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- Bayonetta (SSB4) (category Bayonetta (SSB4))takes after performing attack animations. Performing attack animations in the Bayonetta games will have Bayonetta take her attack pose for a few seconds64 KB (7,256 words) - 11:16, April 11, 2024
- A floor attack, commonly/officially known as a getup attack (おきあがり攻撃 or 起き上がり攻撃) or rising attack, and referred to as DownAttackU and DownAttackD (depending22 KB (305 words) - 13:33, January 31, 2022
- this, Bayonetta has still been noticeably nerfed overall from her SSB4 iteration. Bayonetta's already poor frame data, her major weakness in SSB4, has been89 KB (11,539 words) - 00:51, May 11, 2024
- Bayonetta (SSB4)/Neutral attack (category Bayonetta (SSB4))hit, see: Bayonetta (SSB4)/Neutral attack/Hit 1 Bayonetta (SSB4)/Neutral attack/Hit 2 Bayonetta (SSB4)/Neutral attack/Hit 3 Bayonetta (SSB4)/Neutral attack/Infinite560 bytes (64 words) - 16:57, July 25, 2020
- floor attack: Front floor attack now starts in front of Lucas, rather than from behind. Edge attack: Edge attack has less startup lag (frame 24 → 20) with73 KB (9,408 words) - 15:00, April 4, 2024
- 10 (front)/8 (back)) per hit. Floor attacks have less intangibility (frames 1-25 (front)/1-23 (back) → 1-21 (both)). Front floor attack: Front floor attack76 KB (9,429 words) - 10:25, May 1, 2024
- Both floor attacks also have new animations where Captain Falcon stretches his legs out further, removing their disjoint. Front Floor attack Front floor68 KB (8,436 words) - 21:33, April 24, 2024
- Cloud (SSB4) (category Characters (SSB4))both versions of SSB4, with it only appearing in the Wii U version. He is also the only DLC character who is able to pseudo-crawl in SSB4. In Smash 3DS,57 KB (6,058 words) - 08:09, April 26, 2024
- Front floor attack and the back hit of back floor attack deal 1% more damage (6% → 7%). The front hit of back floor attack deals less damage (8% → 7%). Edge70 KB (7,932 words) - 01:14, April 5, 2024
- (frames 1-27 → 1-26 (front)/1-25 (back). Floor attacks launch opponents at a higher angle (361° → 48°). Front Floor Attack: Front floor attack's second hit extends87 KB (11,114 words) - 09:56, April 23, 2024
- combo potential at low to mid percents. Floor attack: Front floor attack has decreased knockback. Back floor attack has increased knockback and range. It61 KB (6,474 words) - 19:37, April 24, 2024
- potential. Floor attack: Front and back floor attacks deal more damage (6% → 7%). Due to the introduction of tripping in Brawl, Roy has received a floor attack63 KB (7,271 words) - 09:11, March 23, 2024
- to Diddy Kong' body, which covers noticeably less range. Front floor attack: Front floor attack has a new animation where Diddy Kong performs a double sided81 KB (10,554 words) - 10:02, May 1, 2024
- knockback scaling (50 → 48). Floor attacks launch opponents at a higher angle (361° → 48°). Front floor attack: Front floor attack has a new animation where93 KB (11,305 words) - 11:02, April 17, 2024
- still too laggy to possess true followups in most cases. Floor attacks: Front and back floor attacks deal 1% more damage (6% → 7%). Egg Lay: Egg Lay's aerial78 KB (9,508 words) - 17:04, April 9, 2024
- Back floor attack: Back floor attack has a shorter duration (frames 17-19/25-27 → 14-15/22-23). Edge attack: Peach has a new edge attack: a hand swipe71 KB (9,008 words) - 19:11, May 1, 2024
- scaling (50 → 48). Floor attacks have less intangibility (frames 1-27 (front)/1-29 (back) → 1-22/1-24). Front floor attack: Front floor attack launches opponents88 KB (10,762 words) - 04:00, April 18, 2024
- (frame 10 (front)/18 (back) → 19 (both)). Floor attacks have less intangibility (frame 1-27 (front)/1-24 (back) → 1-23 (both)). Floor attacks launch opponents89 KB (11,597 words) - 17:22, November 22, 2023
- targets. Dash attack: Link has a new dash attack, the Jump Attack from The Legend of Zelda series. Compared to the previous dash attack, it deals more70 KB (8,264 words) - 08:20, May 5, 2024
- compensated. Floor attacks have less ending lag (FAF 50 → 46) and back floor attack has less startup lag (frame 15 (hit 1)/27 (hit 2) → 14/23). Floor attacks have82 KB (10,013 words) - 11:30, March 25, 2024
- Corrin (SSB4) (category Characters (SSB4))the official top 100 players in Super Smash Bros. 4 of all time. See also: Category:Corrin players (SSB4) Cosmos (#30) - The best Corrin player in the world41 KB (4,047 words) - 18:01, May 6, 2024
- scaling (50 → 48). Floor attacks have less ending lag (FAF 50 → 46) and forward floor attack has less startup lag (frame 17 → 14). Floor attacks' angles have77 KB (9,124 words) - 09:08, April 12, 2024
- knockback. Floor attacks: Floor attacks' second hits have less startup lag (frame 26 → 24). Floor attacks have less ending lag (FAF 50 → 46). Floor attacks deal107 KB (13,584 words) - 16:33, February 28, 2024
- Greninja (SSB4) (category Characters (SSB4))scaling increased (102 → 104 (front Shadow Sneak/Shadow Strike), 101 → 103 (back Shadow Sneak/Shadow Strike), 90 → 92 (front/back Shadow Dash)). 1.1.5 Standing49 KB (5,587 words) - 18:45, February 6, 2024
- potential. Floor attack: Due to the introduction of tripping in Brawl, Dr. Mario has received a floor attack when he trips. Front and back floor attacks deal81 KB (9,115 words) - 10:00, May 1, 2024
- hitbox (5.76u → 5.7u). Floor attacks: Floor attacks have less startup (frame 20 → 17) and ending lag (FAF 50 → 46). Floor attacks deal more damage (6% →75 KB (8,927 words) - 13:51, April 20, 2024
- Wii Fit Trainer (SSB4) (category Characters (SSB4))reprise their roles in the Japanese version of SSB4. The Portuguese, Dutch and Russian versions of SSB4 also use their British English voices. They also53 KB (4,644 words) - 16:27, March 29, 2024
- 5u/2.5u). Dash attack: Dash attack now launches in front of Ness instead of behind him (100° → 80°), making followups easier. The final hit also deals more55 KB (6,801 words) - 19:35, April 7, 2024
- Palutena (SSB4) (category Characters (SSB4))using the "attack" descriptor that smash attacks usually share with neutral attack, tilt attacks, dash attack, aerial attacks, and floor attacks. Play Nintendo63 KB (5,941 words) - 16:50, April 18, 2024
- less range overall. Back floor attack: Back floor attack now starts in front of Olimar rather than from behind. Back floor attack has more startup lag (frame102 KB (12,563 words) - 21:48, May 5, 2024
- Mii Brawler (SSB4) (category Characters (SSB4))ground games in SSB4, due to their good ground mobility, an overall high damage output, and little to no lag on most of their attacks, (with the exception34 KB (3,163 words) - 00:44, April 4, 2024
- increases its ending lag. Floor attack: Floor attacks now have a normal effect, instead of an electric effect. Edge get-up and edge attack's animations have changed73 KB (8,722 words) - 12:06, April 25, 2024
- Robin (SSB4) (category Characters (SSB4))Bronze Sword are neutral attack, tilt attacks, neutral aerial, dash attack, floor attacks, and edge attack. For a gallery of Robin's hitboxes, see here52 KB (5,138 words) - 14:49, March 8, 2024
- ground attack followups less reliable at higher percents, but instead allows it to combo more effectively into aerial attacks. Floor attack: Floor attacks77 KB (9,650 words) - 10:00, May 1, 2024
- Ryu (SSB4) (category Characters (SSB4))happens, cancel your Focus Attack and unleash a sick combo! Ryu's down special, Focus Attack, allows him to withstand a single attack and then unleash a counter54 KB (5,330 words) - 11:37, January 25, 2024
- effectively KO. Floor attacks: Floor attacks have less startup lag (frame 20 (hit 1)/32 (front hit 2)/33 (back hit 2) → 16/21). Floor attacks have a shorter82 KB (8,978 words) - 17:21, January 28, 2024
- Bayonetta (SSB4)/Forward tilt (category Bayonetta (SSB4))Bayonetta performs three consecutive kicks. For the technical data of each individual hit, see: Bayonetta (SSB4)/Forward tilt/Hit 1 Bayonetta (SSB4)/Forward351 bytes (32 words) - 16:57, July 25, 2020
- Bayonetta (SSB4)/Forward aerial (category Bayonetta (SSB4))of each individual hit, see: Bayonetta (SSB4)/Forward aerial/Hit 1 Bayonetta (SSB4)/Forward aerial/Hit 2 Bayonetta (SSB4)/Forward aerial/Hit 3314 bytes (27 words) - 21:41, April 12, 2022
- 100 players in Super Smash Bros. 4 of all time. See also: Category:Pit players (SSB4); Category:Dark Pit players (SSB4) Earth (#42) - The best Pit player40 KB (4,099 words) - 22:34, October 27, 2023
- most characters. Down throw deals less damage (4% (hit and throw), 8% (total) → 6%). Floor attack: Floor attack deals 1% more damage (6% → 7%), though its68 KB (8,107 words) - 04:24, May 3, 2024
- Bayonetta (SSB4)/Up tilt (category Bayonetta (SSB4))upward arc, firing a series of bullets if the attack button is held. Attacks first in front of Bayonetta before the second strike above her head. Fairly2 KB (61 words) - 18:18, September 23, 2020
- dash attack's duration (frames 18-19 → 15-16/17-19). Dash attack has more ending lag (FAF 51 → 53). Dash attack covers less distance. Dash attack has smaller74 KB (8,566 words) - 03:36, April 22, 2024
- Mega Man (SSB4) (category Characters (SSB4))forward. Mega Man has more than 10 different weapons at his disposal. His front air attack, Flame Sword, affects a wide area and doesn't leave much of an opening42 KB (3,953 words) - 10:25, May 1, 2024
- Villager (SSB4) (category Characters (SSB4))bowling ball in front of him as a projectile, being the only smash attack in the series with infinite vertical range. Villager's neutral attack, up special41 KB (3,666 words) - 10:43, April 17, 2024
- Bayonetta (SSB4)/Up smash (category Bayonetta (SSB4))Butterfly's arm, which is used to throw an uppercut. It hits directly in front of Bayonetta, and thus leaves her vulnerable from behind and directly above, similarly2 KB (93 words) - 18:24, January 14, 2021
- special move was undecided. SSB4 is the only game in the series where Kirby's dash attack hasn't been changed, as his break spin attack from Brawl was retained70 KB (7,640 words) - 23:55, April 6, 2024
- Bayonetta (SSB4)/Forward smash (category Bayonetta (SSB4))directly in front of Bayonetta due to a blind spot between her and Madama Butterfly's wrist. If the button is held, Bayonetta will also fire in front of her2 KB (117 words) - 12:30, January 13, 2021
- Pac-Man (SSB4) (category Characters (SSB4))is one of six third-party characters in SSB4, alongside Capcom's Mega Man and Ryu, Sega's Sonic and Bayonetta, and Square Enix's Cloud. Although Pac-Man48 KB (4,455 words) - 10:25, May 1, 2024
- around much faster while carrying his Bike. Neutral attack: The far hitbox on the first hit of neutral attack is positioned slightly further out (z offset: 967 KB (7,986 words) - 10:25, May 1, 2024
- Bayonetta (SSB4)/Down smash (category Bayonetta (SSB4))just in front of her and stomping onto the ground. Also a brief hitbox on Bayonetta's leading foot. Most famous for being a meteor smash attack, firing2 KB (82 words) - 12:13, January 13, 2021
- Smash Bros. for Nintendo 3DS or in team battles in either version of SSB4. In SSB4's team battles, only the leading character animates their victory pose13 KB (1,968 words) - 17:41, April 26, 2024
- pseudo-crawl. Dash attack: Dash attack's tipper has been repositioned (z offset: 5.2 → 6.5) making it overlap less with the sourspots. Dash attack has smaller82 KB (10,193 words) - 21:03, December 5, 2023
- hurtboxes. Neutral attack: The second hit of neutral attack now has consistent base knockback (40/30 → 40). Both hits of neutral attack have a shorter duration69 KB (7,744 words) - 16:02, March 28, 2024
- Bayonetta (SSB4)/Down tilt (category Bayonetta (SSB4))The name of this move is Kick Attack. The final hit of Bayonetta's PPK combo while wielding Love is Blue. Her most reliable anti-pressure option and grounded1 KB (87 words) - 05:27, March 28, 2021
- using the "attack" descriptor that smash attacks usually share with neutral attack, tilt attacks, dash attack, aerial attacks, and floor attacks. This was70 KB (8,983 words) - 19:02, April 9, 2024
- his jab if he hits them with the front of his fist, so he must be close to his opponent when he jab locks them. In SSB4, the jab lock only works up to three25 KB (1,313 words) - 00:45, April 12, 2024
- Performs a mid-air front flip before descending rapidly with one leg outstretched, constituting a stall-then-fall. The tip of Bayonetta's heel is a meteor3 KB (135 words) - 05:30, March 28, 2021
- Dr. Mario (SSBU) (section Ground attacks)tilt and neutral attack impossible. Dr. Mario's floor attacks and edge attack have decreased base damage (front and back floor attacks: 7% → 6% (both hits)79 KB (11,100 words) - 15:14, April 23, 2024
- neutral attack (infinite loop). Robin's neutral attack (hits 1-2). Roy's neutral aerial (hit 2). Samus's forward aerial (hits 1-4) and Screw Attack (hits75 KB (8,046 words) - 14:31, March 14, 2024
- Zero Suit Samus (SSB4)/Neutral aerial (category Whip attacks (SSB4))near hit has a smaller hitbox (6u → 5.7u (front)/5.6u (back)) and it does not extend as far (z stretch: 11 (front)/-9 (back) → 10/-6.6), giving it less range5 KB (475 words) - 23:08, April 12, 2022
- Luigi (SSBU) (section Changes from Super Smash Bros. 4)blocks an attack with his shield, he reverts to his shielding pose from SSB4. If Luigi uses his grab immediately after inputting his dash attack, his dash79 KB (9,784 words) - 14:36, May 1, 2024
- compared to many other characters. As in SSB4, Dark Pit is almost completely identical to Pit. Unlike in SSB4, he no longer has a weaker forward tilt or41 KB (5,843 words) - 18:16, March 25, 2024
- Lucina (SSBU) (section Ground attacks)(but not identical to) Roy's jumps in SSB4. She also has a new screen KO animation. However, she will revert to her SSB4 idle pose and crouch when holding62 KB (7,147 words) - 19:18, April 28, 2024
- is the only normal attack in the series whose startup can be cancelled by shielding. Crouching attacks are a unique type of attack related to down tilts12 KB (827 words) - 00:19, November 28, 2023
- Pit (SSBU) (section Changes from Super Smash Bros. 4)options (especially in comparison to the rest of the cast) in SSB4, his dash attack, front hit of down smash, back aerial, down aerial, and Upperdash Arm57 KB (7,629 words) - 15:42, April 23, 2024
- among the weakest in SSB4) are more powerful, like his dash attack, back aerial, Dark Dive, and Wizard's Foot; notably, dash attack has become as potent67 KB (9,116 words) - 11:44, April 21, 2024
- Ike (SSBU) (section Changes from Super Smash Bros. 4)has been reduced to reflect this (Z offset: 4u-9.4u → 4u-8.4u (standing), 4u-11.2u → 4u-10u (dash), 4u-15.4u → 4u-14.2u (pivot)). Pummel: Pummel deals much60 KB (7,828 words) - 21:24, April 19, 2024
- Samus (SSBU) (section Changes from Super Smash Bros. 4)changes. It launches at a slightly lower angle (80° → 74°). Floor attacks: Back floor attack no longer has Samus firing a blast from her Arm Cannon. Because56 KB (7,956 words) - 18:11, May 6, 2024
- faster (0.3 → 0.4). Wii Fit Trainer's air speed is slightly faster (0.97 → 1.019). Neutral attack: Jab 1 deals less damage on the front hit (3% → 2%). Jab65 KB (6,718 words) - 18:31, March 26, 2024
- Young Link (SSBU) (section Ground attacks)(83° → 86°). Edge attack: Edge attack has Young Link swipe his sword in front of himself, unlike Link who stabs forward. Edge attack has much shorter range79 KB (12,433 words) - 20:00, April 21, 2024
- " Based on her long taunt from Bayonetta 2. Side taunt: Gracefully spins around, then points both guns directly in front of her, saying, "New 'do, dead34 KB (4,453 words) - 21:00, March 5, 2024
- Link (SSBU) (section Changes from Super Smash Bros. 4)sides. The front hits use one large hitbox instead of 3 smaller ones (5u/4u/4u → 6u (hit 1), 5u/4u/4.5u → 6u (hits 2-3), 5u/4u/4.5u → 7u (hit 4)). Remote63 KB (9,553 words) - 16:09, May 8, 2024
- neutral attack/forward tilt. 3.0.0 Neutral attack, forward tilt and neutral aerial all deal less shield damage (1 → 0 (Mega Buster, neutral attack), 1 →63 KB (6,277 words) - 10:25, May 1, 2024
- Mario (SSBU) (section Changes from Super Smash Bros. 4)screen instead of away from it. Dash attack: Dash attack's hitboxes are placed farther from Mario (Z offset: 4.4u/4u → 5.4u/4.9u), improving its horizontal range70 KB (8,484 words) - 04:48, May 4, 2024
- Grab (section In Super Smash Bros. 4)This article is for the attack move grab. For the Smasher, see Smasher:Grab. A grab (つかみ / 掴み) is an attack all characters possess which causes them to52 KB (4,372 words) - 10:25, May 1, 2024
- compared to SSB4. It also now ends the attack standing on one foot. The new animation of forward smash has Lucario lean back at the start of the attack, allowing52 KB (8,113 words) - 20:41, April 22, 2024
- the first SSB4 newcomer to be confirmed for Ultimate. Coincidentally, Villager was the first newcomer revealed for SSB4. Villager is the only SSB4 newcomer68 KB (6,138 words) - 14:17, March 28, 2024
- drastic drop from its 10th out of 54 placement in SSB4, the largest drop for a veteran in the transition from SSB4 to Ultimate. Mewtwo's greatest strengths lie76 KB (10,106 words) - 14:19, May 3, 2024
- List of tips (SSB4-3DS) (section Bayonetta)Strong Side Attack – Keep pressing the button and Bayonetta will do a three-kick attack. The last kick launches foes, so go for a quick midair attack right after131 KB (20,258 words) - 12:43, September 9, 2022
- spinning roundhouse kick, similar to Samus' neutral aerial. It hits around Bayonetta and continuing the input for the Bullet Arts version has her continue to2 KB (56 words) - 17:37, January 14, 2021
- Lucas (SSBU) (section Changes from Super Smash Bros. 4)allowing both to lock. Dash attack: Dash attack has less startup (frame 15 → 13) and less ending lag (FAF 40 → 38). Dash attack has a longer hitbox duration57 KB (8,115 words) - 03:30, May 9, 2024
- Robin (SSBU) (section Changes from Super Smash Bros. 4)current sword to the Bronze Sword (i.e. neutral attack, tilt attacks, dash attack, floor attacks, and edge attack). KOing opponents will speed up the recharging76 KB (8,152 words) - 21:19, May 8, 2024
- Substitute slows down the opponent when the attack activates, allowing the attack to land more consistently. All of the attack's variants have one frame faster startup48 KB (6,555 words) - 18:33, April 23, 2024
- Up special move (section In Super Smash Bros. 4)The up special move, commonly referred to as up B, is a special attack performed by pressing the special move button while holding the control stick upwards38 KB (172 words) - 16:39, December 2, 2022
- holding down standard attack. Dash attack: The changes to jostle mechanics prevents dash attack from whiffing close opponents. Dash attack has a slightly altered84 KB (10,218 words) - 18:27, April 21, 2024
- Bayonetta (SSB4)/Dash attack (category Bayonetta (SSB4))while the hitbox remains active. The Bullet Arts version fires both guns in front of herself.1 KB (27 words) - 12:09, January 13, 2021
- Air dodge has significantly more ending lag (FAF 31 → 51). Neutral attack: Neutral attack has less ending lag (FAF 22 → 18). It deals less knockback (10/9/861 KB (6,745 words) - 16:47, May 9, 2024
- eclipse his buffs. The most notable nerf was to dash attack: previously one of his most reliable moves in SSB4, it now has higher knockback and ending lag, causing53 KB (7,028 words) - 10:00, April 20, 2024
- Cloud (SSBU) (section Changes from Super Smash Bros. 4)considered to be one of the best characters in SSB4 and widely considered the second best character, after Bayonetta, due to a myriad of advantages, including74 KB (9,471 words) - 10:32, May 8, 2024
- Roy (SSBU) (section Changes from Super Smash Bros. 4)swords. Like in SSB4, Roy will revert to Marth's idle animation while holding a small throwable item, although now he also transitions to his SSB4 crouching57 KB (7,049 words) - 03:05, May 6, 2024
- Weapon (section List of (generic) weapon attacks)Weapon attacks are boosted by Weapon Attack stickers in Super Smash Bros. Brawl's The Subspace Emissary and the support spirit skills Weapon Attack ↑ and26 KB (427 words) - 16:54, December 30, 2023
- KO power at high ones. Dash attack: Both the clean and late hits have a new hitbox on the Brawler's leg. This makes the attack more likely to connect. The80 KB (8,654 words) - 17:41, April 26, 2024
- Peach (SSBU) (section Changes from Super Smash Bros. 4)effectively. Her dash attack and back throw both have reduced knockback as well. Overall, Peach has considerably better than her SSB4 incarnation thanks to59 KB (7,439 words) - 10:08, April 20, 2024
- sooner (frames 4-19 → 3-18). Air dodge grants more intangibility (frames 4-29 → 4-32). Air dodge has much more ending lag (34 → 43). Neutral attack: The first63 KB (7,450 words) - 00:44, April 29, 2024
- 40 → 75). 3.1.0 Neutral attack 1 connects into neutral attack 2 more reliably (hitbox 0 base knockback: 25 → 18). Neutral attack 2 has more range (hitbox63 KB (7,725 words) - 13:46, April 20, 2024
- Edge attack: Edge attack deals more damage (7% → 10%). Fire Breath: It deals more damage per hit (1.2% → 1.8%). It has larger hitboxes (4u → 4.5u). The70 KB (9,060 words) - 19:59, May 8, 2024
- (thrown/spinning)). 3.1.0 Neutral attack 1 connects into neutral attack 2 more reliably (hitbox 2 BKB: 18 → 40). Neutral attack 2 has more range (hitbox 2 Z72 KB (7,048 words) - 01:46, May 5, 2024
- Sheik (SSBU) (section Changes from Super Smash Bros. 4)useful moves in SSB4, such as her dash attack, down smash, down aerial and up throw, each deal more damage and/or knockback. Her smash attacks as a whole have64 KB (7,890 words) - 12:20, May 8, 2024
- Sonic (SSBU) (section Changes from Super Smash Bros. 4)damage (4% → 5%), with its base knockback compensated (80 → 75). Edge attack: Edge attack deals more damage (7% → 9%). Homing Attack: Homing Attack can be64 KB (9,094 words) - 02:46, April 13, 2024
- moderately worse than in SSB4, but remains a fairly effective character in Ultimate. Corrin's appearance is largely the same as it was in SSB4, though Corrin's59 KB (8,213 words) - 18:24, May 9, 2024