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{{image|SSB4 poses}}
[[File:SSBUMarioIdle1.gif|thumb|One of [[Mario]]'s idle poses in ''[[Ultimate]]'']]
{{split|This is getting too large, and we haven't even added most Smash 4 images}}
'''Idle poses''' (sometimes referred to as '''idle animations''', and referred to as '''Wait''' internally in all games since ''[[Super Smash Bros. Melee]]'') are minor, mainly nonconsequential animations that play at random if a character stands still for a length of time.
[[File:WFT-Idle.gif|thumb|[[Wii Fit Trainer]]'s idle pose in ''[[Super Smash Bros. 4]]'']]
'''Idle poses''' (sometimes referred to as '''idle animations''', and referred to as '''Wait_''' in ''[[Super Smash Bros. Melee]]''{{'}}s [[debug menu]] and in internal ''Brawl'' files) are minor, mainly nonconsequential animations that play at random if a character stands still for a length of time.


Idle poses can affect the direction the {{b|shield|Link}} carried by the Links faces (excluding [[Link (SSB4)|Link]] in ''Smash 4''), therefore affecting its ability to block projectiles.
Though mostly aesthetic, idle poses can change the direction of the [[passive shield]]s carried by [[Toon Link]] and [[Young Link]], as well as [[Link]] prior to ''[[Super Smash Bros. 4]]'', therefore affecting their ability to block projectiles.


==List of idle poses in ''[[Super Smash Bros. Melee]]''==
==Lists of idle poses==
{|class="wikitable"
{{main|List of idle poses (SSBM)}}
|-
{{main|List of idle poses (SSBB)}}
!Name||Idle pose
{{main|List of idle poses (SSB4)}}
|-
{{main|List of idle poses (SSBU)}}
|{{SSBM|Bowser}}||Moves head from forward to back while roaring.
|-
|{{SSBM|Captain Falcon}}||Makes a sudden move. Also as another version of this where he makes a more low-angled gesture.
|-
|{{SSBM|Donkey Kong}}||Rocks body.
|-
|{{SSBM|Dr. Mario}}||Exercises his neck by moving his head in circles.
|-
|{{SSBM|Falco}}||Looks from side to side.
|-
|{{SSBM|Fox}}||Looks from behind.
|-
|{{SSBM|Ganondorf}}||Moves fist.
|-
|{{SSBM|Ice Climbers}}||Shake hammers.
|-
|{{SSBM|Jigglypuff}}||Turns.
|-
|{{SSBM|Kirby}}||Turns.
|-
|{{SSBM|Link}}||Moves torso from forward to back.
|-
|{{SSBM|Luigi}}||Scratches back hair.
|-
|{{SSBM|Mario}}||Adjusts cap.
|-
|{{SSBM|Marth}}||Brushes hair.
|-
|{{SSBM|Mewtwo}}||Crosses arms.
|-
|{{SSBM|Mr. Game & Watch}}||Looks behind.
|-
|{{SSBM|Ness}}||Looks from side to side.
|-
|{{SSBM|Peach}}||Looks over her shoulders and rubs something off her dress.
|-
|{{SSBM|Pichu}}||Looks from side to side.
|-
|{{SSBM|Pikachu}}||Scratches ear.
|-
|{{SSBM|Roy}}||Gets in a ready pose.
|-
|{{SSBM|Samus}}||Puts up arm cannon.
|-
|{{SSBM|Sheik}}||Does a pose.
|-
|{{SSBM|Yoshi}}||Looks from side to side.
|-
|{{SSBM|Young Link}}||Beats the tips of his boots on the ground to dust them off (this animation is also performed by Link in ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}''). Also looks around.
|-
|{{SSBM|Zelda}}||Strikes a pose.
|-
|}


<gallery>
==List of characters without mirrored stances==
File:Mario Idle Pose Melee.gif|{{SSBM|Mario}}
{{main|Stance mirroring}}
File:Luigi Idle Pose Melee.png|{{SSBM|Luigi}}
File:Dr. Mario Idle Pose Melee.png|{{SSBM|Dr. Mario}}
File:Peach Idle Pose Melee.png|{{SSBM|Peach}}
File:Bowser Idle Pose Melee.png|{{SSBM|Bowser}}
File:Yoshi Idle Pose Melee.gif|{{SSBM|Yoshi}}
File:Donkey Kong Idle Pose SSBM.gif|{{SSBM|Donkey Kong}}
File:Link Idle Pose Melee.gif|{{SSBM|Link}}
File:Young Link Idle Pose Melee.png|{{SSBM|Young Link}}
File:Zelda Idle Pose Melee.png|{{SSBM|Zelda}}
File:Sheik Idle Pose Melee.png|{{SSBM|Sheik}}
File:Ganondorf Idle Pose Melee.png|{{SSBM|Ganondorf}}
File:Samus Idle Pose Melee.gif|{{SSBM|Samus}}
File:Kirby Idle Pose Melee.gif|{{SSBM|Kirby}}
File:Fox Idle Pose Melee.png|{{SSBM|Fox}}
File:Falco Idle Pose Melee.png|{{SSBM|Falco}}
File:Pikachu Idle Pose Melee.png|{{SSBM|Pikachu}}
File:Jigglypuff Idle Pose Melee.png|{{SSBM|Jigglypuff}}
File:Pichu Idle Pose Melee.png|{{SSBM|Pichu}}
File:Mewtwo Idle Pose Melee.png|{{SSBM|Mewtwo}}
File:Captain Falcon Idle Pose Melee.png|{{SSBM|Captain Falcon}}
File:Ness Idle Pose Melee.gif|{{SSBM|Ness}}
File:Ice Climbers Idle Pose Melee.gif|{{SSBM|Ice Climbers}}
File:Marth Idle Pose Melee.png|{{SSBM|Marth}}
File:Roy Idle Pose Melee.gif|{{SSBM|Roy}}
File:Mr. Game & Watch Idle Pose Melee.png|{{SSBM|Mr. Game & Watch}}
</gallery>
 
==List of idle poses in ''[[Super Smash Bros. Brawl]]''==
{|class="wikitable"
|-
!Name||Idle pose 1||Idle pose 2||Idle pose 3||Idle pose 4
|-
|{{SSBB|Bowser}}||Clenches his fists and releases steam from his nose  || Leans back, and exhales steam. Similar to his up [[taunt]], but he doesn't lean back as far. ||||
|-
|{{SSBB|Captain Falcon}}|| Does a battle pose  || Does a battle pose slightly different from the first one ||||
|-
|{{SSBB|Charizard}}||Spits fire at the ground|| Leans back and pretends to roar ||||
|-
|{{SSBB|Diddy Kong}}||Scratches his backside, shakes and stretches || Jumps in place ||||
|-
|{{SSBB|Donkey Kong}}||Bares his teeth and crosses his eyes  || Bumps his fists together, then performs an uppercut punch ||||
|-
|{{SSBB|Falco}}|| Waves his hand in front of his face || Turns slightly so his chest is facing the screen ||||
|-
|{{SSBB|Fox}}|| Holds his hand in front of him and takes a deep breath ||Makes a "C'mon" gesture with his hand ||||
|-
|{{SSBB|Ganondorf}}||Crosses his arms and looks in the other direction ||Brings his hands together, then swings his right hand over his head||||
|-
|{{SSBB|Ice Climbers}}||Popo and/or Nana spin their hammers  ||Drops their hammers off their shoulders then picks them back up ||||
|-
|{{SSBB|Ike}}||Tap his sword to his shoulder ||Rubs his sword from the middle to the edge of his sword ||||
|-
|{{SSBB|Ivysaur}}||Stomps from side to side  ||Looks at the background ||||
|-
|{{SSBB|Jigglypuff}}||Turns to the side ||||
|-
|{{SSBB|King Dedede}}||Puts his hammer on his shoulder  ||Smacks his belly ||||
|-
|{{SSBB|Kirby}}||Briefly falls asleep, then wakes up and looks around ||Hops a bit to look back, then hops again,  returning to normal position ||||
|-
|{{SSBB|Link}}||Spins his sword ||Look to the screen, then behind the screen  ||||
|-
|{{SSBB|Lucario}}||Move his hands slowly in a fighting way ||Assumes a more determined stance ||||
|-
|{{SSBB|Lucas}}||Tap the edge of his shoe ||Cowardly shakes his fist in front of his body ||||
|-
|{{SSBB|Luigi}}||Rubs the back of his head sheepishly ||Pulls on his nose, stretching it and snapping it back ||||
|-
|{{SSBB|Mario}}||Moves his head from left to right and holds his fists in front of his face ||Moves his hat. ||||
|-
|{{SSBB|Marth}}||Holds chest and takes a breath||Brushes hair out of his face ||||
|-
|{{SSBB|Meta Knight}}||Glances behind him||Pulls his cape around him ||||
|-
|{{SSBB|Mr. Game & Watch}}||Looks back with an opened mouth ||Does a pose that makes him appear to be jumping, similar to his down taunt ||||
|-
|{{SSBB|Ness}}||Closes his eyes and places his finger to his temple, similar to Lucas' Down taunt || Looks back, then towards screen||||
|-
|{{SSBB|Olimar}}||Moves his arms further and back in a basic limber-up exercise ||Rubs his helmet with both hands ||||
|-
|{{SSBB|Peach}}||Looks over her shoulders and rubs something off her dress||Raises arms up and stretches||Looks at her ring||Brushes her hair
|-
|{{SSBB|Pikachu}}||Scratches one of its ears||Looks left and right ||||
|-
|{{SSBB|Pit}}||Holds his blades together as a bow, then pulls them apart ||Hops back and forth ||||
|-
|{{SSBB|Pokémon Trainer}}||Steps to the side||Rubs his leg||Stands up straight||
|-
|{{SSBB|R.O.B.}}||Looks toward the camera, and then to the background  ||Slowly tilts its head downwards and then lifts it back up ||||
|-
|{{SSBB|Samus}}||Traces her finger over her arm cannon  ||Puts her arm cannon down for a few moments ||||
|-
|{{SSBB|Sheik}}||Balances on one foot ||Shakes hand in front of face then swings it to the side ||||
|-
|{{SSBB|Snake}}||Scratches his beard || Looks back ||||
|-
|{{SSBB|Sonic}}||Turns towards/away from the player, waving his finger in a patronizing manner while grinning ||Taps his foot impatiently. This pose is similar to his idle animation in the original Sonic games. ||||
|-
|{{SSBB|Squirtle}}||Jumps excitedly ||Waggles its arms in front of itself ||||
|-
|{{SSBB|Toon Link}}||Taps the ground with his boot || Looks around cautiously ||||
|-
|{{SSBB|Wario}}||Crosses his arms, fists clenched ||Scratches his bottom ||||
|-
|{{SSBB|Wolf}}||Slashes at the air ||Slashes at the air and pretends to howl ||||
|-
|{{SSBB|Yoshi}}||Hops with his hands in the air ||Looks back, forward and back again ||||
|-
|{{SSBB|Zelda}}||Flips hair back||Turns her body away ||Makes a thinking gesture||
|-
|{{SSBB|Zero Suit Samus}}||Checks her Paralyzer || Stands straightly with Paralyzer besides her head, then looks around ||||
|-
|}
 
<gallery>
File:Mario Idle Pose 1 Brawl.gif|Mario's first idle pose in ''Brawl''.
File:Mario Idle Pose 2 Brawl.png|Mario's second idle pose in ''Brawl''.
File:LuigiIdle.png|Luigi's first idle pose in ''Brawl''.
File:Luigi Idle Pose 1 Brawl.png|Luigi's second idle pose in ''Brawl''.
File:Peach Idle Pose 2 Brawl.png|Peach's first idle pose in ''Brawl''.
File:Peach Idle Pose 1 Brawl.png|Peach's second idle pose in ''Brawl''.
File:Peach Idle Pose 3 Brawl.png|Peach's third idle pose in ''Brawl''.
FIle:Peach idle pose 4.png|Peach's fourth idle pose in ''Brawl''.
File:Bowser Idle Pose 1 Brawl.png|Bowser's first idle pose in ''Brawl''.
File:Bowser Idle Pose 2 Brawl.png|Bowser's second idle pose in ''Brawl''.
File:Yoshi Idle Pose 2 Brawl.png|Yoshi's first idle pose in ''Brawl''.
File:Yoshi Idle Pose 1 Brawl.png|Yoshi's second idle pose in ''Brawl''.
File:Wario Idle Pose 1 Brawl.png|Wario's first idle pose in ''Brawl''.
File:Wario Idle Pose 2 Brawl.png|Wario's second idle pose in ''Brawl''.
File:Donkey Kong Idle Pose 2 Brawl.png|Donkey Kong's first idle pose in ''Brawl''.
File:Donkey Kong Idle Pose 1 Brawl.png|Donkey Kong's second idle pose in ''Brawl''.
File:Diddy Kong Idle Pose 1 Brawl.png|Diddy Kong's first idle pose in ''Brawl''.
File:Diddy Kong Idle Pose 2 Brawl.png|Diddy Kong's second idle pose in ''Brawl''.
File:Link Idle Pose 1 Brawl.png|Link's first idle pose in ''Brawl''.
File:Link Idle Pose 2 Brawl.png|Link's second idle pose in ''Brawl''.
File:Toon Link Idle Pose 1 Brawl.png|Toon Link's first idle pose in ''Brawl''.
File:Toon Link Idle Pose 2 Brawl.png|Toon Link's second idle pose in ''Brawl''.
File:Zelda Idle Pose 2 Brawl.png|Zelda's first idle pose in ''Brawl''.
File:Zelda Idle Pose 1 Brawl.png|Zelda's second idle pose in ''Brawl''.
File:Sheik Idle Pose 2 Brawl.png|Sheik's first idle pose in ''Brawl''.
File:Sheik Idle Pose 1 Brawl.png|Sheik's second idle pose in ''Brawl''.
File:Ganondorf Idle Pose 2 Brawl.png|Ganondorf's first idle pose in ''Brawl''.
File:Ganondorf Idle Pose 1 Brawl.png|Ganondorf's second idle pose in ''Brawl''.
File:Samus Idle Pose 1 Brawl.png|Samus' first idle pose in ''Brawl''.
File:Samus Idle Pose 2 Brawl.png|Samus' second idle pose in ''Brawl''.
File:Zero Suit Samus Idle Pose 2 Brawl.png|Zero Suit Samus' first idle pose in ''Brawl''.
File:Zero Suit Samus Idle Pose 1 Brawl.png|Zero Suit Samus' second idle pose in ''Brawl''.
File:Kirby Idle Pose 1 Brawl.png|Kirby's first idle pose in ''Brawl''.
File:Kirby Idle Pose 2 Brawl.png|Kirby's second idle pose in ''Brawl''.
File:Meta Knight Idle Pose 1 Brawl.png|Meta Knight's first idle pose in ''Brawl''.
File:Meta Knight Idle Pose 2 Brawl.png|Meta Knight's second idle pose in ''Brawl''.
File:King Dedede Idle Pose 1 Brawl.png|King Dedede's first idle pose in ''Brawl''.
File:King Dedede Idle Pose 2 Brawl.png|King Dedede's second idle pose in ''Brawl''.
File:Fox Idle Pose 2 Brawl.png|Fox's first idle pose in ''Brawl''.
File:Fox Idle Pose 1 Brawl.png|Fox's second idle pose in ''Brawl''.
File:Falco Idle Pose 2 Brawl.png|Falco's first idle pose in ''Brawl''.
File:Falco Idle Pose 1 Brawl.png|Falco's second idle pose in ''Brawl''.
File:Wolf Idle Pose 1 Brawl.png|Wolf's first idle pose in ''Brawl''.
File:Wolf Idle Pose 2 Brawl.png|Wolf's second idle pose in ''Brawl''.
File:Pikachu Idle Pose 2 Brawl.png|Pikachu's first idle pose in ''Brawl''.
File:Pikachu Idle Pose 1 Brawl.png|Pikachu's second idle pose in ''Brawl''.
File:Jigglypuff Idle Pose 2 Brawl.png|Jigglypuff's first idle pose in ''Brawl''.
File:Jigglypuff Idle Pose 1 Brawl.png|Jigglypuff's second idle pose in ''Brawl''.
File:Pokemon Trainer Idle Pose 2 Brawl.gif|Pokemon Trainer's first idle pose in ''Brawl''.
File:Pokemon Trainer Idle Pose 1 Brawl.gif|Pokemon Trainer's second idle pose in ''Brawl''.
File:Pokemon Trainer Idle Pose 3 Brawl.gif|Pokemon Trainer's third idle pose in ''Brawl''.
File:Squirtle Idle Pose 1 Brawl.png|Squirtle's first idle pose in ''Brawl''.
File:Squirtle Idle Pose 2 Brawl.png|Squirtle's second idle pose in ''Brawl''.
File:Ivysaur Idle Pose 2 Brawl.png|Ivysaur's first idle pose in ''Brawl''.
File:Ivysaur Idle Pose 1 Brawl.png|Ivysaur's second idle pose in ''Brawl''.
File:Charizard Idle Pose 2 Brawl.png|Charizard's first idle pose in ''Brawl''.
File:Charizard Idle Pose 1 Brawl.png|Charizard's second idle pose in ''Brawl''.
File:Lucario Idle Pose 2 Brawl.png|Lucario's first idle pose in ''Brawl''.
File:Lucario Idle Pose 1 Brawl.png|Lucario's second idle pose in ''Brawl''.
File:Captain Falcon Idle Pose 2 Brawl.png|Captain Falcon's first idle pose in ''Brawl''.
File:Captain Falcon Idle Pose 1 Brawl.png|Captain Falcon's second idle pose in ''Brawl''.
File:Ness Idle Pose 1 Brawl.png|Ness' first idle pose in ''Brawl''.
File:Ness Idle Pose 2 Brawl.png|Ness' second idle pose in ''Brawl''.
File:LucasIdle.png|Lucas' first idle pose in ''Brawl''.
File:Lucas Idle Pose 2 Brawl.png|Lucas' second idle pose in ''Brawl''.
File:Ice Climbers Popo Idle Pose 1 Brawl.png|Ice Climbers' first idle pose in ''Brawl''.
File:Ice Climbers Popo Idle Pose 2 Brawl.png|Ice Climbers' second idle pose in ''Brawl''.
File:Marth Idle Pose 1 Brawl.png|Marth's first idle pose in ''Brawl''.
File:Marth Idle Pose 2 Brawl.png|Marth's second idle pose in ''Brawl''.
File:Ike Idle Pose 2 Brawl .png|Ike's first idle pose in ''Brawl''.
File:Ike Idle Pose 1 Brawl.png|Ike's second idle pose in ''Brawl''.
File:Mr. Game & Watch Idle Pose 2 Brawl.png|Mr. Game & Watch's first idle pose in ''Brawl''.
File:Mr. Game & Watch Idle Pose 1 Brawl.png|Mr. Game & Watch's second idle pose in ''Brawl''.
File:Pit Idle Pose 2 Brawl.png|Pit's first idle pose in ''Brawl''.
File:Pit Idle Pose 1 Brawl.png|Pit's second idle pose in ''Brawl''.
File:Olimar Idle Pose 2 Brawl.png|Olimar's first idle pose in ''Brawl''.
File:Olimar Idle Pose 1 Brawl.png|Olimar's second idle pose in ''Brawl''.
File:R.O.B. Idle Pose 1 Brawl.png|R.O.B.'s first idle pose in ''Brawl''.
File:R.O.B. Idle Pose 2 Brawl.png|R.O.B.'s second idle pose in ''Brawl''.
File:SonicIdle.png|Sonic's first idle pose in ''Brawl''.
File:Sonic Idle Pose 2 Brawl.png|Sonic's second idle pose in ''Brawl''.
File:Snake Idle Pose 2 Brawl.png|Snake's first idle pose in ''Brawl''.
File:Snake Idle Pose 1 Brawl.png|Snake's second idle pose in ''Brawl''.
</gallery>
 
==List of idle poses in ''[[Super Smash Bros. 4]]''==
{|class="wikitable"
|-
!Name||Idle pose 1||Idle pose 2||Idle pose 3||Idle pose 4
|-
|{{SSB4|Bowser}}||Leans back and exhales steam||Clenches fists and pretends to roar||||
|-
|{{SSB4|Bowser Jr.}}||Places his hand over his eyes and looks around||Jumps impatiently in his vehicle||||
|-
|{{SSB4|Captain Falcon}}||Makes a battle pose where he leans forward and thrusts his arm out||Another battle pose where he crouches slightly and thrusts his elbow out||||
|-
|{{SSB4|Charizard}}||Leans back and stomps the ground||Spits fire onto the ground||||
|-
|{{SSB4|Dark Pit}}||Holds blades together as a bow, then pulls them apart||Taps his foot on the ground, then hops in place||||
|-
|{{SSB4|Diddy Kong}}||Scratches his bottom and stretches||Jumps in place||||
|-
|{{SSB4|Donkey Kong}}||Leans forward and crosses his eyes||Bumps his fists together and uppercuts the air||||
|-
|{{SSB4|Dr. Mario}}||Pounds his fist into his open palm||Exercises his neck by moving his head in circles||||
|-
|{{SSB4|Duck Hunt}}||Sniffs at the ground||Scratches ear||||
|-
|{{SSB4|Falco}}||Slightly turns to the side||Moves hand in front of his face||||
|-
|{{SSB4|Fox}}||Holds hand in front of his face and takes a breath||Makes a beckoning gesture||||
|-
|{{SSB4|Ganondorf}}||Moves his right hand over his head||Crosses his arms and looks away||||
|-
|{{SSB4|Greninja}}||Crouches and makes a hand gesture||Moves arms outward||||
|-
|{{SSB4|Ike}}||Taps sword on his shoulder||Rubs the edge of his sword||||
|-
|{{SSB4|Jigglypuff}}||Turns to look back||||||
|-
|{{SSB4|King Dedede}}||Puts his hammer on his shoulder||Smacks belly||||
|-
|{{SSB4|Kirby}}||Hops to look back, then returns to position||Briefly falls asleep, then wakes up again||||
|-
|{{SSB4|Link}}||Briefly poses with his sword behind him||Looks behind him||||
|-
|{{SSB4|Little Mac}}||Shuffles his feet||Quickly shifts his head back and forth with his fists in front of his face||||
|-
|{{SSB4|Lucario}}||Moves arms in a circular motion||Assumes a fighting stance||||
|-
|{{SSB4|Lucas}}||Tap the edge of his shoe||Cowardly shakes his fist in front of his body ||||
|-
|{{SSB4|Lucina}}||Holds chest and takes a breath||Brushes hair out of her face||||
|-
|{{SSB4|Luigi}}||Rubs back of head||Pulls on his nose, stretching it and snapping it back||||
|-
|{{SSB4|Mario}}||Adjusts cap||Moves his head from left to right and holds his fists in front of his face||||
|-
|{{SSB4|Marth}}||Holds chest and takes a breath||Brushes hair out of his face||||
|-
|{{SSB4|Mega Man}}||Taps his elbow on his palm||Looks around himself||||
|-
|{{SSB4|Meta Knight}}||Looks around warily||Holds cape in front of him, then throws it back||||
|-
|{{SSB4|Mewtwo}}||Crosses arms and then moves them outward||Hold one hand in front of itself||||
|-
|{{SSB4|Mii Brawler}}||Takes different fighting stances||Unclenches fists and moves them downward||||
|-
|{{SSB4|Mii Swordfighter}}||Point their sword towards the sky||Looks around cautiously||||
|-
|{{SSB4|Mii Gunner}}||Rests their arm cannon, then examines it||Points the arm cannon in different directions. Similar to one of Samus's [[taunts]]||||
|-
|{{SSB4|Mr. Game & Watch}}||Hops in place||Looks behind himself||||
|-
|{{SSB4|Ness}}||Looks around curiously||Closes his eyes and places finger on his temple||||
|-
|{{SSB4|Olimar}}||Rubs his helmet ||Swings his arms in a limber-up exercise||||
|-
|{{SSB4|Pac-Man}}||Scratches his head ||Winks and gives a thumbs-up||||
|-
|{{SSB4|Palutena}}||Taps her staff on the ground, flashing her halo ||Crosses her arms, flashing her halo||||
|-
|{{SSB4|Peach}}||Looks over her shoulders and rubs something off her dress||Raises arms up and stretches||Looks at her ring||Brushes her hair
|-
|{{SSB4|Pikachu}}||Straightens up and looks around||Scratches one ear||||
|-
|{{SSB4|Pit}}||Holds blades together as a bow, then pulls them apart||Taps his foot on the ground, then hops in place||||
|-
|{{SSB4|R.O.B.}}||Briefly looks toward the camera||Tilts its head downwards while closing its eyes, then tilts it back up||||
|-
|{{SSB4|Robin}}||Glances at his/her active tome||Slowly waves sword in front of him/herself||||
|-
|{{SSB4|Rosalina & Luma}}||Leans forward and looks into the distance||Taps her wand on midair||||
|-
|{{SSB4|Samus}}||Checks her arm cannon||Puts arm cannon down||||
|-
|{{SSB4|Sheik}}||Moves her hand in front of her face, then quickly moves it back||Balances on one leg||||
|-
|{{SSB4|Shulk}}||Taps his foot and makes a thinking gesture||Quickly looks behind himself||||
|-
|{{SSB4|Sonic}}||Taps his foot impatiently||Turns toward the camera and waves his finger in a patronizing manner||||
|-
|{{SSB4|Toon Link}}||Looks around cautiously||Taps his foot on the ground||||
|-
|{{SSB4|Villager}}||Taps foot and puts hand to his/her face. This pose is similar to the animation when a villager access their inventory in the ''Animal Crossing'' games. ||Scratches the side of their head||||
|-
|{{SSB4|Wario}}||Crosses his arms, fists clenched||Scratches bottom||||
|-
|{{SSB4|Wii Fit Trainer}}||Stretches his/her neck||Shifts his/her weight and twists his/her hips||||
|-
|{{SSB4|Yoshi}}||Does a short dance||Looks around||||
|-
|{{SSB4|Zelda}}||Flips her hair back||Holds her arm and briefly looks away||Makes a thinking gesture||
|-
|{{SSB4|Zero Suit Samus}}||Stands up straight and looks around, holding her Paralyzer to her face||Checks her paralyzer||||
|}
<gallery>
MarioIdlePose1WiiU.jpg|Mario's first idle pose
MarioIdlePose2WiiU.jpg|Mario's second idle pose
</gallery>


==Trivia==
==Trivia==
*[[Master Hand]] also has an idle pose, but it is never seen in normal gameplay because the AI never allows enough time between his attacks. The idle pose can, however, be seen using the [[Master Hand glitch]] in ''Melee''; for his idle pose, he simply clenches his fist.
*In ''Ultimate'', {{SSBU|Bowser}}, {{SSBU|Zero Suit Samus}}, {{SSBU|Mega Man}}, {{SSBU|Bowser Jr.}}, {{SSBU|Ridley}}, {{SSBU|Incineroar}}, {{SSBU|Joker}}, and {{SSBU|Banjo & Kazooie}} are the only characters to make any sort of sound in their idle animations.
*Some characters have an animation that actually is part of their regular standing animation, but are often mistaken for idle poses. Unlike idle poses, they play at regular intervals instead of randomly (and they can be seen in a character customization screen, where idle poses never play). Some examples include Sheik, Little Mac, and Meta Knight.
**In ''Melee'', this only applied to {{SSBM|Bowser}}, while in ''Brawl'', this was applied to {{SSBB|Mario}}, {{SSBB|Wario}}, {{SSBB|Pit}}, and {{SSBB|King Dedede}}.
*In ''[[Super Smash Bros. 4]]'', {{SSB4|Yoshi}} and {{SSB4|Sheik}} will revert to their ''[[Super Smash Bros. Brawl]]'' idle poses if they hold a small item, like a [[Capsule]].
**Bowser (''Melee'' and ''Ultimate'') and Ridley are the only characters whose idle animation have them vocalize rather than using sound effects.
** A similar thing happens to {{SSB4|Dr. Mario}} when he holds a small item, he will use {{SSB4|Mario}}'s idle poses instead of his own.
*[[Master Hand]] has an idle pose, but it is never seen in normal gameplay because the AI never allows enough time between his attacks. It can be seen if Master Hand is controlled by the player, either by using the [[Master Hand glitch]] in ''Melee'' or playing as him in [[Adventure Mode: World of Light]] in ''Ultimate''; for his idle pose, he simply clenches his fist.
*Peach, Zelda, and the Pokémon Trainer are the only characters to have more than two idle poses.
**In ''SSB4'', there is also a chance that Master Hand will stay still for a while while Crazy Hand attacks solo, resulting in him doing the idle pose.
**Peach is also the only one with four of them.
*In ''[[Super Smash Bros. 4]]'' and ''[[Ultimate]]'', there is a chance that a character will instantly perform one of their idle poses once they climb on top of a {{b|ladder|stage element}}.
*Normally, idle poses will not play when a character is holding a small item, like a [[Capsule]]. There are some peculiarities with how this functions, however:
**In ''Melee'', {{SSBM|Mewtwo}} can still perform any of its idle poses when holding an item, since it uses telekinesis to carry items rather than directly holding them.
**In all games where he is featured, Sonic unclenches his fists when holding an item.
**In ''[[Super Smash Bros. 4]]'', {{SSB4|Yoshi}}, {{SSB4|Link}}, and {{SSB4|Sheik}} will revert to their ''[[Super Smash Bros. Brawl]]'' idle animations if they hold an item. {{SSB4|Dr. Mario}}, {{SSB4|Lucas}}, and {{SSB4|Roy}} will revert to the animation of their base character ({{SSB4|Mario}}, {{SSB4|Ness}}, and {{SSB4|Marth}} respectively).
***In ''Ultimate'', {{SSBU|Yoshi}}, {{SSBU|Link}}, and {{SSBU|Dr. Mario}} use their correct idle animations, but {{SSBU|Sheik}} still reverts to her ''Brawl'' idle animation.
**In ''[[Super Smash Bros. Ultimate]]'', there are multiple cases of characters using nonstandard idle animations while holding an item:
***{{SSBU|Fox}}, {{SSBU|Luigi}}, {{SSBU|Jigglypuff}}, {{SSBU|Falco}}, {{SSBU|Pit}}, {{SSBU|Diddy Kong}}, and {{SSBU|Wolf}} revert to their ''Brawl'' idle animations.
***{{SSBU|Mewtwo}} and {{SSBU|Dark Pit}} revert to their ''[[Super Smash Bros. 4]]'' idle animations (which in Dark Pit's case is the same as Pit's), and {{SSBU|Daisy}} will perform {{SSBU|Peach}}'s idle animation.
***{{SSBU|Marth}}, {{SSBU|Lucina}}, {{SSBU|Roy}}, and {{SSBU|Chrom}} all use Marth's ''Brawl'' idle animation.
***{{SSBU|Lucas}} will still revert to Ness's ''Brawl'' idle animation despite {{SSBU|Ness}} not doing so.
***{{SSBU|Simon}} and {{SSBU|Richter}} will perform the same alternative idle animation that neither normally possess.
***{{SSBU|Inkling}} Boy and female Byleth do not perform their altered idle animations.
***Some characters that do not reuse previous animations still have nonstandard behavior while carrying an item: Bowser's lower jaw clips through his mouth, Toon Link reuses his facial expressions from ''SSB4'', Mega Man does not look forward, and {{SSBU|Kazuya}}'s stance is altered.
***Almost all characters do not blink when carrying an item, with the only ones to blink being {{SSBU|Yoshi}} and {{SSBU|Pyra}}.
***{{SSBU|Sora}}'s stance changes entirely when holding an item, slinging the Keyblade over his shoulder while holding the item with his free hand, a reference to his Valor Form battle stance from ''Kingdom Hearts II''.
*Some characters have an animation that actually is part of their regular standing animation, but are often mistaken for idle poses. Unlike idle poses, they play at regular intervals instead of randomly (and they can be seen in the character customization screen on both 3DS and Wii U versions, or by holding a item, where idle poses never play). Some examples include {{SSBU|Daisy}}, {{SSBU|Sheik}} and {{SSBU|Roy}}.
**In some cases, this animation is used to transition into the default idle animation, either from their previous one (in the case of Sheik) or their base character's (in the case of Daisy, Roy, and other [[clone]]s). Other characters, such as Chrom, {{SSBU|Dark Samus}}, {{SSBU|Mythra}} and Mii Gunner (''SSB4'' only) have separate animations for this purpose.
*Lucina, Dark Pit and {{SSBU|Ken}} are the only characters to share their default idle stance and idle poses with another character. Richter has a unique idle stance, but he has the same periodic idle poses as Simon.
**Daisy, Dr. Mario, Roy, Inkling Boy, Richter, and female Byleth share the same initial frame of idle as their original counterparts despite having altered idle stances, likely so that their shared animations can transition seamlessly into their idle pose. 
*While Bayonetta has two idle poses, only one of them appears under normal circumstances.
*Since ''Brawl'', six characters have not had the traditional two idle poses, those being [[Peach]], [[Zelda]] (prior to ''Ultimate''), [[Jigglypuff]], {{SSBB|Pokémon Trainer}} (''Brawl'' only), [[Byleth]], and [[Steve]]. Peach has four, the most of any fighter; both Zelda and Pokémon Trainer had three before losing one in ''Ultimate'', both characters are the only fighters to lose an idle pose; Jigglypuff and Byleth only have one (though in Byleth's case it differs between the male and female variants, effectively resulting in two); Steve does not have any idle poses at all. Jigglypuff technically did not have an idle pose before ''Ultimate'', as its idle pose was simply part of its regular animation, but it has always had two identical idle poses programmed in.
*[[Steve]] is the only character in the series to lack idle poses in any game. While idle poses did not exist in ''Smash 64'', and {{SSBM|Donkey Kong}}, {{SSBM|Link}}, {{SSBM|Samus}}, {{SSBM|Yoshi}}, {{SSBM|Ness}}, {{SSBM|Jigglypuff}}, the {{SSBM|Ice Climbers}}, and {{SSBM|Roy}} did not have any in ''Melee'', they all did have idle poses from ''Brawl'' onward (or, in the case of Roy and Jigglypuff, ''Smash 4'' onward and ''Ultimate'', respectively).


==References==
==References==
[http://youtu.be/3bX4MqlV92c Every idle pose in ''Smash 4'']
[http://youtu.be/3bX4MqlV92c Every idle pose in ''Smash 4'']

Latest revision as of 00:44, November 21, 2023

One of Mario's idle poses in Ultimate.
One of Mario's idle poses in Ultimate

Idle poses (sometimes referred to as idle animations, and referred to as Wait internally in all games since Super Smash Bros. Melee) are minor, mainly nonconsequential animations that play at random if a character stands still for a length of time.

Though mostly aesthetic, idle poses can change the direction of the passive shields carried by Toon Link and Young Link, as well as Link prior to Super Smash Bros. 4, therefore affecting their ability to block projectiles.

Lists of idle poses[edit]

List of characters without mirrored stances[edit]

Main article: Stance mirroring

Trivia[edit]

  • In Ultimate, Bowser, Zero Suit Samus, Mega Man, Bowser Jr., Ridley, Incineroar, Joker, and Banjo & Kazooie are the only characters to make any sort of sound in their idle animations.
    • In Melee, this only applied to Bowser, while in Brawl, this was applied to Mario, Wario, Pit, and King Dedede.
    • Bowser (Melee and Ultimate) and Ridley are the only characters whose idle animation have them vocalize rather than using sound effects.
  • Master Hand has an idle pose, but it is never seen in normal gameplay because the AI never allows enough time between his attacks. It can be seen if Master Hand is controlled by the player, either by using the Master Hand glitch in Melee or playing as him in Adventure Mode: World of Light in Ultimate; for his idle pose, he simply clenches his fist.
    • In SSB4, there is also a chance that Master Hand will stay still for a while while Crazy Hand attacks solo, resulting in him doing the idle pose.
  • In Super Smash Bros. 4 and Ultimate, there is a chance that a character will instantly perform one of their idle poses once they climb on top of a ladder.
  • Normally, idle poses will not play when a character is holding a small item, like a Capsule. There are some peculiarities with how this functions, however:
    • In Melee, Mewtwo can still perform any of its idle poses when holding an item, since it uses telekinesis to carry items rather than directly holding them.
    • In all games where he is featured, Sonic unclenches his fists when holding an item.
    • In Super Smash Bros. 4, Yoshi, Link, and Sheik will revert to their Super Smash Bros. Brawl idle animations if they hold an item. Dr. Mario, Lucas, and Roy will revert to the animation of their base character (Mario, Ness, and Marth respectively).
      • In Ultimate, Yoshi, Link, and Dr. Mario use their correct idle animations, but Sheik still reverts to her Brawl idle animation.
    • In Super Smash Bros. Ultimate, there are multiple cases of characters using nonstandard idle animations while holding an item:
      • Fox, Luigi, Jigglypuff, Falco, Pit, Diddy Kong, and Wolf revert to their Brawl idle animations.
      • Mewtwo and Dark Pit revert to their Super Smash Bros. 4 idle animations (which in Dark Pit's case is the same as Pit's), and Daisy will perform Peach's idle animation.
      • Marth, Lucina, Roy, and Chrom all use Marth's Brawl idle animation.
      • Lucas will still revert to Ness's Brawl idle animation despite Ness not doing so.
      • Simon and Richter will perform the same alternative idle animation that neither normally possess.
      • Inkling Boy and female Byleth do not perform their altered idle animations.
      • Some characters that do not reuse previous animations still have nonstandard behavior while carrying an item: Bowser's lower jaw clips through his mouth, Toon Link reuses his facial expressions from SSB4, Mega Man does not look forward, and Kazuya's stance is altered.
      • Almost all characters do not blink when carrying an item, with the only ones to blink being Yoshi and Pyra.
      • Sora's stance changes entirely when holding an item, slinging the Keyblade over his shoulder while holding the item with his free hand, a reference to his Valor Form battle stance from Kingdom Hearts II.
  • Some characters have an animation that actually is part of their regular standing animation, but are often mistaken for idle poses. Unlike idle poses, they play at regular intervals instead of randomly (and they can be seen in the character customization screen on both 3DS and Wii U versions, or by holding a item, where idle poses never play). Some examples include Daisy, Sheik and Roy.
    • In some cases, this animation is used to transition into the default idle animation, either from their previous one (in the case of Sheik) or their base character's (in the case of Daisy, Roy, and other clones). Other characters, such as Chrom, Dark Samus, Mythra and Mii Gunner (SSB4 only) have separate animations for this purpose.
  • Lucina, Dark Pit and Ken are the only characters to share their default idle stance and idle poses with another character. Richter has a unique idle stance, but he has the same periodic idle poses as Simon.
    • Daisy, Dr. Mario, Roy, Inkling Boy, Richter, and female Byleth share the same initial frame of idle as their original counterparts despite having altered idle stances, likely so that their shared animations can transition seamlessly into their idle pose.
  • While Bayonetta has two idle poses, only one of them appears under normal circumstances.
  • Since Brawl, six characters have not had the traditional two idle poses, those being Peach, Zelda (prior to Ultimate), Jigglypuff, Pokémon Trainer (Brawl only), Byleth, and Steve. Peach has four, the most of any fighter; both Zelda and Pokémon Trainer had three before losing one in Ultimate, both characters are the only fighters to lose an idle pose; Jigglypuff and Byleth only have one (though in Byleth's case it differs between the male and female variants, effectively resulting in two); Steve does not have any idle poses at all. Jigglypuff technically did not have an idle pose before Ultimate, as its idle pose was simply part of its regular animation, but it has always had two identical idle poses programmed in.
  • Steve is the only character in the series to lack idle poses in any game. While idle poses did not exist in Smash 64, and Donkey Kong, Link, Samus, Yoshi, Ness, Jigglypuff, the Ice Climbers, and Roy did not have any in Melee, they all did have idle poses from Brawl onward (or, in the case of Roy and Jigglypuff, Smash 4 onward and Ultimate, respectively).

References[edit]

Every idle pose in Smash 4