Samus (SSB): Difference between revisions

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*[[Forward smash]] Arm Smash, 6-20%
*[[Forward smash]] Arm Smash, 6-20%
*[[Up smash]] Upwards Flame, 4-50% (1 hit to 5 hits)
*[[Up smash]] Upwards Flame, 4-50% (1 hit to 5 hits)
A move out of down air (z Cancelled) at low percentage), combos normally into forward aerial, depends on how many hits and percentage
A move out of down air (z Canceled) at low percentage), combos normally into forward aerial, depends on how many hits and percentage
*[[Down smash]] Doublesweep Kick, 6-16%
*[[Down smash]] Doublesweep Kick, 6-16%
===[[Aerial attack]]s===
===[[Aerial attack]]s===
*[[Nair]] [[Sex Kick]], 5-16%
*[[Nair]] [[Sex Kick]], 5-16%
*[[Fair]] Aeiral Flame, 2-20% (1-4 hits)
*[[Fair]] Aerial Flame, 2-20% (1-4 hits)
comboes into other aerials at lower percentages
combos into other aerials at lower percentages
*[[Uair]] Spiral Kick, -10%
*[[Uair]] Spiral Kick, -10%
sometimes combos into down aerial
sometimes combos into down aerial
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===Other===
===Other===
*[[Dash attack]] tackle (AKA as in the joke, the Whirlwind), 4-12%
*[[Dash attack]] tackle (AKA as in the joke, the Whirlwind), 4-12%
*[[Taunt]], (honk sound, not taunt cancellable (with sound), same motion as in getting items in some Metroid Games 0%
*[[Taunt]], (honk sound, not taunt cancel-able (with sound), same motion as in getting items in some Metroid Games 0%


==Special Moves==
==Special Moves==
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*Fast [[dash]]
*Fast [[dash]]
*Has a [[projectile]]
*Has a [[projectile]]
*Good horizonal [[recovery]] via Bomb Jumping
*Good horizontal [[recovery]] via Bomb Jumping
*Ranged [[grab]]
*Ranged [[grab]]
*Has a [[spike]]
*Has a [[spike]]

Revision as of 00:25, November 26, 2008

This article is about Samus' appearance in Super Smash Bros. For other uses, see Samus Aran.
Samus Aran
Samus
MetroidSymbol.svg
Universe Metroid
Appears in SSB
SSBM
SSBB
Availability Starter
Tier Bottom (11)


Samus Aran (サムス・アラン, Samusu Aran) is a starter character in Super Smash Bros., Super Smash Bros. Melee and Super Smash Bros. Brawl. Samus is a heavy, yet floaty, character with a quick dash and decent recovery.

Normal Moves

A Attacks

  • A Jab, 2-3%
  • AA Arm Thrust, 3-7%

Tilts

  • Forward A Roundhouse Kick, 4-12% (depends on angle)
  • Up A Leg drop, 3-8% (upwards), 5-13%(down)
  • Down A Sweep Kick, 5-13%

Smash Attacks

A move out of down air (z Canceled) at low percentage), combos normally into forward aerial, depends on how many hits and percentage

Aerial attacks

combos into other aerials at lower percentages

  • Uair Spiral Kick, -10%

sometimes combos into down aerial

  • Bair Back Kick, 4-14%

Great finisher.

This shot is also used for comboing into an up b, charge b (sometimes), forward air (sometimes), Down Air (sometimes), neutral air (rarely), or back air (sometimes)

Throws

Other

  • Dash attack tackle (AKA as in the joke, the Whirlwind), 4-12%
  • Taunt, (honk sound, not taunt cancel-able (with sound), same motion as in getting items in some Metroid Games 0%

Special Moves

Pros and Cons

Pros

Cons

  • Large target
  • Almost no comboing ability
  • Slow grab and laggy if it misses
  • Very bad roll
  • Up-B is a poor recovery move in general

Techniques

Teleport

See teleport (SSB)

Bomb Recovery

In Melee, Samus can bomb jump to greatly extend her horizontal recovery. In SSB, Samus cannot bomb jump. However, using bombs and immediately DIing towards the stage aids in her horizontal recovery to a degree, although not nearly as much as bomb jump recovery does. Just remember that once you use a bomb, the double jump cannot be used until Samus lands.

In Single-player

In the game's Single-player mode, Samus is fought on the Planet Zebes stage.

Template:Metroid Smash