PM Icon.png

Wolf (PM): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
(→‎Moveset: Damage percentages.)
Line 43: Line 43:
|-
|-
!Neutral attack
!Neutral attack
| || ||
| || 4% then 2% then 4% ||
|-
|-
!Forward tilt
!Forward tilt
| || ||
| || 5% then 6% ||
|-
|-
!Up tilt
!Up tilt
| || ||
| || 10% (sweetspot) 8% (sourspot) ||
|-
|-
!Down tilt
!Down tilt
| || ||
| || 8% ||
|-
|-
!Dash attack
!Dash attack
| || ||
| || 9% ||
|-
|-
!Forward smash
!Forward smash
| || ||
| || {{ChargedSmashDmgSSBM|5}} then {{ChargedSmashDmgSSBM|10}}  ||
|-
|-
!Up smash
!Up smash
| || ||
| || {{ChargedSmashDmgSSBM|15}} (sweetspot) {{ChargedSmashDmgSSBM|13}} (sourspot)  ||
|-
|-
!Down smash
!Down smash
| || ||
| || {{ChargedSmashDmgSSBM|15}} (front) {{ChargedSmashDmgSSBM|13}} (back)  ||
|-
|-
!Neutral aerial
!Neutral aerial
| || ||
| || 3% (hit 1) 2% (4 hits) ||
|-
|-
!Forward aerial
!Forward aerial
| || ||
| || 15% (sweetspot) 11% (sourspot) ||
|-
|-
!Back aerial
!Back aerial
| || ||
| || 14% (sweetspot) 11% (sourspot) ||
|-
|-
!Up aerial
!Up aerial
| || ||
| || 11% (sweetspot) 10% (sourspot) ||
|-
|-
!Down aerial
!Down aerial
| || ||
| || 15% ||
<!--Grab aerial-->
<!--Grab aerial-->
|-
|-
!Grab
!Grab
| || ||
| || 0% ||
|-
|-
!Pummel
!Pummel
| || ||
| || 3% ||
|-
|-
!Forward throw
!Forward throw
| || ||
| || 4% ||
|-
|-
!Back throw
!Back throw
| || ||
| || 5% ||
|-
|-
!Up throw
!Up throw
| || ||
| || 7% ||
|-
|-
!Down throw
!Down throw
| || ||
| || 9% ||
|-
|-
!Floor attack (front)
!Floor attack (front)
| || ||
| || 6% ||
|-
|-
!Floor attack (back)
!Floor attack (back)
| || ||
| || 6% ||
|-
|-
!Floor attack (trip)
!Floor attack (trip)
| || ||
| || 5% ||
|-
|-
!Edge attack (fast)
!Edge attack (fast)
| || ||
| || 8% ||
|-
|-
!Edge attack (slow)
!Edge attack (slow)
| || ||
| || 10% ||
|-
|-
!Neutral special
!Neutral special
| [[Blaster]] || ||
| [[Blaster]] || 3% (gun) 2%-5% (laser) ||
|-
|-
!Side special
!Side special
| [[Wolf Flash]] || ||
| [[Wolf Flash]] || 3% (dash) 16% (flash) ||
|-
|-
!Up special
!Up special
| [[Fire Wolf]] || ||
| [[Fire Wolf]] || 8% ||
|-
|-
!Down special
!Down special
| [[Reflector]] || ||
| [[Reflector]] || 5% (start up) does 1.5x the damage of the reflected attack ||
|-
|-
!Final Smash
!Final Smash
| [[Landmaster]] || ||
| [[Landmaster]] || 5% (take off) 15% (landing) 9-20% (ramming) 15% (spin) 16% (cannon)    ||
|}
|}



Revision as of 17:22, January 30, 2014

Stub.png
For the unmodded version of Wolf, see Wolf (SSBB).
Wolf
in Project M and Project+
File:SJS wolf.png
StarFoxSymbol.svg
Universe Star Fox
Base game appearance Brawl
Alternate costume Classic Wolf
WolfHeadSSBB.png

Wolf is a playable character in the Brawl mod Project M.

Attributes

Wolf's alternate costume.

Changes from Brawl to PM

  • Buff The new physics and re-introduction of wavedashing give Wolf many more options, including his own shine combos unique from that of Fox's or Falco's.
  • Buff Wolf's dashing speed has been drastically improved; he now runs nearly as fast as Fox.
  • Buff Wolf Flash has been slightly changed so that if Wolf hits a foe with the end of the animation, he won't fall helpless, allowing him to then use another recovery move to get back on stage.
  • Buff Reflector sends opponents at a diagonally upward trajectory, allowing for potentially deadly juggling combos. It can now be cancelled even after reflecting a projectile, which prevents a shine lock from characters with fast projectiles.
  • Nerf Wolf is lighter.
  • Nerf Wolf's up smash is now a single swipe upwards, that deals less damage, is slower, can't hit opponents behind Wolf as effectively, and can't be used as effectively out of shield.
  • Nerf Down throw revamped to send opponents weakly forward and up diagonally, similar to Fox's Brawl down throw. While more useful for setting up combos at low damages, it no longer setup tech chases at mid to high damage on every character, and since it no longer semi-spikes along with weaker knockback scaling, it is no longer a deadly KO throw on the edge at high damages.
  • Nerf Lasers from Wolf's Blaster are no longer transcendent.
  • Nerf Reflector no longer has intangibility.
  • Change Dash attack has a new claw swipe animation, but functions similarly to its Brawl counterpart.
  • Change Wolf's Blaster has been changed. Projectiles are slower than before, but do more damage and are larger. The endlag of the blaster can be canceled by an air dodge, allowing Wolf to waveland out of it.
  • Change Fire Wolf is now is a single-hit aerial dash attack that will send foes flying in the direction which he is traveling. It will not cause enemies to tumble.
  • Change Holding any taunt button when hitting an opponent with a sweetspotted Wolf Flash causes Wolf to howl.

Classic Wolf

Classic Wolf appears as Wolf's alternate costume, based on Star Fox 2, with some inspiration (eyepatch and base head) from Star Fox 64 and his Brawl appearance.

Moveset

Up to date as of version 3.0.

Name Damage Description
Neutral attack 4% then 2% then 4%
Forward tilt 5% then 6%
Up tilt 10% (sweetspot) 8% (sourspot)
Down tilt 8%
Dash attack 9%
Forward smash 5% then 10%
Up smash 15% (sweetspot) 13% (sourspot)
Down smash 15% (front) 13% (back)
Neutral aerial 3% (hit 1) 2% (4 hits)
Forward aerial 15% (sweetspot) 11% (sourspot)
Back aerial 14% (sweetspot) 11% (sourspot)
Up aerial 11% (sweetspot) 10% (sourspot)
Down aerial 15%
Grab 0%
Pummel 3%
Forward throw 4%
Back throw 5%
Up throw 7%
Down throw 9%
Floor attack (front) 6%
Floor attack (back) 6%
Floor attack (trip) 5%
Edge attack (fast) 8%
Edge attack (slow) 10%
Neutral special Blaster 3% (gun) 2%-5% (laser)
Side special Wolf Flash 3% (dash) 16% (flash)
Up special Fire Wolf 8%
Down special Reflector 5% (start up) does 1.5x the damage of the reflected attack
Final Smash Landmaster 5% (take off) 15% (landing) 9-20% (ramming) 15% (spin) 16% (cannon)

In competitive play

Notable players

External links