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List of spirits (Yoshi series): Difference between revisions

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{{DISPLAYTITLE:List of spirits (''Yoshi'' series)}}
{{Title|List of spirits (''Yoshi'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Yoshi}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Yoshi}} series in ''[[Super Smash Bros. Ultimate]]''.
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|Weight ↓
|Weight ↓
|''Yoshi's Woolly World''
|''Yoshi's Woolly World''
|•Battle via World of Light (The Final Battle - Light)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G<br>•Scan the Poochy amiibo
|•Battle via World of Light (The Final Battle - Light)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G<br>•Scan the Yarn Poochy amiibo from the ''Yoshi's Woolly World'' series
|}
|}


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|[[File:Yoshi-Alt7 SSBU.png|center|108x108px]]
|[[File:Yoshi-Alt7 SSBU.png|center|108x108px]]
|{{anchor|Yoshi (Yoshi's Crafted World)}}[[Yoshi]] (Yoshi's Crafted World)
|{{anchor|Yoshi (Yoshi's Crafted World)}}[[Yoshi]] (Yoshi's Crafted World)
|''{{s|mariowiki|Yoshi's Crafted World}}''
|''{{iw|mariowiki|Yoshi's Crafted World}}''
|•Purchase from the Vault Shop for 300G
|•Purchase from the Vault Shop for 300G
|}
|}
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==Spirit Battles==
==Spirit Battles==
''Conditions in italic aren't listed on the Spirit Battle preview screen.''
''Conditions in italic aren't listed on the Spirit Battle preview screen.''
{|class="wikitable sortable" style="width:100%;"
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
! colspan=3|Spirit
! colspan=7|Battle parameters
! colspan=1 rowspan=2|Inspiration
|-
! style="width:5%;"|No.
! style="width:5%;"|Image
! Name
! Enemy Fighter(s)
! style="width:5%;"|Type
! style="width:5%;"|Power
! Stage
! Rules
! Conditions
! Music
|-
|-
|299
|299
|{{SpiritTableName|Baby Mario|size=64}}
|{{SpiritTableName|Baby Mario|iw=mariowiki|size=64}}
|•Tiny {{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Striped}}<br>•{{SSBU|Yoshi}} Team {{Head|Yoshi|g=SSBU|s=20px|cl=Red}}{{Head|Yoshi|g=SSBU|s=20px|cl=Blue}}{{Head|Yoshi|g=SSBU|s=20px|cl=Yellow}}{{Head|Yoshi|g=SSBU|s=20px|cl=Pink}}{{Head|Yoshi|g=SSBU|s=20px|cl=Cyan}}{{Head|Yoshi|g=SSBU|s=20px|cl=Purple}}{{Head|Yoshi|g=SSBU|s=20px|cl=Crafted}}{{Head|Yoshi|g=SSBU|s=20px}}
|•Tiny {{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Striped}}<br>•{{SSBU|Yoshi}} Team {{Head|Yoshi|g=SSBU|s=20px|cl=Red}}{{Head|Yoshi|g=SSBU|s=20px|cl=Blue}}{{Head|Yoshi|g=SSBU|s=20px|cl=Yellow}}{{Head|Yoshi|g=SSBU|s=20px|cl=Pink}}{{Head|Yoshi|g=SSBU|s=20px|cl=Cyan}}{{Head|Yoshi|g=SSBU|s=20px|cl=Purple}}{{Head|Yoshi|g=SSBU|s=20px|cl=Crafted}}{{Head|Yoshi|g=SSBU|s=20px}}
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
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|•Defeat the main fighter to win<br>•The enemy shields often
|•Defeat the main fighter to win<br>•The enemy shields often
|{{SSBUMusicLink|Yoshi|Yoshi's Island (Brawl)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Island (Brawl)}}
|'''Spirit Battle trivia:'''
|'''Spirit Battle inspiration:'''
*The Tiny Mario puppet fighter represents Baby Mario, the infant version of Mario. The puppet fighter's frequent shielding references the bubble Baby Mario is trapped in when knocked off of Yoshi's back.
*The Tiny Striped Mario represents his infant counterpart, Baby Mario, who features his signature hat and large nose.
*The stage and music represent Baby Mario's debut in ''Yoshi's Island''.
*The Yoshi Team represents the eight multicolored Yoshis who serve as the main playable characters of ''Super Mario World 2: Yoshi's Island''.
*This spirit battle references the main gameplay of ''Yoshi's Island'' where a group of eight Yoshis must carry Baby Mario back to his brother and defend him from harm.
*The stage and music track is based on Yoshi's Island, the main setting of the titular game where Baby Mario falls and lands on the green Yoshi's back.
*The first battle condition references the Yoshis' role in ''Yoshi's Island'' to protect Baby Mario from being kidnapped by Baby Bowser and Kamek.
*The second battle condition applied to Mario references the bubble that encases Baby Mario after he is knocked off Yoshi's back after receiving an enemy attack.
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, Baby Mario's spirit is located on Galeem's side on The Final Battle map, referencing Baby Mario being one of the seven star children in ''Yoshi's Island DS''.
*In World of Light, the Baby Mario spirit on Galeem's side of the Final Battle map matches with the Naked Snake spirit on Dharkon's side; both characters are younger versions of major characters featured in their respective series' prequel games.
|-
|-
|301
|301
|{{SpiritTableName|Baby Bowser|size=64}}
|{{SpiritTableName|Baby Bowser|iw=mariowiki|size=64}}
|•Giant {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Orange}} (100 HP)<br>•Tiny {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Orange}} (100 HP)
|•Giant {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Orange}} (100 HP)<br>•Tiny {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Orange}} (100 HP)
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
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|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}
|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}
|
|
*This spirit battle represents fighting Baby Bowser at the end of each ''Yoshi'' game where after first defeating Baby Bowser, Kamek will cast a size-altering spell on him, turning him into the powerful, giant-sized Mega Baby Bowser.
*The orange Tiny Bowser represents Baby Bowser, the infant counterpart of Bowser who features a similar color scheme.
*The stage references to the ruins of King Bowser's castle, the location for the final boss battles in the ''Yoshi'' games after Bowser grows in size which destroys the castle in the process.
*The orange Giant Bowser and the music track represent Mega Baby Bowser, the giant form of Baby Bowser, who serves as the final boss of the ''Yoshi'' series.
*The music references both Bowser and Baby Bowser being the final bosses of their respective game series.
*The stage and the Lava Floor hazard represent the lava-filled castle stages in the ''Yoshi'' series, which serve as the location of Mega Baby Bowser's boss battles.
*The Lava Floor hazard references both Baby Bowser's fire attacks, and many Mega Baby Bowser battles taking place in stages filled with lava and magma.
*The second battle condition applied to the Giant Bowser minion references Mega Baby Bowser's boss battles in ''Yoshi's Island'', where he cannot be defeated in a normal manner by jumping on him.
*The Giant Bowser appears after Tiny Bowser is KO'd, referencing Baby Bowser's boss battles in the ''Yoshi'' series, where he transforms into Mega Baby Bowser after he is defeated in the first phase
|-
|-
|303
|303
|{{SpiritTableName|Toadies|size=64}}
|{{SpiritTableName|Toadies|iw=mariowiki|size=64}}
|•{{SSBU|Squirtle}} Team {{Head|Squirtle|g=SSBU|s=20px|cl=Red}}×4
|•{{SSBU|Squirtle}} Team {{Head|Squirtle|g=SSBU|s=20px|cl=Red}}×4
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
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|•The enemy's throws have increased power<br>•The enemy starts the battle with a [[Rocket Belt]]
|•The enemy's throws have increased power<br>•The enemy starts the battle with a [[Rocket Belt]]
|{{SSBUMusicLink|Yoshi|Flower Field}}
|{{SSBUMusicLink|Yoshi|Flower Field}}
|
|'''Spirit Battle inspiration:'''
*The Squirtle Team references both Squirtle and Toadies being turtle-like characters.
*The red Squirtle Team starting off with a Rocket Belt represent the Toadies, a group of Magikoopa enemies who wear red cloaks equipped with flying propellers.
*The stage represents the Toadies' debut in ''Yoshi's Island''.
*The stage is based on Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'', which first features the Toadies as enemies.
*The first battle condition references the Toadies kidnapping Baby Luigi and their attempts to do the same to Baby Mario when knocked off of a Yoshi's back.
*Squirtle's grab-and-throw moves reference how the Toadies will carry Baby Mario away after he is knocked off Yoshi's back and the timer runs out.
*The puppet fighters start off with a Rocket Belt, referencing the Toadies' ability to fly using their propellers.
----'''Other trivia:'''
*This spirit's Support type references the Toadies' roles as Kamek and Baby Bowser's minions in ''Yoshi's Island''.
*This spirit's Grab type and Toss & Meteor ability reference the Toadies' role as the Baby Mario Bros.' kidnappers in ''Yoshi's Island''.
|-
|-
|304
|304
|{{SpiritTableName|Crazee Dayzee|size=64}}
|{{SpiritTableName|Crazee Dayzee|iw=mariowiki|size=64}}
|•{{SSBU|Isabelle}} {{Head|Isabelle|g=SSBU|s=20px|cl=Yellow}}
|•{{SSBU|Isabelle}} {{Head|Isabelle|g=SSBU|s=20px|cl=Yellow}}
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
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|•You constantly take minor damage<br>•Only certain Pokémon will emerge from Poké Balls ([[Meloetta]])
|•You constantly take minor damage<br>•Only certain Pokémon will emerge from Poké Balls ([[Meloetta]])
|{{SSBUMusicLink|Yoshi|Flower Field}}
|{{SSBUMusicLink|Yoshi|Flower Field}}
|
|'''Spirit Battle inspiration:'''
*The Isabelle puppet fighter references both Isabelle and Crayzee Dayzee singing in their respective games.
*The yellow Isabelle and the Flowery rule represent Crazee Dayzee, a smiling flower who features yellow petals.
*The stage represents Crazee Dayzee's debut in ''Yoshi's Island''.
*The stage is based on Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'', which first features Crazee Dayzee as an enemy.
*The music and the Flowery rule references Crazee Dayzee being a flower.
*The Meloetta Poké Ball Pokémon's {{iw|bulbapedia|Echoed Voice|move}} ability references the musical notes that accompany Crazee Dayzee.
*The Meloetta Poké Ball Pokémon references the Crazee Dayzee using their singing to attack the player.
----'''Other trivia:'''
*This spirit's Weight ↓ ability references how the Crazee Dayzee is often seen skipping along in its game appearances.
|-
|-
|305
|305
|{{SpiritTableName|Tap-Tap|size=64}}
|{{SpiritTableName|Tap-Tap|iw=mariowiki|size=64}}
|•Metal {{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=White}}
|•Metal {{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=White}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|•The enemy is metal
|•The enemy is metal
|{{SSBUMusicLink|Yoshi|Wildlands}}
|{{SSBUMusicLink|Yoshi|Wildlands}}
|
|'''Spirit Battle inspiration:'''
*The Metal Pac-Man puppet fighter represents Tap-Tap, a metallic spherical enemy known for being difficult to damage. This spirit’s Shield type and Weight ↑ effect references this as well.
*The white Metal Pac-Man represents Tap-Tap, a metallic spherical enemy who features a high resistance to damage.
*The stage references Tap Tap's debut in ''Yoshi's Island''.
*The stage is based on Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'', which first features Tap-Tap as an enemy.
----'''Other trivia:'''
*This spirit's Shield type and Weight ↑ ability reference how the Tap-Tap's metallic body allows it to become heavy and resistant to damage.
|-
|-
|306
|306
|{{SpiritTableName|Bandit|size=64}}
|{{SpiritTableName|Bandit|iw=mariowiki|size=64}}
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}}×3
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}}×3
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
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|•The enemy favors grabs and throws
|•The enemy favors grabs and throws
|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|'''Spirit Battle trivia:'''
|'''Spirit Battle inspiration:'''
*The Meta Knight puppet fighter references both Meta Knight and Bandit being rogues who wear masks and robes.
*The navy Meta Knight represents the blue Bandit, a Shy Guy who wears a mask with narrowed eyes and a blue cloak.
*The stage references the Bandit's debut in ''Yoshi's Island''.
*The stage is based on Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'', which first features the Bandit as an enemy.
*The battle condition references the Bandits attempting to steal Baby Mario from Yoshi.
*The battle condition references how the blue Bandit will attempt to catch one of the Yoshis and steal Baby Mario away from them.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit’s Item Gravitation effect references the Bandit being thieves who often steal items from other characters in their appearances.
*This spirit's Grab type and Item Gravitation ability reference the Bandit's ability to steal from the player in its in-game appearances.
|-
|-
|307
|307
|{{SpiritTableName|Slugger & Green Glove|size=64}}
|{{SpiritTableName|Slugger & Green Glove|customname=[[mariowiki:Slugger|Slugger]] & [[mariowiki:Green Glove|Green Glove]]|size=64}}
|•{{SSBU|Ness}} {{Head|Ness|g=SSBU|s=20px|cl=Yellow}}<br>•{{SSBU|Lucas}} {{Head|Lucas|g=SSBU|s=20px|cl=Green}}
|•{{SSBU|Ness}} {{Head|Ness|g=SSBU|s=20px|cl=Yellow}}<br>•{{SSBU|Lucas}} {{Head|Lucas|g=SSBU|s=20px|cl=Green}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
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|•The enemy starts the battle with a [[Home-Run Bat]]
|•The enemy starts the battle with a [[Home-Run Bat]]
|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|
|'''Spirit Battle inspiration:'''
*The yellow Ness and green Lucas puppet fighters each represent Slugger & Green Glove respectively, with the puppet fighters' colored costumes respectively referencing Slugger & Green Glove's respective yellow and green color scheme.
*The yellow Ness starting off with a Home-Run Bat represents the Slugger, a Bandit wearing a yellow cloak who wields a baseball bat.
*The stage references Slugger and Green Glove's debut in ''Yoshi's Island''.
*The green Lucas and the Beastball item represent the Green GLove, a Bandit wearing a green cloak who can throw Yoshi's eggs like baseballs.
*This spirit’s Beastball Equipped effect and battle conditions references Slugger & Green Glove's baseball theme, with the Beastball item being based on the baseball, and the Ness puppet fighter's Home-Run Bat referencing Slugger using a baseball bat.
*The stage is based on Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'', which first features the Slugger and Green Glove as enemies.
----'''Other trivia:'''
*This spirit's Grab type and Beastball Equipped ability further reference Green Glove's ability to catch Yoshi's eggs and throw it like a baseball.
*This spirit's Support type references how the Slugger and the Green Glove each use their teamwork to throw Yoshi's eggs and hit them with their baseball bats.
|-
|-
|308
|308
|{{SpiritTableName|Little Mouser|size=64}}
|{{SpiritTableName|Little Mouser|iw=mariowiki|size=64}}
|•{{SSBU|Pikachu}} {{Head|Pikachu|g=SSBU|s=20px|cl=Green}}
|•{{SSBU|Pikachu}} {{Head|Pikachu|g=SSBU|s=20px|cl=Green}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|•The enemy's throwing-type items have increased power<br>•The enemy has increased move speed
|•The enemy's throwing-type items have increased power<br>•The enemy has increased move speed
|{{SSBUMusicLink|Yoshi|Flower Field}}
|{{SSBUMusicLink|Yoshi|Flower Field}}
|
|'''Spirit Battle inspiration:'''
*The Pikachu puppet fighter references both Pikachu and Little Mouser being mouse-like creatures.
*The green Pikachu represents the Little Mouser, a mouse-like enemy who wears a headband.
*The stage references Little Mouser's debut in ''Yoshi's Island''.
*The stage is based on Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'', which first features the Little Mouser as an enemy.
*The Throwing Type items and the battle conditions references Little Mousers being known for stealing a Yoshi's eggs and running away with them.
*The Throwing Type items and the "increased move speed" battle condition reference how Little Mousers can steal Yoshi's eggs and quickly run away.
----'''Other trivia:'''
*This spirit's Shield type references the {{iw|mariowiki|Little Skull Mousers}}, a variant of Little Mouser protected by its skull helmet.
*This spirit's Lightweight ability references the Little Mousers' ability to perform high jumps and run away quickly.
|-
|-
|309
|309
|{{SpiritTableName|Grim Leecher|size=64}}
|{{SpiritTableName|Grim Leecher|iw=mariowiki|size=64}}
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}}
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
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|•Left and right controls will suddenly reverse
|•Left and right controls will suddenly reverse
|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|
|'''Spirit Battle inspiration:'''
*The navy Meta Knight puppet fighter references both Meta Knight and the Grim Leecher being mask-wearing enemies.
*The navy Meta Knight represents the Grim Leecher, a masked enemy who wears a navy blue cloak and floats in the air.
*The stage references the Grim Leecher's debut in ''Yoshi's Island''.
*The stage is based on Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'', which first features the Grim Leecher as an enemy.
*This spirit’s Ramblin’ Evil Mushroom and Reversible Controls hazard and battle condition reference the Grim Leechers latching onto a Yoshi's back, causing the controls to be reversed.
*The Reversible Controls hazard references the Grim Leecher's ability to latch onto the Yoshi's back, which causes the controls to be reversed.
----'''Other trivia:'''
*This spirit's Grab type and Ramblin' Evil Mushroom ability further reference the Grim Leecher's ability to latch onto a Yoshi's back, causing the controls to be reversed.
|-
|-
|310
|310
|{{SpiritTableName|Roger the Potted Ghost|size=64}}
|{{SpiritTableName|Roger the Potted Ghost|iw=mariowiki|size=64}}
|•Giant {{SSBU|Wii Fit Trainer}} {{Head|Wii Fit Trainer|g=SSBU|s=20px|cl=MaleRed}} (60 HP)<br>•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Green}}×2 (60 HP)
|•Giant {{SSBU|Wii Fit Trainer}} {{Head|Wii Fit Trainer|g=SSBU|s=20px|cl=MaleRed}} (60 HP)<br>•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Green}}×2 (60 HP)
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|•Defeat the main fighter to win<br>•All fighters have reduced jumping ability<br>''•Timed [[stamina battle]] (1:00)''
|•Defeat the main fighter to win<br>•All fighters have reduced jumping ability<br>''•Timed [[stamina battle]] (1:00)''
|{{SSBUMusicLink|Yoshi|Yoshi's Island (Brawl)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Island (Brawl)}}
|
|'''Spirit Battle inspiration:'''
*The Giant Male Wii Fit Trainer represents Roger the Potted Ghost, a giant, ghost-like boss, with the puppet fighters' white coloration and red costume referencing Roger's overall white-and-red color scheme. The puppet fighter doesn't move, referencing Roger's inability to move.
*The unmoving male red Giant Wii Fit Trainer represents Roger the Potted Ghost, a tall white ghost who resides in a stationary red flower pot.
*This spirit's Support type and two Meta Knight minion fighters reference the masked Shy Guys who assist Roger by pushing him in the opposite direction
*The two green Meta Knight minions represent the two green Shy Guys that assist Roger by pushing his flower pot during his boss battle.
*The stage references The Potted Ghost's Castle, the location of Roger's boss battle.
*The stage represents {{iw|mariowiki|The Potted Ghost's Castle}}, a haunted castle stage in ''Super Mario World 2: Yoshi's Island'', which features Roger's boss battle.
*This spirit Strong-Wind Resist effect, High Gravity hazard, and the battle conditions represent Roger's boss battle where the player must push Roger off the edge of his platform.
*The rules and battle conditions reference Roger's boss battle, where Yoshi must push the two Shy Guys and Roger off the edge of the platform before he is pushed off first.
----'''Other trivia:'''
*This spirit's Support type and Strong-Wind Resist ability reference the Shy Guys that push Roger towards Yoshi and resist his attempt to push back.
*This spirit's Shield type references how Roger cannot be defeated in a normal manner by jumping on him.
*This spirit can be obtained by summoning, referencing how Kamek summons Roger by using his magic spell on his flower pot before his boss battle.
|-
|-
|311
|311
|{{SpiritTableName|Burt the Bashful|size=64}}
|{{SpiritTableName|Burt the Bashful|iw=mariowiki|size=64}}
|•Giant {{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=Plaid}}
|•Giant {{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=Plaid}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|•The enemy deals damage when falling<br>•The enemy is giant<br>•The enemy has increased defense
|•The enemy deals damage when falling<br>•The enemy is giant<br>•The enemy has increased defense
|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario World}}
|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario World}}
|
|'''Spirit Battle inspiration:'''
*The Pac-Man puppet fighter references both Pac-Man and Burt the Bashful being round, yellow-colored characters with simple eyes, with the puppet fighter’s giant size referencing Burt being enlarged by Kamek.
*The plaid Giant Pac-Man and the music track represent Burt the Bashful, a yellow, spherical boss who wears patterned clothes and is grown to giant size.
*The music references Burt the Bashful being a fortress boss in the ''Yoshi'' games.
*The battle conditions reference Burt's boss battle, where he is resistant to jumping attacks and will try to jump and stomp on Yoshi.
*This spirit’s Shield type, Speed ↓ effect, and battle conditions references Burt the Bashful's boss battle where he slowly jumps, attacks by stomping on the player, and has high resilience.
----'''Other trivia:'''
*This spirit's Shield type and Speed ↓ ability reference Burt the Bashful's resistance to jumping attacks and slow jumping movement.
|-
|-
|312
|312
|{{SpiritTableName|Raphael the Raven|size=64}}
|{{SpiritTableName|Raphael the Raven|iw=mariowiki|size=64}}
|•Giant {{SSBU|King Dedede}} {{Head|King Dedede|g=SSBU|s=20px|cl=Black}}
|•Giant {{SSBU|King Dedede}} {{Head|King Dedede|g=SSBU|s=20px|cl=Black}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|•The enemy is giant
|•The enemy is giant
|{{SSBUMusicLink|Yoshi|Yoshi's Island (for 3DS / Wii U)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Island (for 3DS / Wii U)}}
|
|'''Spirit Battle inspiration:'''
*The King Dedede puppet fighter references both King Dedede and Raphael the Raven being rotund anthropomorphic avian enemies, with the puppet fighter’s giant size referencing Raphael being enlarged by Kamek.
*The black Giant King Dedede represents Raphael the Raven, a giant, black avian boss who features a bright yellow beak and is grown to giant size.
*The puppet fighter is giant, referencing Raphael the Raven's boss battle where he is enlarged by Kamek.
*The stage represents the {{iw|mariowiki|moon}}, the location of Raphael's boss battle, which takes place in outer space and features a gravity gameplay mechanic.
*This spirit’s Falling Immunity effect and stage references Raphael the Raven's boss battle taking place on the moon in outer space.
----'''Other trivia:'''
*This spirit's Falling Immunity ability references Raphael the Raven's boss battle, which doesn't feature any pitfalls.
|-
|-
|314
|314
|{{SpiritTableName|Pak E. Derm|size=64}}
|{{SpiritTableName|Pak E. Derm|iw=mariowiki|size=64}}
|•{{SSBU|King Dedede}} {{Head|King Dedede|g=SSBU|s=20px|cl=Grey}}
|•{{SSBU|King Dedede}} {{Head|King Dedede|g=SSBU|s=20px|cl=Grey}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|•You have reduced jump power<br>•Timed battle (1:30)<br>•Only certain Pokémon will emerge from Poké Balls ([[Alolan Exeggutor]])
|•You have reduced jump power<br>•Timed battle (1:30)<br>•Only certain Pokémon will emerge from Poké Balls ([[Alolan Exeggutor]])
|{{SSBUMusicLink|Yoshi|Yoshi's Story (Melee)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Story (Melee)}}
|
|'''Spirit Battle inspiration:'''
*The King Dedede puppet fighter references both King Dedede and Pak E. Derm being rotund anthropomorphic enemies.
*The grey King Dedede represents Pak E. Derm, a grey, round-bodied elephant enemy who appears as a background character.
*The stage references Pak E. Derm's appearance in ''Yoshi's Story'' with Pak E. Derm appearing as a background character.
*The Alolan Exeggutor Poké Ball Pokémon and the Jump Power ↓ rule reference Pak E. Derm's tall stop sign, which prevents Yoshi from jumping over.
*This spirit’s Shield type, Perfect-Reflect Shield effect, and the battle conditions references Pak E. Derms blocking Yoshi's path with a tall stop sign.
----'''Other trivia:'''
*The timed battle condition references how Yoshi must pass the Pak E. Derm quickly after knocking it down.
*This spirit's Shield type and Perfect-Reflect Shield ability further reference how Pak E. Derms block Yoshi's path with their tall stop sign.
|-
|-
|315
|315
|{{SpiritTableName|Blargg|size=64}}
|{{SpiritTableName|Blargg|iw=mariowiki|size=64}}
|•Curry {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Red}}
|•Curry {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Red}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
Line 533: Line 541:
|•The enemy breathes fire
|•The enemy breathes fire
|{{SSBUMusicLink|Super Mario Bros.|Melty Monster}}
|{{SSBUMusicLink|Super Mario Bros.|Melty Monster}}
|
|'''Spirit Battle inspiration:'''
*The Bowser puppet fighter references Blarrg first appearing as a dinosaur-like enemy in ''Super Mario World''.
*The red Curry Bowser represents Blargg, a blobby being of lava who first appears as a dinosaur in ''Super Mario World''.
*The stage references Blargg's Boiler, a cavern-like level inhabited by Blarggs in ''Yoshi's Story''.
*The stage represents {{iw|mariowiki|Blargg's Boiler}}, a molten cavern level in ''Yoshi's Story'', which features the Blargg as an enemy.
*The music references Melty Monster Galaxy, a lava-filled galaxy inhabited by Magmaarghs and Magmaws, both variants of Blarggs in ''Super Mario Galaxy''.
*The music track is based on {{iw|mariowiki|Melty Monster Galaxy}}, a lava-filled galaxy in ''Super Mario Galaxy 2'', which features the Blargg variants as enemies.
*This spirit’s Mouthful of Curry effect and battle condition references Blargg’s being made of lava, which is commonly associated with burn damage in video games.
----'''Other trivia:'''
*This spirit's Mouthful of Curry ability further references how Blarggs are made of lava, which can cause burn damage in video games.
|-
|-
|316
|316
|{{SpiritTableName|Don Bongo|size=64}}
|{{SpiritTableName|Don Bongo|iw=mariowiki|size=64}}
|•Giant {{SSBU|King Dedede}} {{Head|King Dedede|g=SSBU|s=20px|cl=Green}}
|•Giant {{SSBU|King Dedede}} {{Head|King Dedede|g=SSBU|s=20px|cl=Green}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
Line 548: Line 557:
|•The enemy has increased move speed after a little while<br>•The enemy is giant<br>•The enemy has reduced move speed
|•The enemy has increased move speed after a little while<br>•The enemy is giant<br>•The enemy has reduced move speed
|{{SSBUMusicLink|Yoshi|Yoshi's Story (Melee)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Story (Melee)}}
|
|'''Spirit Battle inspiration:'''
*The Giant King Dedede puppet fighter represents Don Bongo, a giant bloated-belly boss.
*The green Giant King Dedede represents Don Bongo, a giant, green dragon-like boss who features big lips and a pudgy body.
*The stage and music references Don Bongo's appearance in ''Yoshi's Story''.
*The Move Speed rules reference how Don Bongo starts out with slow, lumbering movements, but becomes faster whenever he takes damage.
*The Move Speed and Move Speed ↓ rules and battle conditions references Don Bongo starting out slowly but becomes faster as he takes damage.
----'''Other trivia:'''
*This spirit's Shield type references how Don Bongo's body is highly resistant to Yoshi's attacks, except for his lips.
*This spirit's Fire Attack ability references how Don Bongo is a dragon-like character, which are known for breathing fire.
|-
|-
|317
|317
|{{SpiritTableName|Hongo|size=64}}
|{{SpiritTableName|Hongo|iw=mariowiki|size=64}}
|•{{SSBU|Robin}} {{Head|Robin|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Robin}} {{Head|Robin|g=SSBU|s=20px|cl=White}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
Line 562: Line 573:
|•The enemy will suddenly have a Final Smash after a little while
|•The enemy will suddenly have a Final Smash after a little while
|{{SSBUMusicLink|Yoshi|Yoshi's Story (64)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Story (64)}}
|
|'''Spirit Battle inspiration:'''
*The Robin puppet fighter references both Robin and Hongo carrying magical books with them.
*The white Robin represents Hondo, a humanoid spirit who carries and uses a magical book.
*The stage and music references ''Yoshi Topsy-Turvy'' taking place in a pop-up book, like ''Yoshi's Story''.
*The stage references how ''Yoshi Topsy-Turvy'' takes place in a pop-up book, similar to ''Yoshi's Story''.
*The Sudden Final Smash rule likely references Hongo's ability to teleport Yoshi's Island from the Forbidden Pop-Up Book at the end of ''Yoshi Topsy-Turvy'', as Robin summons [[Chrom]] via warp magic using his book.
*Robin's [[Pair Up]] Final Smash reference how Hongo eventually teleports Yoshi's Island outside the {{iw|mariowiki|Forbidden Pop-Up Book}} in ''Yoshi Topsy-Turvy''.
----'''Other trivia:'''
*This spirit's Support type and Magic Resist ↑ ability reference Hongo's role in ''Yoshi Topsy-Turvy'' by helping Yoshi defeat and trap Bowser inside the Forbidden Pop-Up Book.
|-
|-
|318
|318
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|•The screen will suddenly flip after a little while
|•The screen will suddenly flip after a little while
|{{SSBUMusicLink|Yoshi|Yoshi's Story (64)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Story (64)}}
|
|'''Spirit Battle inspiration:'''
*The pink Yoshi puppet fighter represents the Spirit Who Loves Surprises, a pink-colored spirit who aids Yoshi in ''Yoshi Topsy-Turvy''.
*The pink Yoshi represents the Spirit Who Loves Surprises, a pink spirit who befriends Yoshi.
*The stage references ''Yoshi Topsy-Turvy'' taking place in a pop-up book, like ''Yoshi's Story''. This is also referenced to the cloudy Floating Islands section where the Spirit Who Loves Surprises spirit is located in World of Light.
*The stage references how ''Yoshi Topsy-Turvy'' takes place in a pop-up book, similar to ''Yoshi's Story''.
*The Screen Flip hazard references the gravity manipulation that makes up the main gameplay mechanic of ''Yoshi Topsy-Turvy'', which the Spirit Who Loves Surprises bestows onto Yoshi.
*The Screen Flip hazard references how the Spirit Who Loves Surprises gives Yoshi the ability to manipulate gravity by tilting the world in ''Yoshi Topsy-Turvy''.
----'''Other trivia:'''
*This spirit's Support type and PSI Attack ↑ ability reference the Spirit Who Loves Surprises' role in ''Yoshi Topsy Turvy'' by giving Yoshi the power to manipulate gravity.
*In World of Light, the Spirit Who Loves Surprises spirit is located in the eastern cloudy area in the Light Realm, similar to the stage's cloudy sky setting.
|-
|-
|320
|320
|{{SpiritTableName|Ukiki|size=64}}
|{{SpiritTableName|Ukiki|iw=mariowiki|size=64}}
|•{{SSBU|Diddy Kong}} Team {{Head|Diddy Kong|g=SSBU|s=20px|cl=Pink}}×4
|•{{SSBU|Diddy Kong}} Team {{Head|Diddy Kong|g=SSBU|s=20px|cl=Pink}}×4
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
Line 590: Line 606:
|•The enemy becomes more powerful after eating
|•The enemy becomes more powerful after eating
|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|'''Spirit Battle trivia:'''
|'''Spirit Battle inspiration:'''
*The Diddy Kong puppet fighter references both Diddy Kong and Ukiki being monkey-like characters.
*The pink Diddy Kong represents Ukiki, a monkey enemy who appears in groups.
*The Food item and the battle condition references Ukikis being known for attacking Yoshi by eating melons and spitting the seeds.
*The stage and music track represent the forest levels in ''Super Mario World 2: Yoshi's Island'', which features Ukiki as an enemy.
*The Food item and the battle condition reference how Ukiki attacks by eating watermelons and spitting the seeds at Yoshi.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Banana Gun Equipped effect references Ukiki being a monkey, as bananas are often portrayed as a favorite food for monkeys.
*This spirit's Banana Gun Equipped ability references how Ukiki is a monkey, who are often portrayed eating bananas.
|-
|-
|321
|321
|{{SpiritTableName|Yarn Yoshi|size=64}}
|{{SpiritTableName|Yarn Yoshi|customname=Yarn [[Yoshi]]|size=64}}
|•{{SSBU|Yoshi}} Team {{Head|Yoshi|g=SSBU|s=20px|cl=Crafted}}×4
|•{{SSBU|Yoshi}} Team {{Head|Yoshi|g=SSBU|s=20px|cl=Crafted}}×4
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
Line 605: Line 622:
|•All fighters are easy to launch
|•All fighters are easy to launch
|{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's Woolly World (Remix)}}
|{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's Woolly World (Remix)}}
|
|'''Spirit Battle inspiration:'''
*The Crafted Yoshi puppet fighter references both Crafted Yoshi and Yarn Yoshi being made of crafting materials.
*The Crafted Yoshi and the Easy to Launch rule represent Yarn Yoshi, a version of Yoshi from ''Yoshi's Woolly World'' who is made of lightweight yarn.
*This spirit battle references the shared arts-and-crafts themes of ''Yoshi's Story'', ''Yoshi's Woolly World'', and ''Yoshi's Crafted World''.
*The stage and music track reference the arts-and-crafts theme and design of ''Yoshi's Story'', ''Yoshi's Crafted World'', and ''Yoshi's Woolly World''.
----'''Other trivia:'''
*This spirit's Weight ↓ ability further references how Yarn Yoshi is made of yarn, which is often associated with being lightweight.
|-
|-
|322
|322
|{{SpiritTableName|Yarn Poochy|size=64}}
|{{SpiritTableName|Yarn Poochy|customname=Yarn [[mariowiki:Poochy|Poochy]]|size=64}}
|•{{SSBU|Duck Hunt}} Team {{Head|Duck Hunt|g=SSBU|s=20px|cl=Blue}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Brown}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=White}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Tan}}
|•{{SSBU|Duck Hunt}} Team {{Head|Duck Hunt|g=SSBU|s=20px|cl=Blue}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Brown}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=White}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Tan}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
Line 618: Line 637:
|•The floor is lava<br>•The enemy can deal damage by dashing into you
|•The floor is lava<br>•The enemy can deal damage by dashing into you
|{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's Woolly World (Remix)}}
|{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's Woolly World (Remix)}}
|
|'''Spirit Battle inspiration:'''
*The Dog of the Duck Hunt puppet fighters references both the Dog and Yarn Poochy being dog-like characters.
*The tan Dog from Duck Hunt represents Yarn Poochy, the ''Yoshi's Wooly World'' version of Poochy, a brown-and-white dog character.
*The stage references Poochy's debut in ''Yoshi's Island''.
*The white, brown, and blue Dogs of Duck Hunt each represent the {{iw|mariowiki|Poochy Pups}}, the younger versions of Poochy who feature different color schemes.
*The music references Yarn Poochy's appearance in ''Yoshi's Wooly World''.
*The stage is based on Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'', which first features Poochy as an ally.
*This spirit's Shield type and Lava Floor hazard references Poochy's immunity to hazardous terrain, such as lava.
*The Lava Floor hazard and the second battle condition reference Poochy's ability to travel over lava terrains and defeat enemies by charging into them.
*The Impact Run battle condition represents Poochy's ability to defeat enemies by charging into them.
----'''Other trivia:'''
*This spirit's Shield type and Weight ↓ ability reference Poochy's immunity to hazardous terrains and ability to jump great heights.
*In World of Light, the Yarn Poochy spirit on Galeem's side of the Final Battle map matches with the Rouge the Bat spirit on Dharkon's side; both characters are treasure hunters.
|}
|}


Line 688: Line 709:
**The game of origin for the [[Super Happy Tree]], Pak E. Derm, Blargg, and Don Bongo was listed as ''Yoshi's Story''.
**The game of origin for the [[Super Happy Tree]], Pak E. Derm, Blargg, and Don Bongo was listed as ''Yoshi's Story''.
**The game of origin for Yarn Yoshi and Yarn Poochy was listed as ''Yoshi's Woolly World''.
**The game of origin for Yarn Yoshi and Yarn Poochy was listed as ''Yoshi's Woolly World''.
*In version 2.0.0, Baby Mario (Superstar Mario) was one of several spirits that received a balance update. The number of support slots was increased from 2 to 3, but attack and defense stats were lowered to compensate.
*''Yoshi'' is the only ''Smash 64'' franchise to lack Primary Attack spirits, as well as one of the three (being {{uv|Kirby}} and {{uv|EarthBound}}) not to have Master Spirits.
*''Yoshi'' is the only ''Smash 64'' franchise to lack Primary Attack spirits, as well as one of the three (being {{uv|Kirby}} and {{uv|EarthBound}}) not to have Master Spirits.
*Yoshi is the only one of the ''Original 10'' universes and the only Mario sub-universe to have no female spirits.
**Other universes share this trait including {{uv|R.O.B.}}, {{uv|Game & Watch}}, {{uv|Punch-Out!!}} and {{uv|Fatal Fury}}.
*Yoshi (Yoshi's Crafted World) is the only spirit in the base game to originate from a game that had not been released at the time of ''Super Smash Bros. Ultimate''{{'}}s launch.
*Yoshi (Yoshi's Crafted World) is the only spirit in the base game to originate from a game that had not been released at the time of ''Super Smash Bros. Ultimate''{{'}}s launch.
*Baby Bowser, Burt the Bashful, and Blargg are the only ''Yoshi'' spirits not to play music from the {{uv|Yoshi}} universe.
*Baby Bowser, Burt the Bashful, and Blargg are the only ''Yoshi'' spirits not to play music from the {{uv|Yoshi}} universe.
Line 697: Line 717:
**Because of this, it is the only ''Smash 64'' series to have none of its spirits controlled by [[Dharkon]].
**Because of this, it is the only ''Smash 64'' series to have none of its spirits controlled by [[Dharkon]].
**It also shared a distinction with the ''Punch-Out!!'' spirits, as well as Little Mac himself in the World of Light.
**It also shared a distinction with the ''Punch-Out!!'' spirits, as well as Little Mac himself in the World of Light.
{{clear}}
{{clr}}
 
{{Spirit list}}
{{Spirit list}}
{{Yoshi universe}}
{{Yoshi universe}}
[[Category:Spirits (Yoshi universe)]]
[[Category:Spirits (Yoshi universe)]]

Latest revision as of 18:24, March 3, 2024

The following is the list of the spirits from the Yoshi series in Super Smash Bros. Ultimate.

Primary Spirits[edit]

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
299
babymario
Baby Mario
Neutral
★★★ ⬡⬡⬡ 2,398 7,214 1,367 4,112 1,031 3,102 Can Be Enhanced at Lv. 99 Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's Island: Super Mario Advance 3)
•Battle via World of Light (The Final Battle - Light)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
300
from the game's files
Baby Mario (Superstar Mario)
Neutral
★★★★ ⬡⬡⬡ 4,555 11,388 2,076 5,190 1,955 4,888 First-Strike Advantage Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's Island DS)
•Enhance the Baby Mario spirit
301
from the game's files
Baby Bowser
Neutral
★★★★ ⬡⬡ 4,224 10,562 1,816 4,542 2,408 6,020 No Effect Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's Island: Super Mario Advance 3)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
304
from the game's files
Crazee Dayzee
Neutral
⬡⬡ 1,043 5,219 491 2,459 512 2,560 Weight ↓ Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's Island DS)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
305
Taptap
Tap-Tap
Shield
905 4,530 329 1,645 525 2,629 Weight ↑ Super Mario World 2: Yoshi's Island
(Artwork: Yoshi Topsy-Turvy)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
311
from the game's files
Burt the Bashful
Shield
⬡⬡ 1,030 5,159 324 1,624 630 3,153 Speed ↓ Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's Island: Super Mario Advance 3)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
316
SSBU spirit Don Bongo.png
Don Bongo
Shield
★★ 1,833 7,379 792 3,187 875 3,522 Fire Attack ↑ Yoshi's Story •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
321
yarnyoshispirit
Yarn Yoshi
Grab
★★★ ⬡⬡⬡ 2,657 8,010 1,303 3,928 1,252 3,774 Weight ↓ Yoshi's Woolly World •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
322
Poochy
Yarn Poochy
Shield
★★ ⬡⬡⬡ 1,866 7,494 808 3,243 987 3,963 Weight ↓ Yoshi's Woolly World •Battle via World of Light (The Final Battle - Light)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
•Scan the Yarn Poochy amiibo from the Yoshi's Woolly World series

Support Spirits[edit]

No. Image Name Class Cost Ability Origin Game Acquisition
302
Stork
Stork ★★★ ⬢⬢ Strong-Wind Immunity Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's New Island)
•Purchase at Beedle's Tent for 4000SP
303
from the game's files
Toadies ★★ Toss & Meteor Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's Island: Super Mario Advance 3)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
306
from the game's files
Bandit ★★ Item Gravitation Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's New Island)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
307
from the game's files
Slugger & Green Glove Beastball Equipped Super Mario World 2: Yoshi's Island •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
308
from the game's files
Little Mouser Lightweight Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's New Island)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
309
from the game's spirits
Grim Leecher Ramblin' Evil Mushroom Equipped Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's New Island)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
310
from the game's files
Roger the Potted Ghost ★★ Strong-Wind Resist Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's Island: Super Mario Advance 3)
•Summon with cores from Shy Guy and Boo Mario
•Battle via World of Light (The Light Realm)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
312
Raven spirit
Raphael the Raven ★★ Falling Immunity Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's Island: Super Mario Advance 3)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
313
from the game's files
Super Happy Tree ★★★★ ⬢⬢ Invincibility After Eating Yoshi's Story •Summon with cores from Whispy Woods, Bonus Fruit, any Neutral core, and any two Support cores
314
from the game's files
Pak E. Derm ★★ Perfect-Shield Reflect Yoshi's Story •Summon with cores from Ellie and Mega Eggdozer
•Battle via World of Light (The Light Realm)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
315
from the game's files
Blargg ★★ ⬢⬢ Mouthful of Curry Super Mario World
(Artwork: Yoshi's Story)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
317
from the game's files
Hongo Magic Resist ↑ Yoshi Topsy-Turvy •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
318
from the game's files
Spirit Who Loves Surprises PSI Attack ↑ Yoshi Topsy-Turvy •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
319
Yoshi and Baby Mario
Mega Eggdozer ★★ Strong Throw Yoshi's New Island •Purchase at Timmy and Tommy's for 1000SP
320
from the game's files
Ukiki Banana Gun Equipped Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's New Island)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G

Fighter Spirits[edit]

No. Image Alternate Artwork Name Origin Game Acquisition
297
SSBU spirit Yoshi.png
Yoshi SSBU.png
Yoshi Super Mario World
(Artwork: Mario Party 10)
•Complete Classic Mode with Yoshi
•Purchase from the Vault Shop for 300G
298
SSBU spirit Yoshi (Yoshi's Crafted World).png
Yoshi-Alt7 SSBU.png
Yoshi (Yoshi's Crafted World) Yoshi's Crafted World •Purchase from the Vault Shop for 300G

Spirit Battles[edit]

Conditions in italic aren't listed on the Spirit Battle preview screen.

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
299
babymario
Baby Mario •Tiny Mario MarioHeadStripedSSBU.png
Yoshi Team YoshiHeadRedSSBU.pngYoshiHeadBlueSSBU.pngYoshiHeadYellowSSBU.pngYoshiHeadPinkSSBU.pngYoshiHeadCyanSSBU.pngYoshiHeadPurpleSSBU.pngYoshiHeadCraftedSSBU.pngYoshiHeadSSBU.png
Neutral
8,800 Yoshi's Island N/A •Defeat the main fighter to win
•The enemy shields often
Yoshi's Island (Brawl) Spirit Battle inspiration:
  • The Tiny Striped Mario represents his infant counterpart, Baby Mario, who features his signature hat and large nose.
  • The Yoshi Team represents the eight multicolored Yoshis who serve as the main playable characters of Super Mario World 2: Yoshi's Island.
  • The stage and music track is based on Yoshi's Island, the main setting of the titular game where Baby Mario falls and lands on the green Yoshi's back.
  • The first battle condition references the Yoshis' role in Yoshi's Island to protect Baby Mario from being kidnapped by Baby Bowser and Kamek.
  • The second battle condition applied to Mario references the bubble that encases Baby Mario after he is knocked off Yoshi's back after receiving an enemy attack.

Other trivia:
  • In World of Light, the Baby Mario spirit on Galeem's side of the Final Battle map matches with the Naked Snake spirit on Dharkon's side; both characters are younger versions of major characters featured in their respective series' prequel games.
301
from the game's files
Baby Bowser •Giant Bowser BowserHeadOrangeSSBU.png (100 HP)
•Tiny Bowser BowserHeadOrangeSSBU.png (100 HP)
Neutral
13,800 Find Mii (Ω form) •Hazard: Lava Floor •The floor is lava
•The enemy has super armor and is hard to launch or make flinch
Stamina battle
King Bowser - Super Mario Bros. 3
  • The orange Tiny Bowser represents Baby Bowser, the infant counterpart of Bowser who features a similar color scheme.
  • The orange Giant Bowser and the music track represent Mega Baby Bowser, the giant form of Baby Bowser, who serves as the final boss of the Yoshi series.
  • The stage and the Lava Floor hazard represent the lava-filled castle stages in the Yoshi series, which serve as the location of Mega Baby Bowser's boss battles.
  • The second battle condition applied to the Giant Bowser minion references Mega Baby Bowser's boss battles in Yoshi's Island, where he cannot be defeated in a normal manner by jumping on him.
  • The Giant Bowser appears after Tiny Bowser is KO'd, referencing Baby Bowser's boss battles in the Yoshi series, where he transforms into Mega Baby Bowser after he is defeated in the first phase
303
from the game's files
Toadies Squirtle Team SquirtleHeadRedSSBU.png×4
Grab
4,200 Yoshi's Island N/A •The enemy's throws have increased power
•The enemy starts the battle with a Rocket Belt
Flower Field Spirit Battle inspiration:
  • The red Squirtle Team starting off with a Rocket Belt represent the Toadies, a group of Magikoopa enemies who wear red cloaks equipped with flying propellers.
  • The stage is based on Yoshi's Island, the main setting of Super Mario World 2: Yoshi's Island, which first features the Toadies as enemies.
  • Squirtle's grab-and-throw moves reference how the Toadies will carry Baby Mario away after he is knocked off Yoshi's back and the timer runs out.

Other trivia:
  • This spirit's Support type references the Toadies' roles as Kamek and Baby Bowser's minions in Yoshi's Island.
  • This spirit's Grab type and Toss & Meteor ability reference the Toadies' role as the Baby Mario Bros.' kidnappers in Yoshi's Island.
304
from the game's files
Crazee Dayzee Isabelle IsabelleHeadYellowSSBU.png
Neutral
1,700 Yoshi's Island •Flowery •You constantly take minor damage
•Only certain Pokémon will emerge from Poké Balls (Meloetta)
Flower Field Spirit Battle inspiration:
  • The yellow Isabelle and the Flowery rule represent Crazee Dayzee, a smiling flower who features yellow petals.
  • The stage is based on Yoshi's Island, the main setting of Super Mario World 2: Yoshi's Island, which first features Crazee Dayzee as an enemy.
  • The Meloetta Poké Ball Pokémon's Echoed Voice ability references the musical notes that accompany Crazee Dayzee.

Other trivia:
  • This spirit's Weight ↓ ability references how the Crazee Dayzee is often seen skipping along in its game appearances.
305
Taptap
Tap-Tap •Metal Pac-Man Pac-ManHeadWhiteSSBU.png
Shield
2,200 Yoshi's Island N/A •The enemy is metal Wildlands Spirit Battle inspiration:
  • The white Metal Pac-Man represents Tap-Tap, a metallic spherical enemy who features a high resistance to damage.
  • The stage is based on Yoshi's Island, the main setting of Super Mario World 2: Yoshi's Island, which first features Tap-Tap as an enemy.

Other trivia:
  • This spirit's Shield type and Weight ↑ ability reference how the Tap-Tap's metallic body allows it to become heavy and resistant to damage.
306
from the game's files
Bandit Meta Knight MetaKnightHeadNavySSBU.png×3
Grab
3,300 Yoshi's Island N/A •The enemy favors grabs and throws Obstacle Course - Yoshi's Island Spirit Battle inspiration:
  • The navy Meta Knight represents the blue Bandit, a Shy Guy who wears a mask with narrowed eyes and a blue cloak.
  • The stage is based on Yoshi's Island, the main setting of Super Mario World 2: Yoshi's Island, which first features the Bandit as an enemy.
  • The battle condition references how the blue Bandit will attempt to catch one of the Yoshis and steal Baby Mario away from them.

Other trivia:
  • This spirit's Grab type and Item Gravitation ability reference the Bandit's ability to steal from the player in its in-game appearances.
307
from the game's files
Slugger & Green Glove Ness NessHeadYellowSSBU.png
Lucas LucasHeadGreenSSBU.png
Grab
1,500 Yoshi's Island •Item: Beastball •The enemy starts the battle with a Home-Run Bat Obstacle Course - Yoshi's Island Spirit Battle inspiration:
  • The yellow Ness starting off with a Home-Run Bat represents the Slugger, a Bandit wearing a yellow cloak who wields a baseball bat.
  • The green Lucas and the Beastball item represent the Green GLove, a Bandit wearing a green cloak who can throw Yoshi's eggs like baseballs.
  • The stage is based on Yoshi's Island, the main setting of Super Mario World 2: Yoshi's Island, which first features the Slugger and Green Glove as enemies.

Other trivia:
  • This spirit's Grab type and Beastball Equipped ability further reference Green Glove's ability to catch Yoshi's eggs and throw it like a baseball.
  • This spirit's Support type references how the Slugger and the Green Glove each use their teamwork to throw Yoshi's eggs and hit them with their baseball bats.
308
from the game's files
Little Mouser Pikachu PikachuHeadGreenSSBU.png
Shield
1,700 Yoshi's Island •Item: Throwing Types •The enemy's throwing-type items have increased power
•The enemy has increased move speed
Flower Field Spirit Battle inspiration:
  • The green Pikachu represents the Little Mouser, a mouse-like enemy who wears a headband.
  • The stage is based on Yoshi's Island, the main setting of Super Mario World 2: Yoshi's Island, which first features the Little Mouser as an enemy.
  • The Throwing Type items and the "increased move speed" battle condition reference how Little Mousers can steal Yoshi's eggs and quickly run away.

Other trivia:
  • This spirit's Shield type references the Little Skull Mousers, a variant of Little Mouser protected by its skull helmet.
  • This spirit's Lightweight ability references the Little Mousers' ability to perform high jumps and run away quickly.
309
from the game's spirits
Grim Leecher Meta Knight MetaKnightHeadNavySSBU.png
Grab
1,800 Yoshi's Island •Hazard: Left Is Right, Right Is Left •Left and right controls will suddenly reverse Obstacle Course - Yoshi's Island Spirit Battle inspiration:
  • The navy Meta Knight represents the Grim Leecher, a masked enemy who wears a navy blue cloak and floats in the air.
  • The stage is based on Yoshi's Island, the main setting of Super Mario World 2: Yoshi's Island, which first features the Grim Leecher as an enemy.
  • The Reversible Controls hazard references the Grim Leecher's ability to latch onto the Yoshi's back, which causes the controls to be reversed.

Other trivia:
  • This spirit's Grab type and Ramblin' Evil Mushroom ability further reference the Grim Leecher's ability to latch onto a Yoshi's back, causing the controls to be reversed.
310
from the game's files
Roger the Potted Ghost •Giant Wii Fit Trainer WiiFitTrainerHeadMaleRedSSBU.png (60 HP)
Meta Knight MetaKnightHeadGreenSSBU.png×2 (60 HP)
Shield
4,400 Dracula's Castle (Ω form) •Hard to Launch
•Jump Power ↓
•Hazard: High Gravity
•Defeat the main fighter to win
•All fighters have reduced jumping ability
•Timed stamina battle (1:00)
Yoshi's Island (Brawl) Spirit Battle inspiration:
  • The unmoving male red Giant Wii Fit Trainer represents Roger the Potted Ghost, a tall white ghost who resides in a stationary red flower pot.
  • The two green Meta Knight minions represent the two green Shy Guys that assist Roger by pushing his flower pot during his boss battle.
  • The stage represents The Potted Ghost's Castle, a haunted castle stage in Super Mario World 2: Yoshi's Island, which features Roger's boss battle.
  • The rules and battle conditions reference Roger's boss battle, where Yoshi must push the two Shy Guys and Roger off the edge of the platform before he is pushed off first.

Other trivia:
  • This spirit's Support type and Strong-Wind Resist ability reference the Shy Guys that push Roger towards Yoshi and resist his attempt to push back.
  • This spirit's Shield type references how Roger cannot be defeated in a normal manner by jumping on him.
  • This spirit can be obtained by summoning, referencing how Kamek summons Roger by using his magic spell on his flower pot before his boss battle.
311
from the game's files
Burt the Bashful •Giant Pac-Man Pac-ManHeadPlaidSSBU.png
Shield
2,000 Super Happy Tree (Ω form) N/A •The enemy deals damage when falling
•The enemy is giant
•The enemy has increased defense
Fortress Boss - Super Mario World Spirit Battle inspiration:
  • The plaid Giant Pac-Man and the music track represent Burt the Bashful, a yellow, spherical boss who wears patterned clothes and is grown to giant size.
  • The battle conditions reference Burt's boss battle, where he is resistant to jumping attacks and will try to jump and stomp on Yoshi.

Other trivia:
  • This spirit's Shield type and Speed ↓ ability reference Burt the Bashful's resistance to jumping attacks and slow jumping movement.
312
Raven spirit
Raphael the Raven •Giant King Dedede KingDededeHeadBlackSSBU.png
Shield
4,000 Mario Galaxy N/A •The enemy is giant Yoshi's Island (for 3DS / Wii U) Spirit Battle inspiration:
  • The black Giant King Dedede represents Raphael the Raven, a giant, black avian boss who features a bright yellow beak and is grown to giant size.
  • The stage represents the moon, the location of Raphael's boss battle, which takes place in outer space and features a gravity gameplay mechanic.

Other trivia:
  • This spirit's Falling Immunity ability references Raphael the Raven's boss battle, which doesn't feature any pitfalls.
314
from the game's files
Pak E. Derm King Dedede KingDededeHeadGreySSBU.png
Shield
3,900 Yoshi's Story •Jump Power ↓ •You have reduced jump power
•Timed battle (1:30)
•Only certain Pokémon will emerge from Poké Balls (Alolan Exeggutor)
Yoshi's Story (Melee) Spirit Battle inspiration:
  • The grey King Dedede represents Pak E. Derm, a grey, round-bodied elephant enemy who appears as a background character.
  • The Alolan Exeggutor Poké Ball Pokémon and the Jump Power ↓ rule reference Pak E. Derm's tall stop sign, which prevents Yoshi from jumping over.

Other trivia:
  • This spirit's Shield type and Perfect-Reflect Shield ability further reference how Pak E. Derms block Yoshi's path with their tall stop sign.
315
from the game's files
Blargg •Curry Bowser BowserHeadRedSSBU.png
Attack
3,900 Castle Siege (Underground Cavern) N/A •The enemy breathes fire Melty Monster Spirit Battle inspiration:
  • The red Curry Bowser represents Blargg, a blobby being of lava who first appears as a dinosaur in Super Mario World.
  • The stage represents Blargg's Boiler, a molten cavern level in Yoshi's Story, which features the Blargg as an enemy.
  • The music track is based on Melty Monster Galaxy, a lava-filled galaxy in Super Mario Galaxy 2, which features the Blargg variants as enemies.

Other trivia:
  • This spirit's Mouthful of Curry ability further references how Blarggs are made of lava, which can cause burn damage in video games.
316
SSBU spirit Don Bongo.png
Don Bongo •Giant King Dedede KingDededeHeadGreenSSBU.png
Shield
3,900 Yoshi's Story •Move Speed ↑
•Move Speed ↓
•The enemy has increased move speed after a little while
•The enemy is giant
•The enemy has reduced move speed
Yoshi's Story (Melee) Spirit Battle inspiration:
  • The green Giant King Dedede represents Don Bongo, a giant, green dragon-like boss who features big lips and a pudgy body.
  • The Move Speed rules reference how Don Bongo starts out with slow, lumbering movements, but becomes faster whenever he takes damage.

Other trivia:
  • This spirit's Shield type references how Don Bongo's body is highly resistant to Yoshi's attacks, except for his lips.
  • This spirit's Fire Attack ↑ ability references how Don Bongo is a dragon-like character, which are known for breathing fire.
317
from the game's files
Hongo Robin RobinHeadWhiteSSBU.png
Shield
2,000 Super Happy Tree •Sudden Final Smash •The enemy will suddenly have a Final Smash after a little while Yoshi's Story (64) Spirit Battle inspiration:
  • The white Robin represents Hondo, a humanoid spirit who carries and uses a magical book.
  • The stage references how Yoshi Topsy-Turvy takes place in a pop-up book, similar to Yoshi's Story.
  • Robin's Pair Up Final Smash reference how Hongo eventually teleports Yoshi's Island outside the Forbidden Pop-Up Book in Yoshi Topsy-Turvy.

Other trivia:
  • This spirit's Support type and Magic Resist ↑ ability reference Hongo's role in Yoshi Topsy-Turvy by helping Yoshi defeat and trap Bowser inside the Forbidden Pop-Up Book.
318
from the game's files
Spirit Who Loves Surprises Yoshi Team YoshiHeadPinkSSBU.png×4
Grab
2,000 Super Happy Tree •Hazard: Screen Flip •The screen will suddenly flip after a little while Yoshi's Story (64) Spirit Battle inspiration:
  • The pink Yoshi represents the Spirit Who Loves Surprises, a pink spirit who befriends Yoshi.
  • The stage references how Yoshi Topsy-Turvy takes place in a pop-up book, similar to Yoshi's Story.
  • The Screen Flip hazard references how the Spirit Who Loves Surprises gives Yoshi the ability to manipulate gravity by tilting the world in Yoshi Topsy-Turvy.

Other trivia:
  • This spirit's Support type and PSI Attack ↑ ability reference the Spirit Who Loves Surprises' role in Yoshi Topsy Turvy by giving Yoshi the power to manipulate gravity.
  • In World of Light, the Spirit Who Loves Surprises spirit is located in the eastern cloudy area in the Light Realm, similar to the stage's cloudy sky setting.
320
from the game's files
Ukiki Diddy Kong Team DiddyKongHeadPinkSSBU.png×4
Grab
2,000 Yoshi's Story •Item: Food •The enemy becomes more powerful after eating Obstacle Course - Yoshi's Island Spirit Battle inspiration:
  • The pink Diddy Kong represents Ukiki, a monkey enemy who appears in groups.
  • The stage and music track represent the forest levels in Super Mario World 2: Yoshi's Island, which features Ukiki as an enemy.
  • The Food item and the battle condition reference how Ukiki attacks by eating watermelons and spitting the seeds at Yoshi.

Other trivia:
  • This spirit's Banana Gun Equipped ability references how Ukiki is a monkey, who are often portrayed eating bananas.
321
yarnyoshispirit
Yarn Yoshi Yoshi Team YoshiHeadCraftedSSBU.png×4
Grab
9,200 Super Happy Tree •Easy to Launch •All fighters are easy to launch Main Theme - Yoshi's Woolly World (Remix) Spirit Battle inspiration:
  • The Crafted Yoshi and the Easy to Launch rule represent Yarn Yoshi, a version of Yoshi from Yoshi's Woolly World who is made of lightweight yarn.
  • The stage and music track reference the arts-and-crafts theme and design of Yoshi's Story, Yoshi's Crafted World, and Yoshi's Woolly World.

Other trivia:
  • This spirit's Weight ↓ ability further references how Yarn Yoshi is made of yarn, which is often associated with being lightweight.
322
Poochy
Yarn Poochy Duck Hunt Team DuckHuntHeadBlueSSBU.pngDuckHuntHeadBrownSSBU.pngDuckHuntHeadWhiteSSBU.pngDuckHuntHeadTanSSBU.png
Shield
4,600 Yoshi's Island •Hazard: Lava Floor •The floor is lava
•The enemy can deal damage by dashing into you
Main Theme - Yoshi's Woolly World (Remix) Spirit Battle inspiration:
  • The tan Dog from Duck Hunt represents Yarn Poochy, the Yoshi's Wooly World version of Poochy, a brown-and-white dog character.
  • The white, brown, and blue Dogs of Duck Hunt each represent the Poochy Pups, the younger versions of Poochy who feature different color schemes.
  • The stage is based on Yoshi's Island, the main setting of Super Mario World 2: Yoshi's Island, which first features Poochy as an ally.
  • The Lava Floor hazard and the second battle condition reference Poochy's ability to travel over lava terrains and defeat enemies by charging into them.

Other trivia:
  • This spirit's Shield type and Weight ↓ ability reference Poochy's immunity to hazardous terrains and ability to jump great heights.
  • In World of Light, the Yarn Poochy spirit on Galeem's side of the Final Battle map matches with the Rouge the Bat spirit on Dharkon's side; both characters are treasure hunters.

Series Order[edit]

Number Name Series
297 Yoshi Yoshi Series
298 Yoshi (Yoshi's Crafted World)
299 Baby Mario
300 Baby Mario (Superstar Mario)
301 Baby Bowser
302 Stork
303 Toadies
304 Crazee Dayzee
305 Tap-Tap
306 Bandit
307 Slugger & Green Glove
308 Little Mouser
309 Grim Leecher
310 Roger the Potted Ghost
311 Burt the Bashful
312 Raphael the Raven
313 Super Happy Tree
314 Pak E. Derm
315 Blargg
316 Don Bongo
317 Hongo
318 Spirit Who Loves Surprises
319 Mega Eggdozer
320 Ukiki
321 Yarn Yoshi
322 Yarn Poochy

Trivia[edit]

  • Prior to the 1.1.0 update, the Yoshi series was labeled as the Yoshi's Island series, and many Yoshi spirits that come from a specific game listed that specific game. After the update, all Yoshi series spirits simply list the "Yoshi Series".
    • The game of origin for the Super Happy Tree, Pak E. Derm, Blargg, and Don Bongo was listed as Yoshi's Story.
    • The game of origin for Yarn Yoshi and Yarn Poochy was listed as Yoshi's Woolly World.
  • In version 2.0.0, Baby Mario (Superstar Mario) was one of several spirits that received a balance update. The number of support slots was increased from 2 to 3, but attack and defense stats were lowered to compensate.
  • Yoshi is the only Smash 64 franchise to lack Primary Attack spirits, as well as one of the three (being Kirby and EarthBound) not to have Master Spirits.
  • Yoshi (Yoshi's Crafted World) is the only spirit in the base game to originate from a game that had not been released at the time of Super Smash Bros. Ultimate's launch.
  • Baby Bowser, Burt the Bashful, and Blargg are the only Yoshi spirits not to play music from the Yoshi universe.
    • Out of the three, Burt the Bashful is the only one to make no appearances in any of the Mario games, as Blargg made its debut in Super Mario World, while Baby Bowser is the baby counterpart of Bowser.
  • In Adventure mode, all Yoshi spirits that appear in spirit battles, as well as Yoshi himself, are controlled by light: they either appear in the World of Light or on Galeem's side in the Final Battle.
    • Because of this, it is the only Smash 64 series to have none of its spirits controlled by Dharkon.
    • It also shared a distinction with the Punch-Out!! spirits, as well as Little Mac himself in the World of Light.