List of spirits (Castlevania series): Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Autismo555 (talk | contribs) |
Autismo555 (talk | contribs) |
||
Line 451: | Line 451: | ||
|{{SSBUMusicLink|Castlevania|Beginning}} | |{{SSBUMusicLink|Castlevania|Beginning}} | ||
| | | | ||
*This spirit battle represents fighting against Trevor C. Belmont and three other playable characters in ''Castlevania III: Dracula's Curse'': Sypha Belnades, Grant Danasty, and Alucard (each represented respectively by Simon | *This spirit battle represents fighting against Trevor C. Belmont and three other playable characters in ''Castlevania III: Dracula's Curse'': Sypha Belnades, Grant Danasty, and Alucard (each represented respectively by Simon, Palutena, and Sheik). Alucard himself appears the Assist Trophy enemy. | ||
**The Simon puppet fighter references Simon being the descendant of Trevor C. Belmont who inherited the Vampire Killer whip. | |||
**The Palutena puppet fighter references both Palutena and Sypha utilizing magic-based attacks. The puppet fighter's blue costume references the blue coloration of Sypha's robe. | |||
**The Sheik puppet fighter references both Sheik and Grant being nimble characters wearing cloths wrapped around the top of their heads. The puppet fighter's red costume references the red coloration of Grant's clothes. | |||
|- | |- | ||
|1,053 | |1,053 | ||
Line 464: | Line 467: | ||
|{{SSBUMusicLink|Castlevania|Slash}} | |{{SSBUMusicLink|Castlevania|Slash}} | ||
| | | | ||
*The Zelda puppet fighter | *The Zelda puppet fighter represents Maria Renard, a young vampire huntress with blonde hair. The puppet fighter's purple costume references the purple coloration of Maria's dress. | ||
*The minion fighters each represents Maria's animal subweapons, which includes cardinals (represented by Falco), a dragon (represented by Charizard), and a cat (represented by Incineroar). | *The minion fighters each represents Maria's animal subweapons, which includes cardinals (represented by Falco, an avian), a dragon (represented by Charizard's draconian appearance), and a cat (represented by Incineroar, a tiger-like character). | ||
* | *The stage references the lower levels of Dracula's Castle where Maria was imprisoned underneath the main hall in ''Castlevania: Rondo of Blood''. This is also referenced by the lower level of Dracula's Castle where Maria's spirit is located in World of Light. | ||
*The music references Maria's appearance in ''Castlevania: Harmony of Despair'' and ''Rondo of Blood''. | |||
*The puppet fighter starts off with a Cucco, referencing the doves that Maria uses as her main weapon of choice, as Cuccos and doves are both white avian species. | |||
|- | |- | ||
|1,055 | |1,055 | ||
Line 479: | Line 485: | ||
|{{SSBUMusicLink|Castlevania|Dracula's Castle}} | |{{SSBUMusicLink|Castlevania|Dracula's Castle}} | ||
| | | | ||
*With Alucard appearing as the Assist Trophy enemy, the Simon puppet fighter represents Trevor Belmont. This references the final battle against Dracula in ''Castlevania III: Dracula's Curse'' where Trevor Belmont | *With Alucard appearing as the Assist Trophy enemy, the Simon puppet fighter once again represents Trevor Belmont. This references the final battle against Dracula in ''Castlevania III: Dracula's Curse'' where Trevor Belmont teams up with Alucard to defeat Dracula. | ||
*The music represents the ''Castlevania Judgment'' remix of Alucard's theme originally heard in the opening area of Dracula’s Castle in ''Castlevania: Symphony of the Night''. | *The music represents the ''Castlevania Judgment'' remix of Alucard's theme originally heard in the opening area of Dracula’s Castle in ''Castlevania: Symphony of the Night''. | ||
*In World of Light, the Alucard spirit must be defeated in order to access Dracula, the boss of Dracula's Castle. This references Alucard being Dracula's estranged son in the ''Castlevania'' series. | *In World of Light, the Alucard spirit must be defeated in order to access Dracula, the boss of Dracula's Castle. This references Alucard being Dracula's estranged son in the ''Castlevania'' series. | ||
Line 495: | Line 501: | ||
|{{SSBUMusicLink|Castlevania|Iron-Blue Intention}} | |{{SSBUMusicLink|Castlevania|Iron-Blue Intention}} | ||
| | | | ||
*The Simon puppet fighter | *The Simon puppet fighter references both Simon and Reinhardt Schneider using the Vampire Killer whip. The puppet fighter's orange costume references the orange coloration of Reinhardt's armor. | ||
*The stage references | *The stage references the outside setting of Dracula's Castle. | ||
*The puppet fighter starts off with a Killing Edge, referencing Reinhardt using a short sword for close combat. | |||
|- | |- | ||
|1,057 | |1,057 | ||
Line 509: | Line 516: | ||
|{{SSBUMusicLink|Castlevania|Awake}} | |{{SSBUMusicLink|Castlevania|Awake}} | ||
| | | | ||
*The Richter puppet fighter | *The Richter puppet fighter references both Richter and Nathan Graves using the Vampire Killer whip. | ||
*The stage references | *The stage references the outside setting of Dracula's Castle. | ||
*The music references Nathan's appearance in ''Castlevania: Cirle of the Moon''. | |||
*The Timer item references the Stopwatch weapon from the ''Castlevania'' series, which similarly allows the player to slow down time to their advantage. | *The Timer item references the Stopwatch weapon from the ''Castlevania'' series, which similarly allows the player to slow down time to their advantage. | ||
*The | *The battle conditions references Nathan's jumping abilities, with the ability to double jump with the use of the Double relic, and the ability to jump extremely high vertically with the use of the Roc Wing relic. | ||
|- | |- | ||
|1,058 | |1,058 | ||
Line 525: | Line 533: | ||
|{{SSBUMusicLink|Castlevania|Awake}} | |{{SSBUMusicLink|Castlevania|Awake}} | ||
| | | | ||
*The Marth puppet fighter | *The Marth puppet fighter references both Marth and Hugh Baldwin wielding a sword as a weapon. The puppet fighter's white costume references the whiteish coloration of Hugh's jacket. | ||
*The stage references to the outside setting of Dracula's Castle. This is also referenced by the outside of Dracula's Castle where Hugh's spirit is located in World of Light. | *The stage references to the outside setting of Dracula's Castle. This is also referenced by the outside of Dracula's Castle where Hugh's spirit is located in World of Light. | ||
*The | *The music references Hugh's appearance in ''Castlevania: Cirle of the Moon''. | ||
*The second battle condition likely references to Hugh's high jumps during his boss fight in ''Circle of the Moon''. | |||
|- | |- | ||
|1,059 | |1,059 | ||
Line 540: | Line 549: | ||
|{{SSBUMusicLink|Castlevania|Awake}} | |{{SSBUMusicLink|Castlevania|Awake}} | ||
| | | | ||
*The Richter puppet fighter | *The Richter puppet fighter references both Richter and Juste Belmont being descendants of the Belmont clan who uses the Vampire Killer whip. The puppet fighter's red costume is based off the red coloration of Juste's outfit. | ||
*The stage likely references the Luminous Cavern, a gloomy cavern in ''Harmony of Dissonance''. | *The stage likely references the Luminous Cavern, a gloomy cavern in ''Harmony of Dissonance''. | ||
*The Lava Floor hazard likely references Juste's ability to use Spell Books as sub-weapons, the first among them being the Fire Book. The second battle condition likely references Juste's dashing abilities. | *The Lava Floor hazard likely references Juste's ability to use Spell Books as sub-weapons, the first among them being the Fire Book. | ||
*The second battle condition likely references Juste's dashing abilities. | |||
*In World of Light, the Molten Fortress where Juste's spirit is located is occupied by fire-based spirits, referencing Juste's ability to use fire spells. | *In World of Light, the Molten Fortress where Juste's spirit is located is occupied by fire-based spirits, referencing Juste's ability to use fire spells. | ||
|- | |- | ||
Line 556: | Line 566: | ||
|{{SSBUMusicLink|Castlevania|Lost Painting}} | |{{SSBUMusicLink|Castlevania|Lost Painting}} | ||
| | | | ||
*The Robin puppet fighter | *The Robin puppet fighter references both Robin and Yoko Belnades being magic-casters who utilizes magic-based attacks. The puppet fighter's pink costume references the pink coloration of Yoko's outfit. | ||
*The stage likely | *The stage likely references the Castle Corridor, the opening area in ''Castlevania: Aria of Sorrow'' which features a night sky and a ruins design. | ||
*The music | *The music references Yoko's appearance in ''Harmony of Despair''. | ||
|- | |- | ||
|1,061 | |1,061 | ||
Line 572: | Line 581: | ||
|{{SSBUMusicLink|Castlevania|Lament of Innocence}} | |{{SSBUMusicLink|Castlevania|Lament of Innocence}} | ||
| | | | ||
*The Richter puppet fighter | *The Richter puppet fighter references both Richter and Leon being members of the Belmont clan who uses the Vampire Killer whip. The puppet fighter's white costume is based off the white coloration of Leon's outfit. | ||
*The stage references | *The stage references the outside setting of Dracula's Castle. This is also referenced by the outside of Dracula's Castle where Leon's spirit is located in World of Light. | ||
*The music represents Leon's appearance in ''Lament of Innocence''. | *The music represents Leon's appearance in ''Lament of Innocence''. | ||
*The first battle condition likely references to the Perfect Guard, a technique from ''Lament of Innocence'' which would replenish MP and hearts when an attack was blocked at the right time. | *The first battle condition likely references to the Perfect Guard, a technique from ''Lament of Innocence'' which would replenish MP and hearts when an attack was blocked at the right time. | ||
Line 588: | Line 597: | ||
|{{SSBUMusicLink|Castlevania|Jet Black Incursion}} | |{{SSBUMusicLink|Castlevania|Jet Black Incursion}} | ||
| | | | ||
*The Simon puppet fighter | *The Simon puppet fighter references both Simon and Julius Belmont being descendants of the Belmont clan who uses the Vampire Killer whip. The puppet fighter's orange costume references the orangeish coloration of Julius's outfit. | ||
*The music | *The music references Julius Belmont's appearance in ''Dawn of Sorrow''. | ||
*The battle conditions references Julius' fully-powered state in the boss fight against him in ''Aria of Sorrow''. Canonically one of the strongest Belmonts, during his fight he is both powerful and fast, despite him holding back. | *The battle conditions references Julius' fully-powered state in the boss fight against him in ''Aria of Sorrow''. Canonically one of the strongest Belmonts, during his fight he is both powerful and fast, despite him holding back. | ||
|- | |- | ||
Line 603: | Line 612: | ||
|{{SSBUMusicLink|Castlevania|Lament of Innocence}} | |{{SSBUMusicLink|Castlevania|Lament of Innocence}} | ||
| | | | ||
*The Robin puppet fighter represents Hector, a Devil Forgemaster with the ability to create and command beings known as Innocent Devils. | *The Robin puppet fighter represents Hector, a Devil Forgemaster with the ability to create and command beings known as Innocent Devils. The puppet fighter's blue costume references the blue coloration of Hector's jacket. | ||
*The Ridley minion fighter represents the | *The Ridley minion fighter represents The End, the winged final evolution form of the Devil-Type Innocent Devils. | ||
*The stage likely references the Forest of Jigramunt area from ''Curse of Darkness'', which had both a forest area and an underground cave area, much like The Great Cave Offensive. | *The stage likely references the Forest of Jigramunt area from ''Castlevania: Curse of Darkness'', which had both a forest area and an underground cave area, much like The Great Cave Offensive. | ||
*The Battering Type items likely references to Hector's ability to combine weapons. | *The Battering Type items likely references to Hector's ability to combine weapons. | ||
|- | |- | ||
Line 619: | Line 628: | ||
|{{SSBUMusicLink|Castlevania|Jail of Jewel}} | |{{SSBUMusicLink|Castlevania|Jail of Jewel}} | ||
| | | | ||
*The Richter puppet fighter represents Jonathan Morris | *The Richter puppet fighter represents Jonathan Morris references both Richter and Jonathan Morris being descendants of the Belmont clan who uses the Vampire Killer whip. The puppet fighter's red costume references the red coloration of Jonathan's jacket. | ||
*The Robin minion fighter represents Charlotte Aulin, | *The Robin minion fighter represents Charlotte Aulin, Jonathan's childhood friend and deuteragonist of ''Castlevania: Portrait of Ruin''. | ||
*The music | *The music references Jonathan's appearance in ''Portrait of Ruin''. | ||
*The battle condition references Jonathan's ability to master his sub-weapons by defeating enemies, most of which are throwing-type items. | *The battle condition references Jonathan's ability to master his sub-weapons by defeating enemies, most of which are throwing-type items. | ||
|- | |- | ||
Line 635: | Line 644: | ||
|{{SSBUMusicLink|Castlevania|Hail from the Past}} | |{{SSBUMusicLink|Castlevania|Hail from the Past}} | ||
| | | | ||
*Similar to the battle with Jonathan Morris, | *The Zelda puppet fighter references both Zelda and Charlotte Aulin utilizing magic-based attacks. The puppet fighter's blue costume references the blue coloration of Charlotte's outfit. | ||
*The stage | *Similar to the battle with Jonathan Morris, the Richter minion fighter represents Jonathan. The puppet fighter and the third battle condition references the strong friendship between Charlotte and Jonathan. | ||
*The music | *The stage features the castle in the background, referencing Dracula's Castle. | ||
*The first battle condition references Charlotte's method of attack by utilizing magical tomes and spells.The | *The music references Charlotte's appearance in ''Portrait of Ruin''. | ||
*The first battle condition references Charlotte's method of attack by utilizing magical tomes and spells. The puppet fighter's favored [[Din's Fire]] references either of Charlotte's fire-based spells, Raging Fire or Explosion. | |||
|- | |- | ||
|1,066 | |1,066 | ||
Line 651: | Line 661: | ||
|{{SSBUMusicLink|Castlevania|Twilight Stigmata}} | |{{SSBUMusicLink|Castlevania|Twilight Stigmata}} | ||
| | | | ||
*The Bayonetta puppet fighter represents Shanoa due to both being witch characters. | *The Bayonetta puppet fighter represents Shanoa due to both being witch characters who attacks by summoning giant limbs. The puppet fighter's blue costume references the blue coloration of Shanoa's outfit. | ||
*The stage likely references the caverns of Tymeo Mountains in ''Order of Ecclesia''. | *The stage likely references the caverns of Tymeo Mountains in ''Castlevania: Order of Ecclesia''. | ||
*The Heavy Wind hazard references one of Shanoa's abilities to conjure up a fierce wind. | *The Heavy Wind hazard references one of Shanoa's abilities to conjure up a fierce wind. | ||
*The Sudden Final Smash rule and battle condition likely references Universitas, a Glyph Union which tears a rift in space and warps time. | *The Sudden Final Smash rule and battle condition likely references Universitas, a Glyph Union which tears a rift in space and warps time. | ||
Line 667: | Line 677: | ||
|{{SSBUMusicLink|Castlevania|Cross Your Heart}} | |{{SSBUMusicLink|Castlevania|Cross Your Heart}} | ||
| | | | ||
*The Simon puppet fighter represents Gabriel Belmont, a member of the Belmont Clan who eventually became Dracula in the ''Lord of Shadows'' saga | *The Simon puppet fighter represents Gabriel Belmont, a member of the Belmont Clan who eventually became Dracula in the ''Lord of Shadows'' saga. | ||
*The stage, music,and second battle condition references | *The stage, music, and second battle condition references Gabriel's former affiliation with the Brotherhood of Light, a sect of holy knights that Gabriel served until his eventual renunciation of his faith. | ||
*The puppet fighter starts off with a Beam Sword, referencing the Void Sword Gabriel wields. | |||
|- | |- | ||
|1,068 | |1,068 | ||
Line 681: | Line 692: | ||
|{{SSBUMusicLink|Castlevania|Starker / Wicked Child}} | |{{SSBUMusicLink|Castlevania|Starker / Wicked Child}} | ||
| | | | ||
*The puppet fighters represents the Medusa Head, with Meta Knight | *The puppet fighters represents the Medusa Head, with the giant Meta Knight representing the head and the Tiny Mewtwos' long tails referencing the snakes in place of her hair. | ||
*The music represents the Medusa Head's debut in ''Castlevania''. | |||
*The Move Speed ↓ rule and battle condition references the myth of Medusa, a Gorgon whose gaze can turn her victims to stone. The Floaty Jumps battle condition references to the Medusa Head's ability to fly. | *The Move Speed ↓ rule and battle condition references the myth of Medusa, a Gorgon whose gaze can turn her victims to stone. The Floaty Jumps battle condition references to the Medusa Head's ability to fly. | ||
|- | |- | ||
Line 695: | Line 707: | ||
|{{SSBUMusicLink|Castlevania|Mad Forest}} | |{{SSBUMusicLink|Castlevania|Mad Forest}} | ||
| | | | ||
*The Sheik puppet fighters | *The Sheik puppet fighters references both Sheik and the Mummy often seen wearing bandages. The puppet fighter's yellow costume references the yellowish tint on the Mummy's bandages. | ||
*The Slow Super Armor battle condition references to the Mummies' slowing moving towards the player. The stamina battle condition | *The Slow Super Armor battle condition references to the Mummies' slowing moving towards the player. | ||
*The stamina battle condition the stamina gameplay of the ''Castlevania'' series. | |||
|- | |- | ||
|1,070 | |1,070 | ||
Line 710: | Line 723: | ||
| | | | ||
*The Giant Mii Brawler puppet fighter's chosen costume represents the Creature. Interestingly, the Hockey Mask references the hockey mask worn by Jason Voorhees, an iconic horror film villain similar to the Creature, who is based off of Frankenstein's Monster. | *The Giant Mii Brawler puppet fighter's chosen costume represents the Creature. Interestingly, the Hockey Mask references the hockey mask worn by Jason Voorhees, an iconic horror film villain similar to the Creature, who is based off of Frankenstein's Monster. | ||
*The Diddy Kong minion fighter | *The Diddy Kong minion fighter references both Diddy Kong and the Flea Man being small, quick, and agile characters. The puppet fighter's yellow costume features Diddy Kong's fur turning brown, referencing the Flea Man's borwn color scheme. | ||
*The music represents the Creature and Flea Man's debut in ''Castlevania''. | *The music represents the Creature and Flea Man's debut in ''Castlevania''. | ||
*The Zap Floor hazard references to the Creature's control over electricity. The hazard also references to the Creature being brought back to life by an electrical bolt. | *The Zap Floor hazard references to the Creature's control over electricity. The hazard also references to the Creature being brought back to life by an electrical bolt. | ||
Line 725: | Line 738: | ||
|{{SSBUMusicLink|Castlevania|Nothing to Lose}} | |{{SSBUMusicLink|Castlevania|Nothing to Lose}} | ||
| | | | ||
*The Robin puppet fighter | *The Robin puppet fighter's blue costume features Robin's hair turning grey, referencing Death's pale blue-and-grey color scheme. The puppet fighter starts off with Death's Scythe, representing the titular weapon Death wields. | ||
*The music represents Death's debut in ''Castlevania''. | *The music represents Death's debut in ''Castlevania''. | ||
*This spirit battle references the Death's Scythe's effect in ''Smash'' where attacking a player with a Death's Scythe while the opponent is at high damage will result in an instant KO. | *This spirit battle references the Death's Scythe's effect in ''Smash'' where attacking a player with a Death's Scythe while the opponent is at high damage will result in an instant KO. | ||
Line 740: | Line 753: | ||
|{{SSBUMusicLink|Castlevania|Dwelling of Doom}} | |{{SSBUMusicLink|Castlevania|Dwelling of Doom}} | ||
| | | | ||
*The | *The Meta Knight puppet fighter references both Meta Knight and Carmilla being flying characters who shares a mask motif. The puppet fighter's navy costume featuring Meta Knight's mask turning grey, referencing Carmilla's grey color scheme. | ||
*The music represents Carmilla's debut in ''Castlevania II: Simon's Quest''. | *The music represents Carmilla's debut in ''Castlevania II: Simon's Quest''. | ||
*The battle conditions likely references Carmilla being a ghost character, as ghosts are often depicted as invisible. | |||
|- | |- | ||
|1,073 | |1,073 | ||
Line 754: | Line 768: | ||
|{{SSBUMusicLink|Castlevania|Crash in the Dark Night}} | |{{SSBUMusicLink|Castlevania|Crash in the Dark Night}} | ||
| | | | ||
*The Wolf puppet fighter represents the Werewolf, a man who unwillingly takes the form of a humanoid beast. | *The black Wolf puppet fighter represents the Werewolf, a man who unwillingly takes the form of a black-furred humanoid beast. The puppet fighter also references the concept of Werewolves being humanoids who take on wolf-like qualities. | ||
*The stage | *The stage features a full moon in the background, referencing the myth of people in ''Castlevania'' and in most media transforming into werewolves under the light of the full moon. | ||
*The puppet fighter references the myth of werewolves being faster and stronger after their transformation. | |||
|- | |- | ||
|1,074 | |1,074 | ||
Line 768: | Line 783: | ||
|{{SSBUMusicLink|Castlevania|Dance of Gold}} | |{{SSBUMusicLink|Castlevania|Dance of Gold}} | ||
| | | | ||
*The Robin puppet fighter | *The Robin puppet fighter references both Robin and Shaft being magic-casters who utilizes magic-based attacks. The puppet fighter's white costume features a red coloration, referencing the red coloration of Shaft's hood and cape. | ||
*The music represents Shaft's appearance in ''Symphony of the Night''. | *The music represents Shaft's appearance in ''Symphony of the Night''. | ||
*The Invisibility rule and battle condition references Shaft's spirit transferred into a green crystal ball. In ''Symphony of the Night'', Alucard can only see the crystal ball if he is equipped with the Holy Glasses. | *The Invisibility rule and battle condition references Shaft's spirit being transferred into a green crystal ball. In ''Symphony of the Night'', Alucard can only see the crystal ball if he is equipped with the Holy Glasses. | ||
|- | |- | ||
|1,078 | |1,078 | ||
Line 783: | Line 798: | ||
|{{SSBUMusicLink|Castlevania|Dwelling of Doom}} | |{{SSBUMusicLink|Castlevania|Dwelling of Doom}} | ||
| | | | ||
*The Lucas puppet fighter represents Kid Dracula, a parody of Dracula's son. | *The Lucas puppet fighter represents Kid Dracula, a parody of Dracula's son. The puppet fighter's grey costume references the grey coloration of Kid Dracula's overalls. | ||
*The Slumber Floor hazard references | *The music references both ''Castlevania II: Simon's Quest'' and ''Akumajō Special: Boku Dracula-kun'' originally being released on the Famicom Disk System. | ||
*The Slumber Floor hazard references Kid Dracula waking up from a long sleep in ''Akumajō Special: Boku Dracula-kun''. | |||
*The Lifesteal battle condition likely references the nature of vampires where they attack their victims and feast on their blood. | |||
|} | |} | ||
Revision as of 15:24, October 2, 2020
The following is the list of the Spirits from the Castlevania series in Super Smash Bros. Ultimate.
Primary Spirits
No. | Image | Name | Type | Class | Slot | Base ![]() |
Max ![]() |
Base ![]() |
Max ![]() |
Base ![]() |
Max ![]() |
Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1,052 | Trevor C. Belmont | ★★★★ | ⬡⬡⬡ | 4,015 | 10,039 | 2,369 | 5,923 | 1,646 | 4,116 | No Effect | Castlevania III: Dracula's Curse (Artwork: Castlevania: Curse of Darkness) |
•Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
1,053 | Maria Renard | ★★ | ⬡⬡ | 1,797 | 7,214 | 1,024 | 4,112 | 773 | 3,102 | Can Be Enhanced at Lv. 99 | Castlevania: Rondo of Blood (Artwork: Castlevania: Harmony of Despair) |
•Battle via World of Light (Dracula's Castle) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
1,054 | Maria Renard (Symphony of the Night) | ★★★ | ⬡⬡ | 3,727 | 11,211 | 1,783 | 5,362 | 1,458 | 4,387 | Additional Midair Jump | Castlevania: Symphony of the Night | •Enhance the Maria Renard spirit | ||
1,055 | Alucard | ★★★★ | ⬡⬡⬡ | 4,183 | 10,458 | 2,320 | 5,800 | 1,483 | 3,708 | Sword Attack ↑ | Castlevania III: Dracula's Curse (Artwork: Castlevania: Symphony of the Night) |
•Battle via World of Light (Dracula's Castle) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
1,056 | Reinhardt Schneider | ★ | ⬡⬡⬡ | 847 | 4,237 | 466 | 2,330 | 381 | 1,907 | No Effect | Castlevania (N64) | •Purchase at Anna's Emporium for 500SP •Battle via Spirit Board | ||
1,057 | Nathan Graves | ★★ | ⬡ | 1,749 | 7041 | 927 | 3,732 | 822 | 3,309 | No Effect | Castlevania: Circle of the Moon | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
1,058 | Hugh Baldwin | ★ | ⬡ | 1,093 | 5,470 | 631 | 3,158 | 363 | 1,815 | Sword Attack ↑ | Castlevania: Circle of the Moon | •Battle via World of Light (Dracula's Castle) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
1,059 | Juste Belmont | ★★ | ⬡⬡ | 1,621 | 6,506 | 932 | 3,741 | 689 | 2,765 | No Effect | Castlevania: Harmony of Dissonance | •Battle via World of Light (Molten Fortress) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
1,061 | Leon Belmont | ★★ | ⬡ | 1,837 | 7,393 | 1,038 | 4,177 | 799 | 3,216 | No Effect | Castlevania: Lament of Innocence | •Battle via World of Light (Dracula's Castle) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
1,064 | Jonathan Morris | ★★★ | ⬡⬡ | 2,980 | 8,986 | 1,669 | 5,032 | 1,311 | 3,954 | No Effect | Castlevania: Portrait of Ruin (Artwork: Castlevania: Harmony of Despair) |
•Purchase at Anna's Emporium for 4000SP •Battle via Spirit Board | ||
1,065 | Charlotte Aulin | ★★ | ⬡⬡ | 1,753 | 7,015 | 910 | 3,640 | 744 | 2,978 | Magic Attack ↑ | Castlevania: Portrait of Ruin (Artwork: Castlevania: Harmony of Despair) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
1,066 | Shanoa | ★★★ | ⬡⬡ | 2,975 | 8,968 | 1,696 | 5,112 | 1,279 | 3,856 | No Effect | Castlevania: Order of Ecclesia | •Battle via World of Light (The Final Battle - Dark) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
1,067 | Gabriel Belmont | ★★ | ⬡⬡⬡ | 1,574 | 6,300 | 929 | 3,717 | 645 | 2,583 | No Effect | Castlevania: Lords of Shadow | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
1,069 | Mummy | ★★ | ⬡ | 2,160 | 8,640 | 910 | 3,640 | 1,090 | 4,360 | Speed ↓ | Castlevania (Artwork: Super Smash Bros. Ultimate) |
•Battle via World of Light (Dracula's Castle) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | ||
1,075 | Dracula | ★★★ | ⬡⬡⬡ | 2,925 | 8,800 | 1,594 | 4,796 | 1,331 | 4,004 | Can Be Enhanced at Lv. 99 | Castlevania (Artwork: Castlevania: Symphony of the Night) |
•Defeat the Dracula's Castle boss in World of Light | ||
1,076 | Soma Cruz | ★★★★ | ⬡⬡⬡ | 4,843 | 12,110 | 2,510 | 6,275 | 1,893 | 4,734 | Giant Killer | Castlevania: Aria of Sorrow (Artwork: Castlevania: Harmony of Despair) |
•Enhance the Dracula spirit | ||
1,078 | Kid Dracula | ★★★ | ⬡⬡ | 2,558 | 7,699 | 1,062 | 3,196 | 1,352 | 4,068 | Jump ↑ | Kid Dracula (1990) | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G |
Support Spirits
No. | Image | Name | Class | Cost | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|
1,060 | Yoko Belnades | ★★ | ⬢ | Battering Items ↑ | Castlevania: Aria of Sorrow (Artwork: Castlevania: Harmony of Despair) |
•Complete Challenge (Smash): As Simon, use a Final Smash. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
1,062 | Julius Belmont | ★★★ | ⬢ | Side Special ↑ | Castlevania: Aria of Sorrow (Artwork: Castlevania: Harmony of Despair) |
•Summon with cores from Juste Belmont and Reinhardt Schneider •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | |
1,063 | Hector (Castlevania) | ★★ | ⬢ | Death's Scythe Equipped | Castlevania: Curse of Darkness | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
1,068 | Medusa Head | ★★ | ⬢ | Air Defense ↑ | Castlevania (Artwork: Super Smash Bros. Ultimate) |
•Battle via World of Light (Dracula's Castle) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
1,070 | The Creature & Flea Man | ★★ | ⬢ | Poison Damage Reduced | Castlevania (Artwork: Super Smash Bros. Ultimate) |
•Battle via World of Light (Dracula's Castle) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
1,071 | Death | ★★★ | ⬢⬢ | KOs Heal Damage | Castlevania (Artwork: Super Smash Bros. Ultimate) |
•Battle via World of Light (Dracula's Castle) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | |
1,072 | Carmilla | ★ | ⬢ | Fire/Explosion Resist ↑ | Castlevania II: Simon's Quest (Artwork: Super Smash Bros. Ultimate) |
•Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
1,073 | Werewolf | ★★ | ⬢ | Dash Attack ↑ | Castlevania II: Simon's Quest (Artwork: Super Smash Bros. Ultimate) |
•Battle via World of Light (Dracula's Castle) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
1,074 | Shaft | ★ | ⬢ | Magic Attack ↑ | Castlevania: Rondo of Blood (Artwork: Castlevania: Symphony of the Night) |
•Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
1,077 | Dracula (2nd Form) | ★★★ | ⬢⬢ | Unflinching Charged Smashes | Castlevania (Artwork: Super Smash Bros. Ultimate) |
•Defeat the Dracula's Castle boss in World of Light |
Fighter Spirits
No. | Image | Alternate Artwork | Name | Origin Game | Acquisition |
---|---|---|---|---|---|
1,050 | Simon Belmont | Castlevania (Artwork: Castlevania: Grimoire of Souls) |
•Complete Classic Mode with Simon •Purchase from the Vault Shop for 300G (after unlocking Simon) | ||
1,051 | Richter Belmont | Castlevania: Rondo of Blood (Artwork: Castlevania: The Dracula X Chronicles) |
•Complete Classic Mode with Richter •Purchase from the Vault Shop for 300G (after unlocking Richter) |
Spirit Battles
Spirit | Battle parameters | Inspiration | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music | |
1,052 | Trevor C. Belmont | •Simon ![]() •Palutena ![]() •Sheik ![]() |
13,000 | Dracula's Castle | •Assist Trophy Enemies (Alucard) | •Hostile assist trophies will appear when the enemy's at high damage •Reinforcements will appear during the battle |
Beginning |
| ||
1,053 | Maria Renard | •Zelda ![]() •Falco ![]() •Charizard ![]() •Incineroar ![]() |
3,700 | Reset Bomb Forest (hazards off) | N/A | •The enemy starts the battle with a Cucco | Slash |
| ||
1,055 | Alucard | •Simon ![]() |
13,500 | Dracula's Castle | •Assist Trophy Enemies (Alucard) | •Hostile assist trophies will appear | Dracula's Castle |
| ||
1,056 | Reinhardt Schneider | •Simon ![]() |
1,900 | Find Mii (hazards off) | N/A | •The enemy starts the battle with a Killing Edge | Iron-Blue Intention |
| ||
1,057 | Nathan Graves | •Richter ![]() |
3,700 | Find Mii (hazards off) | •Item: Timer | •The enemy has an extra midair jump •The enemy has increased jump power |
Awake |
| ||
1,058 | Hugh Baldwin | •Marth ![]() |
2,000 | Find Mii | N/A | •The enemy's melee weapons have increased power •The enemy has increased jump power |
Awake |
| ||
1,059 | Juste Belmont | •Richter ![]() |
4,200 | The Great Cave Offensive (Battlefield form) | •Hazard: Lava Floor | •The floor is lava •The enemy has increased move speed |
Awake |
| ||
1,060 | Yoko Belnades | •Robin ![]() |
3,800 | Spear Pillar (Battlefield form) | N/A | •The enemy's magic attacks have increased power •The enemy's special moves have increased power |
Lost Painting |
| ||
1,061 | Leon Belmont | •Richter ![]() |
3,800 | Unova Pokémon League (hazards off) | •Strengthen Weapon | •The enemy can heal by shielding attacks •All fighters' melee weapons have increased power |
Lament of Innocence |
| ||
1,062 | Julius Belmont | •Simon ![]() |
9,600 | Dracula's Castle (Battlefield form) | N/A | •The enemy has increased attack power •The enemy has increased move speed |
Jet Black Incursion |
| ||
1,063 | Hector (Castlevania) | •Robin ![]() •Ridley ![]() |
3,700 | The Great Cave Offensive (Battlefield form) | •Item: Battering Types | •Reinforcements will appear during the battle | Lament of Innocence |
| ||
1,064 | Jonathan Morris | •Richter ![]() •Robin ![]() |
9,300 | Dracula's Castle | N/A | •The enemy's throwing-type items have increased power | Jail of Jewel |
| ||
1,065 | Charlotte Aulin | •Zelda ![]() •Richter ![]() |
3,700 | Bridge of Eldin (Battlefield form) | N/A | •The enemy's special moves have increased power •The enemy favors side specials •Reinforcements will appear during the battle |
Hail from the Past |
| ||
1,066 | Shanoa | •Bayonetta ![]() |
9,900 | Brinstar Depths (Ω form) | •Sudden Final Smash •Hazard: Heavy Wind |
•The enemy will suddenly have a Final Smash after a little while •Dangerously high winds are in effect •The enemy's special moves have increased power |
Twilight Stigmata |
| ||
1,067 | Gabriel Belmont | •Simon ![]() |
3,800 | Temple | N/A | •The enemy's melee weapons have increased power •The enemy favors side specials •The enemy starts the battle with a Beam Sword |
Cross Your Heart |
| ||
1,068 | Medusa Head | •Meta Knight ![]() •Tiny Mewtwo ![]() |
3,600 | Dracula's Castle | •Move Speed ↓ | •You have reduced move speed after a little while •The enemy falls slowly •Defeat an army of fighters |
Starker / Wicked Child |
| ||
1,069 | Mummy | •Sheik ![]() |
3,600 | Dracula's Castle (Ω form) | N/A | •The enemy's throws have increased power •The enemy has super armor but moves slower •Stamina battle |
Mad Forest |
| ||
1,070 | The Creature & Flea Man | •Giant Mii Brawler ![]() •Diddy Kong ![]() |
4,500 | Dracula's Castle (Battlefield form) | •Hazard: Zap Floor | •The floor is electrified •The enemy is giant |
Out of Time |
| ||
1,071 | Death | •Robin ![]() |
9,400 | Dracula's Castle | •Hard to Launch •Sudden Damage |
•You take serious damage after a little while •You are hard to launch •The enemy starts the battle with a Death's Scythe |
Nothing to Lose |
| ||
1,072 | Carmilla | •Giant Meta Knight ![]() |
2,100 | Dracula's Castle | •Defense ↑ •Invisibility |
•The enemy is invisible •The enemy has increased defense after a little while •The enemy is giant |
Dwelling of Doom |
| ||
1,073 | Werewolf | •Wolf ![]() |
3,600 | Luigi's Mansion (Battlefield form) | N/A | •The enemy's physical attacks have increased power •The enemy has increased move speed |
Crash in the Dark Night |
| ||
1,074 | Shaft | •Robin ![]() |
1,700 | Dracula's Castle (Ω form) | •Move Speed ↓ •Invisibility |
•You have reduced move speed •The enemy is invisible |
Dance of Gold |
| ||
1,078 | Kid Dracula | •Lucas ![]() |
9,600 | Dracula's Castle | •Hazard: Slumber Floor | •The floor is sleep-inducing •The enemy's melee blows will heal them when they hit |
Dwelling of Doom |
|
Series Order
Number | Name | Series |
---|---|---|
1,050 | Simon Belmont | Castlevania Series |
1,051 | Richter Belmont | |
1,052 | Trevor C. Belmont | |
1,053 | Maria Renard | |
1,054 | Maria Renard (Symphony of the Night) | |
1,055 | Alucard | |
1,056 | Reinhardt Schneider | |
1,057 | Nathan Graves | |
1,058 | Hugh Baldwin | |
1,059 | Juste Belmont | |
1,060 | Yoko Belnades | |
1,061 | Leon Belmont | |
1,062 | Julius Belmont | |
1,063 | Hector (Castlevania) | |
1,064 | Jonathan Morris | |
1,065 | Charlotte Aulin | |
1,066 | Shanoa | |
1,067 | Gabriel Belmont | |
1,068 | Medusa Head | |
1,069 | Mummy | |
1,070 | The Creature & Flea Man | |
1,071 | Death | |
1,072 | Carmilla | |
1,073 | Werewolf | |
1,074 | Shaft | |
1,075 | Dracula | |
1,076 | Soma Cruz | |
1,077 | Dracula (2nd Form) | |
1,078 | Kid Dracula | Kid Dracula |
Trivia
- Prior to the version 1.1.0 update, Carmilla was ordered between Gabriel Belmont and Medusa Head rather than between Death and Werewolf.
- The artwork for Dracula's spirit is slightly altered from its original appearance, removing all traces of blood. This was likely done to avoid raising the game's age rating, as Castlevania: Symphony of the Night has a higher age rating than Ultimate in all regions.
- Prior to the version 2.0.0 update, the Soma Cruz spirit had a power of 12716 at level 99 and had 2 slots. Its power was reduced and it was given an extra slot.[1]
References
Spirits | |
---|---|
by categories | Primary spirit (Enhanceable spirit) · Support spirit · Master spirit · Fighter spirit · (All spirits) · Summon · DLC Spirits (DLC changes) |
by series | Super Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · EarthBound · F-Zero · Ice Climber · Fire Emblem · Game & Watch · Kid Icarus · Wario · Metal Gear · Sonic the Hedgehog · Pikmin · R.O.B. · Animal Crossing · Mega Man · Wii Fit · Punch-Out!! · Pac-Man · Xenoblade Chronicles · Duck Hunt · Street Fighter · Final Fantasy · Bayonetta · Splatoon · Castlevania · Persona · Dragon Quest · Banjo-Kazooie · Fatal Fury · ARMS · Minecraft · Tekken · Kingdom Hearts · Mii · Super Smash Bros. · Others |
| |
---|---|
Fighters | Simon (SSBU) · Richter (SSBU) |
Assist Trophy | Alucard |
Boss | Dracula |
Stage | Dracula's Castle |
Item | Death's Scythe |
Other | Dracula's Castle |
Spirits | Spirits |
Music | Ultimate |