Kongo Jungle: Difference between revisions

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{{Infobox Stage
{{spoiler}}
|name         = Kongo Jungle
{{stage|
|image       = [[Image:Congojungle.jpg|250px]]
|location=[[DK Island]]
|caption      = Kongo Jungle, home of the Kongs.
|name=Congo Jungle
|series      = ''[[Donkey Kong (series)|Donkey Kong Country]]''
|image=[[Image:Congojungle.jpg|250px]]
|appearance  = ''[[Super Smash Bros.]]'', ''[[Super Smash Bros. Melee]]''
|universe=[[Donkey Kong (universe)|Donkey Kong]]
|home        = [[Donkey Kong]]
|appearsin=[[SSB]], [[SSBM]]
|availability = Default stage in SSB, Unlockable in SSBM
|hometo=[[Donkey Kong (SSB)|Donkey Kong]] (SSB), [[Donkey Kong (SSBM)|Donkey Kong]] (SSBM)
|availability=[[Starter Stage|Starter]] (SSB), [[Unlockable]] (SSBM)
|tourneysingle=Available
|tourneydouble=Available
}}
}}


'''Kongo Jungle''' is a stage appearing in [[Super Smash Bros.]] and as a [[Past stages|past stage]] in [[Super Smash Bros. Melee]]. Kongo Jungle is [[Donkey Kong]]'s home stage in SSB. This [[stage]] is based on the Donkey Kong Country games.  
'''Congo Jungle''' is a stage in ''[[Super Smash Bros.]]''. It is [[Donkey Kong]]'s home stage. Congo Jungle is also known as '''[[Past Stages]]: Kongo Jungle''' in ''[[Super Smash Bros. Melee]]'' and is one of the three past stages you can unlock.  To unlock this stage, you must beat the 15-minute melee. It is based on various levels from ''[[Donkey Kong Country]]''.


This stage has five platforms. One main platform that has a large slanted indent and that can be passed through from below. Two stationary platforms at the top left and right corners that are slanted and two flat moving platforms in the center that move around each other in a square. The two slants on the main platform can be perfect for making angled shots with the [[Super Scope]].
==Congo Jungle==
This stage appears as a starter stage in ''[[Super Smash Bros.]]'' This stage is made up of a big platform with a couple of small platforms on it. The top left and right sides of the stage are small and can be used to battle on. In the middle of the stage there are two platforms that move in a clockwise motion. Under the stage there is a [[Barrel Cannon]] that is similar to the one in the ''[[Super Smash Bros. Melee]]'' stage [[Kongo Jungle]]. If you manage to get into the barrel, make sure the arrow on the barrel is pointing up. If you stay in it too long, the barrel will shoot you in the direction the arrow is pointing. This stage is a legal stage in SSB. This stage has five platforms. One main platform that has a large slanted indent and that can be passed through from below. Two stationary platforms at the top left and right corners that are slanted and two flat moving platforms in the center that move around each other in a square. The two slants on the main platform can be perfect for making angled shots with the [[Super Scope]].


A swiveling [[Barrel Cannon]] lies beneath the stage that can save the players life if fell into. However if the player waits too long inside the cannon, it will start spinning, allowing the player to change their aim or accidentally blast out of bounds.  
==Past Stages: Kongo Jungle==
The Congo Jungle Stage is reused in ''[[Super Smash Bros. Melee]]'' as an unlockable stage under this name. It is a non-neutral [[tournament legal|legal stage]] in SSBM.


===Apperance in Melee===
== Character strengths/weaknesses (SSB original) ==
Beating [[15-Minute Melee]] will allow you access to this stage in Vs. mode. It is the exact same as the N64 version.
* [[Ness]] has very easy use of the barrel below and can go below the stage, good stage
*[[Kirby]] is normal though better recovery
* [[Yoshi]] for recovery bad stage (very hard to sweet spot, barrel is very vulnerable but attacking it is very easy due to the platforms
*[[Captain Falcon]]'s normal (though easier to spike and easy to kill on sides)
*[[DK]] is somewhat stronger (Home Turf, easier to up b spike/spike)
*[[Link]] is stronger (use the barell to increase his horrible recovery)
*[[Mario]] is normal
*[[Luigi]] is weaker due to high ceiling
*[[Jigglypuff]] is stronger (recover easier, easy to kill on sides)
*[[Samus]] is normal


{{SSBStages}}
{{SSBMStages}}
{{Donkey Kong}}
{{Past Stages}}
[[Category:Stages]]
[[Category:Stages]]
[[Category:SSB stages]]
[[Category:Stages (SSB)]]
[[Category:SSBM stages]]
[[Category:Stages (SSBM)|Past Stages: Kongo Jungle 64]]
[[Category:Donkey Kong]]
[[Category:Donkey Kong universe]]

Revision as of 10:56, March 3, 2008

Template:Spoiler Template:Stage

Congo Jungle is a stage in Super Smash Bros.. It is Donkey Kong's home stage. Congo Jungle is also known as Past Stages: Kongo Jungle in Super Smash Bros. Melee and is one of the three past stages you can unlock. To unlock this stage, you must beat the 15-minute melee. It is based on various levels from Donkey Kong Country.

Congo Jungle

This stage appears as a starter stage in Super Smash Bros. This stage is made up of a big platform with a couple of small platforms on it. The top left and right sides of the stage are small and can be used to battle on. In the middle of the stage there are two platforms that move in a clockwise motion. Under the stage there is a Barrel Cannon that is similar to the one in the Super Smash Bros. Melee stage Kongo Jungle. If you manage to get into the barrel, make sure the arrow on the barrel is pointing up. If you stay in it too long, the barrel will shoot you in the direction the arrow is pointing. This stage is a legal stage in SSB. This stage has five platforms. One main platform that has a large slanted indent and that can be passed through from below. Two stationary platforms at the top left and right corners that are slanted and two flat moving platforms in the center that move around each other in a square. The two slants on the main platform can be perfect for making angled shots with the Super Scope.

Past Stages: Kongo Jungle

The Congo Jungle Stage is reused in Super Smash Bros. Melee as an unlockable stage under this name. It is a non-neutral legal stage in SSBM.

Character strengths/weaknesses (SSB original)

  • Ness has very easy use of the barrel below and can go below the stage, good stage
  • Kirby is normal though better recovery
  • Yoshi for recovery bad stage (very hard to sweet spot, barrel is very vulnerable but attacking it is very easy due to the platforms
  • Captain Falcon's normal (though easier to spike and easy to kill on sides)
  • DK is somewhat stronger (Home Turf, easier to up b spike/spike)
  • Link is stronger (use the barell to increase his horrible recovery)
  • Mario is normal
  • Luigi is weaker due to high ceiling
  • Jigglypuff is stronger (recover easier, easy to kill on sides)
  • Samus is normal


Template:Past Stages