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Wario (PM): Difference between revisions

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(For the moves that have not changed, I'm referring to the SSBB page of Wario. My apologies for making up names for the others. : ()
(Specials were changed between the transition from Brawl to Melee; add names accordingly)
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!Side special
!Side special
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| Shoulder Bash || ||
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!Up special
!Up special
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!Down special
!Down special
| [[Wario Waft]] || ||
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!Final Smash
!Final Smash

Revision as of 01:52, December 19, 2013

Stub.png
For the unmodded version of Wario, see Wario (SSBB).
Wario
in Project M and Project+
Wario SSBB.jpg
WarioSymbol.svg
Universe Wario
Base game appearance Brawl
WarioHeadSSBB.png

Wario is a playable character in the Brawl mod Project M. Wario was changed heavily from Brawl to PM, with many of his moves being replaced with moves paying homage to the Wario Land series. While his aerial game has been aided by a better back aerial, his ground game is still hampered with laggy smash moves and a slow roll.

Attributes

Changes from Brawl to PM

As explained above, many of Wario's moves have been changed. He received slight buffs and nerfs from Brawl to PM as well.

  • Buff Forward tilt can be delayed for about 30 frames by holding the attack button. Depending on this, it deals damage from 11% to 14%. It remains angle-able as well.
  • Buff Forward aerial is stronger, dealing 11% damage (4% more).
  • Buff Back aerial also deals more damage (16% compared to 10%).
  • Buff Down aerial replaced with a ground pound which launches Wario downwards and meteor smashes opponents. If it connects, Wario will bounce off his opponent, allowing for safer recoveries if used offstage. Deals 14% damage, and has more beneficial uses than his previous down aerial (then an unefficient drill).
  • Buff Hitboxes of up smash now link better thanks to Project M's physics.
  • Buff New down smash: Wario punches the ground to create an earthquake similar to Charizard's down smash, and inspired by Wario Land: Shake It!. It deals about 24% damage (if charged), with set knockback and a meteor smash angle. It has generally more utility than his previously-unviable down smash, having less ending lag and setting up combos better.
  • Buff Dash grab looks like the new side special (explained below) for increased mindgames. Wario can also go a further distance by holding the grab button.
  • Buff Chomp can now be used to throw enemies backwards after biting them. When performing the move in the air it keeps momentum.
  • Buff Corkscrew has more control going left and right when flying up. It also hits more times and faster, dealing a total of 18% damage.
  • Buff Can move sideways whilst using back throw (now his original forward throw).
  • Nerf Neutral combo inflicts less knockback and damage (9% compared to 12%).
  • Nerf Up aerial now not only has a sourspot, but even the sweetspot deals less damage (14% as opposed to 17%).
  • Nerf Forward smash no longer has launch resistance, and posseses higher ending lag.
  • Nerf Chomp hold duration reduced. It now also bites just once before throwing, dealing 13% damage total.
  • Nerf Back throw deals less damage (9%, compared to 12% of Brawl's f-throw).
  • Change Default costume is now plumber's outfit as opposed to biker's outfit.
  • Change New walking and dashing animations.
  • Change Back aerial has been replaced with a back punch, similar to his forward tilt.
  • Change Forward smash is now a front kick, with a lot of ending lag as Wario attempts to regain balance.
  • Change Pummel has the coin effect.
  • Change Forward throw is replaced with a simple single-handed throw that is similar to the throws from Wario Land 4. Deals 7% damage.
  • Change Old forward throw is now his back throw.
  • Change Wario Bike has been completely replaced with a Wario Land-style Shoulder Bash. The Shoulder Bash makes Wario dash forward similar to his old forward smash, dealing more damage as he travels. Wario can jump while dashing to continue the attack in the air or crouch to cancel the attack and slide forwards. The move renders Wario helpless if initiated in the air and causes him to bounce off walls he hits (for reduced height each time). Depending on dash speed, deals damage from 11% to 20%.
  • Change Farting victory pose replaced with posing from Wario Land 4.

Moveset

Up to date as of version 3.0.

Name Damage Description
Neutral attack Double Punch
Forward tilt Power Punch
Up tilt Palm Rush
Down tilt Ground Stroke
Dash attack Dive
Forward smash
Up smash Head Swirl
Down smash Body Spin
Neutral aerial Wonky Spin
Forward aerial Drop Kick
Back aerial
Up aerial High Clap
Down aerial
Grab
Pummel
Forward throw
Back throw
Up throw
Down throw
Floor attack (front)
Floor attack (back)
Floor attack (trip)
Edge attack (fast)
Edge attack (slow)
Neutral special Chomp
Side special Shoulder Bash
Up special Corkscrew
Down special
Final Smash Wario-Man

In competitive play

Notable players

External links