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Yoshi (PM): Difference between revisions

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===Changes from ''Melee'' to PM===
===Changes from ''Melee'' to PM===
*{{buff|Shield works just as in ''Smash 64'', as Yoshi can now jump [[out of shield]] like all other characters, greatly expanding his defensive options and giving him a better time handling [[pressure]]. This also allows him to [[parry]] attacks like in ''Smash 64''.}}
*{{buff|Shield works just as in ''Smash 64'', as Yoshi can now jump [[out of shield]] like all other characters, greatly expanding his defensive options and giving him a better time handling [[pressure]]. This also allows him to [[parry]] attacks like in ''Smash 64''.}}
*{{buff|Most tail-based moves from ''Brawl'', such as forward tilt and back aerial, retain teir animations but have better reach and power.}}
*{{buff|Most tail-based moves from ''Brawl'', such as forward tilt and back aerial, retain their animations but have better reach and power.}}
*{{buff|Forward aerial has faster [[startup]].}}
*{{buff|Forward aerial has faster [[startup]].}}
*{{buff|[[Egg Roll]] starts earlier and has significantly less ending lag.}}
*{{buff|[[Egg Roll]] starts earlier and has significantly less ending lag.}}

Revision as of 16:09, December 13, 2013

Stub.png
For the original version of Yoshi which this mod's Yoshi was based off of gameplay-wise, see Yoshi (SSBM).
For the unmodded version of Yoshi, see Yoshi (SSBB).
Yoshi
in Project M and Project+
Yoshi SSBB.jpg
YoshiSymbol.svg
Universe Yoshi
Base game appearance Brawl
Alternate costume Purple Yoshi
YoshiHeadSSBB.png

Yoshi is a playable character in the Brawl mod Project M.

Attributes

Changes from Melee to PM

  • Buff Shield works just as in Smash 64, as Yoshi can now jump out of shield like all other characters, greatly expanding his defensive options and giving him a better time handling pressure. This also allows him to parry attacks like in Smash 64.
  • Buff Most tail-based moves from Brawl, such as forward tilt and back aerial, retain their animations but have better reach and power.
  • Buff Forward aerial has faster startup.
  • Buff Egg Roll starts earlier and has significantly less ending lag.
  • Buff Down throw has less ending lag, giving it deadlier juggling follow-ups.
  • Change Up tilt reverted to its incarnation from Smash 64.

Moveset

Up to date as of [version].

Name Damage Description
Neutral attack
Forward tilt
Up tilt
Down tilt
Dash attack
Forward smash
Up smash
Down smash
Neutral aerial
Forward aerial
Back aerial
Up aerial
Down aerial
Glide attack
Grab
Pummel
Forward throw
Back throw
Up throw
Down throw
Floor attack (front)
Floor attack (back)
Floor attack (trip)
Edge attack (fast)
Edge attack (slow)
Neutral special
Side special
Up special
Down special
Final Smash


External links