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  • Kirby (SSBB) (category Kirby (SSBB)) (section Ground attacks)
    [Throwing] Attack +5 Hot Head: [Flame] Attack +10 King Dedede & Kirby: [Specials: Direct] Attack +21 King Dedede (Kirby Super Star): [Leg] Attack +28 Kirby (Kirby
    51 KB (6,473 words) - 12:23, March 4, 2024
  • King Dedede (SSBB) (category Characters (SSBB))
    [Throwing] Attack + 5 Hot Head: [Flame] Attack +10 King Dedede & Kirby: [Specials: Direct] Attack +21 King Dedede (Kirby Super Star): [Leg] Attack +28 Kirby
    37 KB (4,140 words) - 19:31, April 8, 2024
  • Kirby (SSBB)/Neutral attack (category Kirby (SSBB))
    attack/Hit 1 Kirby (SSBB)/Neutral attack/Hit 2 Kirby (SSBB)/Neutral attack/Infinite
    331 bytes (38 words) - 15:31, September 13, 2020
  • about the stage element referred to as edges. For for other uses of the name Edge, see Edge (disambiguation). An edge (also known as a ledge, coded internally
    19 KB (2,836 words) - 06:14, December 29, 2023
  • Kirby (PM) (category Kirby) (section Ground Attacks)
    Link's. Kirby does not possess Snake's new rolling Hand Grenade toss. Cannot perform a Blast Attack with Homing Attack. The range that Homing Attack locks
    36 KB (3,755 words) - 01:19, April 21, 2024
  • Meta Knight (SSBB) (category Characters (SSBB))
    Dedede & Kirby: [Specials: Direct] Attack +21 King Dedede (Kirby Super Star): [Leg] Attack +28 Kirby (Kirby 64: The Crystal Shards): [Body, Spin] Attack +22
    55 KB (5,522 words) - 23:41, April 12, 2024
  • Final Cutter (category Kirby (SSBB)) (section Bigger Kirby glitch)
    move, like previous games. Kirby (SSB)/Up special Kirby (SSBM)/Up special Kirby (SSBB)/Up special Kirby (SSB4)/Up special Kirby (SSBU)/Up special
    9 KB (1,123 words) - 14:40, April 26, 2024
  • Edgeguarding (redirect from Edge-guard) (category Techniques (SSBB))
    are both fast, decently strong, and the former has a lingering hitbox. Down tilt is a quick semi-spike. Kirby: Like Pikachu, his back air is fast, disjointed
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  • Wario (SSBB) (category Characters (SSBB))
    punisher, being able to swoop in, bait an attack, back away, and move back in to punish with one of his many fast aerials. He also has one of the best recoveries
    30 KB (2,793 words) - 16:30, January 25, 2024
  • Inhale (Kirby) (category Kirby (SSBB))
    a longer amount of time for Kirby to digest, and Kirby can neither move nor attack until they are fully swallowed. If Kirby inhales an explosive such as
    33 KB (3,277 words) - 12:23, April 9, 2024
  • Pikachu (SSBB) (category Characters (SSBB)) (section Ground attacks)
    (tail attack +32) Blathers (tail attack +7) Bowser Jr. (tail attack +25) Chaos (arm/leg attack +10) Chihuahua (tail attack +12) Deoxys (slash attack +10)
    49 KB (6,129 words) - 10:00, May 1, 2024
  • Meta Knight (category Kirby universe)
    Titles such as Kirby & The Amazing Mirror, Kirby's Return to Dream Land, and Kirby: Planet Robobot depict Meta Knight as a direct ally to Kirby, often assisting
    20 KB (2,508 words) - 23:34, April 29, 2024
  • Donkey Kong (SSBB) (category Characters (SSBB)) (section Ground attacks)
    50). Edge attack: Edge attacks have increased intangibility (frames 1-5 → 1-7 (fast), frames 1-34 → 1-41 (slow)) and larger hitboxes (8u → 9.6u (fast), 6
    44 KB (5,189 words) - 14:57, April 3, 2024
  • Captain Falcon (SSBB) (category Characters (SSBB)) (section Ground attacks)
    [Specials: Direct] Attack +19 Gomar & Shioh: [Specials: Direct] Attack +10 Samurai Goroh: [Arm] Attack +18 Black Shadow (F-Zero GX):[Flame] Attack +25 In Classic
    48 KB (6,216 words) - 10:25, May 1, 2024
  • Peach (SSBB) (category Characters (SSBB)) (section Ground attacks)
    potential at higher percents. Floor attack: Floor attack from the back deals less damage (6% → 5%). Edge attack: Both edge attacks has more set knockback (90 →
    55 KB (6,518 words) - 19:57, April 20, 2024
  • Mach Tornado (category Kirby universe)
    Knight's attacks that first appeared in Kirby Super Star. It is also similar to Kirby’s Tornado ability from the Kirby series. In the actual Kirby games,
    10 KB (1,211 words) - 21:09, February 24, 2024
  • Homing Attack (category Sonic (SSBB))
    variations: Homing Attack: Default. Stomp: Jump into the air before slamming straight down with a meteor smash. Surprise Attack: A faster Homing Attack with less
    8 KB (1,065 words) - 19:53, February 8, 2024
  • Bowser (SSBB) (category Characters (SSBB)) (section Ground attacks)
    grab fast-fallers. Bowser now retreats into his shell during up throw. Edge attacks: Both edge attacks have more set knockback (90 → 110). Fast edge attack
    51 KB (6,227 words) - 17:38, April 22, 2024
  • Zelda (SSBB) (category Characters (SSBB)) (section Ground attacks)
    Acro: [Magic] attack +15 Ashley: [Magic] attack +22 Boomerang: [Weapon] attack +4 Bow: [Magic] attack +8 Colin: [Specials: Direct] attack +4 Daphnes Nohansen
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  • Fox (SSBB) (category Characters (SSBB)) (section Ground attacks)
    1-23 (fast), frames 1-53 → 1-58 (slow)). Slow edge attack has less startup lag (frame 57 → 56) and deals more damage (8%/6% → 10%). Fast edge attack has
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  • Olimar (SSBB) (category Characters (SSBB))
    take on the Subspace Army. Upon reaching the edge of the Isle of Ancients, they witness Diddy Kong attacking some Primids and rescuing Donkey Kong. Captain
    36 KB (3,363 words) - 21:03, January 25, 2024
  • Pit (SSBB) (category Characters (SSBB))
    due to its fast speed, long range, quick start-up time (making it easily spammable). However, it's also easily perfect shielded due to its fast speed, which
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  • Mario (SSBB) (category Characters (SSBB)) (section Ground attacks)
    reducing its utility. Floor attack: Front floor attack no longer has a hitbox with set knockback. Edge attack: Both edge attacks have increased set knockback
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  • R.O.B. (SSBB) (category Characters (SSBB))
    get around his weaknesses, and he was very dominant, with his attacks known for being fast and having great hitboxes. However, as time progressed, R.O.B
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  • Zero Suit Samus (SSBB) (category Characters (SSBB))
    as they are dealt a barrage of aerials and fast ground attacks. Her up smash is decent because it has fast start-up and its great to stop incoming opponents
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  • Snake (SSBB) (category Characters (SSBB))
    Silverburgh: [Weapon] Attack + 7 Naked Snake: [Specials: Indirect] Attack +32 Solid Snake (Metal Gear Solid: The Twin Snakes): [Arm, Leg] Attack + 7 In Classic
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  • Ganondorf (SSBB) (category Characters (SSBB)) (section Ground attacks)
    [Weapon] Attack +4 Bowser (Mario Power Tennis): [Darkness] Attack +21 Colin: [Specials: Direct] Attack +4 Daphnes Nohansen Hyrule: [Electric] Attack +31 Darknut:
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  • Yoshi (SSBB) (category Characters (SSBB)) (section Ground attacks)
    all around movement speed (boasting a fast walking and dashing speed to compliment his air speed), and fast attacks throughout his moveset. Additionally
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  • Link (SSBB) (category Characters (SSBB)) (section Ground attacks)
    Boomerang: [Weapon] Attack +4 Colin: [Specials: Direct] Attack +4 Daphnes Nohansen Hyrule: [Electric] Attack +31 Darknut: [Slash] Attack +13 Epona & Link:
    51 KB (6,454 words) - 15:46, May 4, 2024
  • Diddy Kong (SSBB) (category Characters (SSBB))
    him. Barkle: [Tail] attack +32 Blathers: [Tail] attack +7 Bowser Jr. (Super Mario Sunshine): [Tail] attack +25 Chihuahua: [Tail] attack +12 Chunky Kong: [Throwing]
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  • Fox's sword in SSBB. Kat & Ana's swords in SSBB. Lyn's sword in SSBB. Magnus wielding his sword in SSB4. Saki wielding his Cannon Sword in SSBB. Samurai Goroh
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  • Samus (SSBB) (category Characters (SSBB)) (section Ground attacks)
    the Super Missile moves in a fast, straight line and deals 10 % damage and noticeable knockback. Her up special, Screw Attack gives her decent vertical height
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  • Ice Climbers (SSBB) (category Characters (SSBB)) (section Ground attacks)
    Indirect] Attack +4 Donbe: [Slash] Resistance +26 Duck: Launch Resistance +20 Fat Hockey Player: [Specials: Indirect] Attack +12 F-Type: [Throwing] Attack +22
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  • used around the edge, giving Falcon strong ledge play. Down aerial. Down aerial - Does a stomp attack. Donkey Kong's feet grow when the attack is used, making
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  • Inhale (King Dedede) (category Kirby universe)
    is able to fast-fall while using the move, unlike Kirby. King Dedede also has a considerably higher falling speed than Kirby, even without fast-falling.
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  • enemy Waddle Doos in Kirby Super Star), and a Blado. Z-Secret Costume: Kirby 64 Dedede: Based on King Dedede's appearance in Kirby 64: The Crystal Shards
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  • Sheik (SSBB) (category Characters (SSBB)) (section Ground attacks)
    cancelling, and her short distanced and easily edge hogged recovery. Additional problems Sheik has include her fast falling speed leaving her vulnerable to some
    41 KB (5,241 words) - 17:24, February 9, 2024
  • L-Canceled corrected. Dimensional Cape attack edge cancels into fall properly when sliding off edges. Dimensional Cape non-attack reappearance turn around timing
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  • Marth (SSBB) (category Characters (SSBB)) (section Ground attacks)
    Ike: Ninian: [Arm, Leg] Attack + 6 Lilina: [Leg] Attack + 5 Mist: [Slash] Attack + 8 Deke: [Slash] Attack + 9 Eirika: [Slash] Attack +17 Ike (Fire Emblem:
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  • Luigi (SSBB) (category Characters (SSBB)) (section Ground attacks)
    altered (110° → 80°). Floor attack: Front floor attack no longer has a hitbox with set knockback. Edge attack: Both edge attacks have increased set knockback
    46 KB (5,433 words) - 10:25, May 1, 2024
  • Earthquake glitch (category Glitches (SSBB))
    that can only be performed by Kirby in Super Smash Bros. Brawl by using his down special move, Stone. The glitch causes Kirby to repeatedly hit the ground
    3 KB (465 words) - 20:47, April 12, 2022
  • Link (category Trophies (SSBB))
    grants him many disjointed attacks that allow for ranged combat. His neutral special move is Boomerang, which is a fast attack that will return to him. His
    31 KB (3,769 words) - 20:04, November 16, 2023
  • Taunt (section Taunt attacks)
    successfully connect. These moves are: The third hit of its neutral attack Its dash attack Its forward smash Its up smash Its down smash Alolan Whip when sweetspotted
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  • Lucas (SSBB) (category Characters (SSBB))
    a PK attack bonus, similar to Ness, which covers all but his forward smash, down tilt and up aerial. He can also use ice, fire, and electric attack bonuses
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  • Charge (category Techniques (SSBB))
    stands on an edge and the yo-yo reaches beyond the edge. In Smash 4 and Ultimate, the fighter's eye in their icons will briefly glint when an attack is fully
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  • Light Arrow - This attack semi-spikes opponents, while Zelda's version sends opponents diagonally. Forward tilt Dash attack - Fast and has good reach,
    14 KB (2,291 words) - 08:02, December 6, 2021
  • Jungle Japes (category Stages (SSBB))
    self destruct if standing still at the edge of the same platform using Ness, Pikachu, Captain Falcon and Kirby. The sunset background of this stage may
    15 KB (1,839 words) - 09:22, October 30, 2023
  • Triforce Slash (redirect from Triforce Attack) (category Trophies (SSBB))
    prepares the attack, the ray of light he emits must strike a rival, or the attack will fail. Shielding will do nothing to stop this powerful attack. Link traps
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  • Footstool Jump (category Techniques (SSBB))
    Jump is very similar to one seen in Kirby Super Star and in Kirby & The Amazing Mirror, where Kirby could perform large jumps by jumping on the heads of
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  • Green Alloy (SSBB) (category Green Alloy (SSBB)) (section Differences from Kirby)
    with the upside of having slightly more reach and better edge guarding capabilities compared to Kirby and Jigglypuff, but comes with the vicious downside of
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  • Drill Rush (category Kirby universe)
    change the course of the attack, as he is shown using the same attack upward, allowing it to be used as a recovery. The attack hits 10 times, 1% damage
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  • Kirby (SSBB)/Neutral special (category Kirby (SSBB))
    opponent inhaled and Kirby bloated by them Kirby can move around although his movement speed is low and he cannot move very quickly. If Kirby does not do anything
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  • sourspot, Kirby has to hit the opponent with tips of his feet. It has decent reach and fast startup, so it is decent for edgeguarding. Neutral attack 3rd hit
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  • Spam (category Techniques (SSBB))
    While the term "spam" usually refers to attacks, it can refer to any repeated action at all, such as dodging, edge grabbing, or taunting. Most forms of spamming
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  • Ness (SSBB) (category Characters (SSBB)) (section Ground attacks)
    to the general changes to aerial grab releases. Neutral attack: The third hit of neutral attack has increased base knockback (16 → 40). The introduction
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  • Falco (SSBB)/Down throw (category Energy attacks (SSBB))
    followup into a dash attack, an up smash, a neutral aerial or a down aerial, with his most damaging followup being his gatling combo (dash attack into up smash)
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  • opponents at a 25°. It is very fast with good power and decent reach. It can be very effective if landed near the edge. It has noticeable ending lag however
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  • Giga Bowser (Final Smash) (redirect from Giga Bowser (SSBB)) (category Trophies (SSBB)) (section Ground attacks)
    and knockback on his attacks. Giga Bowser duration is 3 seconds shorter. The second hit of neutral attack has significantly faster start-up (frame 25 →
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  • recover high to throw them down, though Kirby must be above the edge when using the move for edgeguarding as it leaves Kirby unable to do anything until he lands
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  • go into the aerial ending animation when slipping off an edge with it, allowing to grab the edge and come back to the stage. Down smash kicks hit at the
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  • SHFFL. Grab release glitch from Brawl has been removed. (with one edge-case of Kirby Inhale Grab-release still causing the glitch) The general new physics
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  • Falcon Punch (category Captain Falcon (SSBB)) (section Kirby's Falcon Punch)
    world records, especially since Captain Falcon's own unique forward smash attack with any battering weapon in Melee renders it impractical to use for this
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  • Falcon Dive (category Captain Falcon (SSBB))
    harder to edgehog than ever before, though it's still vulnerable to edge hogging if the edge hog is timed early enough. It is excellent at punishing foes who
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  • Chain grab (category Techniques (SSBB))
    (as each grab release does 8% damage) or to make it so he is closer to the edge and can back throw instead of forward throw, as the back throw has much more
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  • Waddle Dee Army (category Trophies (SSBB))
    Waddle Dee Army is an attack crafted specifically for Brawl, although King Dedede does command a large army of the creatures in the Kirby games. They feature
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  • case of Kirby in the first two games, air speed is also reduced, although this can be overridden by interrupting the animation with an aerial attack or air
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  • with as a counter edge-guard maneuver, where it can be effective for catching careless edge-guarders (particularly those who try to edge hog the ledge too
    43 KB (5,938 words) - 15:50, June 21, 2023
  • Combo (category Techniques (SSBB))
    single attack that is divided into multiple phases, with each phase requiring a new button press. Not pressing the next button ends the attack prematurely
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  • Palutena (category Trophies (SSBB))
    proceed to attack all enemies with fierce savagery. Once a Centurion strikes an enemy, he falls from the sky, never to fly again. Centurions are so fast that
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  • Records’ will freeze the game. Kirby cannot copy the 6 new characters, simply reacting as if trying to copy another Kirby. Attempting Classic Mode with
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  • Falcon Kick (category Captain Falcon (SSBB))
    where it launches foes at a 45° angle above Falcon. This move comes out fast as well, and is great to approach or punish. Falcon Kick, as with Falcon
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  • Captain Falcon (category Trophies (SSBB))
    fiery blaze. It's a versatile attack that moves sideways on the ground and diagonally down in the air. His forward air attack, Knee Smash, can send an enemy
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  • Skyworld (category Stages (SSBB))
    knocked out of flight, allowing characters with a fast enough spot dodge to completely dodge the attack. In the Super Smash Bros. for Wii U 50-Fact Extravaganza
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  • Ganondorf (category Trophies (SSBB))
    of being his second weakest attack that wasn't a throw), his back and forward throws are stronger (they can now KO on the edge at high percentages), and
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  • performed the bigger Kirby glitch). Rolls are shorter (without the bigger Kirby glitch) due to Kirby's smaller size. Neutral attack's second hit now uses
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  • old neutral attack. New neutral attack only has 2 hits making it deal less damage overall (10% → 6%). A third hit of Lucas' neutral attack still exists
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  • Tabuu (category Characters (SSBB)) (section Attacks)
    one-hit KO attack instead of causing immediate trophification for any fighter in reach. A selection of characters from Sonic, Bowser, Kirby, Luigi's group
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  • Mario Bros. (category Stages (SSBB))
    15% damage, walk at a fast speed, deal high knockback, and have low traction. Pink Sidesteppers deal 17% damage, walk at a very fast speed, deal very high
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  • Charge Shot (category Samus (SSBB))
    Samus is hit out of her Screw Attack, she will lose the charge for her Charge Shot, which naturally hurts both Screw Attack and Charge Shot. Overall, Charge
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  • Super Dedede Jump (category Kirby universe)
    based on one of King Dedede's recurring attacks in the early Kirby games, since his debut in Kirby's Dream Land. Kirby could swallow the Drop Stars and spit
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  • Reverse aerial rush (category Techniques (SSBB))
    his forward tilt (and dash attack in SSB4 and Ultimate). In Ultimate, his back aerial is a solid follow-up from his dash attack. Falco - his back aerial
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  • Fire Breath (category Bowser (SSBB))
    This special attack is shared by Giga Bowser, both in his boss and playable appearances. There is no time limit to how long the attack can be held in
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  • Sharking (category Techniques (SSBB))
    act of going underneath a stage to attack opponents from below. While underneath the stage, a character can attack and/or damage shields relatively safely
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  • Hothead (category Items (SSBB))
    Ultimate any attack can increase their size but will receive a 0.3× multiplier alongside the normal multiplier if it is not a flame or electric attack. In Brawl
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  • Meta Knight (SSBB)/Down throw (category Foot attacks (SSBB))
    such as a dash attack or short hopped neutral aerial to start combos at lower percentages; or at higher percentages when near the edge, a short hopped
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  • Planking (category Techniques (SSBB))
    characters can plank to some extent in Brawl, though having access to a fast attack that produces a large hitbox to protect the character, and being able
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  • Momentum canceling (category Techniques (SSBB)) (section Quick Attack)
    launched vertically, a character must perform an aerial attack and fast fall. Both the aerial and the fast fall can be achieved by tapping down on the C-Stick
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  • Mr. Game & Watch uses a previously unused smash attack charge sound from Brawl whenever a smash attack is charged. Forward smash has increased base knockback
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  • and many of his attacks and animations have been reworked, such as his jab, dash attack, and Homing Attack, he also has a new dash attack, a flying lunge
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  • Counter (category Marth (SSBB))
    If the attack is a smash attack, the attacker is knocked back at a 90° angle. Since only damage is countered, and not knockback, some attacks will deal
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  • Kirby (SSBB)/Back aerial (category Kirby (SSBB)) (section Attack)
    disjointed hitbox, and is good for spacing. It is Kirby's best approach option (although still poor), and Kirby players commonly approach while jumping backwards
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  • Rollout (category Jigglypuff (SSBB))
    by releasing it. Charging raises the speed, damage, and knockback of the attack. Jigglypuff can change direction back and forth during the Rollout, but
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  • Summit (category Stages (SSBB))
    & Kazooie next to the Polar Bear. Sora and "Sora Kirby" casting Thundaga on the stage. Sora and "Kirby Sora" casting Firaga on the stage. An eggplant. A
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  • Luigi Cyclone (category Luigi (SSBB))
    both Mario and Luigi have a spinning attack very similar to the Mario Tornado and Luigi Cyclone. The spinning attack from Super Mario Galaxy made them gain
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  • Landing lag glitch (category Glitches (SSBB))
    followups can be performed against characters with RCO, especially against fast fallers. This can be setup with a move with weak vertical knockback, a move
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  • Kirby (SSBB)/Forward throw (category Kirby (SSBB))
    Kirby slowly rises while holding the opponent, flips, and slams them to the ground, dealing 8% damage and fairly low base knockback. The move is very similar
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  • starter. Neutral attack has more startup (frame 4 → 5) and ending lag (frame 23 → 31) compared to the first hit of its previous neutral attack. It also deals
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  • Recovery (category Techniques (SSBB))
    horizontal distances. Due to slower average falling speeds and increased ease of edge sweet spotting, recoveries are generally more powerful in Super Smash Bros
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  • Item (category Items (SSBB))
    hit by an attack depends on the damage dealt by said attack. In Smash 64 and Melee, the formula is base damage / 60, so for example, an attack that deals
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  • Directional influence (category Techniques (SSBB))
    a high knockback attack. This means DI'ing to the side when hit by a vertical attack, or DI'ing upwards when hit by a horizontal attack. Good DI allows
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  • Zero-to-death combo (category Techniques (SSBB))
    option and punishing with an attack that sends them offstage, then reading their recovery option and punishing with an attack that KOs them). Zero-deaths
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  • Goomba (category Trophies (SSBB))
    approached. Their sole attack is slow in start-up lag and easy to guard against. Along with being slow, the Goomba's charge attack is weak, dealing low damage
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  • Training Mode (category Modes (SSBB))
    and trajectories for an attack: a red, green and blue line will display the predicted distance and trajectory for that attack as if it was used against
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  • Dark Dive (category Ganondorf (SSBB))
    to edge-guarding and edgehogging. Using Dark Dive on an opponent below stage level will often stage spike them. While this can punish a failed edge-guard
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  • Wizard's Foot (category Ganondorf (SSBB))
    position. These factors make using aerial Wizard's Foot as an attack incredibly situational attack as it is incredibly unsafe and difficult to land. This is
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  • these being All-Out Attack, Triple Finish, Team Star Fox, Team Star Wolf, Gigaslash, House of Boom, and Supernova. Of these, All-Out Attack, Gigaslash, House
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  • Assist Trophy (category Items (SSBB))
    type are characters that attack opponents directly. Once an opponent is targeted, the character chases them down and attacks them with a limited moveset
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  • it only for edge guards. 1.0.6 CPUs now unleash a fully charged smash attack on a foe stunned from a broken shield, instead of a random attack. CPUs now
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  • upright or on its side. Main article: List of SSBB Music (Donkey Kong series) Jungle Level Ver. 2 - A fast-paced, jazzy, rock-tinged arrangement of the
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  • specifically constructed to test the character's ability to attack all ten targets in the stage as fast as possible in the time limit. The character will be required
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  • Home-Run Contest (category Modes (SSBB))
    about 1/3 of the way from the left of the platform facing right. On the left edge is a Home-Run Bat, which can be used to hit the bag extremely far. Hitting
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  • Sacrificial KO (category Techniques (SSBB))
    For the American Yoshi player, see Smasher:Kamikaze. For Hero's suicide attack, see Kamikazee. A sacrificial KO (also called a kamikaze, a suicide or a
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  • Swimming (category Techniques (SSBB))
    uses the said attack, they will fall a great distance before coming afloat, allowing water stalling. This also works with Pikachu's Quick Attack. This works
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  • still usually attack from the edge, spamming them) by jumping a fair distance away from the edge and intercepting with an aerial or special attack (preferably
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  • the game, Link can be seen with his old dash attack, which was later changed into an entirely new attack. In the playable E3 2014 demo build, Luigi could
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  • shorter range, and higher damage output. His up special is the Spin Attack, which attacks multiple times on the ground. His down special is also a Bomb, but
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  • character. Main articles: List of SSBB Music (Super Mario Bros. series), List of SSBB Music (Mario Kart series), and List of SSBB Music (Nintendo series) By far
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  • Captain Falcon (SSBB)/Neutral special (category Hand attacks (SSBB))
    the shape of a falcon. The attack sends enemies flying upon contact, but leaves Captain Falcon vulnerable to certain attacks. He can also reverse the punch
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  • Jet Hammer (category Kirby universe)
    than that of Armored Jet Hammer's. In some games, starting with Kirby Super Star, Kirby can perform a similar move, the Hammer Flip, when in possession
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  • Smash Bros. 4. Characters who have an attack with a meteor smash hitbox are listed here, along with each attack. The angle range that is considered a meteor
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  • Smash Bros. Melee. Flaws in artificial intelligence AI flaws (SSB) AI flaws (SSBB) AI flaws (SSB4) AI flaws (SSBU) http://www.youtube.com/watch?v=gW7lnHpTzhU
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  • Super Smash Bros. Flaws in artificial intelligence AI flaws (SSBM) AI flaws (SSBB) AI flaws (SSB4) AI flaws (SSBU) JetlagJad (2007-05-23). Super Smash Bros
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  • grab team attack that would have been activated by pressing Y← while playing as Crazy Hand and Y↑ as Master Hand. In the final game, the attack is disabled
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  • Kirby (SSBB)/Dash attack (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • Kirby (SSBB)/Neutral attack/Infinite (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • Marth (SSBB)/Down aerial (category Sword attacks (SSBB)) (section Attack)
    (using a footstool to setup the move) is also a method of sweetspotting the attack, though this is unreliable, because of the difficult read needed to land
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  • Meta Knight (SSBB)/Up throw (category Throwing attacks (SSBB))
    his opponent are above the upper blast line and receive knockback (from an attack such as a Hand Grenade, C4, or Thunder), they can potentially be star KOed
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  • Chomp (category Wario (SSBB))
    When an opponent is caught, he can bite them repeatedly by pressing the attack or special move buttons, dealing a small amount of damage each time, then
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  • Kill confirm (category Techniques (SSBB))
    A kill confirm, also known as a KO setup, is used to refer to a fast and safe attack that can reliably lead into a KO at high percentages. Kill confirms
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  • Kirby (SSBB)/Pummel (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • Kirby (SSBB)/Neutral attack/Hit 1 (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • Kirby (SSBB)/Neutral attack/Hit 2 (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • Kirby (SSBB)/Grab (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • Kirby (SSBB)/Back throw (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • Kirby (SSBB)/Up throw (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • Kirby (SSBB)/Forward tilt (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • Kirby (SSBB)/Up aerial (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • Kirby (SSBB)/Down tilt (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • Kirby (SSBB)/Up tilt (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • Kirby (SSBB)/Neutral aerial (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • Kirby (SSBB)/Forward aerial (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • Kirby (SSBB)/Down aerial (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • Kirby (SSBB)/Up smash (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • Kirby (SSBB)/Down smash (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • Kirby (SSBB)/Down throw (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • Kirby (SSBB)/Forward smash (category Kirby (SSBB))
    Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack (fast) · Edge attack (slow) Neutral special · Side
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  • List of event matches (category Event Matches (SSBB))
    is a battle royale. Equipment: Insult to Injury Saddle Kirby's Crazy Appetite Hungry Hungry Kirby (100/125/140% damage, 1 stock) (50/0% damage, infinite stocks)
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  • Donkey Kong (SSBB)/Moveset (category Donkey Kong (SSBB))
    20 60 50 0 Hit 2 23 24 Edge (<100%)   Throws his rear at the opponent. Good range for an edge attack. 8% * 9 16 0 100 110 Edge (>100%)   Climbs onto the
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  • Description Character Attack choices When dashing a long distance towards the player, CPUs often attack them with a basic dash attack, rarely using dash grabs
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  • Smasher:Mew2King (category Kirby players (SSB))
    (Snake) vs. Mew2King (Meta Knight) 5 - SSBB - SSBB MLG Columbus 2010 GF Mew2King (MK) Vs. Ally (Snake) 4 - SSBB - SSBB GENESIS 2 - Ally (Meta Knight) Vs. Mew2King
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  • Smasher:Armada (category Sheik players (SSBB))
    Armada cemented himself as the best European player in 2009, winning SMASH ATTACK and Epita Smash Arena 3, and facing Mango in grand finals at GENESIS, his
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