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Coin Battle: Difference between revisions

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{{disambig2|the type of Vs. match|other uses of "Coin"|Coin (disambiguation)}}
{{disambig2|the type of Vs. match|other uses of "Coin"|Coin (disambiguation)}}
[[File:CoinBattleWiiU.jpg|thumb|One Mario hits another in a Coin Battle, producing coins.]]
[[File:CoinBattleWiiU.jpg|thumb|One Mario hits another in a Coin Battle, producing coins.]]
'''Coin''' is a [[Versus Mode|mode of Vs. Play]] in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'' and {{forwiiu}}. The objective is to collect as many [[Smash Coins and Bills|Smash Coins]] - and, in ''Brawl'' and ''U'', Smash Bills - as possible. Coin Battles are [[time]]d, and the player holding the most Smash Coins at the end of the match wins.
'''Coin''' is a [[Versus Mode|mode of Vs. play]] in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and {{forwiiu}}. The objective is to collect as many [[Smash Coins and Bills|Smash Coins]] - and, in ''Brawl'' and ''Wii U'', Smash Bills - as possible. Coin Battles are [[time]]d, and the player holding the most Smash Coins at the end of the match wins.


In ''for Wii U'', Coin Battles cannot be played in [[8-Player Smash]].
In ''Super Smash Bros for Wii U'', Coin Battles cannot be played in [[8-Player Smash]].


Coin battles also take place in certain [[event matches]], namely [[Spare Change]], [[All MINE!]], [[The Great Remodeling Battle]], [[Four Swords Brawl]], [[Jackpot Opportunity]], [[A Royal Errand]], and [[An Offering of Coins]].
Coin battles also take place in certain [[event matches]], namely [[Spare Change]], [[All MINE!]], [[The Great Remodeling Battle]], [[Four Swords Brawl]], [[Jackpot Opportunity]], [[A Royal Errand]], and [[An Offering of Coins]].


Coin battles has effectively been dropped in favor of upgrading [[Stamina mode]] a standard rule option in ''[[Super Smash Bros. Ultimate]]''.
Coin battles have been removed entirely in ''[[Super Smash Bros. Ultimate]]''.


==Gameplay==
==Gameplay==
[[File:SSBBcoinmode.jpg|thumb|right|A Coin Battle in ''[[Brawl]]''.]]
[[File:SSBBcoinmode.jpg|thumb|A Coin Battle in ''[[Brawl]]''.]]
[[File:Coin Battle Melee.jpg|thumb|left|150px|A Coin Battle in ''Melee''.]]
[[File:Coin Battle Melee.jpg|thumb|left|150px|A Coin Battle in ''Melee''.]]
Coins are produced when any [[attack]] hits an opponent. The amount and value of the coins released depends on the strength of the attack. Smash coins thrown from a player will not be deducted from their tally, but being [[KO]]'d will cause the player to lose half their coins (to a maximum of 100 in ''Brawl'' and ''for Wii U''). Several gold coins will also be launched from the [[blast zone]], and may be grabbed if close enough to the stage.  
Coins are produced when any [[attack]] hits an opponent. The amount and value of the coins released depends on the strength of the attack. Smash coins thrown from a player will not be deducted from their tally, but being [[KO]]'d will cause the player to lose half their coins (to a maximum of 100 in ''Brawl'' and ''for Wii U''). Several gold coins will also be launched from the [[blast zone]], and may be grabbed if close enough to the stage.  


In ''Melee'', there are gold, silver, and copper Smash Coins, worth ten, five, and one point respectively. In ''Brawl'', the coins were lowered in value to six, three, and one point respectively, while a new item, the Smash Bill, is introduced. Bills flutter and fly erratically, making them difficult to pick up, but they are worth 10 points each. In ''for Wii U'' the Smash Bill is worth 6 points each.
In ''Melee'', there are copper, silver, and gold Smash Coins, worth one, five, and ten points respectively. In ''Brawl'', the coins were lowered in value to one, three, and six points respectively, while a new item, the Smash Bill, is introduced. Bills flutter and fly erratically, making them difficult to pick up, but they are worth 10 points each. In ''for Wii U'', the Smash Bill is worth 6 points.


Should multiple fighters have an equal amount of coins when the [[announcer]] calls out "TIME!", the match will go to [[Sudden Death]], with the winner being the last fighter standing. Here, the coins earned won't apply in this situation.
Should multiple fighters have an equal amount of coins when [[Match timer|time]] runs out, the match will go to [[Sudden Death]], with the winner being the last fighter standing. Here, the coins earned do not apply.


==Trivia==
==Trivia==

Latest revision as of 10:17, April 12, 2023

This article is about the type of Vs. match. For other uses of "Coin", see Coin (disambiguation).
A Coin Battle in Super Smash Bros. for Wii U.
One Mario hits another in a Coin Battle, producing coins.

Coin is a mode of Vs. play in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. for Wii U. The objective is to collect as many Smash Coins - and, in Brawl and Wii U, Smash Bills - as possible. Coin Battles are timed, and the player holding the most Smash Coins at the end of the match wins.

In Super Smash Bros for Wii U, Coin Battles cannot be played in 8-Player Smash.

Coin battles also take place in certain event matches, namely Spare Change, All MINE!, The Great Remodeling Battle, Four Swords Brawl, Jackpot Opportunity, A Royal Errand, and An Offering of Coins.

Coin battles have been removed entirely in Super Smash Bros. Ultimate.

Gameplay[edit]

A Coin Battle in Brawl.
A Coin Battle in Super Smash Bros. Melee. Source: The Mushroom Kingdom
A Coin Battle in Melee.

Coins are produced when any attack hits an opponent. The amount and value of the coins released depends on the strength of the attack. Smash coins thrown from a player will not be deducted from their tally, but being KO'd will cause the player to lose half their coins (to a maximum of 100 in Brawl and for Wii U). Several gold coins will also be launched from the blast zone, and may be grabbed if close enough to the stage.

In Melee, there are copper, silver, and gold Smash Coins, worth one, five, and ten points respectively. In Brawl, the coins were lowered in value to one, three, and six points respectively, while a new item, the Smash Bill, is introduced. Bills flutter and fly erratically, making them difficult to pick up, but they are worth 10 points each. In for Wii U, the Smash Bill is worth 6 points.

Should multiple fighters have an equal amount of coins when time runs out, the match will go to Sudden Death, with the winner being the last fighter standing. Here, the coins earned do not apply.

Trivia[edit]

  • Every Co-op coin event match requires both players to stay alive.