattered throughout. Touching them will revert the player back to a certain area. The ghosts can only be defeated by acquiring a silver cannonball and firing them from a cannon. The silver cannonballs can bounce off of gold walls depending on its angle. Players can interact with the hourglass to reset the wall alignments as well as causing the ghosts and cannonballs to respawn if the player isn't satisfied with the firing results.


When the player is in the main halls or the dungeon, ''[[Vampire Killer]]'' plays. When the player is in the chapel, the outer wall, or underground, ''[[Starker / Wicked Child]]'' plays. When the player is in the clock tower, ''[[Out of Time]]'' plays. Finally, when the player is at the castle keep, ''[[Nothing to Lose]]'' plays.
Various music tracks from the Castlevania series play throughout the area. When the player is in the main halls, ''{{SSBUMusicLink|Castlevania|Vampire Killer (Remix)|Vampire Killer (Remix)}}'' plays. When the player is in the chapel, the outer wall, or underground, ''{{SSBUMusicLink|Castlevania|Starker / Wicked Child}}'' plays. When the player is in the dungeon, ''{{SSBUMusicLink|Castlevania|Vampire Killer|Vampire Killer}}'' plays. When the player is in the clock tower, ''{{SSBUMusicLink|Castlevania|Out of Time}}'' plays. Finally, when the player is at the castle keep, ''{{SSBUMusicLink|Castlevania|Nothing to Lose}}'' plays. For the most part, this song selection directly reflects the original ''Castlevania'' soundtrack, albeit with ''Starker / Wicked Child'' in lieu of ''Walking on the Edge'' in the underground and ''Vampire Killer'' in lieu of ''Heart of Fire'' in the dungeon (despite a remix of ''Heart of Fire'' being included in ''{{SSBUMusicLink|Castlevania|Can't Wait Until Night}}'').


==Spirits==
==Spirits==
The Spirits found here are generally associated with darkness, fitting with the classic monsters from the ''Castlevania'' series. Some are also heroic characters, similar to the Belmont clan. Spirits are ordered by when they are encountered in the sub-world.
The spirits found here are generally associated with darkness, fitting with the classic monsters from the ''Castlevania'' series. The locations of several spirits appear to represent specific enemies in the original ''Castlevania'', such as the Houndoom (in place of the Black Leopards in the main halls) and Zora (in place of the Fish Men in the underground); likewise, ''Castlevania'' boss spirits are placed in their respective locations in the game. Some spirits are also heroic characters, similar to the Belmont clan and their allies. Spirits are ordered by when they are encountered in the sub-world.


{|class="wikitable sortable" style="width:100%;"
{|class="wikitable sortable" style="width:100%;"
|-
! colspan=4|Spirit
! colspan=4|Spirit
! colspan=7|Battle parameters
! colspan=7|Battle parameters
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! style="width:5%;"|Image
! style="width:5%;"|Image
! Name
! Name
! Universe
! Series
! Enemy Fighter(s)
! Enemy Fighter(s)
! style="width:5%;"|Type
! style="width:5%;"|Type
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|-
|-
|204
|204
|[[File:Redead.png|center|64x64px]]
|{{SpiritTableName|ReDead|size=64}}
|{{anchor|ReDead}}ReDead
|''The Legend of Zelda'' Series
|{{uv|The Legend of Zelda}}
|•{{SSBU|Mewtwo}} Team {{Head|Mewtwo|g=SSBU|s=20px|cl=Purple}}×4 (50 HP)
|•{{SSBU|Mewtwo}} {{Head|Mewtwo|g=SSBU|s=20px|cl=Purple}} (×4)
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|2,100
|2,100
|[[Hyrule Castle]] ([[Battlefield form]])
|[[Hyrule Castle]] ([[Battlefield form]])
|N/A
|N/A
|•The enemy has super armor but moves slower<br>•[[Stamina battle]]<br>•The enemy favors down specials
|•The enemy has super armor but moves slower<br>•[[Stamina battle]]<br>•The enemy favors down specials
|''{{SSBUMusicLink|The Legend of Zelda|Song of Storms}}''
|{{SSBUMusicLink|The Legend of Zelda|Song of Storms}}
|-
|-
|479
|479
|[[File:Houndoom-Spirit.png|center|64x64px]]
|{{SpiritTableName|Houndoom|size=64}}
|{{anchor|Houndoom}}Houndoom
|''Pokémon'' Series
|{{uv|Pokémon}}
|•Curry {{SSBU|Wolf}} {{Head|Wolf|g=SSBU|s=20px|cl=Black}}
|•Curry {{SSBU|Wolf}} {{Head|Wolf|g=SSBU|s=20px|cl=Black}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|4,100
|4,100
|[[Kalos Pokémon League]]
|[[Kalos Pokémon League]] (Blazing Chamber only)
|N/A
|N/A
|•The enemy breathes fire
|•The enemy breathes fire
|''{{SSBUMusicLink|Pokémon|Pokémon Gold / Pokémon Silver Medley}}''
|{{SSBUMusicLink|Pokémon|Pokémon Gold / Pokémon Silver Medley}}
|-
|-
|900
|900
|[[File:Knight Man Spirit.png|center|64x64px]]
|{{SpiritTableName|Knight Man|size=64}}
|Knight Man
|''Mega Man'' Series
|{{uv|Mega Man}}
|•Metal {{SSBU|Simon}} {{Head|Simon|g=SSBU|s=20px|cl=Blue}} (120 HP)
|•Metal {{SSBU|Simon}} {{Head|Simon|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|2,500
|2,500
|[[Castle Siege]] (Throne Room)
|[[Castle Siege]] (Throne Room)
|N/A
|N/A
|•[[Stamina battle]]<br>•The enemy favors smash attacks<br>•The enemy is metal
|•[[Stamina battle]]<br>•The enemy favors smash attacks<br>•The enemy is metal
|''{{SSBUMusicLink|Mega Man|Mega Man 4-6 Retro Medley}}''
|{{SSBUMusicLink|Mega Man|Mega Man 4-6 Retro Medley}}
|-
|-
|1,068
|1,068
|[[File:Medusa.png|center|64x64px]]
|{{SpiritTableName|Medusa Head|size=64}}
|Medusa Head
|''Castlevania'' Series
|{{uv|Castlevania}}
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}}<br>•Tiny {{SSBU|Mewtwo}} {{Head|Mewtwo|g=SSBU|s=20px|cl=Cyan}}×5
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}}<br>{{SSBU|Mewtwo}} {{Head|Mewtwo|g=SSBU|s=20px|cl=Cyan}} (x5)
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|3,600
|3,600
|[[Dracula's Castle]]
|[[Dracula's Castle]]
|•Move Speed ↓
|•Move Speed ↓
|•You have reduced move speed after a little while<br/>•The enemy falls slowly<br>•Defeat an army of fighters
|•You have reduced move speed after a little while<br>•The enemy falls slowly<br>•Defeat an army of fighters
|''{{SSBUMusicLink|Castlevania|Starker / Wicked Child}}''
|{{SSBUMusicLink|Castlevania|Starker / Wicked Child}}
|-
|-
|63
|63
|[[File:Dry Bowser (Spirit).png|center|64x64px]]
|{{SpiritTableName|Dry Bowser|customname=Dry [[Bowser]]|size=64}}
|{{anchor|Dry Bowser}}Dry Bowser
|''Super Mario'' Series
|{{uv|Mario}}
|•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Grey}}
|•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Grey}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|13,500
|13,500
|[[Reset Bomb Forest]] ([[Battlefield form]])
|[[Reset Bomb Forest]] ([[Battlefield form]])
|•Defense ↑<br>•[[Curry]]-Filled<br>•Hazard: Lava Floor
|•Defense ↑<br>•Curry-Filled<br>•Hazard: Lava Floor
|•The floor is lava<br>•The enemy breathes fire after a little while<br>•The enemy has increased defense after a while
|•The floor is lava<br>•The enemy breathes fire after a little while<br>•The enemy has increased defense after a little while
|''{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}''
|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}
|-
|-
|720
|720
|{{anchor|Reaper & Reapette}}[[File:Reapette & Reaper Spirit.png|center|64x64px]]
|{{SpiritTableName|Reaper & Reapette|link=y|size=64}}
|[[Reaper]] & Reapette
|''Kid Icarus'' Series
|{{uv|Kid Icarus}}
|•{{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=Purple}}<br>•Tiny {{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=Green}}×8
|•{{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=Purple}}<br>•Tiny {{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=Green}} (×8)
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|8,900
|8,900
|[[Spear Pillar]] ([[Ω form]])
|[[Spear Pillar]] ([[Ω form]])
|N/A
|N/A
|•Defeat the main fighter to win<br>•The enemy can deal damage by dashing into you<br>•Reinforcements will appear after an enemy is KO'd
|•Defeat the main fighter to win<br>•The enemy can deal damage by dashing into you<br>•Reinforcements will appear after an enemy is KO'd
|''{{SSBUMusicLink|Kid Icarus|Underworld}}''
|{{SSBUMusicLink|Kid Icarus|Underworld}}
|-
|-
|1,022
|1,022
|[[File:Inspired.png|center|64x64px]]
|{{SpiritTableName|Inspired|size=64}}
|Inspired
|''Bayonetta'' Series
|{{uv|Bayonetta}}
|•{{SSBU|Mewtwo}} Team {{Head|Mewtwo|g=SSBU|s=20px|cl=Pink}}×4
|•{{SSBU|Mewtwo}} {{Head|Mewtwo|g=SSBU|s=20px|cl=Pink}} (×4)
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|1,900
|1,900
|[[Umbra Clock Tower]]
|[[Umbra Clock Tower]]
|N/A
|N/A
|•The enemy's physical attacks have increased power<br>•The enemy starts the battle with a [[Rocket Belt]]
|•The enemy's physical attacks have increased power<br>•The enemy starts the battle with a [[Rocket Belt]]
|''{{SSBUMusicLink|Bayonetta|One Of A Kind}}''
|{{SSBUMusicLink|Bayonetta|One Of A Kind}}
|-
|-
|896
|896
|{{anchor|Skull Man}}[[File:Skullman.png|center|64x64px]]
|{{SpiritTableName|Skull Man|size=64}}
|Skull Man
|''Mega Man'' Series
|{{uv|Mega Man}}
|•Reflect {{SSBU|Samus}} {{Head|Samus|g=SSBU|s=20px|cl=White}} (140 HP)
|•Reflect {{SSBU|Samus}} {{Head|Samus|g=SSBU|s=20px|cl=White}}
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|3,900
|3,900
|[[Wily Castle]] ([[Ω form]])
|[[Wily Castle]] ([[Ω form]])
|•Reflect-Damage Buffed
|•Reflect-Damage Buffed
|•The enemy reflects projectiles<br/>•[[Stamina battle]]<br/>•All fighters' reflected projectiles have increased power
|•The enemy reflects projectiles<br>•[[Stamina battle]]<br>•All fighters' reflected projectiles have increased power
|''{{SSBUMusicLink|Mega Man|Mega Man 4 Medley}}''
|{{SSBUMusicLink|Mega Man|Mega Man 4 Medley}}
|-
|-
|1,069
|1,069
|[[File:Mummy Castlevania.png|center|64x64px]]
|{{SpiritTableName|Mummy|size=64}}
|Mummy
|''Castlevania'' Series
|{{uv|Castlevania}}
|•{{SSBU|Sheik}} {{Head|Sheik|g=SSBU|s=20px|cl=Yellow}}×2 (80 HP)
|•{{SSBU|Sheik}} {{Head|Sheik|g=SSBU|s=20px|cl=Yellow}} (x2)
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|3,600
|3,600
|[[Dracula's Castle]] ([[Ω form]])
|[[Dracula's Castle]] ([[Ω form]])
|N/A
|N/A
|•The enemy's throws have increased power<br>•The enemy has [[super armor]] but moves slower<br>•[[Stamina battle]]
|•The enemy's throws have increased power<br>•The enemy has [[super armor]] but moves slower<br>•[[Stamina battle]]
|''{{SSBUMusicLink|Castlevania|Mad Forest}}''
|{{SSBUMusicLink|Castlevania|Mad Forest}}
|-
|-
|199
|199
|[[File:Zora Spirit.png|center|64x64px]]
|{{SpiritTableName|Zora|size=64}}
|{{anchor|Zora}}Zora
|''The Legend of Zelda'' Series
|{{uv|The Legend of Zelda}}
|•{{SSBU|Greninja}} {{Head|Greninja|g=SSBU|s=20px|cl=Violet}}
|•{{SSBU|Greninja}} {{Head|Greninja|g=SSBU|s=20px|cl=Violet}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|1,800
|1,800
|[[Great Bay]]
|[[Great Bay]]
|N/A
|N/A
|•The enemy's neutral special has increased power
|•The enemy's neutral special has increased power
|''{{SSBUMusicLink|The Legend of Zelda|Ocarina of Time Medley}}''
|{{SSBUMusicLink|The Legend of Zelda|Ocarina of Time Medley}}
|-
|-
|1,271
|1,271
|{{anchor|Allen}}[[File:Allenn.png|center|64x64px]]
|{{SpiritTableName|Allen|size=64}}
|Allen
|''Culdcept'' Series
|''Culdcept Revolt''
|•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Red}}
|•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Red}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|{{SpiritType|Neutral}}
|3,500
|3,500
|[[Arena Ferox]]
|[[Arena Ferox]]
|•Item: [[Assist Trophy]]
|•Item: [[Assist Trophy]]
|•Defeat the main fighter to win<br>•Reinforcements will appear during the battle
|•Defeat the main fighter to win<br>•Reinforcements will appear during the battle
|''{{SSBUMusicLink|Nintendo|Revolt -Striving for Hope-}}''
|{{SSBUMusicLink|Other|Worthy Rival Battle}}
|-
|-
|379
|379
|[[File:Knucklejoe.png|center|64x64px]]
|{{SpiritTableName|Knuckle Joe|link=y|size=64}}
|{{anchor|Knuckle Joe}}[[Knuckle Joe]]
|''Kirby'' Series
|{{uv|Kirby}}
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Blue}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|9,100
|9,100
|[[Find Mii]] ([[Ω form]])
|[[Find Mii]] ([[Ω form]])
|•Assist Trophy Enemies ([[Knuckle Joe]])
|•Assist Trophy Enemies (Knuckle Joe)
|•The enemy's punches and elbow strikes have increased power<br>•The enemy's kick and knee strikes have increased power<br>•The enemy's physical attacks have increased power
|•The enemy's punches and elbow strikes have increased power<br>•The enemy's kicks and knee strikes have increased power<br>•The enemy's physical attacks have increased power
|''{{SSBUMusicLink|Kirby|Butter Building (Brawl)}}''
|{{SSBUMusicLink|Kirby|Butter Building (Brawl)}}
|-
|-
|1,053
|1,053
|[[File:Maria DX.PNG|center|64x64px]]
|{{SpiritTableName|Maria Renard|size=64}}
|Maria Renard
|''Castlevania'' Series
|{{uv|Castlevania}}
|•{{SSBU|Zelda}} {{Head|Zelda|g=SSBU|s=20px|cl=Purple}}<br>•{{SSBU|Falco}} {{Head|Falco|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Charizard}} {{Head|Charizard|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Zelda}} {{Head|Zelda|g=SSBU|s=20px|cl=Purple}}<br>•{{SSBU|Falco}} {{Head|Falco|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Charizard}} {{Head|Charizard|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|3,700
|3,700
|[[Reset Bomb Forest]]
|[[Reset Bomb Forest]] (hazards off)
|N/A
|N/A
|•The enemy starts the battle with a [[Cucco]]
|•The enemy starts the battle with a [[Cucco]]
|''{{SSBUMusicLink|Castlevania|Slash}}''
|{{SSBUMusicLink|Castlevania|Slash}}
|-
|-
|1,070
|1,070
|[[File:Fleature.png|center|64x64px]]
|{{SpiritTableName|The Creature & Flea Man|size=64}}
|The Creature & Flea Man
|''Castlevania'' Series
|{{uv|Castlevania}}
|•Giant {{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Shot Put|1]][[Suplex|3]][[Thrust Uppercut|3]][[Counter Throw|3]], Hockey Mask, Business Outfit, Low Voice Type 11)<br>•{{SSBU|Diddy Kong}} {{Head|Diddy Kong|g=SSBU|s=20px|cl=Yellow}}
|•Giant {{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Hockey Mask, Business Outfit)<br>•{{SSBU|Diddy Kong}} {{Head|Diddy Kong|g=SSBU|s=20px|cl=Yellow}}
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|4,500
|4,500
|[[Dracula's Castle]] ([[Battlefield form]])
|[[Dracula's Castle]] ([[Battlefield form]])
|•Hazard: Zap Floor
|•Hazard: Zap Floor
|•The floor is electrified<br>•The enemy is giant
|•The floor is electrified<br>•The enemy is giant
|''{{SSBUMusicLink|Castlevania|Out of Time}}''
|{{SSBUMusicLink|Castlevania|Out of Time}}
|-
|-
|994
|994
|[[File:Akuma.png|center|64x64px]]
|{{SpiritTableName|Akuma|size=64}}
|Akuma
|''Street Fighter'' Series
|{{uv|Street Fighter}}
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Black}} (180 HP)
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Black}}
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|13,700
|13,700
|[[Suzaku Castle]] ([[Ω form]])
|[[Suzaku Castle]] ([[Ω form]])
|•Defense ↓<br>•Jump Power ↓
|•Defense ↓<br>•Jump Power ↓
|•The enemy's special moves have increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power
|•The enemy's special moves have increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power
|''{{SSBUMusicLink|Street Fighter|M. Bison Stage Type B}}''
|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type B}}
|-
|-
|1,058
|1,058
|[[File:Hugh Baldwin.png|center|64x64px]]
|{{SpiritTableName|Hugh Baldwin|size=64}}
|Hugh Baldwin
|''Castlevania'' Series
|{{uv|Castlevania}}
|•{{SSBU|Marth}} {{Head|Marth|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Marth}} {{Head|Marth|g=SSBU|s=20px|cl=White}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|2,000
|2,000
|[[Find Mii]]
|[[Find Mii]]
|N/A
|N/A
|•The enemy's melee weapons have increased power<br>•The enemy has increased jump power
|•The enemy's melee weapons have increased power<br>•The enemy has increased jump power
|''{{SSBUMusicLink|Castlevania|Awake}}''
|{{SSBUMusicLink|Castlevania|Awake}}
|-
|-
|1,251
|1,251
|{{anchor|Calista}}[[File:Calista.png|center|64x64px]]
|{{SpiritTableName|Calista|size=64}}
|Calista
|''The Last Story''
|''The Last Story''
|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Simon}} {{Head|Simon|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Simon}} {{Head|Simon|g=SSBU|s=20px|cl=Blue}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|3,700
|3,700
|[[Reset Bomb Forest]]
|[[Reset Bomb Forest]]
|N/A
|N/A
|•Take your strongest team into this no-frills battle
|•Take your strongest team into this no-frills battle
|''{{SSBUMusicLink|Nintendo|Battle Scene / Final Boss - Golden Sun}}''
|{{SSBUMusicLink|Other|Battle Scene / Final Boss - Golden Sun}}
|-
|-
|622
|622
|[[File:DraugSpirit.png|center|64x64px]]
|{{SpiritTableName|Draug|iw=fireemblem|size=64}}
|{{s|fireemblem|Draug}}
|''Fire Emblem'' Series
|{{uv|Fire Emblem}}
|•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Blue}} (120 HP)
|•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|2,400
|2,400
|[[Castle Siege]]
|[[Castle Siege]] (hazards off)
|•Defense ↑
|•Defense ↑
|•The enemy has super armor but moves slower<br>•[[Stamina battle]]<br>•The enemy has increased defense
|•The enemy has super armor but moves slower<br>•[[Stamina battle]]<br>•The enemy has increased defense
|''{{SSBUMusicLink|Fire Emblem|Under This Banner}}''
|{{SSBUMusicLink|Fire Emblem|Under This Banner}}
|-
|-
|48
|48
|[[File:Boo Spirit.png|center|64x64px]]
|{{SpiritTableName|Boo|link=y|size=64}}
|{{anchor|Boo}}[[Boo]]
|''Super Mario'' Series
|{{uv|Mario}}
|•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=White}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|{{SpiritType|Neutral}}
|1,800
|1,800
|[[Mushroom Kingdom U]] (Slide Lift Tower)
|[[Mushroom Kingdom U]] (Slide Lift Tower)
|•Invisibility
|•Invisibility
|•The enemy is invisible<br>•The enemy's shield has extra durability
|•The enemy is invisible<br>•The enemy's shield has extra durability
|''{{SSBUMusicLink|Super Mario Bros.|Main Theme - Luigi’s Mansion (Brawl)}}''
|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Luigi's Mansion (Brawl)}}
|-
|-
|1,071
|1,071
|[[File:Death Castlevania.png|center|64x64px]]
|{{SpiritTableName|Death|size=64}}
|Death
|''Castlevania'' Series
|{{uv|Castlevania}}
|•{{SSBU|Robin}} {{Head|Robin|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Robin}} {{Head|Robin|g=SSBU|s=20px|cl=Blue}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|9,400
|9,400
|[[Dracula's Castle]]
|[[Dracula's Castle]]
|•Hard to Launch<br/>•Sudden Damage
|•Hard to Launch<br>•Sudden Damage
|•You take serious damage after a little while<br/>•You are hard to launch<br/>•The enemy starts the battle with a [[Death's Scythe]]
|•You take serious damage after a little while<br>•You are hard to launch<br>•The enemy starts the battle with a [[Death's Scythe]]
|''{{SSBUMusicLink|Castlevania|Nothing to Lose}}''
|{{SSBUMusicLink|Castlevania|Nothing to Lose}}
|-
|-
|1,061
|1,061
|[[File:Leonbelmont.png|center|64x64px]]
|{{SpiritTableName|Leon Belmont|customname=[https://castlevania.fandom.com/wiki/Leon_Belmont Leon Belmont]|size=64}}
|Leon Belmont
|''Castlevania'' Series
|{{uv|Castlevania}}
|•{{SSBU|Richter}} {{Head|Richter|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Richter}} {{Head|Richter|g=SSBU|s=20px|cl=White}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|3,800
|3,800
|[[Unova Pokémon League]]
|[[Unova Pokémon League]] (hazards off)
|•Strengthen Weapon
|•Strengthen Weapon
|•The enemy can heal by shielding attacks<br>•All fighters' melee weapons have increased power
|•The enemy can heal by shielding attacks<br>•All fighters' melee weapons have increased power
|''{{SSBUMusicLink|Castlevania|Lament of Innocence}}''
|{{SSBUMusicLink|Castlevania|Lament of Innocence}}
|-
|-
|212
|212
|[[File:Happymasksalesman.png|center|64x64px]]
|{{SpiritTableName|Happy Mask Salesman|size=64}}
|{{anchor|Happy Mask Salesman}}Happy Mask Salesman
|''The Legend of Zelda'' Series
|{{uv|The Legend of Zelda}}
|•{{SSBU|Young Link}} {{Head|Young Link|g=SSBU|s=20px|cl=Black}}
|•{{SSBU|Young Link}} {{Head|Young Link|g=SSBU|s=20px|cl=Black}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|4,300
|4,300
|[[Umbra Clock Tower]]
|[[Umbra Clock Tower]]
|•Attack Power ↑<br>•Move Speed ↑<br>•Jump Power ↑
|•Attack Power ↑<br>•Move Speed ↑<br>•Jump Power ↑
|•Timed battle<br>•All fighters have increased jump power<br>•All fighters have increased move speed after a little while
|•Timed battle (1:30)<br>•All fighters have increased jump power<br>•All fighters have increased move speed after a little while
|''{{SSBUMusicLink|The Legend of Zelda|Song of Storms}}''
|{{SSBUMusicLink|The Legend of Zelda|Song of Storms}}
|-
|-
|1,073
|1,073
|[[File:Werewolf.png|center|64x64px]]
|{{SpiritTableName|Werewolf|size=64}}
|Werewolf
|''Castlevania'' Series
|{{uv|Castlevania}}
|•{{SSBU|Wolf}} {{Head|Wolf|g=SSBU|s=20px|cl=Black}}
|•{{SSBU|Wolf}} {{Head|Wolf|g=SSBU|s=20px|cl=Black}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|3,600
|3,600
|[[Luigi's Mansion]] ([[Battlefield form]])
|[[Luigi's Mansion]] ([[Battlefield form]])
|N/A
|N/A
|•The enemy's physical attacks have increased power<br/>•The enemy has increased move speed
|•The enemy's physical attacks have increased power<br>•The enemy has increased move speed
|''{{SSBUMusicLink|Castlevania|Crash in the Dark Night}}''
|{{SSBUMusicLink|Castlevania|Crash in the Dark Night}}
|-
|-
|1,055
|1,055
|[[File:Alucard Spirit 1.png|center|64x64px]]
|{{SpiritTableName|Alucard|link=y|size=64}}
|[[Alucard]]
|''Castlevania'' Series
|{{uv|Castlevania}}
|•{{SSBU|Simon}} {{Head|Simon|g=SSBU|s=20px|cl=Indigo}}
|•{{SSBU|Simon}} {{Head|Simon|g=SSBU|s=20px|cl=Indigo}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|13,500
|13,500
|[[Dracula's Castle]]
|[[Dracula's Castle]]
|•Assist Trophy Enemies ([[Alucard]])
|•Assist Trophy Enemies (Alucard)
|•Hostile assist trophies will appear
|•Hostile assist trophies will appear
|''{{SSBUMusicLink|Castlevania|Dracula's Castle}}''
|{{SSBUMusicLink|Castlevania|Dracula's Castle}}
|}
===Boss spirits===
{| class="wikitable"
! No. !! Image !! Name !! Type !! Class !! Slots
! Base [[File:Equipment Icon Power Badge.png|20px|Power]]
! Max [[File:Equipment Icon Power Badge.png|20px|Power]]
! Base [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
! Max [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
! Base [[File:Equipment Icon Protection Badge.png|20px|Defense]]
! Max [[File:Equipment Icon Protection Badge.png|20px|Defense]]
! Ability !! Series
|-
| 1,075 || {{SpiritTableName|Dracula|size=64}} || {{SpiritType|Neutral}} || ★★★ || 3 || 2925 || 8800 || 1594 || 4796 || 1331 || 4004 || {{Rollover|Can Be Enhanced at Lv. 99|Soma Cruz|?}} || ''Castlevania'' Series
|}
{|class="wikitable"
! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series
|-
| 1,077 || {{SpiritTableName|Dracula (2nd Form)|size=64}} || {{SpiritType|Support}} || ★★★ || 2 || Unflinching Charged Smashes || ''Castlevania'' Series
|}
|}


==Boss==
==Boss==
The boss of this sub-world is Dracula. In order to reach his location, the player must defeat the [[Alucard]] spirit (and [[Richter (SSBU)|Richter]] if the player destroys all of the ghosts).
The boss of this sub-world is Dracula. In order to reach his location, the player must defeat the [[Alucard]] spirit (and {{SSBU|Richter}} if the player destroys all of the ghosts).
{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
! style="width:5%;"|No.
! style="width:5%;"|Images
! style="width:5%;"|Image
! Name
! Name
! style="width:5%;"|Type
! style="width:5%;"|Type
Line 329: Line 321:
! Music
! Music
|-
|-
|1,075
|[[File:Dracula Phase 1 SSBU.png|center|108x108px]]<br>[[File:Dracula Phase 2 SSBU.png|center|108x108px]]
|[[File:Dracula Spirit.png|center|108x108px]]
|[[Dracula]]
|[[Dracula]]
|???
|{{SpiritType|Neutral}} <center>{{color|#796581|Neutral}}</center>
|???
|???
|???
|???
Line 350: Line 341:
! Music
! Music
|-
|-
| 13ε
| 13<sup>ε</sup>
| [[File:Daisy SSBU.png|center|108x108px]]
| [[File:Daisy SSBU.png|center|108x108px]]
| {{SSBU|Daisy}}
| {{SSBU|Daisy}}
| [[File:SpiritTypeAttack.png|20px|center|Attack]]
| {{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center>
| 10,600
| 10,600
| [[Mushroom Kingdom U]] (Slide Lift Tower)
| [[Mushroom Kingdom U]] (Slide Lift Tower)
Line 361: Line 352:
| [[File:Wario SSBU.png|center|108x108px]]
| [[File:Wario SSBU.png|center|108x108px]]
| {{SSBU|Wario}}
| {{SSBU|Wario}}
| [[File:SpiritTypeAttack.png|20px|center|Attack]]
| {{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center>
| 10,100
| 10,100
| [[WarioWare, Inc.]] [[Ω form|Ω]]
| [[WarioWare, Inc.]] [[Ω form|Ω]]
Line 369: Line 360:
| [[File:Ridley SSBU.png|center|108x108px]]
| [[File:Ridley SSBU.png|center|108x108px]]
| {{SSBU|Ridley}}
| {{SSBU|Ridley}}
| [[File:SpiritTypeAttack.png|20px|center|Attack]]
| {{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center>
| 10,600
| 10,600
| [[Brinstar Depths]] [[Ω form|Ω]]
| [[Brinstar Depths]] [[Ω form|Ω]]
| ''{{SSBUMusicLink|Metroid|Vs. Ridley (Brawl)}}''
| ''{{SSBUMusicLink|Metroid|Vs. Ridley (Brawl)}}''
|-
|-
| 60ε
| 60<sup>ε</sup>
| [[File:Ken SSBU.png|center|108x108px]]
| [[File:Ken SSBU.png|center|108x108px]]
| {{SSBU|Ken}}
| {{SSBU|Ken}}
| [[File:SpiritTypeNeutral.png|20px|center|Neutral]]
| {{SpiritType|Neutral}} <center>{{color|#796581|Neutral}}</center>
| 10,600
| 10,600
| [[Boxing Ring]] [[Ω form|Ω]]
| [[Boxing Ring]] [[Ω form|Ω]]
| ''{{SSBUMusicLink|Street Fighter|Ken Stage}}''
| ''{{SSBUMusicLink|Street Fighter|Ken Stage}}''
|-
|-
| 28ε
| 28<sup>ε</sup>
| [[File:Dark Pit SSBU.png|center|108x108px]]
| [[File:Dark Pit SSBU.png|center|108x108px]]
| {{SSBU|Dark Pit}}
| {{SSBU|Dark Pit}}
| [[File:SpiritTypeShield.png|20px|center|Shield]]
| {{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center>
| 11,200
| 11,200
| [[Reset Bomb Forest]] [[Ω form|Ω]]
| [[Reset Bomb Forest]] [[Ω form|Ω]]
Line 393: Line 384:
| [[File:Robin SSBU.png|center|108x108px]]
| [[File:Robin SSBU.png|center|108x108px]]
| {{SSBU|Robin}}
| {{SSBU|Robin}}
| [[File:SpiritTypeGrab.png|20px|center|Grab]]
| {{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center>
| 10,700
| 10,700
| [[Castle Siege]] [[Ω form|Ω]]
| [[Castle Siege]] [[Ω form|Ω]]
| ''{{SSBUMusicLink|Fire Emblem|Prelude (Ablaze)}}''
| ''{{SSBUMusicLink|Fire Emblem|Prelude (Ablaze)}}''
|-
|-
| 66ε
| 66<sup>ε</sup>
| [[File:Richter SSBU.png|center|108x108px]]
| [[File:Richter SSBU.png|center|108x108px]]
| {{SSBU|Richter}}
| {{SSBU|Richter}}
| [[File:SpiritTypeGrab.png|20px|center|Grab]]
| {{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center>
| 11,800
| 11,800
| [[Dracula's Castle]] [[Ω form|Ω]]
| [[Dracula's Castle]] [[Ω form|Ω]]
| ''{{SSBUMusicLink|Castlevania|Divine Bloodlines}}''
| ''{{SSBUMusicLink|Castlevania|Divine Bloodlines}}''
|}
|}
==Names in other languages==
{{langtable
|ja={{ja|ドラキュラ城|Dorakyura-jō}}
|jaM=Dracula Castle
|en=Dracula's Castle
|fr=Château de Dracula
|frM=Dracula's Castle
|es=Castillo de Drácula
|esM=Dracula's Castle
|de=Schloss Dracula
|deM=Dracula Castle
|it=Castello di Dracula
|itM=Dracula's Castle
|nl=Dracula's Kasteel
|nlM=Dracula's Castle
|ru={{rollover|Замок Дракулы|Zamok Drakuly|?}}
|ruM=Dracula Castle
|ko={{rollover|드라큘라 성|Deurakyulla Seong|?}}
|koM=Dracula Castle
|zh=Dracula's Castle
}}
==Trivia==
*Assuming the player does not destroy all the evil ghosts, Dracula's Castle is the only sub-world in The Dark Realm where none of its captured fighters are required to be unlocked to beat the World of Light.
*Dracula's Castle is the only sub-world in World of Light to have more than one [[Echo Fighter]] in it, with a total of four out of seven ({{SSBU|Dark Pit}}, {{SSBU|Richter}}, {{SSBU|Daisy}}, and {{SSBU|Ken}}).
*Due to the presence of [[ladder (stage element)|ladders]] on this sub-area's map, this is the only instance where [[Pokémon Trainer]]'s climbing animations can be seen.


{{World of Light areas}}
{{World of Light areas}}
{{Castlevania universe}}
{{Castlevania universe}}
[[Category:Super Smash Bros. Ultimate]]
[[Category:Super Smash Bros. Ultimate]]
[[Category:Street Fighter universe]]
[[Category:Castlevania universe]]

Latest revision as of 20:54, May 3, 2024

This article is about the World of Light sub-area. For the stage, see Dracula's Castle.
Full map of Dracula's Castle.

Dracula's Castle (ドラキュラ城, Dracula Castle) is a sub-world found in The Dark Realm within Adventure Mode in Super Smash Bros. Ultimate. It is located at the end of the east path. Its structure is modeled after that of the world map from the original Castlevania. At the end of the path is this sub-world's boss, Dracula.

Evil ghosts, resembling the demon from the intensity selection screen in Super Smash Bros. for Nintendo 3DS's Classic Mode in its 3.0–3.9 form, are scattered throughout. Touching them will revert the player back to a certain area. The ghosts can only be defeated by acquiring a silver cannonball and firing them from a cannon. The silver cannonballs can bounce off of gold walls depending on its angle. Players can interact with the hourglass to reset the wall alignments as well as causing the ghosts and cannonballs to respawn if the player isn't satisfied with the firing results.

Various music tracks from the Castlevania series play throughout the area. When the player is in the main halls, Vampire Killer (Remix) plays. When the player is in the chapel, the outer wall, or underground, Starker / Wicked Child plays. When the player is in the dungeon, Vampire Killer plays. When the player is in the clock tower, Out of Time plays. Finally, when the player is at the castle keep, Nothing to Lose plays. For the most part, this song selection directly reflects the original Castlevania soundtrack, albeit with Starker / Wicked Child in lieu of Walking on the Edge in the underground and Vampire Killer in lieu of Heart of Fire in the dungeon (despite a remix of Heart of Fire being included in Can't Wait Until Night).

SpiritsEdit

The spirits found here are generally associated with darkness, fitting with the classic monsters from the Castlevania series. The locations of several spirits appear to represent specific enemies in the original Castlevania, such as the Houndoom (in place of the Black Leopards in the main halls) and Zora (in place of the Fish Men in the underground); likewise, Castlevania boss spirits are placed in their respective locations in the game. Some spirits are also heroic characters, similar to the Belmont clan and their allies. Spirits are ordered by when they are encountered in the sub-world.

Spirit Battle parameters
No. Image Name Series Enemy Fighter(s) Type Power Stage Rules Conditions Music
204 ReDead The Legend of Zelda Series Mewtwo Team  ×4 (50 HP)
 
2,100 Hyrule Castle (Battlefield form) N/A •The enemy has super armor but moves slower
Stamina battle
•The enemy favors down specials
Song of Storms
479 Houndoom Pokémon Series •Curry Wolf  
 
4,100 Kalos Pokémon League (Blazing Chamber only) N/A •The enemy breathes fire Pokémon Gold / Pokémon Silver Medley
900 Knight Man Mega Man Series •Metal Simon   (120 HP)
 
2,500 Castle Siege (Throne Room) N/A Stamina battle
•The enemy favors smash attacks
•The enemy is metal
Mega Man 4-6 Retro Medley
1,068 Medusa Head Castlevania Series Meta Knight  
•Tiny Mewtwo  ×5
 
3,600 Dracula's Castle •Move Speed ↓ •You have reduced move speed after a little while
•The enemy falls slowly
•Defeat an army of fighters
Starker / Wicked Child
63 Dry Bowser Super Mario Series Bowser  
 
13,500 Reset Bomb Forest (Battlefield form) •Defense ↑
•Curry-Filled
•Hazard: Lava Floor
•The floor is lava
•The enemy breathes fire after a little while
•The enemy has increased defense after a little while
King Bowser - Super Mario Bros. 3
720 Reaper & Reapette Kid Icarus Series Ganondorf  
•Tiny Ganondorf  ×8
 
8,900 Spear Pillar (Ω form) N/A •Defeat the main fighter to win
•The enemy can deal damage by dashing into you
•Reinforcements will appear after an enemy is KO'd
Underworld
1,022 Inspired Bayonetta Series Mewtwo Team  ×4
 
1,900 Umbra Clock Tower N/A •The enemy's physical attacks have increased power
•The enemy starts the battle with a Rocket Belt
One Of A Kind
896 Skull Man Mega Man Series •Reflect Samus   (140 HP)
 
3,900 Wily Castle (Ω form) •Reflect-Damage Buffed •The enemy reflects projectiles
Stamina battle
•All fighters' reflected projectiles have increased power
Mega Man 4 Medley
1,069 Mummy Castlevania Series Sheik  ×2 (80 HP)
 
3,600 Dracula's Castle (Ω form) N/A •The enemy's throws have increased power
•The enemy has super armor but moves slower
Stamina battle
Mad Forest
199 Zora The Legend of Zelda Series Greninja  
 
1,800 Great Bay N/A •The enemy's neutral special has increased power Ocarina of Time Medley
1,271 Allen Culdcept Series Shulk  
King K. Rool  
Ridley  
 
3,500 Arena Ferox •Item: Assist Trophy •Defeat the main fighter to win
•Reinforcements will appear during the battle
Worthy Rival Battle
379 Knuckle Joe Kirby Series Ryu  
 
9,100 Find Mii (Ω form) •Assist Trophy Enemies (Knuckle Joe) •The enemy's punches and elbow strikes have increased power
•The enemy's kicks and knee strikes have increased power
•The enemy's physical attacks have increased power
Butter Building (Brawl)
1,053 Maria Renard Castlevania Series Zelda  
Falco  
Charizard  
Incineroar  
 
3,700 Reset Bomb Forest (hazards off) N/A •The enemy starts the battle with a Cucco Slash
1,070 The Creature & Flea Man Castlevania Series •Giant Mii Brawler   (Moveset 1333, Hockey Mask, Business Outfit, Low Voice Type 11)
Diddy Kong  
 
4,500 Dracula's Castle (Battlefield form) •Hazard: Zap Floor •The floor is electrified
•The enemy is giant
Out of Time
994 Akuma Street Fighter Series Ryu   (180 HP)
 
13,700 Suzaku Castle (Ω form) •Defense ↓
•Jump Power ↓
•The enemy's special moves have increased power
Stamina battle
•All fighters have reduced jump power
M. Bison Stage Type B
1,058 Hugh Baldwin Castlevania Series Marth  
 
2,000 Find Mii N/A •The enemy's melee weapons have increased power
•The enemy has increased jump power
Awake
1,251 Calista The Last Story Lucina  
Simon  
 
3,700 Reset Bomb Forest N/A •Take your strongest team into this no-frills battle Battle Scene / Final Boss - Golden Sun
622 Draug Fire Emblem Series King K. Rool   (120 HP)
 
2,400 Castle Siege (hazards off) •Defense ↑ •The enemy has super armor but moves slower
Stamina battle
•The enemy has increased defense
Under This Banner
48 Boo Super Mario Series Kirby  
 
1,800 Mushroom Kingdom U (Slide Lift Tower) •Invisibility •The enemy is invisible
•The enemy's shield has extra durability
Main Theme - Luigi's Mansion (Brawl)
1,071 Death Castlevania Series Robin  
 
9,400 Dracula's Castle •Hard to Launch
•Sudden Damage
•You take serious damage after a little while
•You are hard to launch
•The enemy starts the battle with a Death's Scythe
Nothing to Lose
1,061 Leon Belmont Castlevania Series Richter  
 
3,800 Unova Pokémon League (hazards off) •Strengthen Weapon •The enemy can heal by shielding attacks
•All fighters' melee weapons have increased power
Lament of Innocence
212 Happy Mask Salesman The Legend of Zelda Series Young Link  
 
4,300 Umbra Clock Tower •Attack Power ↑
•Move Speed ↑
•Jump Power ↑
•Timed battle (1:30)
•All fighters have increased jump power
•All fighters have increased move speed after a little while
Song of Storms
1,073 Werewolf Castlevania Series Wolf  
 
3,600 Luigi's Mansion (Battlefield form) N/A •The enemy's physical attacks have increased power
•The enemy has increased move speed
Crash in the Dark Night
1,055 Alucard Castlevania Series Simon  
 
13,500 Dracula's Castle •Assist Trophy Enemies (Alucard) •Hostile assist trophies will appear Dracula's Castle

Boss spiritsEdit

No. Image Name Type Class Slots Base   Max   Base   Max   Base   Max   Ability Series
1,075 Dracula
 
★★★ 3 2925 8800 1594 4796 1331 4004 Can Be Enhanced at Lv. 99 Castlevania Series
No. Image Name Type Class Cost Ability Series
1,077 Dracula (2nd Form)
 
★★★ 2 Unflinching Charged Smashes Castlevania Series

BossEdit

The boss of this sub-world is Dracula. In order to reach his location, the player must defeat the Alucard spirit (and Richter if the player destroys all of the ghosts).

Images Name Type Power Stage Music

Dracula
 
Neutral
??? ??? Nothing to Lose (first form)
Black Night (second form)

Captured FightersEdit

Most of the fighters in this sub-world are accessed normally. However, Ridley appears after defeating The Creature & Flea Man spirit, while Richter only appears if all the purple evil ghosts are destroyed with cannonballs.

No. Image Name Type Power Stage Music
13ε Daisy
 
Attack
10,600 Mushroom Kingdom U (Slide Lift Tower) Underground Theme - Super Mario Land
30 Wario
 
Attack
10,100 WarioWare, Inc. Ω WarioWare, Inc.
65 Ridley
 
Attack
10,600 Brinstar Depths Ω Vs. Ridley (Brawl)
60ε Ken
 
Neutral
10,600 Boxing Ring Ω Ken Stage
28ε Dark Pit
 
Shield
11,200 Reset Bomb Forest Ω Dark Pit's Theme
56 Robin
 
Grab
10,700 Castle Siege Ω Prelude (Ablaze)
66ε Richter
 
Grab
11,800 Dracula's Castle Ω Divine Bloodlines

Names in other languagesEdit

Language Name Meaning
  Japanese ドラキュラ城 Dracula Castle
  English Dracula's Castle
  French Château de Dracula Dracula's Castle
  German Schloss Dracula Dracula Castle
  Spanish Castillo de Drácula Dracula's Castle
  Italian Castello di Dracula Dracula's Castle
  Chinese Dracula's Castle
  Korean 드라큘라 성 Dracula Castle
  Dutch Dracula's Kasteel Dracula's Castle
  Russian Замок Дракулы Dracula Castle

TriviaEdit

  • Assuming the player does not destroy all the evil ghosts, Dracula's Castle is the only sub-world in The Dark Realm where none of its captured fighters are required to be unlocked to beat the World of Light.
  • Dracula's Castle is the only sub-world in World of Light to have more than one Echo Fighter in it, with a total of four out of seven (Dark Pit, Richter, Daisy, and Ken).
  • Due to the presence of ladders on this sub-area's map, this is the only instance where Pokémon Trainer's climbing animations can be seen.