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List of spirits (Castlevania series): Difference between revisions

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|{{SSBUMusicLink|Castlevania|Slash}}
|{{SSBUMusicLink|Castlevania|Slash}}
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*The Zelda puppet fighter represents Maria Renard, a young vampire huntress with blonde hair. The puppet fighter's purple costume references the purple coloration of Maria's dress.
*The Zelda puppet fighter represents Maria Renard, a young vampire huntress with blonde hair.
*The minion fighters each represent Maria's animal subweapons, which include cardinals (represented by Falco, an avian), a dragon (represented by Charizard's draconian appearance), and a cat (represented by Incineroar, a tiger-like character).
*The minion fighters each represent Maria's animal subweapons, which include cardinals (represented by Falco, an avian), a dragon (represented by Charizard's draconian appearance), and a cat (represented by Incineroar, a tiger-like character).
*The stage references the lower levels of Dracula's Castle where Maria was imprisoned underneath the main hall in ''Castlevania: Rondo of Blood''. This is also referenced by the lower level of Dracula's Castle where Maria's spirit is located in World of Light.
*The stage references the lower levels of Dracula's Castle where Maria was imprisoned underneath the main hall in ''Castlevania: Rondo of Blood''. This is also referenced by the lower level of the Dracula's Castle map where Maria's spirit is located in World of Light.
*The music references Maria's appearance in ''Castlevania: Harmony of Despair'' and ''Rondo of Blood''.
*The music references Maria's appearance in ''Castlevania: Harmony of Despair'' and ''Rondo of Blood''.
*The puppet fighter starts off with a Cucco, referencing the doves that Maria uses as her main weapon of choice, as Cuccos and doves are both white avian species.
*The puppet fighter starts off with a Cucco, referencing the doves that Maria uses as her main weapon of choice, as Cuccos and doves are both white avian species.
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|•Hostile assist trophies will appear
|•Hostile assist trophies will appear
|{{SSBUMusicLink|Castlevania|Dracula's Castle}}
|{{SSBUMusicLink|Castlevania|Dracula's Castle}}
|
|'''Spirit Battle trivia:'''
*With Alucard appearing as the Assist Trophy enemy, the Simon puppet fighter once again represents Trevor Belmont. This references the final battle against Dracula in ''Castlevania III: Dracula's Curse'' where Trevor Belmont teams up with Alucard to defeat Dracula.
*Alucard appears as the Assist Trophy enemy.
*The Simon puppet fighter once represents Trevor Belmont. This references the final battle against Dracula in ''Castlevania III: Dracula's Curse'' where Trevor Belmont teams up with Alucard to defeat Dracula.
*The music represents the ''Castlevania Judgment'' remix of Alucard's theme originally heard in the opening area of Dracula’s Castle in ''Castlevania: Symphony of the Night''.
*The music represents the ''Castlevania Judgment'' remix of Alucard's theme originally heard in the opening area of Dracula’s Castle in ''Castlevania: Symphony of the Night''.
*In World of Light, the Alucard spirit must be defeated in order to access Dracula, the boss of Dracula's Castle. This references Alucard being Dracula's estranged son in the ''Castlevania'' series.
----'''Other trivia:'''
*This spirit's Sword Attack ↑ effect references Alucard being a skilled swordsman.
*In World of Light, the Alucard spirit must be defeated in order to access Dracula, the boss of the Dracula's Castle map. This references Alucard being Dracula's estranged son in the ''Castlevania'' series.
*Furthermore, if the ghosts of Dracula's Castle are defeated before the boss battle, then the Richter fighter will appear after Alucard, referencing how Alucard rescued Richter from Shaft's mind control in ''Symphony of the Night''.
*Furthermore, if the ghosts of Dracula's Castle are defeated before the boss battle, then the Richter fighter will appear after Alucard, referencing how Alucard rescued Richter from Shaft's mind control in ''Symphony of the Night''.
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|{{SSBUMusicLink|Castlevania|Iron-Blue Intention}}
|{{SSBUMusicLink|Castlevania|Iron-Blue Intention}}
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*The Simon puppet fighter references both Simon and Reinhardt Schneider using the Vampire Killer whip. The puppet fighter's orange costume references the orange coloration of Reinhardt's armor.
*The Simon puppet fighter references both Simon and Reinhardt Schneider using the Vampire Killer whip.
*The stage references the outside setting of Dracula's Castle.
*The stage references the outside setting of Dracula's Castle.
*The puppet fighter starts off with a Killing Edge, referencing Reinhardt using a short sword for close combat.
*The puppet fighter starts off with a Killing Edge, referencing Reinhardt using a short sword for close combat.
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|{{SSBUMusicLink|Castlevania|Awake}}
|{{SSBUMusicLink|Castlevania|Awake}}
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*The Marth puppet fighter references both Marth and Hugh Baldwin wielding a sword as a weapon. The puppet fighter's white costume references the whiteish coloration of Hugh's jacket.
*The Marth puppet fighter references both Marth and Hugh Baldwin wielding a sword as a weapon.
*The stage references to the outside setting of Dracula's Castle. This is also referenced by the outside of Dracula's Castle where Hugh's spirit is located in World of Light.
*The stage references the outside setting of Dracula's Castle. The stage also references the outside of the Dracula's Castle map where Hugh's spirit is located in World of Light.
*The music references Hugh's appearance in ''Castlevania: Cirle of the Moon''.
*The music references Hugh's appearance in ''Castlevania: Circle of the Moon''.
*The second battle condition likely references to Hugh's high jumps during his boss fight in ''Circle of the Moon''.
*The second battle condition likely references to Hugh's high jumps during his boss fight in ''Circle of the Moon''.
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|{{SSBUMusicLink|Castlevania|Awake}}
|{{SSBUMusicLink|Castlevania|Awake}}
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*The Richter puppet fighter references both Richter and Juste Belmont being descendants of the Belmont clan who uses the Vampire Killer whip. The puppet fighter's red costume is based off the red coloration of Juste's outfit.
*The Richter puppet fighter references both Richter and Juste Belmont being descendants of the Belmont clan who uses the Vampire Killer whip, with the puppet fighter's red costume being based off the red coloration of Juste's outfit.
*The stage likely references the Luminous Cavern, a gloomy cavern in ''Harmony of Dissonance''.
*The stage likely references the Luminous Cavern, a gloomy cavern in ''Harmony of Dissonance''.
*The Lava Floor hazard likely references Juste's ability to use Spell Books as sub-weapons, the first among them being the Fire Book. This is also referenced by the Molten Fortress where Juste's spirit is located, as it is occupied by fire-based spirits.
*The Lava Floor hazard likely references Juste's ability to use Spell Books as sub-weapons, the first among them being the Fire Book. This is also referenced by the Molten Fortress where Juste's spirit is located, as it is occupied by fire-based spirits.
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|{{SSBUMusicLink|Castlevania|Lost Painting}}
|{{SSBUMusicLink|Castlevania|Lost Painting}}
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*The Robin puppet fighter references both Robin and Yoko Belnades being magic-casters who utilizes magic-based attacks. The puppet fighter's pink costume references the pink coloration of Yoko's outfit.
*The Robin puppet fighter references both Robin and Yoko Belnades being magic-casters who utilizes magic-based attacks.
*The stage likely references the Castle Corridor, the opening area in ''Castlevania: Aria of Sorrow'' which features a night sky and a ruins design.
*The stage likely references the Castle Corridor, the opening area in ''Castlevania: Aria of Sorrow'' which features a night sky and a ruins design.
*The music references Yoko's appearance in ''Harmony of Despair''.
*The music references Yoko's appearance in ''Harmony of Despair''.
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|{{SSBUMusicLink|Castlevania|Lament of Innocence}}
|{{SSBUMusicLink|Castlevania|Lament of Innocence}}
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*The Richter puppet fighter references both Richter and Leon being members of the Belmont clan who uses the Vampire Killer whip. The puppet fighter's white costume is based off the white coloration of Leon's outfit.
*The Richter puppet fighter references both Richter and Leon being members of the Belmont clan who uses the Vampire Killer whip, wit the puppet fighter's white costume being based off the white coloration of Leon's outfit.
*The stage references the outside setting of Dracula's Castle. This is also referenced by the outside of Dracula's Castle where Leon's spirit is located in World of Light.
*The stage references the outside setting of Dracula's Castle. This also references the outside of the Dracula's Castle map where Leon's spirit is located in World of Light.
*The music represents Leon's appearance in ''Lament of Innocence''.
*The music represents Leon's appearance in ''Lament of Innocence''.
*The first battle condition likely references to the Perfect Guard, a technique from ''Lament of Innocence'' which would replenish MP and hearts when an attack was blocked at the right time.
*The first battle condition likely references the Perfect Guard, a technique from ''Lament of Innocence'' which would replenish MP and hearts when an attack was blocked at the right time.
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|1,062
|1,062
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|{{SSBUMusicLink|Castlevania|Jet Black Incursion}}
|{{SSBUMusicLink|Castlevania|Jet Black Incursion}}
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*The Simon puppet fighter references both Simon and Julius Belmont being descendants of the Belmont clan who uses the Vampire Killer whip. The puppet fighter's orange costume references the orangeish coloration of Julius's outfit.
*The Simon puppet fighter references both Simon and Julius Belmont being descendants of the Belmont clan who uses the Vampire Killer whip.
*The music references Julius Belmont's appearance in ''Dawn of Sorrow''.
*The music references Julius Belmont's appearance in ''Dawn of Sorrow''.
*The battle conditions reference Julius' fully-powered state in the boss fight against him in ''Aria of Sorrow''. Canonically one of the strongest Belmonts, during his fight he is both powerful and fast, despite him holding back.
*This spirit's Attack battle type and the battle conditions reference Julius' fully-powered state in the boss fight against him in ''Aria of Sorrow''. Canonically one of the strongest Belmonts, during his fight he is both powerful and fast, despite him holding back.
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|1,063
|1,063
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|{{SSBUMusicLink|Castlevania|Lament of Innocence}}
|{{SSBUMusicLink|Castlevania|Lament of Innocence}}
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*The Robin puppet fighter represents Hector, a Devil Forgemaster with the ability to create and command beings known as Innocent Devils. The puppet fighter's blue costume references the blue coloration of Hector's jacket.
*The Robin puppet fighter represents Hector, a Devil Forgemaster with the ability to create and command beings known as Innocent Devils.
*The Ridley minion fighter represents The End, the winged final evolution form of the Devil-Type Innocent Devils.
*The Ridley minion fighter represents The End, the winged final evolution form of the Devil-Type Innocent Devils.
*The stage likely references the Forest of Jigramunt area from ''Castlevania: Curse of Darkness'', which had both a forest area and an underground cave area, much like The Great Cave Offensive.
*The stage likely references the Forest of Jigramunt area from ''Castlevania: Curse of Darkness'', which had both a forest area and an underground cave area, much like The Great Cave Offensive.
*The Battering Type items likely reference Hector's ability to combine weapons.
*This spirit's Death's Scythe equipped effect and the Battering Type items likely reference Hector's ability to combine weapons.
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|1,064
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|{{SSBUMusicLink|Castlevania|Jail of Jewel}}
|{{SSBUMusicLink|Castlevania|Jail of Jewel}}
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*The Richter puppet fighter represents Jonathan Morris references both Richter and Jonathan Morris using the Vampire Killer whip. The puppet fighter's red costume references the red coloration of Jonathan's jacket.
*The Richter puppet fighter represents Jonathan Morris references both Richter and Jonathan Morris using the Vampire Killer whip.
*The Robin minion fighter represents Charlotte Aulin, Jonathan's childhood friend and deuteragonist of ''Castlevania: Portrait of Ruin''.
*The Robin minion fighter represents Charlotte Aulin, Jonathan's childhood friend and deuteragonist of ''Castlevania: Portrait of Ruin''.
*The music references Jonathan's appearance in ''Portrait of Ruin''.
*The music references Jonathan's appearance in ''Portrait of Ruin''.
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|{{SSBUMusicLink|Castlevania|Hail from the Past}}
|{{SSBUMusicLink|Castlevania|Hail from the Past}}
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*The Zelda puppet fighter references both Zelda and Charlotte Aulin utilizing magic-based attacks. The puppet fighter's blue costume references the blue coloration of Charlotte's outfit.
*The Zelda puppet fighter references both Zelda and Charlotte Aulin utilizing magic-based attacks.
*Similar to the battle with Jonathan Morris, the Richter minion fighter represents Jonathan. The puppet fighter and the third battle condition reference the strong friendship between Charlotte and Jonathan.
*Similar to the battle with Jonathan Morris, the Richter minion fighter represents Jonathan. The minion fighter and the third battle condition references the strong friendship between Charlotte and Jonathan.
*The stage features the castle in the background, referencing Dracula's Castle.
*The stage features the castle in the background, referencing Dracula's Castle.
*The music references Charlotte's appearance in ''Portrait of Ruin''.
*The music references Charlotte's appearance in ''Portrait of Ruin''.
*The first battle condition references Charlotte's method of attack by utilizing magical tomes and spells. The puppet fighter's favored [[Din's Fire]] references either of Charlotte's fire-based spells, Raging Fire or Explosion.
*This spirit's Magic Attack ↑ effect and and battle conditions references Charlotte's method of attack by utilizing magical tomes and spells, including her fire-based spells, Raging Fire or Explosion.
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|1,066
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|•The enemy will suddenly have a Final Smash after a little while<br>•Dangerously high winds are in effect<br>•The enemy's special moves have increased power
|•The enemy will suddenly have a Final Smash after a little while<br>•Dangerously high winds are in effect<br>•The enemy's special moves have increased power
|{{SSBUMusicLink|Castlevania|Twilight Stigmata}}
|{{SSBUMusicLink|Castlevania|Twilight Stigmata}}
|
|'''Spirit Battle trivia:'''
*The Bayonetta puppet fighter represents Shanoa, a witch character who attacks by summoning giant limbs. The puppet fighter's blue costume references the blue coloration of Shanoa's outfit.
*The Bayonetta puppet fighter represents Shanoa, a witch character who attacks by summoning giant limbs.
*The stage likely references the caverns of Tymeo Mountains in ''Castlevania: Order of Ecclesia'', the game in which Shanoa appears.
*The stage likely references the caverns of Tymeo Mountains in ''Castlevania: Order of Ecclesia'', the game in which Shanoa appears.
*The Heavy Wind hazard references one of Shanoa's abilities to conjure up a fierce wind.
*The Heavy Wind hazard references one of Shanoa's abilities to conjure up a fierce wind.
*The Sudden Final Smash rule likely reference Universitas, a Glyph Union which tears a rift in space and warps time.
*The Sudden Final Smash rule likely reference Universitas, a Glyph Union which tears a rift in space and warps time.
----'''Other trivia:'''
*In World of Light, Shanoa's spirit is located on Dharkon's side in the Final Battle map, referencing Shanoa utilizing Darkness-attribute Glyphs.
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|1,067
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|•The enemy's melee weapons have increased power<br>•The enemy favors side specials<br>•The enemy starts the battle with a [[Beam Sword]]
|•The enemy's melee weapons have increased power<br>•The enemy favors side specials<br>•The enemy starts the battle with a [[Beam Sword]]
|{{SSBUMusicLink|Castlevania|Cross Your Heart}}
|{{SSBUMusicLink|Castlevania|Cross Your Heart}}
|
|'''Spirit Battle trivia:'''
*The Simon puppet fighter represents Gabriel Belmont, a member of the Belmont Clan who eventually became Dracula in the ''Lord of Shadows'' saga.
*The Simon puppet fighter represents Gabriel Belmont, a member of the Belmont Clan who eventually became Dracula in the ''Lord of Shadows'' saga.
*The stage, music, and second battle condition reference Gabriel's former affiliation with the Brotherhood of Light, a sect of holy knights that Gabriel served until his eventual renunciation of his faith.
*The stage, music, and second battle condition reference Gabriel's former affiliation with the Brotherhood of Light, a sect of holy knights that Gabriel served.  
*The puppet fighter starts off with a Beam Sword, referencing the Void Sword Gabriel wields.
*The puppet fighter starts off with a Beam Sword, referencing the Void Sword Gabriel wields.
----'''Other trivia:'''
*This spirit's Neutral type references Gabriel formerly serving the Brotherhood of Light until his eventual renunciation of his faith and transformation into Dracula.
|-
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|1,068
|1,068
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|{{SSBUMusicLink|Castlevania|Mad Forest}}
|{{SSBUMusicLink|Castlevania|Mad Forest}}
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*The Sheik puppet fighters reference both Sheik and the Mummy often seen wearing bandages. The puppet fighter's yellow costume references the yellowish tint on the Mummy's bandages.
*The Sheik puppet fighters reference both Sheik and the Mummy often seen wearing bandages.
*The Slow Super Armor battle condition references the Mummies' slow movement towards the player.
*This spirit's Speed ↓ effect and Slow Super Armor battle condition references the Mummies' slow movement towards the player.
*The stamina battle condition references the stamina gameplay of the ''Castlevania'' series.
*The stamina battle condition references the stamina gameplay of the ''Castlevania'' series.
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*The Giant Mii Brawler puppet fighter's chosen costume represents the Creature. Interestingly, the Hockey Mask references the hockey mask worn by Jason Voorhees, an iconic horror film villain similar to the Creature, who is based off of Frankenstein's Monster.
*The Giant Mii Brawler puppet fighter's chosen costume represents the Creature. Interestingly, the Hockey Mask references the hockey mask worn by Jason Voorhees, an iconic horror film villain similar to the Creature, who is based off of Frankenstein's Monster.
*The Diddy Kong minion fighter references both Diddy Kong and the Flea Man being small, quick, and agile characters. The puppet fighter's yellow costume features Diddy Kong's fur turning brown, referencing the Flea Man's brown color scheme.
*The Diddy Kong minion fighter references both Diddy Kong and the Flea Man being small, quick, and agile characters.
*The music represents the Creature and Flea Man's debut in ''Castlevania''.
*The music represents the Creature and Flea Man's debut in ''Castlevania''.
*The Zap Floor hazard references the Creature's control over electricity. The hazard also references the Creature being brought back to life by an electrical bolt.
*The Zap Floor hazard references the Creature's control over electricity. The hazard also references how the Creature was brought back to life by an electrical bolt.
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|•You take serious damage after a little while<br>•You are hard to launch<br>•The enemy starts the battle with a [[Death's Scythe]]
|•You take serious damage after a little while<br>•You are hard to launch<br>•The enemy starts the battle with a [[Death's Scythe]]
|{{SSBUMusicLink|Castlevania|Nothing to Lose}}
|{{SSBUMusicLink|Castlevania|Nothing to Lose}}
|
|'''Spirit Battle trivia:'''
*The Robin puppet fighter's blue costume features Robin's hair turning grey, referencing Death's pale blue-and-grey color scheme. The puppet fighter starts off with Death's Scythe, representing the titular weapon Death wields.
*The Robin puppet fighter starts off with Death's Scythe, representing Death who wields his titular weapon.
*The music represents Death's debut in ''Castlevania''.
*The stage and music represents Death's debut in ''Castlevania''. The stage also references the Dracula's Castle map where Death's spirit is located in World of Light.
*This spirit battle references the Death's Scythe's effect in ''Smash'' where attacking a player with a Death's Scythe while the opponent is at high damage will result in an instant KO.
*This spirit battle references the Death's Scythe's effect in ''Smash'' where attacking a player with a Death's Scythe while the opponent is at high damage will result in an instant KO.
----'''Other trivia:'''
*This spirit's KO's Heal Damage effect references Death's ability to collect the souls of the deceased.
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|1,072
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|{{SSBUMusicLink|Castlevania|Dwelling of Doom}}
|{{SSBUMusicLink|Castlevania|Dwelling of Doom}}
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*The Meta Knight puppet fighter references both Meta Knight and Carmilla being flying characters who share a mask motif. The puppet fighter's navy costume featuring Meta Knight's mask turning grey, referencing Carmilla's grey color scheme.
*The Giant Meta Knight puppet fighter references both Meta Knight and Carmilla being flying characters who share a mask motif.
*The music represents Carmilla's debut in ''Castlevania II: Simon's Quest''.
*The music represents Carmilla's debut in ''Castlevania II: Simon's Quest''.
*The battle conditions likely references Carmilla being a ghost character, as ghosts are often depicted as invisible.
*The battle conditions likely references Carmilla being a ghost character, as ghosts are often depicted as invisible.
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|{{SSBUMusicLink|Castlevania|Crash in the Dark Night}}
|{{SSBUMusicLink|Castlevania|Crash in the Dark Night}}
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*The black Wolf puppet fighter represents the Werewolf, a man who unwillingly takes the form of a black-furred humanoid beast. The puppet fighter also references the concept of Werewolves being humanoids who take on wolf-like qualities.
*The black Wolf puppet fighter represents the Werewolf, a man who unwillingly takes the form of a black-furred humanoid beast.
*The stage features a full moon in the background, referencing the myth of people in ''Castlevania'' and in most media transforming into werewolves under the light of the full moon.
*The stage features a full moon in the background, referencing the myth of people in ''Castlevania'' and in most media transforming into werewolves under the light of the full moon.
*The puppet fighter and the battle conditions references the myth of werewolves being faster and stronger after their transformation.
*This spirit's Attack battle type, the Dash Attack ↑ effect, and the battle conditions references the myth of werewolves being faster and stronger after their transformation.
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|{{SSBUMusicLink|Castlevania|Dance of Gold}}
|{{SSBUMusicLink|Castlevania|Dance of Gold}}
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*The Robin puppet fighter references both Robin and Shaft being magic-casters who utilizes magic-based attacks. The puppet fighter's white costume features a red coloration, referencing the red coloration of Shaft's hood and cape.
*The Robin puppet fighter references both Robin and Shaft being magic-casters who utilizes magic-based attacks.
*The music represents Shaft's appearance in ''Symphony of the Night''.
*The music represents Shaft's appearance in ''Symphony of the Night''.
*The Invisibility rule references Shaft's spirit being transferred into a green crystal ball. In ''Symphony of the Night'', Alucard can only see the crystal ball if he is equipped with the Holy Glasses.
*The Invisibility rule references Shaft's spirit being transferred into a green crystal ball. In ''Symphony of the Night'', Alucard can only see the crystal ball if he is equipped with the Holy Glasses.
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|{{SSBUMusicLink|Castlevania|Dwelling of Doom}}
|{{SSBUMusicLink|Castlevania|Dwelling of Doom}}
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*The Lucas puppet fighter represents Kid Dracula, a parody of Dracula's son. The puppet fighter's grey costume references the grey coloration of Kid Dracula's overalls.
*The Lucas puppet fighter represents Kid Dracula, a parody of Dracula's son.
*The music references both ''Castlevania II: Simon's Quest'' and ''Akumajō Special: Boku Dracula-kun'' originally being released on the Famicom Disk System.
*This spirit's Jump ↑ effect and the stage references the sidescrolling and jumping gameplay mechanic of ''Kid Dracula''.
*The Slumber Floor hazard references Kid Dracula waking up from a long sleep in ''Akumajō Special: Boku Dracula-kun''.
*The music references both ''Castlevania II: Simon's Quest'' and ''Kid Dracula'' originally being released on the Famicom Disk System.
*The Slumber Floor hazard references Kid Dracula waking up from a long sleep in ''Kid Dracula'.
*The Lifesteal battle condition likely references the nature of vampires where they attack their victims and feast on their blood.
*The Lifesteal battle condition likely references the nature of vampires where they attack their victims and feast on their blood.
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Revision as of 16:00, March 6, 2021

The following is the list of the spirits from the Castlevania series in Super Smash Bros. Ultimate.

Primary Spirits

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
1,052
SSBU spirit Trevor C. Belmont.png
Trevor C. Belmont
Shield
★★★★ ⬡⬡⬡ 4,015 10,039 2,369 5,923 1,646 4,116 No Effect Castlevania III: Dracula's Curse
(Artwork: Castlevania: Curse of Darkness)
•Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
1,053
SSBU spirit Maria Renard.png
Maria Renard
Grab
★★ ⬡⬡ 1,797 7,214 1,024 4,112 773 3,102 Can Be Enhanced at Lv. 99 Castlevania: Rondo of Blood
(Artwork: Castlevania: Harmony of Despair)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,054
SSBU spirit Maria Renard (Symphony of the Night).png
Maria Renard (Symphony of the Night)
Grab
★★★ ⬡⬡ 3,727 11,211 1,783 5,362 1,458 4,387 Additional Midair Jump Castlevania: Symphony of the Night •Enhance the Maria Renard spirit
1,055
SSBU spirit Alucard.png
Alucard
Shield
★★★★ ⬡⬡⬡ 4,183 10,458 2,320 5,800 1,483 3,708 Sword Attack ↑ Castlevania III: Dracula's Curse
(Artwork: Castlevania: Symphony of the Night)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
1,056
SSBU spirit Reinhardt Schneider.png
Reinhardt Schneider
Neutral
⬡⬡⬡ 847 4,237 466 2,330 381 1,907 No Effect Castlevania (Nintendo 64) •Purchase at Anna's Emporium for 500SP
•Battle via Spirit Board
1,057
SSBU spirit Nathan Graves.png
Nathan Graves
Attack
★★ 1,749 7041 927 3,732 822 3,309 No Effect Castlevania: Circle of the Moon •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,058
SSBU spirit Hugh Baldwin.png
Hugh Baldwin
Attack
1,093 5,470 631 3,158 363 1,815 Sword Attack ↑ Castlevania: Circle of the Moon •Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
1,059
SSBU spirit Juste Belmont.png
Juste Belmont
Attack
★★ ⬡⬡ 1,621 6,506 932 3,741 689 2,765 No Effect Castlevania: Harmony of Dissonance •Battle via World of Light (Molten Fortress)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,061
SSBU spirit Leon Belmont.png
Leon Belmont
Grab
★★ 1,837 7,393 1,038 4,177 799 3,216 No Effect Castlevania: Lament of Innocence •Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,064
SSBU spirit Jonathan Morris.png
Jonathan Morris
Grab
★★★ ⬡⬡ 2,980 8,986 1,669 5,032 1,311 3,954 No Effect Castlevania: Portrait of Ruin
(Artwork: Castlevania: Harmony of Despair)
•Purchase at Anna's Emporium for 4000SP
•Battle via Spirit Board
1,065
SSBU spirit Charlotte Aulin.png
Charlotte Aulin
Attack
★★ ⬡⬡ 1,753 7,015 910 3,640 744 2,978 Magic Attack ↑ Castlevania: Portrait of Ruin
(Artwork: Castlevania: Harmony of Despair)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,066
SSBU spirit Shanoa.png
Shanoa
Grab
★★★ ⬡⬡ 2,975 8,968 1,696 5,112 1,279 3,856 No Effect Castlevania: Order of Ecclesia •Battle via World of Light (The Final Battle - Dark)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
1,067
SSBU spirit Gabriel Belmont.png
Gabriel Belmont
Neutral
★★ ⬡⬡⬡ 1,574 6,300 929 3,717 645 2,583 No Effect Castlevania: Lords of Shadow •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,069
SSBU spirit Mummy.png
Mummy
Grab
★★ 2,160 8,640 910 3,640 1,090 4,360 Speed ↓ Castlevania
(Artwork: Super Smash Bros. Ultimate)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
1,075
SSBU spirit Dracula.png
Dracula
Neutral
★★★ ⬡⬡⬡ 2,925 8,800 1,594 4,796 1,331 4,004 Can Be Enhanced at Lv. 99 Castlevania
(Artwork: Castlevania: Symphony of the Night)
•Defeat the Dracula's Castle boss in World of Light
1,076
SSBU spirit Soma Cruz.png
Soma Cruz
Neutral
★★★★ ⬡⬡⬡ 4,843 12,110 2,510 6,275 1,893 4,734 Giant Killer Castlevania: Aria of Sorrow
(Artwork: Castlevania: Harmony of Despair)
•Enhance the Dracula spirit
1,078
SSBU spirit Kid Dracula.png
Kid Dracula
Grab
★★★ ⬡⬡ 2,558 7,699 1,062 3,196 1,352 4,068 Jump ↑ Kid Dracula (1990) •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G

Support Spirits

No. Image Name Class Cost Ability Origin Game Acquisition
1,060
SSBU spirit Yoko Belnades.png
Yoko Belnades ★★ Battering Items ↑ Castlevania: Aria of Sorrow
(Artwork: Castlevania: Harmony of Despair)
•Complete Challenge (Smash): As Simon, use a Final Smash.
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
1,062
SSBU spirit Julius Belmont.png
Julius Belmont ★★★ Side Special ↑ Castlevania: Aria of Sorrow
(Artwork: Castlevania: Harmony of Despair)
Summon with cores from Juste Belmont and Reinhardt Schneider
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
1,063
SSBU spirit Hector (Castlevania).png
Hector (Castlevania) ★★ Death's Scythe Equipped Castlevania: Curse of Darkness •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,068
SSBU spirit Medusa Head.png
Medusa Head ★★ Air Defense ↑ Castlevania
(Artwork: Super Smash Bros. Ultimate)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,070
SSBU spirit The Creature & Flea Man.png
The Creature & Flea Man ★★ Poison Damage Reduced Castlevania
(Artwork: Super Smash Bros. Ultimate)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
1,071
SSBU spirit Death.png
Death ★★★ ⬢⬢ KOs Heal Damage Castlevania
(Artwork: Super Smash Bros. Ultimate)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
1,072
SSBU spirit Carmilla.png
Carmilla Fire/Explosion Resist ↑ Castlevania II: Simon's Quest
(Artwork: Super Smash Bros. Ultimate)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
1,073
SSBU spirit Werewolf.png
Werewolf ★★ Dash Attack ↑ Castlevania II: Simon's Quest
(Artwork: Super Smash Bros. Ultimate)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
1,074
SSBU spirit Shaft.png
Shaft Magic Attack ↑ Castlevania: Rondo of Blood
(Artwork: Castlevania: Symphony of the Night)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
1,077
SSBU spirit Dracula (2nd Form).png
Dracula (2nd Form) ★★★ ⬢⬢ Unflinching Charged Smashes Castlevania
(Artwork: Super Smash Bros. Ultimate)
•Defeat the Dracula's Castle boss in World of Light

Fighter Spirits

No. Image Alternate Artwork Name Origin Game Acquisition
1,050
Simon Belmont's Spirit Artwork ripped from Ultimate. Originally from Castlevania: Grimoire of Souls.
Simon SSBU.png
Simon Belmont Castlevania
(Artwork: Castlevania: Grimoire of Souls)
•Complete Classic Mode with Simon
•Purchase from the Vault Shop for 300G (after unlocking Simon)
1,051
ripped from game
Richter SSBU.png
Richter Belmont Castlevania: Rondo of Blood
(Artwork: Castlevania: The Dracula X Chronicles)
•Complete Classic Mode with Richter
•Purchase from the Vault Shop for 300G (after unlocking Richter)

Spirit Battles

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
1,052
SSBU spirit Trevor C. Belmont.png
Trevor C. Belmont Simon SimonHeadIndigoSSBU.png
Palutena PalutenaHeadBlueSSBU.png
Sheik SheikHeadRedSSBU.png
Shield
13,000 Dracula's Castle •Assist Trophy Enemies (Alucard) •Hostile assist trophies will appear when the enemy's at high damage
•Reinforcements will appear during the battle
Beginning
  • This spirit battle represents fighting against Trevor C. Belmont and three other playable characters in Castlevania III: Dracula's Curse: Sypha Belnades, Grant Danasty, and Alucard (each represented respectively by Simon, Palutena, and Sheik). Alucard himself appears the Assist Trophy enemy.
    • The Simon puppet fighter references Simon being the descendant of Trevor C. Belmont who inherited the Vampire Killer whip.
    • The Palutena puppet fighter references both Palutena and Sypha utilizing magic-based attacks. The puppet fighter's blue costume references the blue coloration of Sypha's robe.
    • The Sheik puppet fighter references both Sheik and Grant being nimble characters wearing cloths wrapped around the top of their heads. The puppet fighter's red costume references the red coloration of Grant's clothes.
1,053
SSBU spirit Maria Renard.png
Maria Renard Zelda ZeldaHeadPurpleSSBU.png
Falco FalcoHeadWhiteSSBU.png
Charizard CharizardHeadBlueSSBU.png
Incineroar IncineroarHeadWhiteSSBU.png
Grab
3,700 Reset Bomb Forest (hazards off) N/A •The enemy starts the battle with a Cucco Slash
  • The Zelda puppet fighter represents Maria Renard, a young vampire huntress with blonde hair.
  • The minion fighters each represent Maria's animal subweapons, which include cardinals (represented by Falco, an avian), a dragon (represented by Charizard's draconian appearance), and a cat (represented by Incineroar, a tiger-like character).
  • The stage references the lower levels of Dracula's Castle where Maria was imprisoned underneath the main hall in Castlevania: Rondo of Blood. This is also referenced by the lower level of the Dracula's Castle map where Maria's spirit is located in World of Light.
  • The music references Maria's appearance in Castlevania: Harmony of Despair and Rondo of Blood.
  • The puppet fighter starts off with a Cucco, referencing the doves that Maria uses as her main weapon of choice, as Cuccos and doves are both white avian species.
1,055
SSBU spirit Alucard.png
Alucard Simon SimonHeadIndigoSSBU.png
Shield
13,500 Dracula's Castle •Assist Trophy Enemies (Alucard) •Hostile assist trophies will appear Dracula's Castle Spirit Battle trivia:
  • Alucard appears as the Assist Trophy enemy.
  • The Simon puppet fighter once represents Trevor Belmont. This references the final battle against Dracula in Castlevania III: Dracula's Curse where Trevor Belmont teams up with Alucard to defeat Dracula.
  • The music represents the Castlevania Judgment remix of Alucard's theme originally heard in the opening area of Dracula’s Castle in Castlevania: Symphony of the Night.

Other trivia:
  • This spirit's Sword Attack ↑ effect references Alucard being a skilled swordsman.
  • In World of Light, the Alucard spirit must be defeated in order to access Dracula, the boss of the Dracula's Castle map. This references Alucard being Dracula's estranged son in the Castlevania series.
  • Furthermore, if the ghosts of Dracula's Castle are defeated before the boss battle, then the Richter fighter will appear after Alucard, referencing how Alucard rescued Richter from Shaft's mind control in Symphony of the Night.
1,056
SSBU spirit Reinhardt Schneider.png
Reinhardt Schneider Simon SimonHeadOrangeSSBU.png
Neutral
1,900 Find Mii (hazards off) N/A •The enemy starts the battle with a Killing Edge Iron-Blue Intention
  • The Simon puppet fighter references both Simon and Reinhardt Schneider using the Vampire Killer whip.
  • The stage references the outside setting of Dracula's Castle.
  • The puppet fighter starts off with a Killing Edge, referencing Reinhardt using a short sword for close combat.
1,057
SSBU spirit Nathan Graves.png
Nathan Graves Richter RichterHeadGreenSSBU.png
Attack
3,700 Find Mii (hazards off) •Item: Timer •The enemy has an extra midair jump
•The enemy has increased jump power
Awake
  • The Richter puppet fighter references both Richter and Nathan Graves using the Vampire Killer whip.
  • The stage references the outside setting of Dracula's Castle.
  • The music references Nathan's appearance in Castlevania: Cirle of the Moon.
  • The Timer item references the Stopwatch weapon from the Castlevania series, which similarly allows the player to slow down time to their advantage.
  • The battle conditions reference Nathan's jumping abilities, with the ability to double jump with the use of the Double relic, and the ability to jump extremely high vertically with the use of the Roc Wing relic.
1,058
SSBU spirit Hugh Baldwin.png
Hugh Baldwin Marth MarthHeadWhiteSSBU.png
Attack
2,000 Find Mii N/A •The enemy's melee weapons have increased power
•The enemy has increased jump power
Awake
  • The Marth puppet fighter references both Marth and Hugh Baldwin wielding a sword as a weapon.
  • The stage references the outside setting of Dracula's Castle. The stage also references the outside of the Dracula's Castle map where Hugh's spirit is located in World of Light.
  • The music references Hugh's appearance in Castlevania: Circle of the Moon.
  • The second battle condition likely references to Hugh's high jumps during his boss fight in Circle of the Moon.
1,059
SSBU spirit Juste Belmont.png
Juste Belmont Richter RichterHeadRedSSBU.png
Attack
4,200 The Great Cave Offensive (Battlefield form) •Hazard: Lava Floor •The floor is lava
•The enemy has increased move speed
Awake
  • The Richter puppet fighter references both Richter and Juste Belmont being descendants of the Belmont clan who uses the Vampire Killer whip, with the puppet fighter's red costume being based off the red coloration of Juste's outfit.
  • The stage likely references the Luminous Cavern, a gloomy cavern in Harmony of Dissonance.
  • The Lava Floor hazard likely references Juste's ability to use Spell Books as sub-weapons, the first among them being the Fire Book. This is also referenced by the Molten Fortress where Juste's spirit is located, as it is occupied by fire-based spirits.
  • The second battle condition likely references Juste's dashing abilities.
1,060
SSBU spirit Yoko Belnades.png
Yoko Belnades Robin RobinHeadPinkSSBU.png
Grab
3,800 Spear Pillar (Battlefield form) N/A •The enemy's magic attacks have increased power
•The enemy's special moves have increased power
Lost Painting
  • The Robin puppet fighter references both Robin and Yoko Belnades being magic-casters who utilizes magic-based attacks.
  • The stage likely references the Castle Corridor, the opening area in Castlevania: Aria of Sorrow which features a night sky and a ruins design.
  • The music references Yoko's appearance in Harmony of Despair.
1,061
SSBU spirit Leon Belmont.png
Leon Belmont Richter RichterHeadWhiteSSBU.png
Grab
3,800 Unova Pokémon League (hazards off) •Strengthen Weapon •The enemy can heal by shielding attacks
•All fighters' melee weapons have increased power
Lament of Innocence
  • The Richter puppet fighter references both Richter and Leon being members of the Belmont clan who uses the Vampire Killer whip, wit the puppet fighter's white costume being based off the white coloration of Leon's outfit.
  • The stage references the outside setting of Dracula's Castle. This also references the outside of the Dracula's Castle map where Leon's spirit is located in World of Light.
  • The music represents Leon's appearance in Lament of Innocence.
  • The first battle condition likely references the Perfect Guard, a technique from Lament of Innocence which would replenish MP and hearts when an attack was blocked at the right time.
1,062
SSBU spirit Julius Belmont.png
Julius Belmont Simon SimonHeadOrangeSSBU.png
Attack
9,600 Dracula's Castle (Battlefield form) N/A •The enemy has increased attack power
•The enemy has increased move speed
Jet Black Incursion
  • The Simon puppet fighter references both Simon and Julius Belmont being descendants of the Belmont clan who uses the Vampire Killer whip.
  • The music references Julius Belmont's appearance in Dawn of Sorrow.
  • This spirit's Attack battle type and the battle conditions reference Julius' fully-powered state in the boss fight against him in Aria of Sorrow. Canonically one of the strongest Belmonts, during his fight he is both powerful and fast, despite him holding back.
1,063
SSBU spirit Hector (Castlevania).png
Hector (Castlevania) Robin RobinHeadBlueSSBU.png
Ridley RidleyHeadBlueSSBU.png
Shield
3,700 The Great Cave Offensive (Battlefield form) •Item: Battering Types •Reinforcements will appear during the battle Lament of Innocence
  • The Robin puppet fighter represents Hector, a Devil Forgemaster with the ability to create and command beings known as Innocent Devils.
  • The Ridley minion fighter represents The End, the winged final evolution form of the Devil-Type Innocent Devils.
  • The stage likely references the Forest of Jigramunt area from Castlevania: Curse of Darkness, which had both a forest area and an underground cave area, much like The Great Cave Offensive.
  • This spirit's Death's Scythe equipped effect and the Battering Type items likely reference Hector's ability to combine weapons.
1,064
SSBU spirit Jonathan Morris.png
Jonathan Morris Richter RichterHeadRedSSBU.png
Robin RobinHeadRedSSBU.png
Grab
9,300 Dracula's Castle N/A •The enemy's throwing-type items have increased power Jail of Jewel
  • The Richter puppet fighter represents Jonathan Morris references both Richter and Jonathan Morris using the Vampire Killer whip.
  • The Robin minion fighter represents Charlotte Aulin, Jonathan's childhood friend and deuteragonist of Castlevania: Portrait of Ruin.
  • The music references Jonathan's appearance in Portrait of Ruin.
  • The battle condition references Jonathan's ability to master his sub-weapons by defeating enemies, most of which are throwing-type items.
1,065
SSBU spirit Charlotte Aulin.png
Charlotte Aulin Zelda ZeldaHeadBlueSSBU.png
Richter RichterHeadBlueSSBU.png
Attack
3,700 Bridge of Eldin (Battlefield form) N/A •The enemy's special moves have increased power
•The enemy favors side specials
•Reinforcements will appear during the battle
Hail from the Past
  • The Zelda puppet fighter references both Zelda and Charlotte Aulin utilizing magic-based attacks.
  • Similar to the battle with Jonathan Morris, the Richter minion fighter represents Jonathan. The minion fighter and the third battle condition references the strong friendship between Charlotte and Jonathan.
  • The stage features the castle in the background, referencing Dracula's Castle.
  • The music references Charlotte's appearance in Portrait of Ruin.
  • This spirit's Magic Attack ↑ effect and and battle conditions references Charlotte's method of attack by utilizing magical tomes and spells, including her fire-based spells, Raging Fire or Explosion.
1,066
SSBU spirit Shanoa.png
Shanoa Bayonetta BayonettaHeadBlueSSBU.png
Grab
9,900 Brinstar Depths (Ω form) •Sudden Final Smash
•Hazard: Heavy Wind
•The enemy will suddenly have a Final Smash after a little while
•Dangerously high winds are in effect
•The enemy's special moves have increased power
Twilight Stigmata Spirit Battle trivia:
  • The Bayonetta puppet fighter represents Shanoa, a witch character who attacks by summoning giant limbs.
  • The stage likely references the caverns of Tymeo Mountains in Castlevania: Order of Ecclesia, the game in which Shanoa appears.
  • The Heavy Wind hazard references one of Shanoa's abilities to conjure up a fierce wind.
  • The Sudden Final Smash rule likely reference Universitas, a Glyph Union which tears a rift in space and warps time.

Other trivia:
  • In World of Light, Shanoa's spirit is located on Dharkon's side in the Final Battle map, referencing Shanoa utilizing Darkness-attribute Glyphs.
1,067
SSBU spirit Gabriel Belmont.png
Gabriel Belmont Simon SimonHeadRedSSBU.png
Neutral
3,800 Temple N/A •The enemy's melee weapons have increased power
•The enemy favors side specials
•The enemy starts the battle with a Beam Sword
Cross Your Heart Spirit Battle trivia:
  • The Simon puppet fighter represents Gabriel Belmont, a member of the Belmont Clan who eventually became Dracula in the Lord of Shadows saga.
  • The stage, music, and second battle condition reference Gabriel's former affiliation with the Brotherhood of Light, a sect of holy knights that Gabriel served.
  • The puppet fighter starts off with a Beam Sword, referencing the Void Sword Gabriel wields.

Other trivia:
  • This spirit's Neutral type references Gabriel formerly serving the Brotherhood of Light until his eventual renunciation of his faith and transformation into Dracula.
1,068
SSBU spirit Medusa Head.png
Medusa Head Meta Knight MetaKnightHeadNavySSBU.png
•Tiny Mewtwo MewtwoHeadCyanSSBU.png×5
Attack
3,600 Dracula's Castle •Move Speed ↓ •You have reduced move speed after a little while
•The enemy falls slowly
•Defeat an army of fighters
Starker / Wicked Child
  • The puppet fighters represents the Medusa Head, with the giant Meta Knight representing the head and the Tiny Mewtwos' long tails referencing the snakes in place of her hair.
  • The music represents the Medusa Head's debut in Castlevania.
  • The Floaty Jumps battle condition references the Medusa Head's ability to fly.
  • The Floaty Jumps battle condition and the Move Speed ↓ rule references the Gorgon Head, a variant of the Medusa Head in Castlevania: Order of Ecclesia where it will fly and turn the player to stone upon contact.
1,069
SSBU spirit Mummy.png
Mummy Sheik SheikHeadYellowSSBU.png×2 (80 HP)
Grab
3,600 Dracula's Castle (Ω form) N/A •The enemy's throws have increased power
•The enemy has super armor but moves slower
Stamina battle
Mad Forest
  • The Sheik puppet fighters reference both Sheik and the Mummy often seen wearing bandages.
  • This spirit's Speed ↓ effect and Slow Super Armor battle condition references the Mummies' slow movement towards the player.
  • The stamina battle condition references the stamina gameplay of the Castlevania series.
1,070
SSBU spirit The Creature & Flea Man.png
The Creature & Flea Man •Giant Mii Brawler MiiBrawlerHeadSSBU.png (Moveset 1333, Hockey Mask, Business Outfit, Low Voice Type 11)
Diddy Kong DiddyKongHeadYellowSSBU.png
Shield
4,500 Dracula's Castle (Battlefield form) •Hazard: Zap Floor •The floor is electrified
•The enemy is giant
Out of Time
  • The Giant Mii Brawler puppet fighter's chosen costume represents the Creature. Interestingly, the Hockey Mask references the hockey mask worn by Jason Voorhees, an iconic horror film villain similar to the Creature, who is based off of Frankenstein's Monster.
  • The Diddy Kong minion fighter references both Diddy Kong and the Flea Man being small, quick, and agile characters.
  • The music represents the Creature and Flea Man's debut in Castlevania.
  • The Zap Floor hazard references the Creature's control over electricity. The hazard also references how the Creature was brought back to life by an electrical bolt.
1,071
SSBU spirit Death.png
Death Robin RobinHeadBlueSSBU.png
Attack
9,400 Dracula's Castle •Hard to Launch
•Sudden Damage
•You take serious damage after a little while
•You are hard to launch
•The enemy starts the battle with a Death's Scythe
Nothing to Lose Spirit Battle trivia:
  • The Robin puppet fighter starts off with Death's Scythe, representing Death who wields his titular weapon.
  • The stage and music represents Death's debut in Castlevania. The stage also references the Dracula's Castle map where Death's spirit is located in World of Light.
  • This spirit battle references the Death's Scythe's effect in Smash where attacking a player with a Death's Scythe while the opponent is at high damage will result in an instant KO.

Other trivia:
  • This spirit's KO's Heal Damage effect references Death's ability to collect the souls of the deceased.
1,072
SSBU spirit Carmilla.png
Carmilla •Giant Meta Knight MetaKnightHeadNavySSBU.png
Shield
2,100 Dracula's Castle •Defense ↑
•Invisibility
•The enemy is invisible
•The enemy has increased defense after a little while
•The enemy is giant
Dwelling of Doom
  • The Giant Meta Knight puppet fighter references both Meta Knight and Carmilla being flying characters who share a mask motif.
  • The music represents Carmilla's debut in Castlevania II: Simon's Quest.
  • The battle conditions likely references Carmilla being a ghost character, as ghosts are often depicted as invisible.
1,073
SSBU spirit Werewolf.png
Werewolf Wolf WolfHeadBlackSSBU.png
Attack
3,600 Luigi's Mansion (Battlefield form) N/A •The enemy's physical attacks have increased power
•The enemy has increased move speed
Crash in the Dark Night
  • The black Wolf puppet fighter represents the Werewolf, a man who unwillingly takes the form of a black-furred humanoid beast.
  • The stage features a full moon in the background, referencing the myth of people in Castlevania and in most media transforming into werewolves under the light of the full moon.
  • This spirit's Attack battle type, the Dash Attack ↑ effect, and the battle conditions references the myth of werewolves being faster and stronger after their transformation.
1,074
SSBU spirit Shaft.png
Shaft Robin RobinHeadWhiteSSBU.png
Shield
1,700 Dracula's Castle (Ω form) •Move Speed ↓
•Invisibility
•You have reduced move speed
•The enemy is invisible
Dance of Gold
  • The Robin puppet fighter references both Robin and Shaft being magic-casters who utilizes magic-based attacks.
  • The music represents Shaft's appearance in Symphony of the Night.
  • The Invisibility rule references Shaft's spirit being transferred into a green crystal ball. In Symphony of the Night, Alucard can only see the crystal ball if he is equipped with the Holy Glasses.
1,078
SSBU spirit Kid Dracula.png
Kid Dracula Lucas LucasHeadGreySSBU.png
Grab
9,600 Dracula's Castle •Hazard: Slumber Floor •The floor is sleep-inducing
•The enemy's melee blows will heal them when they hit
Dwelling of Doom
  • The Lucas puppet fighter represents Kid Dracula, a parody of Dracula's son.
  • This spirit's Jump ↑ effect and the stage references the sidescrolling and jumping gameplay mechanic of Kid Dracula.
  • The music references both Castlevania II: Simon's Quest and Kid Dracula originally being released on the Famicom Disk System.
  • The Slumber Floor hazard references Kid Dracula waking up from a long sleep in Kid Dracula'.
  • The Lifesteal battle condition likely references the nature of vampires where they attack their victims and feast on their blood.

Series Order

Number Name Series
1,050 Simon Belmont Castlevania Series
1,051 Richter Belmont
1,052 Trevor C. Belmont
1,053 Maria Renard
1,054 Maria Renard (Symphony of the Night)
1,055 Alucard
1,056 Reinhardt Schneider
1,057 Nathan Graves
1,058 Hugh Baldwin
1,059 Juste Belmont
1,060 Yoko Belnades
1,061 Leon Belmont
1,062 Julius Belmont
1,063 Hector (Castlevania)
1,064 Jonathan Morris
1,065 Charlotte Aulin
1,066 Shanoa
1,067 Gabriel Belmont
1,068 Medusa Head
1,069 Mummy
1,070 The Creature & Flea Man
1,071 Death
1,072 Carmilla
1,073 Werewolf
1,074 Shaft
1,075 Dracula
1,076 Soma Cruz
1,077 Dracula (2nd Form)
1,078 Kid Dracula Kid Dracula

Trivia

  • Prior to the version 1.1.0 update, Carmilla was ordered between Gabriel Belmont and Medusa Head rather than between Death and Werewolf.
  • The artwork for Dracula's spirit is slightly altered from its original appearance, removing all traces of blood. This was likely done to avoid raising the game's age rating, as Castlevania: Symphony of the Night has a higher age rating than Ultimate in all regions.
  • Prior to the version 2.0.0 update, the Soma Cruz spirit had a power of 12716 at level 99 and had 2 slots. Its power was reduced and it was given an extra slot.[1]

References