King Dedede (SSBU)/Neutral special: Difference between revisions
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m (Protected "King Dedede (SSBU)/Neutral special": Bot: Protecting a list of files. ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))) |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File: | [[File:KingDededeInhaleStartSSBU.gif|thumb|350px|King Dedede's neutral special, Inhale, when it starts.]] | ||
[[File: | [[File:KingDededeInhaleSSBU.gif|thumb|350px|King Dedede's neutral special, Inhale.]] | ||
==Overview== | ==Overview== | ||
==Windboxes== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}''' | |||
*{{bugfix|Fixed King Dedede's knockback facial expression after Inhaling an opponent holding an explosive item.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | |||
*{{bugfix|Fixed reflected Charge Shot from Samus that would launch the other way using Inhale.}} | |||
*{{bugfix|Opponents now properly gain intangibility when caught by Inhale; previously opponents would become stuck in hitstun during Inhale.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | |||
*{{bugfix|Scenarios where the opponent would not escape from Inhale after King Dedede gets hitstunned at a specific frame has been fixed.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}''' | |||
*{{bugfix|Fixed an issue where Inhaling certain projectile would become stuck at the center of the stage.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' | |||
*{{buff|The move has less startup (frame 17 → 14).}} | |||
*{{buff|The grounded version's grabboxes are larger (Z offset: 4u → 4u—7u (initial), 5u—9u → 5u—12u (vacuum), greatly improving its range.}} | |||
==Windboxes and grabs== | |||
===Inhale=== | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Windboxes| | {{HitboxTableTitle|Windboxes|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 12: | Line 26: | ||
|damage=0.0% | |damage=0.0% | ||
|angle=170 | |angle=170 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 29: | Line 44: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|flinchless=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 35: | Line 51: | ||
|damage=0.0% | |damage=0.0% | ||
|angle=170 | |angle=170 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 52: | Line 69: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|flinchless=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 58: | Line 76: | ||
|damage=0.0% | |damage=0.0% | ||
|angle=0 | |angle=0 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=0 | |ks=0 | ||
Line 75: | Line 94: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|flinchless=t | |||
}} | }} | ||
|} | |} | ||
{{UltimateGrabboxTableHeader}} | |||
{{HitboxTableTitle|Start|24}} | |||
{{UltimateGrabboxTableRow | |||
|id=0 | |||
|r=9.0 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=9.0 | |||
|zpos=4.0 to 7.0 | |||
}} | |||
{{HitboxTableTitle|Loop|24}} | |||
{{UltimateGrabboxTableRow | |||
|id=0 | |||
|r=5.0 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=9.0 | |||
|zpos=5.0 to 12.0 | |||
}} | |||
|} | |||
===Spit=== | |||
{{UltimateThrowTableHeader}} | |||
{{UltimateThrowTableRow | |||
|id=0 | |||
|type=Throwing | |||
|damage=12.0% | |||
|angle=361 | |||
|bk=0 | |||
|ks=0 | |||
|fkv=0 | |||
|ff=0.0 | |||
|effect=Normal | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
|} | |||
===Star=== | |||
The star's damage depends on the spat out character, correlating loosely to their [[weight]]. If a projectile is spat out, it is instead equal to 1.5× of its damage. | |||
{{UltimateHitboxTableHeader}} | |||
{{HitboxTableTitle|Star|24}} | |||
{{UltimateHitboxTableRow | |||
|id=0 | |||
|damage=0.0% | |||
|angle=70 | |||
|bk=77 | |||
|ks=78 | |||
|fkv=0 | |||
|r=2.0 | |||
|bn=rot | |||
|xpos=0.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|sdi=1.0 | |||
|type=Typeless | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=L | |||
|direct=f | |||
}} | |||
|} | |||
{|class="wikitable" style="text-align:center" | |||
!Characters!!Weight range!!Star damage | |||
|- | |||
|{{head|Jigglypuff|SSBU|s=20px}}{{head|Pichu|SSBU|s=20px}}||62 - 68|||10% | |||
|- | |||
|{{head|Bayonetta|SSBU|s=20px}}{{head|Fox|SSBU|s=20px}}{{head|Kirby|SSBU|s=20px}}{{head|Meta Knight|SSBU|s=20px}}{{head|Mewtwo|SSBU|s=20px}}{{head|Mr. Game & Watch|SSBU|s=20px}}{{head|Olimar|SSBU|s=20px}}{{head|Pikachu|SSBU|s=20px}}{{head|Sephiroth|SSBU|s=20px}}{{head|Squirtle|SSBU|s=20px}}{{head|Zero Suit Samus|SSBU|s=20px}}||75 - 81||12% | |||
|- | |||
|{{head|Duck Hunt|SSBU|s=20px}}{{head|Falco|SSBU|s=20px}}{{head|Little Mac|SSBU|s=20px}}{{head|Rosalina|SSBU|s=20px}}{{head|Sonic|SSBU|s=20px}}{{head|Sora|SSBU|s=20px}}{{head|Zelda|SSBU|s=20px}}||82 - 87||13% | |||
|- | |||
|{{head|Daisy|SSBU|s=20px}}{{head|Diddy Kong|SSBU|s=20px}}{{head|Greninja|SSBU|s=20px}}{{head|Ice Climbers|SSBU|s=20px}}{{head|Inkling|SSBU|s=20px}}{{head|Isabelle|SSBU|s=20px}}{{head|Joker|SSBU|s=20px}}{{head|Lucario|SSBU|s=20px}}{{head|Lucas|SSBU|s=20px}}{{head|Lucina|SSBU|s=20px}}{{head|Marth|SSBU|s=20px}}{{head|Mii Brawler|SSBU|s=20px}}{{head|Mythra|SSBU|s=20px}}{{head|Ness|SSBU|s=20px}}{{head|Palutena|SSBU|s=20px}}{{head|Peach|SSBU|s=20px}}{{head|Steve|SSBU|s=20px}}{{head|Toon Link|SSBU|s=20px}}{{head|Villager|SSBU|s=20px}}{{head|Wolf|SSBU|s=20px}}{{head|Young Link|SSBU|s=20px}}||88 - 94||14% | |||
|- | |||
|{{head|Byleth|SSBU|s=20px}}{{head|Chrom|SSBU|s=20px}}{{head|Cloud|SSBU|s=20px}}{{head|Corrin|SSBU|s=20px}}{{head|Dark Pit|SSBU|s=20px}}{{head|Dr. Mario|SSBU|s=20px}}{{head|Ivysaur|SSBU|s=20px}}{{head|Luigi|SSBU|s=20px}}{{head|Mario|SSBU|s=20px}}{{head|Mii Swordfighter|SSBU|s=20px}}{{head|Pac-Man|SSBU|s=20px}}{{head|Pit|SSBU|s=20px}}{{head|Pyra|SSBU|s=20px}}{{head|Robin|SSBU|s=20px}}{{head|Roy|SSBU|s=20px}}{{head|Shulk|SSBU|s=20px}}{{head|Wii Fit Trainer|SSBU|s=20px}}||95 - 100||15% | |||
|- | |||
|{{head|Banjo & Kazooie|SSBU|s=20px}}{{head|Captain Falcon|SSBU|s=20px}}{{head|Hero|SSBU|s=20px}}{{head|Ike|SSBU|s=20px}}{{head|Ken|SSBU|s=20px}}{{head|Link|SSBU|s=20px}}{{head|Mega Man|SSBU|s=20px}}{{head|Mii Gunner|SSBU|s=20px}}{{head|Min Min|SSBU|s=20px}}{{head|Richter|SSBU|s=20px}}{{head|Ridley|SSBU|s=20px}}{{head|R.O.B.|SSBU|s=20px}}{{head|Ryu|SSBU|s=20px}}{{head|Simon|SSBU|s=20px}}{{head|Snake|SSBU|s=20px}}{{head|Wario|SSBU|s=20px}}{{head|Yoshi|SSBU|s=20px}}||101 - 107||16% | |||
|- | |||
|{{head|Bowser Jr.|SSBU|s=20px}}{{head|Dark Samus|SSBU|s=20px}}{{head|Kazuya|SSBU|s=20px}}{{head|Piranha Plant|SSBU|s=20px}}{{head|Samus|SSBU|s=20px}}{{head|Terry|SSBU|s=20px}}||108 - 113||17% | |||
|- | |||
|{{head|Charizard|SSBU|s=20px}}{{head|Ganondorf|SSBU|s=20px}}{{head|Incineroar|SSBU|s=20px}}||116 - 118||18% | |||
|- | |||
|{{head|Donkey Kong|SSBU|s=20px}}{{head|King Dedede|SSBU|s=20px}}{{head|King K. Rool|SSBU|s=20px}}||127 - 133||20% | |||
|- | |||
|{{head|Bowser|SSBU|s=20px}}||135||21% | |||
|} | |||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Grab startup | !Grab startup | ||
| | |14-16 | ||
|- | |- | ||
!Grab loop + windboxes | !Grab loop + windboxes | ||
| | |17- | ||
|- | |- | ||
!Interruptible (from release) | !Interruptible (from release) | ||
Line 93: | Line 201: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Grab|c=3|e=GrabLoopS}}{{FrameStrip|t=Grab|c=18|s=GrabLoopE|e=GrabLoopS}}{{FrameStrip|t=Lag|c=19|s=LagLoopE}}{{FrameStrip|t=Interruptible|c=15}} | ||
|- | |- | ||
{{FrameStrip|t=Blank|c= | {{FrameStrip|t=Blank|c=16|e=BlankLoopS}}{{FrameStrip|t=FlinchlessHitbox|c=18|s=FlinchlessHitboxLoopE|e=FlinchlessHitboxLoopS}}{{FrameStrip|t=Blank|c=34|s=BlankLoopE}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|grab=y| | {{FrameIconLegend|lag=y|grab=y|flinchlesshitbox=y|interruptible=y|loop=y}} | ||
{{MvSubNavKingDedede|g=SSBU}} | {{MvSubNavKingDedede|g=SSBU}} | ||
[[Category:King Dedede (SSBU)]] | [[Category:King Dedede (SSBU)]] | ||
[[Category:Neutral special moves (SSBU)]] | [[Category:Neutral special moves (SSBU)]] |
Latest revision as of 23:13, January 23, 2022
Overview[edit]
Update History[edit]
- Fixed King Dedede's knockback facial expression after Inhaling an opponent holding an explosive item.
- Fixed reflected Charge Shot from Samus that would launch the other way using Inhale.
- Opponents now properly gain intangibility when caught by Inhale; previously opponents would become stuck in hitstun during Inhale.
- Scenarios where the opponent would not escape from Inhale after King Dedede gets hitstunned at a specific frame has been fixed.
- Fixed an issue where Inhaling certain projectile would become stuck at the center of the stage.
- The move has less startup (frame 17 → 14).
- The grounded version's grabboxes are larger (Z offset: 4u → 4u—7u (initial), 5u—9u → 5u—12u (vacuum), greatly improving its range.
Windboxes and grabs[edit]
Inhale[edit]
ID | Radius | Bone | Offset | G | A | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Start | |||||||||||||||||||||||
0 | 9.0 | top | 0.0 | 9.0 | 4.0 to 7.0 | ||||||||||||||||||
Loop | |||||||||||||||||||||||
0 | 5.0 | top | 0.0 | 9.0 | 5.0 to 12.0 |
Spit[edit]
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 12.0% | Forward | 0 | 0 | 0 | 0.0× | None |
Star[edit]
The star's damage depends on the spat out character, correlating loosely to their weight. If a projectile is spat out, it is instead equal to 1.5× of its damage.
Characters | Weight range | Star damage |
---|---|---|
62 - 68 | 10% | |
75 - 81 | 12% | |
82 - 87 | 13% | |
88 - 94 | 14% | |
95 - 100 | 15% | |
101 - 107 | 16% | |
108 - 113 | 17% | |
116 - 118 | 18% | |
127 - 133 | 20% | |
135 | 21% |
Timing[edit]
Grab startup | 14-16 |
---|---|
Grab loop + windboxes | 17- |
Interruptible (from release) | 20 |
Animation length (from release) | 34 |
Lag time |
Loop point |
Flinchless hitbox |
Grab |
Interruptible |
|