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Peach (PM): Difference between revisions

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* Fixed the Beam Sword angle glitch when generated by Down B and held
* Fixed the Beam Sword angle glitch when generated by Down B and held
* Beam Sword Forward Smash animation uses less interpolation and has more diagonal coverage
* Beam Sword Forward Smash animation uses less interpolation and has more diagonal coverage
==Revisions==
{{incomplete}}


==Moveset==
==Moveset==

Revision as of 18:34, January 27, 2014

Peach
in Project M and Project+
File:SJS peach.png
MarioSymbol.svg
Universe Mario
Base game appearance Brawl
Moveset inspiration Peach (SSBM)
Alternate costume Shadow Queen, Fire Peach
PeachHeadSSBB.png

Peach is a playable character in the Brawl mod Project M. She comes from the Super Mario series of games and has been faithfully restored to her Melee version for her appearance in Project M.

Attributes

Peach is a methodical fighter with several intimidating tricks in her moveset. Her vegetables can either serve as a barrage of heavy damage, an edgeguarding tool, or a cover for her approach. Her down smash is a formidable and terrifying grinder with long reach and duration, high damage and knockback, and low lag. Players who attempt to crouch cancel it can expect upwards of 80% in damage if it is charged, and its launch power grants it the ability to KO players at early percents. Peach also has her powerful float ability, which allows for the use of her set of fast, powerful aerials while approaching or falling back. It also opens up the ability to float cancel and to go for very deep edgeguards that most characters are incapable of. Peach has great combo starters in her jab, dash attack, and her throws.

However, Peach suffers in her mobility. Despite float granting her free reign of horizontal direction while airborn, her dash speed is extremely slow and she has one of the shortest wavedashes in the game. She also suffers from a lack of reliable kill moves with the exceptions of her down smash and forward air. This forces her to go for gimps often, but they are a field she excels in with the combination of her float and turnips. Peach is also extremely light, meaning she dies off the top easily.

Changes from Melee to PM

Peach's alternate costume.
  • Buff Neutral attack links better.
  • Buff Retains up tilt from Brawl, which possesses more range and power than her previous, situational up tilt from Melee.
  • Buff Peach Bomber has Brawl range and trajectory, being overall better at KOing horizontally and having more utility.
  • Buff Vegetables reverted to bouncing off shields instead of vanishing.
  • Buff Peach benefited perhaps more than any other character from the addition of aerial glide tossing. It allows her to utilize new approach options using vegetables and increases her mobility. In addition, if she has a vegetable in hand when sent off stage, using aerial glide tossing allows her to cover more than double her previous vertical recovery distance by using up to three aerial glide tosses.
  • Change Sweetspots of down tilt and up smash now use a Fan SFX.
  • Change Forward smash always follows the pattern of "tennis racket, golf club, frying pan", with the first of a match being random.
  • Change Peach Bomber reverted to using an explosive effect, though if a taunt input is held, it will use Brawl's heart animation. When used by Shadow Queen Peach, it instead has a darkness effect.
  • Change Up throw now uses a heart animation.

Shadow Queen

Shadow Queen (from Paper Mario: The Thousand-Year Door) appears as one of Peach's alternate costumes. It replaces the heart effects in some of her attacks with darkness effects.

Fire Peach

Fire Peach (from Super Mario 3D World) is another one of Peach's alternate costumes. It replaces the heart effects in some of her attacks with explosions.

Revisions

2.1

  • Peach's dash item throw animation cleaned up
  • Fixed Peach's camera issues
  • Peach received some very minor animation adjustments

2.5b

  • Hurtboxes adjusted
  • Animations cleaned up for some moves
  • Dress/leg clipping issues with certain aerials fixed
  • Jab 1 angle adjusted to link better into Jab 2 when fully spaced Jab 2 would whiff
  • Dash attack animation matched to Melee
  • Down-Tilt doesn't shift the camera during the move
  • Up-Tilt hitboxes moved more upwards to better match the heart graphics
  • Forward-Smash Pan base knockback increased and no longer has a weak hit
  • Forward-Air on* hit sound effects altered
  • Neutral-B spores slightly decreased in knockback growth
  • Side-B increased in knockback
  • Up-B is able to reverse grab at its peak like other characters
  • Up-B uppermost linking hits adjusted to keep opponents in for the final hit better
  • Turnips and other items are no longer visible when Peach has her parasol out while landing
  • Aerial Final Smash animation properly transitions to her fall animation
  • Final Smash sleep duration modified

2.6b

  • Up-Tilt's knockback is more Melee* like and the heart graphical effects no longer follow Peach if she is hit out the move.
  • Forward-Smash object animation paths cleaned a bit
  • Up-Smash animation moved to be centered on the movement plane
  • Neutral-Aerial weak hit knockback values have been fixed
  • Neutral-Aerial has proper weak on* hit sound effects for its late hit
  • Neutral-B spore release timings matched to Melee
  • Fixed the Beam Sword angle glitch when generated by Down B and held
  • Beam Sword Forward Smash animation uses less interpolation and has more diagonal coverage

Moveset

An icon for denoting incomplete things.

Up to date as of version 3.0.

Name Damage Description
Neutral attack Double Royal Slap 3% then 2%
Forward tilt Can-Can Kick 13% (clean) 6% (late)
Up tilt Heart Stab 12%
Down tilt Elegant Sweep 12%
Dash attack Lady Push 12% (clean) 7% (late)
Forward smash Peach Swing (Tennis Racket) 13% (Golf Club) 13% (body) 17% (tip) (Frying pan) 18%
Up smash Pirouette 19% (body) 15% (arms) 8% (sides)
Down smash Double-Edged Gown 9%-13% (hits 1-4)
Neutral aerial Princess Twirl 14% (clean) 10% (late)
Forward aerial Crown Smack 15%
Back aerial Flying Hip 14% (clean) 10% (late)
Up aerial Floating High Kick 14% (leg) 11% (body)
Down aerial Stiletto Kick 3% (4 kicks)
Grab Grab
Pummel Heel Stomp 3%
Forward throw Royal Slap 10%
Back throw Iron Hip 11%
Up throw Gut Punch 8%
Down throw The Royal Treatment 7%
Floor attack (front) Spin Kick
Floor attack (back) Sweep Kick
Floor attack (trip) Double Kick
Edge attack (fast) Butt Fling 7%
Edge attack (slow) Slow Kick 10%
Neutral special Toad 3% (6 hits)
Side special Peach Bomber 16%
Up special Peach Parasol 4% (hit 1) 1% (hits 1-10) 3% (head)
Down special Vegetable 6% (11% if dash thrown 4% if dropped) (happy face, closed eyes, half closed eyes, wide eyed), 10% (15% if dash thrown 11% if dropped) (winking face), 16% (21% if dash thrown 15% if dropped)(dot eyed), 37% (39% if dash thrown 31% if dropped) (stitch face) 32% (bomb omb)
Final Smash Peach Blossom 20-40% based on distance

In competitive play

Notable players

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Gallery

External links