Ganondorf (PM)
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Ganondorf in Project M and Project+ | |
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Universe | The Legend of Zelda |
Base game appearance | Brawl |
Ganondorf is a playable character in the Brawl mod Project M.
Attributes
Changes from Melee to PM
Ganondorf was buffed from Melee to Project M.
- Midair jumping height increased.
- Forward and down tilts are those of Brawl, but the former can now be angled and both possess less ending lag.
- Dash attack has its speed from Melee, but uses Brawl damage and knockback values, being much stronger.
- New up tilt: Ganondorf lifts his foot, then brings down an electric stomp of high reach. Lasts for about 60 frames, and hits twice, much like Captain Falcon's u-tilt in Smash 64, with the second hit having strong power and knockback. Foot lift deals 8% damage, then the stomp does 22%, for a total of 30% (3% more than the Brawl up tilt).
- Forward air retains its sourspot from Brawl, but it was decreased in size and now has the strength of his Melee f-air, with the sweetspot having slightly better knockback.
- Can now DACUS.
- Down smash's hits now link better.
- Warlock Punch keeps Brawl format, and it can also be turned around a maximum of five times.
- Retains Flame Choke from Brawl. Grounded version does 12% damage (3% more), while aerial version still sweetspots ledges and can pull off sacrificial KOs (though the latter is situational due to him now possessing better edge-guarding tactics).
- If Flame Choke is used off an edge, Ganondorf will go into the ending animation of the attack instead of instantly becoming helpless, so he can grab it and come back to he stage.
- Dark Dive keeps animation and uppercut from Brawl with slightly faster start-up. Ganondorf is also able to grab edgehogging characters for powerful stage spikes as in Brawl; the move also possesses a larger edge sweetspot. These factors make Ganondorf's recovery much safer.
- Wizard's Foot has its sourspots removed for both grounded and aerial versions. It also deals more damage and has less ending lag, and is reversible.
- Up throw has less base knockback so it can follow-up better. It also uses its Brawl animation.
- Down throw's knockback scaling weakened for increased chaingrab potential.
- New up tilt has decreased knockback scaling and can no longer drag opponents towards Ganondorf.
- Forward smash is no longer a horizontal finisher, giving fastfallers a better resistance against it.
- Aerial Flame Choke now sends foes away from Ganondorf upon landing, making it harder to combo into other moves.
- Ganondorf is now always KOed first when plummeting off the stage with an opponent with Flame Choke.
- Lack of Gerudo Dragon leaves Ganondorf with less combo finishing options.
- Grounded Flame Choke can now be teched, acting more as a tech-chaser.
- Forward tilt uses a slightly different animation: Ganondorf no longer drops his leg after the kick, but instead retreats it to himself quicker, having less lag.
- Sweetspot of forward air has a darkness effect. Dark Dive now also makes Ganondorf briefly flash purple during the uppercut portion.
- Back air posseses an electric effect. Both it and neutral attack now also use a different "punch" SFX similar to that of his side taunt.
Moveset
Up to date as of version 3.0.
Name | Damage | Description | |
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Neutral attack | Thunder Punch | ||
Forward tilt | Armor Crusher | ||
Up tilt | Volcano Kick | ||
Down tilt | Sweeping Snake | ||
Dash attack | Iron Shoulder | ||
Forward smash | Nightmare Lunge | ||
Up smash | Tornado Kick | ||
Down smash | Leg Whip | ||
Neutral aerial | Swooping Keese | ||
Forward aerial | Skull Crusher | ||
Back aerial | Hidden Gauntlet | ||
Up aerial | Vulture Kick | ||
Down aerial | Thunder Drop | ||
Grab | |||
Pummel | Armored Knee | ||
Forward throw | Gut Punch | ||
Back throw | Blind Mule Kick | ||
Up throw | Jaw Breaker | ||
Down throw | Dirt Nap | ||
Floor attack (front) | |||
Floor attack (back) | |||
Floor attack (trip) | |||
Edge attack (fast) | |||
Edge attack (slow) | |||
Neutral special | Warlock Punch | ||
Side special | Flame Choke | ||
Up special | Dark Dive | ||
Down special | Wizard's Foot | ||
Final Smash | Beast Ganon |
External links
Playable characters in Project M and Project+ | |
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Playable characters | Bowser (Giga Bowser) · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Falco · Fox · Ganondorf · Ice Climbers · Ike · Ivysaur · Jigglypuff · King Dedede · Kirby · Knuckles · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Snake · Sonic · Squirtle · Toon Link · Wario (Wario-Man) · Wolf · Yoshi · Zelda · Zero Suit Samus |