From SmashWiki, the Super Smash Bros. wiki
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This article or section is incomplete. You can help SmashWiki by expanding or finishing it. The editor who added this tag elaborates: SSB4 back throws
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Luigi's back throw in
Brawl.
A back throw is a throw performed by pressing backwards on the control stick or D-pad after having grabbed an enemy. These throws rarely lead to combos, but typically have good knockback (often more than forward throws) and thus can be used to throw enemies off the edge to be edge-guarded. In Smash 64, all back throws have very high knockback and are viable KO moves.
In Super Smash Bros., the best back throwers, similar to forward throws, are the characters with a good jab set up and virtually anyone who isn't a tether/extended reach grab. The majority of back throws have incredibly high knockback, being used next to ledges for gimp opportunities outside of Kirby who has an overall better forward throw. However, low knockback scaling requires them to be followed up by edgeguarding attacks to be used properly. Practically all back throws can be used to combo in the rapetent portion of Hyrule Castle.
Character |
Description |
Damage
|
Captain Falcon |
Kicks opponent behind him, Very high power and easy to set up. Used at high percents, as his forward throw is used for combos or a mid-percents by an edge. |
16%
|
Donkey Kong |
With one hand, throws opponent very strongly behind him. Strongest backwards KO throw in Smash 64, and is also a very fast throw. Moderately easy to set up, usually done using Z-cancelled aerials. |
18%
|
Fox |
Throws the opponent behind him by tumbling. Good power, can be followed up with a SHL. Very easy to set up, with a jab cancel, Blaster shot, down aerial, up tilt, etc. as well as a jab grab. |
15%
|
Jigglypuff |
Back suplexes the opponent, similar to Kirby's. Moderately good power, moderately easy to set up, but forward throw is usually much more useful at lower percentages. |
16%
|
Kirby |
Slams opponent onto the ground behind him. It is similar to Backdrop and the Big Suplex move from Super Star's Suplex. Considered a worse throw than the forward throw, as it is hard to followup from and also has a bit of ending lag. |
16%
|
Link |
Kicks opponent behind him. Moderately high knockback. Moderately difficult to set up. |
16%
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Luigi |
Same as Mario's, but stronger in terms of knockback. More difficult to set up due to a inferior down aerial and jab. |
12%
|
Mario |
Spins with the grabbed opponent some circles and throws them. Can KO at medium to high percentages. Can be set up with a down aerial, jab cancels, or a jab grab. |
16%
|
Ness |
Using psychic power, lifts the foe in a mid-circle above him, then throws behind him. A very strong throw with high knockback but only moderate range. |
16%
|
Pikachu |
Puts the foe on its back, zaps him and throws him back. Very high knockback, easily set up by up tilt, late neutral aerial, and jab grab. |
18%
|
Samus |
Throws opponent behind her using her Grapple Beam. High power, can be set up by a fully charged Charge Shot (just before the opponent takes the knockback) or a down aerial. |
18%
|
Yoshi |
Spits the enemy backwards. A moderately weak throw with low knockback compared to other throws. Difficult to set up. Considered the worst back throw in Smash 64. |
16%
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Character |
Description |
Damage
|
Bowser |
Throws the opponent behind him. |
10%
|
Captain Falcon |
Turns around and kicks the opponent. |
7% (2 hits)
|
Donkey Kong |
Throws opponent behind him. |
10%
|
Dr. Mario |
Same as Mario's, but stronger in terms of knockback, in fact being the second strongest back throw in the game. |
12%
|
Falco |
Same as Fox, except that the shots can flinch and deal knockback to opponents. |
7% total
|
Fox |
Throws the opponent behind him and blasts him/her three times. The shots lack the ability to flinch opponents, like his Blaster, and like the shots in his up throw, they can be reflected and absorbed. |
Throw does 3%, then a total of 7% with the shots
|
Ganondorf |
Same as Captain Falcon's. |
7% (2 hits)
|
Ice Climbers |
With one hand, quickly throws opponent behind him/her. |
7%
|
Jigglypuff |
Slams foe onto the ground behind it. Similar to Kirby's, except that it can't be escaped, nor can it allow Jigglypuff to go off the platform. Useful for setting up edgeguards. |
9%
|
Kirby |
Does a backflip and slams opponent into the ground. Enemy can escape during the throw. |
8%
|
Link |
Turns around and kicks the opponent. |
6% (2 hits)
|
Luigi |
Same as Mario's, but weaker. |
10%
|
Mario |
Spins around and throws the opponent. |
12%
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Marth |
Turns around and quickly throws opponent onto the ground. Can combo into a forward smash at very high percentages to KO. |
4%
|
Mewtwo |
Like Ness's, but throws at an upper angle, and uses Psychic. |
12%
|
Mr. Game & Watch |
Juggles opponent and tosses them backwards. |
8%
|
Ness |
Uses PK powers to lift opponent 180 degrees above him and throws them behind him. Strongest back throw in the game. |
10%
|
Peach |
Turns around and hits the opponent with her hip. |
11% (2 hits)
|
Pichu |
Like Pikachu's, but shorter in duration. Doesn't damage Pichu, despite doing electrical damage. |
9%
|
Pikachu |
Uses Submission, rolling backwards three times and throwing the opponent. |
9%
|
Roy |
Same as Marth's. |
5%
|
Samus |
Throws the opponent behind her. |
6%
|
Sheik |
Turns around and kicks the opponent. |
6% (2 hits)
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Yoshi |
Spits the opponent behind him. |
6%
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Young Link |
Same as Link's. |
5% (2 hits)
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Zelda |
Uses her magic to throw the enemy behind her. |
11%
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Character |
Description |
Damage
|
Bowser |
Throws opponents behind him. |
10%
|
Captain Falcon |
Lifts opponent up, then kicks them backward. |
9%
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Charizard |
Throws opponent backwards with its mouth. |
10%
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Diddy Kong |
Throws opponent behind him. Very similar animation to forward throw, but obviously in the opposite direction. Compared to forward throw, it has stronger knockback but does less damage. |
10%
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Donkey Kong |
Throws opponent behind him. A good KO throw, being one of the strongest throws. |
11%
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Falco |
Same as Fox's, but the shots can flinch and deal knockback to opponents. |
9% total
|
Fox |
Shoots opponent behind him with Blaster. Damage depends on how many shots hits the opponent. |
9% total
|
Ganondorf |
Kicks opponent behind him. |
10% (2 hits)
|
Ice Climbers |
Throws opponent behind. Usable in a chaingrab. |
6%
|
Ike |
Turns around and kicks the opponent away. |
6% (2 hits)
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Ivysaur |
Throws opponent behind it with its vines. |
10%
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Jigglypuff |
Back-suplexes the opponent. |
10%
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King Dedede |
Slams opponent behind him with his hammer. It is the most damaging throw in the game, and also has good KO potential. |
16% (2 hits)
|
Kirby |
Slams opponent onto the ground behind him. |
8%
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Link |
Kicks opponent behind him. |
7% (2 hits)
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Lucario |
Slams opponent onto the ground behind him. |
10%
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Lucas |
Just like Ness, only it has much less KO potential; though still a powerful throw. |
10%
|
Luigi |
Same as Mario's, but stronger in terms of knockback. |
12%
|
Mario |
Spins with the grabbed opponent some circles and throws them. Can KO at high percentages. |
12%
|
Marth |
Throws opponent behind him weakly. |
4%
|
Meta Knight |
Slashes opponent behind him with sword. |
10% (2 hits)
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Mr. Game & Watch |
Juggles the opponent as a ball, then throws them backwards. |
8%
|
Ness |
Throws opponent behind him with PSI powers. Has the highest KO potential of all throws. |
11%
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Olimar |
Slams opponent onto the ground behind him. It depends on the Pikmin how many damage it does. A great KO move when it's a Blue Pikmin. |
Red & White: 7%; Yellow & Purple: 9%; Blue: 14%.
|
Peach |
Hits opponent behind her with her hip. |
11% (2 hits)
|
Pikachu |
Rolls backwards with the opponent several times, then throws. |
9%.
|
Pit |
Slams opponent onto the ground behind him. |
8%
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R.O.B. |
Throws opponent behind him. Like forward throw, good for setting up an edgeguard. |
10%
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Samus |
Throws opponent behind her. |
8%
|
Sheik |
Kicks opponent behind her. |
7% (2 hits)
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Snake |
Turns around and slams opponent on the ground. |
9%
|
Sonic |
Jumps, tumbles with opponent, then slams them on the ground. |
8%.
|
Squirtle |
Kicks opponent away behind it. |
10% (2 hits)
|
Toon Link |
Lies onto the opponent. |
7% (2 hits)
|
Wario |
Hits opponent behind him with his butt. |
9% (2 hits)
|
Wolf |
Slashes opponent behind him with a claw. |
7% (2 hits)
|
Yoshi |
Spits out opponent behind him. |
7%
|
Zelda |
Throws opponent behind her. |
11%
|
Zero Suit Samus |
Kicks opponent behind her. Weak and lacks followup options, meaning it isn't used very often. |
6% (2 hits)
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This article or section is incomplete. You can help SmashWiki by expanding or finishing it. The editor who added this tag elaborates: Lots of info is missing
|
Notable back throws
- Ness' back throw has, by far, the highest knockback scaling of any attack in the series, switching from the worst throw to the best. It can KO reliably anywhere from 90-140%.
- Mario's back throw mimics how he threw Bowser in Super Mario 64.
- Pikachu, Donkey Kong, and Samus's back throws in Smash 64 are the most damaging in the series, dealing 18%.
- Mewtwo's back throw is similarly powerful, acting as one of its best KO moves.
- Kirby's back throw in Melee can be used for a Kirbycide. However, it is one of the only two throws in the game that can be escaped during the throw without recieving outside knockback.
- Dr. Mario's back throw is more powerful than Mewtwo's and can damage other enemies during the throw animation.
- Luigi's back throw in Brawl is very powerful, similar to Dr. Mario's in Melee. It is also somewhat showy with the long duration.
- King Dedede's back throw is the most damaging throw in Brawl, dealing 16%.
- Donkey Kong's back throw in Brawl is also very powerful in terms of knockback and isn't much weaker than Ness' back throw.