SSB4 Icon.png
SSBU Icon.png
This article's title is unofficial.


From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Merge.png It has been suggested that this article or section be merged with Wavebounce.
The reason given for the merge is: Simply a different way to perform a wavebounce. Similar overall to B-sticking in scope.. (Discuss)

C-bounce is an advanced technique in Super Smash Bros. 4 and Super Smash Bros. Ultimate. It involves customizing the layout of a controller to make the Wavebounce technique easier to perform.

How to perform[edit]

Before performing the Wavebounce, the C-stick must be tied to tilt attacks instead of the factory standard smash attacks. Then start the Wavebounce by moving in a certain direction. When performing the designated special move, pull the C-stick in the opposite direction the fighter is moving at the same time. If done correctly, the Wavebounce will activate with less inputs and more lenient timing than the traditional method. The C-bounce can be performed in the air in all games it appears in. Ultimate introduced the grounded C-bounce, but it only activates with a full dash.

There are some caveats to perfroming the C-bounce. The most obvious is the technique requiring a custom controller layout that many might not be used to. Also, some special moves, like counterattacks, do not work due to stopping all momentum. The C-bounce, just like the Wavebounce, also has varied usefullness from fighter to fighter.


See Also[edit]