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List of spirits (Final Fantasy series)

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The following is the list of the spirits from the Final Fantasy series in Super Smash Bros. Ultimate.

Primary Spirits

No. Image Name Type Class Slot Base   Max   Base   Max   Base   Max   Ability Origin Game Acquisition
1,440 Tifa
 
★★★ ⬡⬡ 3,065 9,224 1,769 5,322 1,179 3,548 Fist Attack ↑ Final Fantasy VII •Battle via DLC Spirit Board
1,441 Barret
 
★★ 1,902 7,639 763 3,063 1,032 4,144 Weight ↑ Final Fantasy VII •Battle via DLC Spirit Board
1,443 Red XIII
 
★★ ⬡⬡ 1,728 6,918 931 3,725 731 2,927 Speed ↑ Final Fantasy VII •Battle via DLC Spirit Board
1,444 Cid
 
⬡⬡ 885 4,429 438 2,194 397 1,985 Jump ↑ Final Fantasy VII •Battle via DLC Spirit Board
1,447 Vincent
 
★★ ⬡⬡⬡ 1,627 6,584 867 3,506 640 2,591 Shooting Items Power ↑ Final Fantasy VII •Battle via DLC Spirit Board
1,450 Chocobo & Moogle
 
⬡⬡ 915 4,576 418 2,090 462 2,310 Speed ↑ Final Fantasy II (Chocobo)
Final Fantasy III (Moogle)
(Artwork: Final Fantasy VII Remake)
•Battle via DLC Spirit Board
1,452 Ifrit
 
★★★ 3,438 10,366 1,954 5,890 1,172 3,534 Fire Attack ↑ Final Fantasy III
(Artwork: Final Fantasy VII Remake)
•Battle via DLC Spirit Board

Support Spirits

No. Image Name Class Cost Ability Origin Game Acquisition
1,442 Aerith ★★★ ⬢⬢ Autoheal Final Fantasy VII •Battle via DLC Spirit Board
1,445 Cait Sith Transformation Duration ↑ Final Fantasy VII •Battle via DLC Spirit Board
1,446 Yuffie ★★ Item Gravitation Final Fantasy VII •Battle via DLC Spirit Board
1,448 The Turks & Rufus Shinra ★★★ Trade-Off Ability ↑ Final Fantasy VII •Battle via DLC Spirit Board
1,449 Bahamut ZERO ★★★★ ⬢⬢ Final Smash ↑ Final Fantasy VII
(Artwork: Super Smash Bros. Ultimate)
•Battle via DLC Spirit Board
1,451 Shiva ★★★ ⬢⬢ Ice-Floor Immunity Final Fantasy III
(Artwork: Final Fantasy VII Remake)
•Battle via DLC Spirit Board

Fighter Spirits

No. Image Alternate Artwork Name Origin Game Acquisition
1,004 Cloud Final Fantasy VII •Complete Classic Mode with Cloud
•Purchase from the Vault Shop for 300G (after unlocking Cloud)
1,005 Cloud (Advent Children) Final Fantasy VII: Advent Children (movie)
(Artwork: Super Smash Bros. Ultimate)
•Complete Challenge (Smash): As Cloud, hit an opponent with his side special, Cross Slash, while the Limit Gauge is charged.
•Purchase from the Vault Shop for 300G (after unlocking Cloud)
1,439 Sephiroth Final Fantasy VII •Complete Classic Mode with Sephiroth
•Purchase from the Vault Shop for 300G (after downloading Sephiroth)

Spirit Battles

 
Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
1,440 Tifa Mii Brawler   (Moveset 2112)
 
7,400 Reset Bomb Forest (Ω form) •Move Speed ↑
•Attack Power ↑
•The enemy has increased attack power after a little while
•The enemy has increased move speed after a little while
Let the Battles Begin!
1,441 Barret Mii Gunner   (Moveset 3312)
Mii Brawler   (×3) (Moveset 3212)
 
3,500 Midgar •Item: Exploding Types Stamina battle
•Reinforcements will appear after an enemy is KO'd
Opening - Bombing Mission
  • The Mii Brawlers accompanying the Gunner represent Biggs, Wedge, and Jessie, members of AVALANCHE, the terrorist cell that Barret leads at the beginning of Final Fantasy VII.
  • The use of Midgar as the stage, and "Opening - Bombing Mission" as the music hearkens back to the game beginning with Cloud's first mission with the group in bombing a Mako reactor in Midgar.
1,442 Aerith Zelda  
Cloud  
 
7,500 Fountain of Dreams •Health Recovery •Defeat the main fighter to win
•The enemy is healed after a little while
Aerith's Theme
Mii Swordfighter  
Cloud  [SB 1]
1,443 Red XIII Duck Hunt  
 
3,400 Gerudo Valley •Uncontrollable Speed •The enemy is very fast and can't stop quickly when the enemy's at high damage
•The enemy can deal damage by dashing into you
•The enemy has increased move speed and reduced weight
Cosmo Canyon
  • The fighter's ability to deal damage by dashing is inspired by Sled Fang, Red XIII's first Limit Break.
  • Gerudo Valley represents Cosmo Canyon, Red XIII's home.
1,444 Cid Link  
 
1800 Halberd •Assist Trophy Enemies (Jeff) •Hostile assist trophies will appear after a little while
•The enemy has increased jump power
Opening - Bombing Mission
  • The use of Halberd as the stage is a reference to the Highwind, the airship that Cid operates.
  • Jeff's appearance is a reference to Cid's final Limit Break, Highwind, which bombards all enemies with missiles from the Highwind.
1,445 Cait Sith Roy  
Mr. Game & Watch   (×3)
 
1700 New Pork City (Ω form) N/A •Defeat the main fighter to win PictoChat
  • The Mr. Game & Watch minions stand in for the Toy Soldiers that Cait Sith can summon as part of his Slot Limit Break.
  • The tune of PictoChat is somewhat similar to Cait Sith's theme from Final Fantasy VII.
  • The New Pork City location is a reference to the Gold Saucer, where the party first encounters Cait Sith.
1,446 Yuffie Sheik  
 
3400 Gaur Plain (Battlefield form) N/A •Items will be pulled towards the enemy
The enemy is easily distracted by items
Cosmo Canyon
  • The battle conditions are a reference to Yuffie being a Materia thief.
  • All of the items that can appear in the fight are round, like Materia orbs.
1,447 Vincent Wolf  
 
3500 Luigi's Mansion •Defense ↑
↑Giant
•The enemy is giant when the enemy's at high damage
•The enemy has increased defense when the enemy's at high damage
•The enemy favors neutral specials
Nothing to Lose
  • Luigi's Mansion represents the Shinra Mansion, where the party can meet Vincent.
1,448 The Turks & Rufus Shinra Robin  
Mii Gunner   (Moveset 2223)(×2)
Mii Brawler   (Moveset 2123)
Mii Swordfighter   (Moveset 2123)
 
7,700 Fourside (Battlefield form) •Item: Exploding Types •Reinforcements will appear after an enemy is KO'd
•Reinforcements will appear during the battle
•The enemy starts the battle with a Steel Diver
Those Who Fight (AC Version)
  • The Mii Swordfighter represents Reno, the Mii Brawler was his partner Rude, and the Gunners are Elena and Tseng.
1,449 Bahamut ZERO •Giant Ridley  
 
13,500 Midgar (Battlefield form) •Sudden Final Smash •The enemy will suddenly have a Final Smash when the enemy's at high damage
•The enemy is giant
Those Who Fight Further (AC Version)
  • Giant Meta Ridley is a demonic dragon infused with cybernetics, just like Bahamut ZERO. His use of final smash references his signature move, Tera Flare, which is also a destructive beam attack.
  • The music is a reference to the battle against Bahamut SIN in Advent Children.
1,450 Chocobo & Moogle Mii Brawler   (Moveset 3122, Isaac Wig, Yellow Tracksuit)
Kirby  
 
1,600 Garden of Hope •Item: Cucco •Take your strongest team into this no-frills battle Flower Field
1,451 Shiva Zero Suit Samus  
 
7,300 Summit (Battlefield form) •Assist Trophy Enemies (Krystal)
•Item: Freezie
•Hostile assist trophies will appear after a little while
•The enemy is easily distracted by items
JENOVA
1,452 Ifrit Bowser  
 
7,500 Norfair (Ω form) •Move Speed ↑
•Attack Power ↑
•Hazard: Lava Floor
•The floor is lava
•The enemy has increased attack power after a little while
•The enemy has increased move speed after a little while
Fight On!
  1. ^ This alternative occurs when the corresponding DLC has been purchased and downloaded.

Series Order

Number Name Series
1,004 Cloud FINAL FANTASY Series
1,005 Cloud (Advent Children)
1,439 Sephiroth
1,440 Tifa
1,441 Barret
1,442 Aerith
1,443 Red XIII
1,444 Cid
1,445 Cait Sith
1,446 Yuffie
1,447 Vincent
1,448 The Turks & Rufus Shinra
1,449 Bahamut ZERO
1,450 Chocobo & Moogle
1,451 Shiva
1,452 Ifrit

Trivia

  • Prior to the version 10.0.0 update, both of Cloud's spirits were listed as from FINAL FANTASY VII. This was changed to list them as part of the FINAL FANTASY Series.
  • Version 10.1.0 added a new fighter spirit for Cloud's default costume, using his artwork from Final Fantasy VII; previously, only his Ultimate artwork was available. This makes him the first fighter to have his fighter spirit artwork updated.
  • Final Fantasy is the only series represented by a fighter not to have any spirits besides Fighter Spirits in the base game.
    • Despite several Final Fantasy summon characters appearing on Midgar, their nature as special 2D sprites, and their other role as profile pictures in the previous game, they do not have spirits in the base game. Two of the Midgar summons, Ifrit and Bahamut ZERO, would later receive Spirits in version 10.1.0, but Ramuh, Leviathan, and Odin still do not have them.
  • Final Fantasy and ARMS are the only playable universes with spirits in the base game to have more DLC spirits than base game spirits.
  • The Tifa, Barret, and Aerith spirit battles use their respective Mii Fighter designs that were previously seen in promotional material, making them the first Mii Fighter spirit battles that do not use the default designs. For Tifa and Barret, this holds true even if their respective costumes are not downloaded, as they use alternate outfits; for Aerith, she is replaced with Zelda.
    • Unique Mii designs are also used to represent Biggs, Wedge, and Jessie in Barret's spirit battle, as well as the Turks in their shared spirit battle with Rufus.
  • Curiously, none of the spirit battles added in version 10.1.0 feature Sephiroth as puppet fighters, making the series one of the three playable universes to not feature all playable characters from the series in their spirit battles with the others being Mario and Fatal Fury.