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R.O.B. (universe)

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ROBFace.PNG

The R.O.B. universe (also known as the Robot universe) is first represented in Super Smash Bros. Brawl, with one playable character and the R.O.B. Squad of Subspace Emissary enemies.

Franchise description

The Robotic Operating Buddy (R.O.B.) appeared first as an accessory for the Nintendo Entertainment System. It had a short lifespan, with support for only two games, but remains known today for the role it played in getting the Nintendo Entertainment System into stores in the United States. It inspired other games' content such as Star Fox 64 in which the pilot of the Great Fox, ROB 64 is based on R.O.B. And in F-Zero GX, R.O.B. appeared in the background of Port Town.

R.O.B. later appeared as a hidden character in Mario Kart DS. One of his karts looked like his "Stack-Up" attachments.

In Super Smash Bros. Brawl

Since the R.O.B. universe is new to the Super Smash Bros. series and only has two games to draw material from, the universe doesn't have too much representation, with just one character, enemy, item (R.O.B's down special move, Gyro) and a song, with no stages representing his "universe". It is likely due to the fact that R.O.B is a playable accessory that he doesn't have a stage for his universe. Mario Bros. is R.O.B.'s home stage in the Classic and All-Star Modes.

Characters

  • R.O.B.: R.O.B. is the only playable character in the R.O.B. universe, his moveset is somewhat inspired in the R.O.B. accessory, such as R.O.B.'s Final Smash is based on how the Robotic Operating Buddy would flash his eyes while used.

On the final character select screen (after all characters are unlocked), R.O.B. shares the fourth column with fellow Famicom/NES-originated characters Ice Climbers, Pit and Samus.

Trophies

Trophies which feature R.O.B.s are:

R.O.B. - Brawl Trophy.png

R.O.B. (Series: "Others". Unlock: Clear Classic Mode as R.O.B.)
R.O.B. sporting his Famicom colors. R.O.B. debuted in Japan as Robot in 1985 as an add-on for the Famicom. He could be combined with a "gyro set," etc. for two types of play. The player controlled Professor Hector, the TV emitted light, and R.O.B. responded to the light by moving. At the time, it was epoch-making game play. Recently, R.O.B. appeared in Mario Kart DS.

NES: Nintendo Entertainment System Robotic Operating Buddy
Diffusion Beam - Brawl Trophy.png

Diffusion Beam (Series: "Others". Unlock: Clear All-Star Mode as R.O.B.)
R.O.B.'s Final Smash. He emits a beam from his eyes that spreads across the spectrum and undulates in great variety as it travels. What makes this technique different is R.O.B.'s ability to move while using it. This allows him to use it in combination with his other moves to increase his Final Smash's effectiveness.

Wii: Super Smash Bros. Brawl
R.O.B. Sentry - Brawl Trophy.png

R.O.B. Sentry (Use Trophy Stand)
A robot with a two-armed shot. This R.O.B. uses the booster on its base to propel its jumps. Often used in the Subspace Army bomb factory in defense or labor roles, the R.O.B. Sentry also works as a detonator. Its emotional capacity is unknown, but it has utter trust in the Ancient Minister and obeys him unwaveringly. This production model has been made in great numbers.

Wii: Super Smash Bros. Brawl
R.O.B. Launcher - Brawl Trophy.png

R.O.B. Launcher (Series: The Subspace Emissary. Unlock: Use Trophy Stand)
An upgraded R.O.B. model with a missile-launcher head that bolsters firepower. The standard coloring has also been refinished with a green and brown military motif, stylishly accented with a blue cord connecting the arm sections and base. This R.O.B. does not use its arms—attacks are limited to the missiles fired from its head.

Wii: Super Smash Bros. Brawl
R.O.B. Blaster - Brawl Trophy.png

R.O.B. Blaster (Series: The Subspace Emissary. Unlock:Use Trophy Stand)
A R.O.B. model boasting robo-beam- blasting eye lenses suited for long-range combat. There are two types—one acts like a stationary gun, sitting in place and lining up targets, and the other is mobile. Actually, the R.O.B. Sentry also features beam-firing capabilities, but because the roles of the R.O.B. Squad are so well defined, there's no conflict between the ranks.

Wii: Super Smash Bros. Brawl
Ancient Minister - Brawl Trophy.png

Ancient Minister (Series: The Subspace Emissary. Unlock: Adventure Mode: The Subspace Emissary)
The commander of the Subspace Army who uses Subspace Bombs to tear up this world. He was once the lord of this world, living on the floating Island of the Ancients with many robots-but the robots were taken hostage on Tabuu's orders. Now that their home's a bomb factory, the robots carry out their functions while enduring deep sadness caused by the loss of their colleagues.

Wii: Super Smash Bros. Brawl
Subspace Bomb - Brawl Trophy.png

Subspace Bomb (Series: The Subspace Emissary. Unlock: Clear Boss Battles on Easy difficulty)
A weapon that, when it explodes, draws every part of this world within its blast range into Subspace. The areas drawn into Subspace this way float about in bubbles as individual colonies. To detonate a bomb, two R.O.B.'s must be destroyed in the process. The Ancient Minister is bitterly aggrieved by this fact.

Wii: Super Smash Bros. Brawl


Music

  • Gyromite - A remix of the title theme of Stack-up, the game R.O.B. was packaged with and it was mislabeled as being the background music from Gyromite in SSBB, though there are some short tracks from Gyromite thrown into the mix. It is used on the Mario Bros. stage. This song is also played during R.O.B.'s Classic Mode credits.
  • R.O.B.'s victory theme - Upbeat music derived from Stack-Up background music when it was R.O.B.'s victory

Stickers

Name Game Effect Characters
R.O.B. Mario Kart DS [Specials: Indirect] Attack +15 R.O.B.
Robot & Blocks Stack-Up [Specials: Indirect] Attack +27 R.O.B.
Robot Mario Kart DS [Energy] Attack +32 R.O.B.