Shadow Moses Island

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Revision as of 11:50, September 5, 2008 by 92.233.156.165 (talk) (Adding additional information.)
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Shadow Moses Island
Shadow Moses Island
File:Foxhound Icon.gif
Universe Metal Gear
Appears in SSBB
Availability Starter

Shadow Moses Island is a stage in Super Smash Bros. Brawl developed by Hideo Kojima. It was officially recognized in the October 2, 2007 DOJO!! update, having appeared before that in many trailers and screenshots. The stage is made to resemble the Helipad in front of the Shadow Moses Island warhead disposal facility in Metal Gear Solid.

The stage features giant watchtowers as destructible walls, as well as a spotlight that generates the infamous "!" over a player's head if it shines on them (although it does not affect the players, and it is not meant to be a threat). The stage also features a random Metal Gear that will occasionally jump out from the background: Metal Gear REX, Metal Gear RAY, or two GEKKOs. They do not interact with or affect the gameplay, and they do not attack other opponents. When the stage's watchtowers are broken down, the edges of the stage are exposed, making it more difficult for the lighter of characters to stay alive. They have two sections each; if the bottom section is destroyed, the top section will collapse as well, but the bottom section can stand without the top. After about a minute or two, a broken watchtower (if the entirely is shattered, not just the top) will resurrect, forcing all edge-bound characters back into the center. However, though generally unknown, most characters can get over the towers by jumping multiple times as a watchtower is resurrected. The walls can also be bypassed by using a Warp Star near the sides and tilting past them. The characters will remain trapped (and largely unreachable) until the towers are destroyed again.

When Solid Snake uses his Smash Taunt on this stage, his teammates (Otacon, Mei Ling, and Colonel Campbell) will communicate with him via Codec and give him information about fighters he's playing against, similarly to Fox's Smash Taunt. There is also a Codec transmission in which Slippy appears and tells Snake all about Falco. If Snake is KO'ed while on the Codec, the person on the other end stops their speech and gives the infamous "SNAAAAAKE!" Game Over shout.

The exterior of this stage, which is inaccessible in the game by normal ways, can be seen in this video .

Although Shadow Moses Island is playable from the start, Snake himself must be unlocked by playing 15 matches on it.

Sometimes, the stage has a blizzard, and other times, it doesn't.

Songs in My Music

  • MGS4~Theme of Love~Smash Bros. Brawl Version
  • Encounter
  • Theme of Tara
  • Battle in the Base
  • Yell "Dead Cell"
  • Cavern
  • Snake Eater (Instrumental)
  • Theme of Solid Snake
  • Calling to the Night

Bolded songs must be unlocked


Gallery


External Links