List of spirits (Final Fantasy series): Difference between revisions
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(→Spirit Battles: Thought this should be included) Tag: Mobile edit |
m (→Spirit Battles: Even though I don't care about the inspiration section from a data standpoint, the standard should still be kept. Keeps it consistent and also minimizes how wide the column gets (and therefore minimizes how squished the important stuff gets)) |
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|•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd | |•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd | ||
|{{SSBUMusicLink|Final Fantasy|Opening - Bombing Mission}} | |{{SSBUMusicLink|Final Fantasy|Opening - Bombing Mission}} | ||
|The Mii Brawlers accompanying the Gunner represent Biggs, Wedge, and Jessie, members of AVALANCHE, the terrorist cell that Barret leads at the beginning of ''Final Fantasy VII''. The use of [[Midgar]] as the stage, and "Opening - Bombing Mission" as the music hearkens back to the game beginning with Cloud's first mission with the group in bombing a Mako reactor in Midgar. | | | ||
*The Mii Brawlers accompanying the Gunner represent Biggs, Wedge, and Jessie, members of AVALANCHE, the terrorist cell that Barret leads at the beginning of ''Final Fantasy VII''. | |||
*The use of [[Midgar]] as the stage, and "Opening - Bombing Mission" as the music hearkens back to the game beginning with Cloud's first mission with the group in bombing a Mako reactor in Midgar. | |||
|- | |- | ||
|rowspan="2"|1,442 | |rowspan="2"|1,442 | ||
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|rowspan="2"|•Defeat the main fighter to win<br>•The enemy is healed after a little while | |rowspan="2"|•Defeat the main fighter to win<br>•The enemy is healed after a little while | ||
|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Aerith's Theme}} | |rowspan="2"|{{SSBUMusicLink|Final Fantasy|Aerith's Theme}} | ||
|rowspan="2"|The use of Zelda as Aerith is a running gag from a scene of [[List of Super Smash Bros. 4 character trailers#Cloud|Cloud's reveal trailer]] for ''[[Super Smash Bros. 4]]'', being continued with [[List of Super Smash Bros. Ultimate character trailers#Sephiroth|Sephiroth's reveal trailer]] for ''Ultimate'' as well as [[:File:SSBU challenge image 011.png|an image]] rewarded in the [[Challenge]] mode. Cloud's presence references how he became Aerith's temporary bodyguard near the beginning of ''Final Fantasy VII''. | |rowspan="2"| | ||
*The use of Zelda as Aerith is a running gag from a scene of [[List of Super Smash Bros. 4 character trailers#Cloud|Cloud's reveal trailer]] for ''[[Super Smash Bros. 4]]'', being continued with [[List of Super Smash Bros. Ultimate character trailers#Sephiroth|Sephiroth's reveal trailer]] for ''Ultimate'' as well as [[:File:SSBU challenge image 011.png|an image]] rewarded in the [[Challenge]] mode. | |||
*Cloud's presence references how he became Aerith's temporary bodyguard near the beginning of ''Final Fantasy VII''. | |||
|- | |- | ||
|style="background-color:#EEE;"|•{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}}<br>•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px}}<ref name="DLC" group="SB"/> | |style="background-color:#EEE;"|•{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}}<br>•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px}}<ref name="DLC" group="SB"/> | ||
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|•The enemy is very fast and can't stop quickly when the enemy's at high damage<br>•The enemy can deal damage by dashing into you<br>•The enemy has increased move speed and reduced weight | |•The enemy is very fast and can't stop quickly when the enemy's at high damage<br>•The enemy can deal damage by dashing into you<br>•The enemy has increased move speed and reduced weight | ||
|{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}} | |{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}} | ||
|The fighter's ability to deal damage by dashing is inspired by Sled Fang, Red XIII's first Limit Break. Gerudo Valley represents Cosmo Canyon, Red XIII's home. | | | ||
*The fighter's ability to deal damage by dashing is inspired by Sled Fang, Red XIII's first Limit Break. | |||
*Gerudo Valley represents Cosmo Canyon, Red XIII's home. | |||
|- | |- | ||
|1,444 | |1,444 | ||
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|•Hostile assist trophies will appear after a little while<br>•The enemy has increased jump power | |•Hostile assist trophies will appear after a little while<br>•The enemy has increased jump power | ||
|{{SSBUMusicLink|Final Fantasy|Opening - Bombing Mission}} | |{{SSBUMusicLink|Final Fantasy|Opening - Bombing Mission}} | ||
|The use of [[Halberd]] as the stage is a reference to the Highwind, the airship that Cid operates. Jeff's appearance is a reference to Cid's final Limit Break, Highwind, which bombards all enemies with missiles from the Highwind. | | | ||
*The use of [[Halberd]] as the stage is a reference to the Highwind, the airship that Cid operates. | |||
*Jeff's appearance is a reference to Cid's final Limit Break, Highwind, which bombards all enemies with missiles from the Highwind. | |||
|- | |- | ||
|1,445 | |1,445 | ||
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|•Defeat the main fighter to win | |•Defeat the main fighter to win | ||
|{{SSBUMusicLink|Nintendo|PictoChat}} | |{{SSBUMusicLink|Nintendo|PictoChat}} | ||
|The Mr. Game & Watch minions stand in for the Toy Soldiers that Cait Sith can summon as part of his Slot Limit Break. The tune of PictoChat is somewhat similar to Cait Sith's theme from ''Final Fantasy VII''. The New Pork City location is a reference to the Gold Saucer, where the party first encounters Cait Sith. | | | ||
*The Mr. Game & Watch minions stand in for the Toy Soldiers that Cait Sith can summon as part of his Slot Limit Break. | |||
*The tune of PictoChat is somewhat similar to Cait Sith's theme from ''Final Fantasy VII''. | |||
*The New Pork City location is a reference to the Gold Saucer, where the party first encounters Cait Sith. | |||
|- | |- | ||
|1,446 | |1,446 | ||
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|•Items will be pulled towards the enemy<br>The enemy is easily distracted by items | |•Items will be pulled towards the enemy<br>The enemy is easily distracted by items | ||
|{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}} | |{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}} | ||
|The battle conditions are a reference to Yuffie being a Materia thief. All of the items that can appear in the fight are round, like Materia orbs | | | ||
*The battle conditions are a reference to Yuffie being a Materia thief. | |||
*All of the items that can appear in the fight are round, like Materia orbs. | |||
|- | |- | ||
|1,447 | |1,447 | ||
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|•The enemy is giant when the enemy's at high damage<br>•The enemy has increased defense when the enemy's at high damage<br>•The enemy favors neutral specials | |•The enemy is giant when the enemy's at high damage<br>•The enemy has increased defense when the enemy's at high damage<br>•The enemy favors neutral specials | ||
|{{SSBUMusicLink|Castlevania|Nothing to Lose}} | |{{SSBUMusicLink|Castlevania|Nothing to Lose}} | ||
|Luigi's Mansion represents the Shinra Mansion, where the party can meet Vincent. | | | ||
*Luigi's Mansion represents the Shinra Mansion, where the party can meet Vincent. | |||
|- | |- | ||
|1,448 | |1,448 | ||
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|•Reinforcements will appear after an enemy is KO'd<br>•Reinforcements will appear during the battle<br>•The enemy starts the battle with a [[Steel Diver]] | |•Reinforcements will appear after an enemy is KO'd<br>•Reinforcements will appear during the battle<br>•The enemy starts the battle with a [[Steel Diver]] | ||
|{{SSBUMusicLink|Final Fantasy|Those Who Fight (AC Version)}} | |{{SSBUMusicLink|Final Fantasy|Those Who Fight (AC Version)}} | ||
|The Mii Swordfighter represents Reno, the Mii Brawler was his partner Rude, and the Gunners are Elena and Tseng. | | | ||
*The Mii Swordfighter represents Reno, the Mii Brawler was his partner Rude, and the Gunners are Elena and Tseng. | |||
|- | |- | ||
|1,449 | |1,449 |
Revision as of 00:51, December 23, 2020
The following is the list of the spirits from the Final Fantasy series in Super Smash Bros. Ultimate.
Primary Spirits
No. | Image | Name | Type | Class | Slot | Base | Max | Base | Max | Base | Max | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1,440 | Tifa | ★★★ | ⬡⬡ | 3,065 | 9,224 | 1,769 | 5,322 | 1,179 | 3,548 | Fist Attack ↑ | Final Fantasy VII | •Battle via DLC Spirit Board | ||
1,441 | Barret | ★★ | ⬡ | 1,902 | 7,639 | 763 | 3,063 | 1,032 | 4,144 | Weight ↑ | Final Fantasy VII | •Battle via DLC Spirit Board | ||
1,443 | Red XIII | ★★ | ⬡⬡ | 1,728 | 6,918 | 931 | 3,725 | 731 | 2,927 | Speed ↑ | Final Fantasy VII | •Battle via DLC Spirit Board | ||
1,444 | Cid | ★ | ⬡⬡ | 885 | 4,429 | 438 | 2,194 | 397 | 1,985 | Jump ↑ | Final Fantasy VII | •Battle via DLC Spirit Board | ||
1,447 | Vincent | ★★ | ⬡⬡⬡ | 1,627 | 6,584 | 867 | 3,506 | 640 | 2,591 | Shooting Items Power ↑ | Final Fantasy VII | •Battle via DLC Spirit Board | ||
1,450 | Chocobo & Moogle | ★ | ⬡⬡ | 915 | 4,576 | 418 | 2,090 | 462 | 2,310 | Speed ↑ | Final Fantasy II (Chocobo) Final Fantasy III (Moogle) (Artwork: Final Fantasy VII Remake) |
•Battle via DLC Spirit Board | ||
1,452 | Ifrit | ★★★ | ⬡ | 3,438 | 10,366 | 1,954 | 5,890 | 1,172 | 3,534 | Fire Attack ↑ | Final Fantasy III (Artwork: Final Fantasy VII Remake) |
•Battle via DLC Spirit Board |
Support Spirits
No. | Image | Name | Class | Cost | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|
1,442 | Aerith | ★★★ | ⬢⬢ | Autoheal | Final Fantasy VII | •Battle via DLC Spirit Board | |
1,445 | Cait Sith | ★ | ⬢ | Transformation Duration ↑ | Final Fantasy VII | •Battle via DLC Spirit Board | |
1,446 | Yuffie | ★★ | ⬢ | Item Gravitation | Final Fantasy VII | •Battle via DLC Spirit Board | |
1,448 | The Turks & Rufus Shinra | ★★★ | ⬢ | Trade-Off Ability ↑ | Final Fantasy VII | •Battle via DLC Spirit Board | |
1,449 | Bahamut ZERO | ★★★★ | ⬢⬢ | Final Smash ↑ | Final Fantasy VII (Artwork: Super Smash Bros. Ultimate) |
•Battle via DLC Spirit Board | |
1,451 | Shiva | ★★★ | ⬢⬢ | Ice-Floor Immunity | Final Fantasy III (Artwork: Final Fantasy VII Remake) |
•Battle via DLC Spirit Board |
Fighter Spirits
No. | Image | Alternate Artwork | Name | Origin Game | Acquisition |
---|---|---|---|---|---|
1,004 | Cloud | Final Fantasy VII | •Complete Classic Mode with Cloud •Purchase from the Vault Shop for 300G (after unlocking Cloud) | ||
1,005 | Cloud (Advent Children) | Final Fantasy VII: Advent Children (movie) (Artwork: Super Smash Bros. Ultimate) |
•Complete Challenge (Smash): As Cloud, hit an opponent with his side special, Cross Slash, while the Limit Gauge is charged. •Purchase from the Vault Shop for 300G (after unlocking Cloud) | ||
1,439 | Sephiroth | Final Fantasy VII | •Complete Classic Mode with Sephiroth •Purchase from the Vault Shop for 300G (after downloading Sephiroth) |
Spirit Battles
Spirit | Battle parameters | Inspiration | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music | |
1,440 | Tifa | •Mii Brawler (Moveset 2112) | 7,400 | Reset Bomb Forest (Ω form) | •Move Speed ↑ •Attack Power ↑ |
•The enemy has increased attack power after a little while •The enemy has increased move speed after a little while |
Let the Battles Begin! | |||
1,441 | Barret | •Mii Gunner (Moveset 3312) •Mii Brawler (×3) (Moveset 3212) |
3,500 | Midgar | •Item: Exploding Types | •Stamina battle •Reinforcements will appear after an enemy is KO'd |
Opening - Bombing Mission |
| ||
1,442 | Aerith | •Zelda •Cloud |
7,500 | Fountain of Dreams | •Health Recovery | •Defeat the main fighter to win •The enemy is healed after a little while |
Aerith's Theme |
| ||
•Mii Swordfighter •Cloud [SB 1] | ||||||||||
1,443 | Red XIII | •Duck Hunt | 3,400 | Gerudo Valley | •Uncontrollable Speed | •The enemy is very fast and can't stop quickly when the enemy's at high damage •The enemy can deal damage by dashing into you •The enemy has increased move speed and reduced weight |
Cosmo Canyon |
| ||
1,444 | Cid | •Link | 1800 | Halberd | •Assist Trophy Enemies (Jeff) | •Hostile assist trophies will appear after a little while •The enemy has increased jump power |
Opening - Bombing Mission |
| ||
1,445 | Cait Sith | •Roy •Mr. Game & Watch (×3) |
1700 | New Pork City (Ω form) | N/A | •Defeat the main fighter to win | PictoChat |
| ||
1,446 | Yuffie | •Sheik | 3400 | Gaur Plain (Battlefield form) | N/A | •Items will be pulled towards the enemy The enemy is easily distracted by items |
Cosmo Canyon |
| ||
1,447 | Vincent | •Wolf | 3500 | Luigi's Mansion | •Defense ↑ ↑Giant |
•The enemy is giant when the enemy's at high damage •The enemy has increased defense when the enemy's at high damage •The enemy favors neutral specials |
Nothing to Lose |
| ||
1,448 | The Turks & Rufus Shinra | •Robin •Mii Gunner (Moveset 2223)(×2) •Mii Brawler (Moveset 2123) •Mii Swordfighter (Moveset 2123) |
7,700 | Fourside (Battlefield form) | •Item: Exploding Types | •Reinforcements will appear after an enemy is KO'd •Reinforcements will appear during the battle •The enemy starts the battle with a Steel Diver |
Those Who Fight (AC Version) |
| ||
1,449 | Bahamut ZERO | •Giant Ridley | 13,500 | Midgar (Battlefield form) | •Sudden Final Smash | •The enemy will suddenly have a Final Smash when the enemy's at high damage •The enemy is giant |
Those Who Fight Further (AC Version) | |||
1,450 | Chocobo & Moogle | •Mii Brawler (Moveset 3122) •Kirby |
1,600 | Garden of Hope | •Item: Cucco | •Take your strongest team into this no-frills battle | Flower Field | |||
1,451 | Shiva | •Zero Suit Samus | 7,300 | Summit (Battlefield form) | •Assist Trophy Enemies (Krystal) •Item: Freezie |
•Hostile assist trophies will appear after a little while •The enemy is easily distracted by items |
JENOVA | |||
1,452 | Ifrit | •Bowser | 7,500 | Norfair (Ω form) | •Move Speed ↑ •Attack Power ↑ •Hazard: Lava Floor |
•The floor is lava •The enemy has increased attack power after a little while •The enemy has increased move speed after a little while |
Fight On! |
- ^ This alternative occurs when the corresponding DLC has been purchased and downloaded.
Series Order
Number | Name | Series |
---|---|---|
1,004 | Cloud | FINAL FANTASY Series |
1,005 | Cloud (Advent Children) | |
1,439 | Sephiroth | |
1,440 | Tifa | |
1,441 | Barret | |
1,442 | Aerith | |
1,443 | Red XIII | |
1,444 | Cid | |
1,445 | Cait Sith | |
1,446 | Yuffie | |
1,447 | Vincent | |
1,448 | The Turks & Rufus Shinra | |
1,449 | Bahamut ZERO | |
1,450 | Chocobo & Moogle | |
1,451 | Shiva | |
1,452 | Ifrit |
Trivia
- Prior to the version 10.0.0 update, both of Cloud's spirits were listed as from FINAL FANTASY VII. This was changed to list them as part of the FINAL FANTASY Series.
- Version 10.1.0 added a new fighter spirit for Cloud's default costume, using his artwork from Final Fantasy VII; previously, only his Ultimate artwork was available. This makes him the first fighter to have his fighter spirit artwork updated.
- Final Fantasy is the only series represented by a fighter not to have any spirits besides Fighter Spirits in the base game.
- Despite several Final Fantasy summon characters appearing on Midgar, their nature as special 2D sprites, and their other role as profile pictures in the previous game, they do not have spirits in the base game. Two of the Midgar summons, Ifrit and Bahamut ZERO, would later receive Spirits in version 10.1.0, but Ramuh, Leviathan, and Odin still do not have them.
- Final Fantasy and ARMS are the only playable universes with spirits in the base game to have more DLC spirits than base game spirits.
- The Tifa, Barret, and Aerith spirit battles use their respective Mii Fighter designs that were previously seen in promotional material, making them the first Mii Fighter spirit battles that do not use the default designs. For Tifa and Barret, this holds true even if their respective costumes are not downloaded, as they use alternate outfits; for Aerith, she is replaced with Zelda.
- Unique Mii designs are also used to represent Biggs, Wedge, and Jessie in Barret's spirit battle, as well as the Turks in their shared spirit battle with Rufus.
- Curiously, none of the spirit battles added in version 10.1.0 feature Sephiroth as puppet fighters, making the series one of the three playable universes to not feature all playable characters from the series in their spirit battles with the others being Mario and Fatal Fury.
Spirits | |
---|---|
by categories | Primary spirit (Enhanceable spirit) · Support spirit · Master spirit · Fighter spirit · (All spirits) · Summon · DLC Spirits (DLC changes) |
by series | Super Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · EarthBound · F-Zero · Ice Climber · Fire Emblem · Game & Watch · Kid Icarus · Wario · Metal Gear · Sonic the Hedgehog · Pikmin · R.O.B. · Animal Crossing · Mega Man · Wii Fit · Punch-Out!! · Pac-Man · Xenoblade Chronicles · Duck Hunt · Street Fighter · Final Fantasy · Bayonetta · Splatoon · Castlevania · Persona · Dragon Quest · Banjo-Kazooie · Fatal Fury · ARMS · Minecraft · Tekken · Kingdom Hearts · Mii · Super Smash Bros. · Others |
Final Fantasy universe | |
---|---|
Fighters | Cloud (SSB4 · SSBU) · Sephiroth (SSBU) |
Stages | Midgar · Northern Cave |
Other | Aerith Gainsborough · Bahamut ZERO · Barret Wallace · Chocobo · Ifrit · Leviathan · Odin · Ramuh · Tifa Lockhart |
Trophies & Spirits | Trophies · Spirits |
Music | SSB4 · Ultimate |
Related universe | Kingdom Hearts |