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Robin (SSB4)

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Revision as of 23:36, December 21, 2014 by FishPlay (talk | contribs) (→‎Trivia)
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This article is about Robin's appearance in Super Smash Bros. 4. For the character in other contexts, see Robin.
Robin
in Super Smash Bros. 4
Robin
FireEmblemSymbol.svg
Universe Fire Emblem
Availability Starter
Final Smash Pair Up
Robin's stock icon in Super Smash Bros. for Wii U.
Robin Brings the Thunder!
—Introduction Tagline

Robin (ルフレ, Reflet) is a newcomer in Super Smash Bros. 4. Robin was confirmed during a live stream on the official Smash Bros. website on July 14, 2014. July 14 is one day before Fire Emblem: Shin Monshō no Nazo: Hikari to Kage no Eiyū was released in 2010, and it is 2 days before Fire Emblem for the GBA was released in 2003. As with Wii Fit Trainer and Villager, both male and female variants of Robin appear in SSB4, just like how players could select a gender for the character in Fire Emblem: Awakening.

Moveset

  • When Robin's weapons break, he will throw the item away behind him. They will disappear almost immediately after hitting the ground once, but they can also be picked up and thrown; the Levin Sword deals 15% damage when smash thrown, while his tomes deal 18% damage when smash thrown, and both attacks can potentially act as KO moves.

Ground attacks

Normal

  • Neutral attack - Robin starts with an upward slash, followed by a downward slash if A is pressed immediately after, each doing 3% damage. Robin can then finish in two different ways; The first is a Fire based finisher (A high-knockback explosion) if "A" is held after the first two hits, dealing 5% damage, and can KO around 170%. Using this finisher counts as consuming a tome. The second finisher involves a Wind based attack (A barrage of wind blades) that can hit multiple times by mashing "A", doing around 5-8% damage depending on what hits connect. This finisher lasts half a second and takes up 1 durability. At it's highest durability, this finisher can go up to 18 seconds, with each two seconds taking up 1 durability.
  • Dash attack - A short sword stab close to Robin's body, has poor recovery and little KO potential.
  • Forward tilt - A sword slash angled slightly downward. 7% damage. Good for spacing, but poor KO potential.
  • Up tilt - An upward sword slash, dealing 6% damage. Primarily an anti-air, little horizontal reach, and also isn't particularly powerful knock back-wise.
  • Down tilt - A very quick downward slash, with quick recovery time. 6% damage. Knocks enemy down and away, around 150% causes a hard knockdown.

Smash attacks

  • Forward smash - A sword stab in front of Robin, a viable close range punish. Without Levin Sword, KOs around 175%, doing 9% damage. With Levin Sword, can KO around 130%, dealing 16% damage.
  • Up smash - An upwards slash, without Levin sword does 9% with poor knock back and horizontal reach. With Levin Sword, does 15% if hit at the tip, and 10% for side hitboxes. When tipped with Levin, can kill around 110%.
  • Down smash - An overhead slash aimed in front of Robin. Without Levin Sword, does 8% and kills around 150%, and with Levin Sword, deals 15% damage, KOs around 110%, and has a backwards shockwave effect, which does 8% damage.

Aerial attacks

All of Robin's directional aerial attacks can be performed with either his Levin Sword or bronze sword. If Robin is not holding onto the Levin Sword in midair, he will use the bronze sword if the direction is tilted; if Robin taps a direction in midair, then he will use the Levin Sword instead, provided it is not broken. If Robin has the Levin Sword equipped in midair, then he will always use it to attack.

  • Neutral aerial - A double slash, each hit doing 7% damage. Poor knockback and not optimal for approaching. This attack cannot be performed with the Levin Sword.
  • Forward aerial - Robin winds up and then does a swooping forward slash. With the Bronze sword, it does 6% damage and has very poor KO potential. With Levin Sword, does 11% damage and can KO around 140%.
  • Back aerial - Robin leans back for a slash, angled a little downward. 9% damage with Bronze Sword, and 13% with Levin Sword. With Levin Sword, KOs around 110%.
  • Up aerial - An upwards slash in a similar fashion to Marth's. 7% damage with Bronze Sword and KOs around 155%, 13% damage with Levin Sword, and KOs around 110%.
  • Down aerial - A downward one-handed slash that also hits slightly in front of Robin. 7% damage with Bronze Sword. With Levin Sword, does 12% hitting the bottom, 10% hitting the side. Can also meteor smash, but only with the Levin Sword.

Grabs and throws

  • Grab - A short ranged magical grab with long ending lag.
  • Pummel - Zaps opponent for 3% damage, is fairly slow.
  • Forward throw - Flings opponent in front of Robin. Seemingly impossible to KO with even at extreme percents, can be followed up with Thoron. 8% damage.
  • Back throw - Turns around and tosses the foe a fair distance above and behind Robin, usually out of reach of a follow up combo. 11% damage.
  • Up throw - Sends foe up for 8% damage, with little KO power or combo potential.
  • Down throw - Slams foe down, bounces them vertically. Potential for UAir follow ups at low percents. 6% damage.

Special Moves

In Super Smash Bros. 4, special moves can be swapped out for different variants. These are Robin's special moves:

Special Move Basic Custom 1 Custom 2
Neutral Special Thunder Thunder+ Speed Thunder
Side Special Arcfire Arcfire+ Fire Wall
Up Special Elwind Soaring Elwind Gliding Elwind
Down Special Nosferatu Distant Nosferatu Goetia
Final Smash Pair Up

Durability system

Robin has a mechanic that is unique to him: as a reference to the Fire Emblem series, where items would break after being used too many times, most of Robin's weaponry will break if they are used too often, with differing weapons having a different number of uses. As an added visual indicator for durability, weapons that have depleted two-thirds of their uses will begin flickering.

If Robin depletes all of the uses of a weapon, he will drop it, and will temporarily be unable to use it for any relevant attacks. In the case of tome-based attacks, Robin will perform the animation, but no hitboxes are produced. For his Levin Sword, all such attacks will instead cause him to use his Bronze Sword, which cannot break, but also has poorer range, damage output, and knockback than his Levin Sword, and it also lacks the Levin Sword's electrical hitboxes. Weapons gradually respawn after they have broken, with their respawn times varying on the type of weapon.

  • Thunder has 20 points of durability, with a custom version of it, Thunder+, having 10 uses instead. Even if the tome has less durability than the spell requires, it can still be performed, though the tome will immediately break afterward. Thunder respawns ten seconds after breaking.
    • Thunder uses 1 durability in both its regular and Thunder+ variants.
    • Elthunder uses 3 durability in its regular variant and 2.5 durability in its Thunder+ variant.
    • Arcthunder uses 5 durability in its regular variant and 4.5 durability in its Thunder+ variant.
    • Thoron uses 8 durability in its regular variant and 10 durability in its Thunder+ variant.
  • Arcfire and its jab combo finisher involving fire both cost the same durability and can be used six times total before the tome breaks. Since they draw from the same pool of durability, if Robin uses Arcfire 3 times and his jab combo finisher involving fire 3 times as well, the tome will break. Arcfire respawns 10 seconds after breaking.
  • Elwind and his jab combo finisher involving wind also pull from the same pool. Elwind can be used 9 times total before the book expires and respawns 6 seconds after breaking.
  • Nosferatu has 4 uses. It respawns 40 seconds after breaking.
  • Robin's Levin Sword has 8 uses before it breaks. The Levin Sword respawns 6 seconds after breaking.

Furthermore, if Robin attempts to use an attack that uses breakable weaponry and is hit while attempting to use it, then one use of the weapon is depleted, even if no damaging hitbox is produced.

Uses for weapons do not replenish while Robin is using a tome, and the only way to refresh the number of uses on a weapon is to get a new copy of it. Being KOed also recovers all weapons. Robin's Final Smash, Pair Up, also recovers all weaponry to their full usage and repairs any broken weaponry, but only if the attack connects. Respawn times are unaffected by custom movesets.

Of further note is that Kirby is affected by durability should he copy Robin; while able to properly charge and store Thunder, Kirby's tome will also break after its 20 points of durability are used up. If this occurs, he will automatically lose the copy ability.

Reveal trailer

<youtube>N9ytrX0wweA</youtube>

Alternate costumes

Robin Palette (SSB4).png
RobinHeadSSB4-3.png RobinHeadFemaleSSB4-3.png RobinHeadGreenSSB4-3.png RobinHeadRedSSB4-3.png RobinHeadBlueSSB4-3.png RobinHeadOrangeSSB4-3.png RobinHeadWhiteSSB4-3.png RobinHeadPinkSSB4-3.png

Trophies

Robin (3DS)
This is the male Robin, your avatar in Fire Emblem Awakening. The goal of this adventure doesn't change much because of your gender choice, but Robin's marriage options do. In Smash Bros., Robin brings powerful magic and swordplay to bear. He can exhaust his moves, but they'll be restored over time.
Robin (Wii U)
This is the male Robin, an avatar in Fire Emblem Awakening. The goal of that game doesn't change much because of your gender choice, but Robin's hairstyle options do. In Smash Bros., Robin brings powerful magic and swordplay to bear. He can exhaust his moves, but they'll be restored over time.
Robin (Alt.)
Robin's magic is powerful, but it has limited uses before needing to recharge. Thunder can be charged in stages, will become Thoron at max charge, and gains damage and speed with its charge. Arcfire creates a flame pillar, perfect for dealing with an edge-clinging foe.

Gallery

Trivia

  • Robin's poster on the official site is illustrated by Yusuke Kozaki, the art director of Fire Emblem Awakening.
  • The official art of the Wii Fit Trainer and Villager has only their female and male forms respectively, making Robin the only character on the site to have their official art incorporate both the female and male versions (not counting the Mii Fighters, which have distinct fighting styles).
  • Robin is the first and so far only Fire Emblem representative not to have Counter as a down special move and a neutral special move involving a charged sword strike.
    • Robin is also the first Fire Emblem representative to have a projectile and rapid jab.
  • Robin sometimes yells complete sentences upon being KOed, with female Robin yelling "I was careless!". This references what she could potentially yell if she was defeated in Fire Emblem: Awakening. This makes Robin one of four characters in Smash 4 to yell a complete sentence while being KOed, alongside Pit, Dark Pit, and Shulk.