Kong Family Reunion
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Kong Family Reunion was a Spirit Board event focused on spirits from the Donkey Kong series. It ran from 6 a.m. on February 22, 2019 to 6 a.m. on February 25, 2019 (UTC). During the event, defeating spirits on the Spirit Board which were part of the event awarded more snacks than usual.
Description[edit]
North America[edit]
- Spirits from the Donkey Kong series have swung on to the Spirit Board! Defeat them in battle to earn more snacks than usual.
- Legend-class spirits Donkey Kong & Lady and Kaptain K. Rool, along with Ace-class spirit Rambi will also appear at set times.[1]
PAL regions[edit]
- Get ready to go ape as spirits from the Donkey Kong series swing onto your Spirit Board! Defeat them in battle to earn extra snacks.
- The Legend-class Donkey Kong & Lady and Kaptain K. Rool, plus the Ace-class Rambi will also appear at set times.[2]
Periodically appearing spirits[edit]
| No. | Image | Name | Type | Class | Appearance times (UTC) |
|---|---|---|---|---|---|
| 137 | Donkey Kong & Lady | ★★★★ | 06:00, 18:00 | ||
| 150 | Rambi | ★★★ | 10:00, 22:00 | ||
| 162 | Kaptain K. Rool | ★★★★ | 02:00, 14:00 |
Randomly appearing spirits[edit]
| Spirit | Battle parameters | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| No. | Image | Name | Series | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music |
| 162 | Kaptain K. Rool | Donkey Kong Series | •King K. Rool |
13,500 | Halberd | •Invisibility | •The enemy's neutral special has increased power •Stamina battle •The enemy is invisible after a little while |
Crocodile Cacophony | ||
| 137 | Donkey Kong & Lady | Donkey Kong Series | •Giant Donkey Kong •Ally: Peach |
13,500 | 75m | •Item Tidal Wave | •You lose if your CPU ally is KO'd •The enemy has super armor and is hard to launch or make flinch •Timed stamina battle (1:30) |
Donkey Kong / Donkey Kong Jr. Medley | ||
| 170 | Karate Kong | Donkey Kong Jungle Beat | •Ryu |
9,500 | Kongo Falls (Ω form) | •Hard to Launch •Hazard: High Gravity |
•The enemy's physical attacks have increased power •Timed stamina battle (1:30) •All fighters have reduced jump ability |
Battle for Storm Hill | ||
| 148 | Tiny Kong | Donkey Kong Series | •Diddy Kong |
9,500 | Jungle Japes | •Tiny •Hazard: Low Gravity •Hazard: Heavy Wind |
•Dangerously high winds are in effect •Timed battle (1:00) •Gravity is reduced |
DK Rap | ||
| 150 | Rambi | Donkey Kong Series | •Donkey Kong |
9,100 | Kongo Falls (Ω form) | N/A | •The enemy can deal damage by dashing into you | Jungle Level (Brawl) | ||
| 138 | Donkey Kong Jr. | Donkey Kong Series | •Donkey Kong •Giant Donkey Kong |
9,000 | Kongo Jungle (hazards off) | N/A | •Defeat the main fighter to win •The enemy's throws have increased power •Reinforcements will appear during the battle |
Donkey Kong / Donkey Kong Jr. Medley | ||
| 144 | Wrinkly Kong | Donkey Kong Series | •Clear Donkey Kong |
3,500 | Luigi's Mansion | •Hazard: High Gravity •Hazard: Low Gravity |
•Your jumping power decreases when the enemy's at high damage •The enemy is less affected by gravity •The enemy starts with damage but is more powerful |
The Map Page / Bonus Level (Remix) | ||
| 149 | Chunky Kong | Donkey Kong Series | •Donkey Kong |
3,800 | Jungle Japes | N/A | •The enemy's punches and elbow strikes have increased power | DK Rap | ||
| 147 | Lanky Kong | Donkey Kong Series | •Diddy Kong Team |
3,900 | Kongo Falls | •Item: Bananas | •The enemy is easily distracted by items •Defeat an army of fighters |
DK Rap | ||
| 156 | Rattly | Donkey Kong Series | •Yoshi |
3,400 | Kongo Jungle | N/A | •The enemy loves to jump •The enemy has increased jump power |
Snakey Chantey | ||
| 155 | Squitter | Donkey Kong Series | •Diddy Kong |
3,600 | Jungle Japes | •Move Speed ↓ | •You have reduced move speed | Ice Cave Chant | ||
| 152 | Squawks | Donkey Kong Series | •Duck Hunt |
4,400 | The Great Cave Offensive | •Hazard: Fog | •The stage is covered in fog •Timed battle (1:30) |
Ice Cave Chant | ||
| 151 | Enguarde | Donkey Kong Series | •Corrin |
3,600 | Great Bay | •Buoyancy Reduced | •You can't swim •The enemy's dash attacks have increased power •The enemy favors dash attacks |
Ice Cave Chant | ||
| 139 | Stanley | Donkey Kong Series | •Villager |
3,700 | 75m | N/A | •The enemy starts the battle with a Gust Bellows | Donkey Kong / Donkey Kong Jr. Medley | ||
| 166 | Lord Fredrik | Donkey Kong Series | •King K. Rool |
2,300 | Summit (Battlefield form) | •Hazard: Ice Floor | •The floor is frozen | Swinger Flinger | ||
| 165 | Tiki Tak Tribe | Donkey Kong Series | •Diddy Kong Team |
1,700 | Kongo Falls | N/A | •Take your strongest team into this no-frills battle | Jungle Hijinxs | ||
| 158 | Professor Chops | Donkey Kong Series | •Donkey Kong |
1,700 | Kongo Falls | •Item: Banana Peel | •The enemy can instantly escape from movement-disabling moves | Jungle Hijinxs | ||
| 168 | Kalypso | Donkey Kong: Barrel Blast Donkey Kong: Jet Race |
•Wendy Team |
1,800 | Kongo Falls | N/A | •The enemy starts the battle with a Rocket Belt •The enemy has increased move speed |
Boss 2 - DK: Jungle Climber | ||
| 167 | Kip | Donkey Kong: Barrel Blast Donkey Kong: Jet Race |
•Tiny Yoshi Team |
1,800 | Yoshi's Story | N/A | •The enemy starts the battle with a Rocket Belt | Boss 2 - DK: Jungle Climber | ||
| 171 | Ninja Kong | Donkey Kong Jungle Beat | •Donkey Kong |
1,900 | Distant Planet (Battlefield form) | N/A | •The enemy's kicks and knee strikes have increased power •The enemy favors side specials |
Battle for Storm Hill | ||
| 157 | Ellie | Donkey Kong Series | •Squirtle Team |
2,100 | Jungle Japes | N/A | •The enemy favors neutral specials | Snakey Chantey | ||
| 143 | Swanky Kong | Donkey Kong Series | •Donkey Kong |
1,700 | Kongo Jungle | •Item: Beastball | •The enemy is easily distracted by items | Funky's Fugue | ||
| 160 | Zinger | Donkey Kong Series | •Pikachu |
1,800 | The Great Cave Offensive (Ω form) | •Item: Unira | •The enemy's throwing-type items have increased power | Stickerbush Symphony | ||
| 159 | Kritter | Donkey Kong Series | •King K. Rool |
1,700 | Kongo Jungle | •Defense ↑ | •The enemy has increased defense •The enemy starts the battle with a Rocket Belt |
Jungle Level (64) | ||
| 154 | Winky | Donkey Kong Series | •Greninja |
1,700 | Mushroom Kingdom U | N/A | •The enemy deals damage when falling •The enemy has increased jump power |
Jungle Level (Brawl) | ||
| 153 | Expresso | Donkey Kong Series | •Falco |
1,800 | Green Hill Zone | •Slippery Stage | •The stage's platforms are very slippery •The enemy has increased move speed •The enemy falls slowly |
The Map Page / Bonus Level (Remix) | ||
Names in other languages[edit]
References[edit]