Roturret: Difference between revisions
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|universe = ''[[Super Smash Bros. (universe)|Super Smash Bros.]]'' | |universe = ''[[Super Smash Bros. (universe)|Super Smash Bros.]]'' | ||
|level = [[Skyworld (SSE)|Skyworld]]<br>[[Research Facility (Part I)|Research Facility I]]<br>[[The Ruins]]<br>[[Research Facility (Part II)|Research Facility II]]<br>[[The Canyon]]<br>[[Subspace Bomb Factory (Part I)|Subspace Bomb Factory I]]<br>[[Subspace (Part II)|Subspace II]]<br>[[The Great Maze]] | |level = [[Skyworld (SSE)|Skyworld]]<br>[[Research Facility (Part I)|Research Facility I]]<br>[[The Ruins]]<br>[[Research Facility (Part II)|Research Facility II]]<br>[[The Canyon]]<br>[[Subspace Bomb Factory (Part I)|Subspace Bomb Factory I]]<br>[[Subspace (Part II)|Subspace II]]<br>[[The Great Maze]] | ||
|ehp = | |ehp = infinity | ||
|nhp = | |nhp = infinity | ||
|hhp = | |hhp = infinity | ||
|vhp = | |vhp = infinity | ||
|ihp = | |ihp = infinity | ||
|points = | |points = 75000 | ||
}} | }} | ||
Revision as of 16:53, February 24, 2010
Roturret | |
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A Roturret. | |
Universe | Super Smash Bros. |
Level(s) appears in | Skyworld Research Facility I The Ruins Research Facility II The Canyon Subspace Bomb Factory I Subspace II The Great Maze |
Point worth | 75000 |
Roturret (デスポッド, Death Pod in Japan) is an enemy in the Subspace Emissary and first appears in the Skyworld level. It is a stationary turret that rotates from its center, shooting at the player. There is what resembles a skull in the center. It spins around and loses its aim on the player if it is attacked. In total, a Roturret shoots six laser shots towards the player, which can be reflected back. The turrets spaced far enough that even though if it's pointing right at a target, the shots can actually miss as they go past either side of the character. This makes a fully charged Up smash good for dealing with them.
Trophy description
An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.