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| After you pass the level, a cut scene appears showing Mario and Pit trying to grab the Ancient Minister but fail. | | After you pass the level, a cut scene appears showing Mario and Pit trying to grab the Ancient Minister but fail. |
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| == Walkthrough ==
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| There is a hard to reach orange cube in this stage. If you pick Pit you
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| will have an easier time reaching it than if you had picked Mario. Mario
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| can wall jump to grab the orange cube, but with Pit's jumping and Up+B
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| recovery move he will have a much easier time getting it. Instead of
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| having to wall jump up to it with Mario. So in short just pick Pit!
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| Start by heading to the right. You will meet a new enemy here called the
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| Borboras. He's more of an annoying type enemy than a damage dealing type
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| enemy. He will just try to blow wind at you from his big air horn of a
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| nose I like to call it. Very scary, but I'm sure you can manage to jump
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| over his super killer wind blowing attack. So go ahead and do your best on
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| him. After that continue to the right. You will see the usual enemies.
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| Make sure you kill the Feyesh right now as they will annoy you in a minute
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| while trying to break open this huge breakable wall. After you kill the
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| Feyesh some Tickens will drop down. They are just big and fat, but I do
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| like their name. Beat them however you feel like.
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| Now there are no more enemies to deal with. Before just breaking through
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| the huge wall in front of you, you will want to work your way to the top
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| right section of it. On the top right of the highest section of the wall
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| just above it is ORANGE CUBE #4 off screen. So just attack upwards and you
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| will hit it down. Once you grab that goody continue to the right. A wall
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| will rise up behind you and push you to the right. Try to hit the green
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| cube, but don't worry about grabbing whatever it drops as the wall will
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| keep pushing it to the right. Once you grabbed whatever it drops, jump
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| into the pit on the right and start breaking the blocks going downwards.
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| Head to the right and you will notice Primids dropping down out of the gap
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| in the ceiling. Here is where Pit's angel wings come in for that orange
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| cube. All you need to do is keep jumping up as high as you can and then
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| use his Up+B recovery move on the last jump to go even higher and
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| eventually see a platform on the right that you want to land on. A Feyesh
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| will be waiting to knock you back down the hole in the wall so deal with
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| it quickly and then enter the door! Remember Mario could wall jump this
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| part, but it's much easier with Pit.
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| 3 things in this room: Trophy, Heart container, and ORANGE CUBE #5. Grab
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| them all by breaking the blocks then go back through the door. Trust me
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| there was nothing through that little gap in the floor where the water was
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| going unless you want the great prize of one stupid death. Through the
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| door, drop down the gap in the wall and continue right to another door.
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| Hop onto the moving platform and its time for some forced battles. The
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| only new enemy you will be dealing with is the Fire Primids who absorb
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| fire attacks pretty much so good thing you are Pit. Deal with them the
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| same way as the other primids by jumping into them and striking. They are
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| most like the Boom Primid. So jump over their attack and strike. Easy
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| stuff still. At the end of the ride you will run into a tough combination
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| of enemies. I recommend dealing with the enemies on the higher ground or
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| air first and then working your way down. Once you disposed of them walk
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| to the right to end the stage!
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| --------------------------------------------------------------------------
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| Cutscene
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| You see the Ancient Minster flying in the air holding a bomb. Mario jumps
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| up to attack, but falls short of the bomb. Pit then leaps off Mario's head
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| and also falls short of the bomb. Nice attempt there boys. The Ancient
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| Minster flies off with the bomb and Mario and Pit look on as they fail at
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| life.
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| --------------------------------------------------------------------------
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| {{SSBBStages}} | | {{SSBBStages}} |