Ghosts: Difference between revisions
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===As an [[Assist Trophy]]=== | ===As an [[Assist Trophy]]=== | ||
When summoned via an Assist Trophy, the Ghosts will wander around the stage trying to make contact with an opponent fighter. They exhibit similar behavior as they did in the original arcade game: Blinky takes the shortest route to nearby enemies, Pinky tries to move in front of them, Inky moves in a random direction away from enemies, and Clyde moves randomly. They deal 10% damage and cannot be [[shield|shielded | [[File:SSB4 Ghosts AT.jpg|thumb|left|The Ghosts as an Assist Trophy.]] | ||
When summoned via an Assist Trophy, the Ghosts will wander around the stage trying to make contact with an opponent fighter. They exhibit similar behavior as they did in the original arcade game: Blinky takes the shortest route to nearby enemies, Pinky tries to move in front of them, Inky moves in a random direction away from enemies, and Clyde moves randomly. They deal 10% damage and cannot be [[shield|shielded]]. | |||
{{clrl}} | |||
===As a moveset element=== | ===As a moveset element=== | ||
{{SSB4|Pac-Man}} uses the Ghosts for his [[smash attack]]s, holding Blinky in front of him for his [[forward smash]], Inky above him for his [[up smash]], and Pinky and Clyde on either side of him for his [[down smash]]. The Ghosts are considered to be disjointed hitboxes, and as a result, hitboxes that hit them do not harm Pac-Man himself. Ghosts also appear in two of Pac-Man's taunts. A ghost when turned blue from Pac-Man in the ''3DS version'' sometimes appears in Pac-Man's up taunt, while Blinky and Pinky appear in his down taunt. | {{SSB4|Pac-Man}} uses the Ghosts for his [[smash attack]]s, holding Blinky in front of him for his [[forward smash]], Inky above him for his [[up smash]], and Pinky and Clyde on either side of him for his [[down smash]]. The Ghosts are considered to be disjointed hitboxes, and as a result, hitboxes that hit them do not harm Pac-Man himself. Ghosts also appear in two of Pac-Man's taunts. A ghost when turned blue from Pac-Man in the ''3DS version'' sometimes appears in Pac-Man's up taunt, while Blinky and Pinky appear in his down taunt. | ||
<gallery> | |||
Pacmanfsmash.jpg|Blinky in Pac-Man's forward smash. | |||
Pacmanusmash.jpg|Inky in Pac-Man's up smash. | |||
Pacmandsmash.jpg|Pinky and Clyde in Pac-Man's down smash. | |||
PacManDownTauntSSB4.jpg|Blinky and Pinky in Pac-Man's down taunt. | |||
PacManUpTauntGhost.jpg|A blue ghost in Pac-Man's up taunt. | |||
</gallery> | |||
===As a stage hazard=== | ===As a stage hazard=== | ||
The Ghosts appear as damaging hazards on the [[Pac-Maze]] stage. By collecting 100 Pac-Dots, a player can spawn a Power Pellet and | [[File:SSB4 Ghosts Pac-Maze.jpg|thumb|left|The Ghosts in [[Pac-Maze]].]] | ||
The Ghosts appear as damaging hazards on the [[Pac-Maze]] stage. By collecting 100 Pac-Dots, a player can spawn a Power Pellet and therefore make them vulnerable. | |||
=== | {{clrl}} | ||
===Trophy information=== | |||
The single and collective Ghosts trophies appear in both versions, while the TURN-TO-BLUE trophy is exclusive to {{for3ds}}. In {{forwiiu}}, the single and collective trophies are part of the ''PAC-MAN'' and ''SUPER PAC-MAN & PAC-LAND'' [[Trophy Box]]es, respectively. | |||
{| class="sortable" border="1" cellpadding="5" cellspacing="0" | {| class="sortable" border="1" cellpadding="5" cellspacing="0" | ||
| '''Name''' ||'''Picture''' ||'''Description''' | | '''Name''' ||'''Picture''' ||'''Description''' | ||
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The four ghosts have become recurring elements in the ''Pac-Man'' series. Their appearance is based off of the 8-bit sprite in the original game. The patterns for moving are also based off of the original ''Pac-Man'', in which Blinky would follow Pac-Man, Pinky would ambush Pac-Man between her and Blinky, Inky would randomly follow Pac-Man or Blinky, and Clyde would choose a random path. | The four ghosts have become recurring elements in the ''Pac-Man'' series. Their appearance is based off of the 8-bit sprite in the original game. The patterns for moving are also based off of the original ''Pac-Man'', in which Blinky would follow Pac-Man, Pinky would ambush Pac-Man between her and Blinky, Inky would randomly follow Pac-Man or Blinky, and Clyde would choose a random path. | ||
{{AssistTrophies}} | {{AssistTrophies}} |
Revision as of 13:20, August 31, 2016
Ghost | |
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File:Pac-Man Ghosts.png Clyde, Inky, Pinky, and Blinky, as they appear in Pac-Man. | |
Universe | Pac-Man |
Debut | Pac-Man (1980) |
Smash Bros. appearances | SSB4 |
Most recent non-Smash appearance | Crossy Road (DLC, 2015) |
Console/platform of origin | Arcade |
Species | Ghost |
Gender | Male (Blinky, Inky, Clyde) Female (Pinky) |
Article on Wikipedia | Ghosts (Pac-Man) |
Blinky, Pinky, Inky, and Clyde (赤ベイ, Akabei, ピンキー, Pinky, 青助, Aosuke, and 愚図た, Guzuta), collectively referred to as Ghosts, are recurring enemies in the Pac-Man series. They are red, pink, cyan, and orange respectively.
In Super Smash Bros. 4
The Ghosts appear in three major capacities in these games.
As an Assist Trophy
When summoned via an Assist Trophy, the Ghosts will wander around the stage trying to make contact with an opponent fighter. They exhibit similar behavior as they did in the original arcade game: Blinky takes the shortest route to nearby enemies, Pinky tries to move in front of them, Inky moves in a random direction away from enemies, and Clyde moves randomly. They deal 10% damage and cannot be shielded.
As a moveset element
Pac-Man uses the Ghosts for his smash attacks, holding Blinky in front of him for his forward smash, Inky above him for his up smash, and Pinky and Clyde on either side of him for his down smash. The Ghosts are considered to be disjointed hitboxes, and as a result, hitboxes that hit them do not harm Pac-Man himself. Ghosts also appear in two of Pac-Man's taunts. A ghost when turned blue from Pac-Man in the 3DS version sometimes appears in Pac-Man's up taunt, while Blinky and Pinky appear in his down taunt.
As a stage hazard
The Ghosts appear as damaging hazards on the Pac-Maze stage. By collecting 100 Pac-Dots, a player can spawn a Power Pellet and therefore make them vulnerable.
Trophy information
The single and collective Ghosts trophies appear in both versions, while the TURN-TO-BLUE trophy is exclusive to Super Smash Bros. for Nintendo 3DS. In Super Smash Bros. for Wii U, the single and collective trophies are part of the PAC-MAN and SUPER PAC-MAN & PAC-LAND Trophy Boxes, respectively.
Origin
The four ghosts have become recurring elements in the Pac-Man series. Their appearance is based off of the 8-bit sprite in the original game. The patterns for moving are also based off of the original Pac-Man, in which Blinky would follow Pac-Man, Pinky would ambush Pac-Man between her and Blinky, Inky would randomly follow Pac-Man or Blinky, and Clyde would choose a random path.
Pac-Man universe | |
---|---|
Fighter | Pac-Man (SSB4 · SSBU) |
Assist Trophy | Ghosts |
Stages | Pac-Maze · Pac-Land |
Trophies and Spirits | Trophies · Spirits |
Music | SSB4 · Ultimate |
Masterpiece | Pac-Man |