King Dedede (SSBU)/Dash attack
Overview[edit]
King Dedede joyfully leaps into the air before doing his iconic head slide attack. This attack is the slowest dash attack in the game, being active at frame 26. In return, this attack is the strongest dash attack in the entire game. Despite the move's sluggishness, it has a decent place in King Dedede's kit as a strong two-frame punish tool, securing KOs middleweights at 60% on the ledge. The move can also be used to punish opponents attempting to avoid King Dedede's Gordo ledgetraps or covering the opponent getting up from ledge. The move can also function as a hard read or tech chase punish, with it being able to KO rather decently.
However, as the slowest dash attack in the game, missing it leaves King Dedede wide open to being punished. This means the attack can't be used as a burst option due to how committal it is, which makes it a bad option in a dash attack's standard applications. As a result of how sluggish the move is, down tilt is a better option for usual applications of a dash attack; though dash attack remains useful through its finishing power, notability in covering ledge getup options, or as a tech-chase punishing tool.
Hitboxes[edit]
Timing[edit]
| Clean hit | 26-27 |
|---|---|
| Late hit (early, mid, late) | 28-35, 36-38, 39-41 |
| Interruptible | 67 |
| Animation length | 84 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|