Armight: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
No edit summary
Line 1: Line 1:
{{Infobox Enemy
[[File:Armight-1-.jpg|frame|An Armight finding its way to the player.]]{{Infobox Enemy
|name      = Armight
|name      = Armight
|image    = [[File:Armight.JPG|250px]]
|image    = [[File:Armight.JPG|250px]]

Revision as of 23:59, March 21, 2010

File:Armight-1-.jpg
An Armight finding its way to the player.
Armight
Falco planning to attack an Armight.
Falco preparing to attack an Armight.
Universe Super Smash Bros.
Level(s) appears in The Battlefield Fortress
The Path to the Ruins
The Ruins
The Wilds II
The Canyon
Battleship Halberd Interior
Subspace Bomb Factory II
Subspace II
The Great Maze
Point worth 1000

Armights (アラモス卿 Aramosu Kyou, Sir Alamos in Japan) are enemies in The Subspace Emissary and first appear in The Battlefield Fortress level. They appear to be floating squids donning golden Trojan helmets, clutching javelin-swords with two of their appendages. Armights have three different attacks, the first being a stab which it will quickly execute using both swords. The second is a combo, usually composed of double slashes. The final move is a ranged attack in which it will throw both swords in quick succession. An Armight's entrance is accompanied by a resonating "ho ho ho!" laugh.

Their helmets greatly resemble the ones worn by Cutter enemy, Sir Kibble, in the Kirby series.

Trophy description

A Subspace enemy. Look at the arms on this thing. It's also got an awfully fancy mustache! Without much of a body, Armight floats softly in the air--all arms, legs, and head. Resplendent in a nice armored helmet, Armight attacks with its arms and swords and will sometimes throw the latter at you unexpectedly.

  • Armights prove hard to capture because they are good at dodging, so the best tactic is to stun them.