List of SSB4 Music (The Legend of Zelda series): Difference between revisions
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===Origin=== | ===Origin=== | ||
A direct rip from The Legend of Zelda: A Link Between Worlds for the 3DS, where it plays when you battle Yuga for the second time in Hyrule Castle. | |||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Source: The Legend of Zelda: A Link Between Worlds | Source: The Legend of Zelda: A Link Between Worlds |
Revision as of 01:55, July 29, 2015
This is a list of music tracks pertaining to the The Legend of Zelda universe in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.
Main Theme / Underworld Theme (The Legend of Zelda)
Main Theme / Underworld Theme (The Legend of Zelda) | |
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Track title | Main Theme / Underworld Theme (The Legend of Zelda) |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda |
Stage of usage | Spirit Train Skyloft |
Availability | Default |
Link | [1] |
Origin
A remix of the classic main theme from The Legend of Zelda and all subsequent games, followed by the dungeon theme from the same game, before transitioning back into another remix of the main theme.
Composition & Arrangements
Source: The Legend of Zelda
Arrangement Supervisor: Hideki Sakamoto
Main Theme Ver. 2 (The Legend of Zelda)
Main Theme Ver. 2 (The Legend of Zelda) | |
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Track title | Main Theme Ver. 2 (The Legend of Zelda) |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda |
Stage of usage | Bridge of Eldin |
Availability | Default |
Link | [2] |
Origin
A loyal re-orchestration to the main theme of the NES game The Legend of Zelda created for Super Smash Bros. Brawl. It is become a recurring theme in the Zelda franchise, being the base for music pieces such as Credits 2 (The Legend of Zelda: Ocarina of Time), Tal Tal Heights and Termina Field. In The Legend of Zelda, this track played when Link explored the overworld of Hyrule.
Version 2 refers to this being the Brawl rearrangement following The Legend of Zelda Main Theme from Super Smash Bros. Melee.
Composition & Arrangements
Arrangement Supervisor: Yuzo Koshiro,
Composer: Nintendo,
Arranger: ANCIENT.
Main Theme (The Legend of Zelda)
Main Theme (The Legend of Zelda) | |
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Track title | Main Theme (The Legend of Zelda) |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda |
Stage of usage | Temple |
Availability | Default |
Link | [3] |
Origin
An orchestrated remix of the main theme of the NES game The Legend of Zelda, which then became a recurring theme in the Zelda franchise. In The Legend of Zelda, this track played when Link explored the overworld of Hyrule.
This orchestration was composed for Super Smash Bros. Melee, where it was referred to as Great Bay.
Title (The Legend of Zelda)
Title (The Legend of Zelda) | |
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Track title | Title (The Legend of Zelda) |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda |
Stage of usage | Bridge of Eldin |
Availability | Default |
Link | [4] |
Origin
This is an orchestration of the title theme of the NES game The Legend of Zelda. Here, the track uses a heavy choir for the opening, and proceeds onwards with a combination of orchestra and choir. When the track reaches the segment that represents the Dungeon Theme from the same game, the score switches over to a single violin, backed up by a powerful organ, before looping.
Composition & Arrangements
Arrangement Supervisor: Shogo Sakai,
Composer: Nintendo,
Arranger: HAL Laboratory, Inc.
Temple Theme
Temple Theme | |
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Track title | Temple Theme |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | Zelda II: The Adventure of Link |
Stage of usage | Smash Run Temple |
Availability | Default |
Link | [5] |
Origin
A quiet remix of the dungeon theme from Zelda II: The Adventure of Link. This music is taken directly from Super Smash Bros. Melee, where it played on the Temple stage.
Composition & Arrangements
Source: Zelda II: The Adventure of Link
Arrangement Supervisor: Shogo Sakai
Great Temple / Temple
Great Temple / Temple | |
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Track title | Great Temple / Temple |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | Zelda II: The Adventure of Link |
Stage of usage | Temple |
Availability | Default |
Link | [6] |
Origin
This track is a remix and arrangement of the music pieces that played in Palace and Great Palace areas in Zelda II: The Adventure of Link, often considered a remix of the Melee track 'Temple', as it is essentially the same song with a different approach, including a more varied choir, and with additional percussion.
Composition & Arrangements
Arrangement Supervisor: Shogo Sakai,
Composer: Nintendo,
Arranger: HAL Laboratory, Inc.
Tal Tal Heights
Tal Tal Heights | |
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Track title | Tal Tal Heights |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: Link's Awakening |
Stage of usage | Skyloft |
Availability | Default |
Link | [7] |
Origin
This track is mainly a remix of the music piece that played on Koholint Island's overworld, as well as featuring a portion of the Tal Tal Mountain range from The Legend of Zelda: Link's Awakening. Kohohint Island's overworld theme in itself is a remix of The Legend of Zelda's main theme. This remix is faster paced than its original version and has a different bridge.
Composition & Arrangements
Arrangement Supervisor: Yusuke Takahama,
Composer: Nintendo,
Arranger: TARGET ENTERTAINMENT INC.
Dark World / Dark World Dungeon
Dark World / Dark World Dungeon | |
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Track title | Dark World / Dark World Dungeon |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: A Link to the Past |
Stage of usage | Smash Run Bridge Of Eldin |
Availability | Default |
Link | [8] |
Origin
A fast-paced remix of the Dark World theme and dungeon music from The Legend of Zelda: A Link to the Past.
Composition & Arrangements
Source: The Legend of Zelda: A Link to the Past
Arrangement Supervisor: Keiichi Okabe
The Dark World
The Dark World | |
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Track title | The Dark World |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: A Link to the Past |
Stage of usage | Temple |
Availability | Default |
Link | [9] |
Origin
This track is a remix of the music that would play in most outside areas of the Dark World in The Legend of Zelda: A Link to the Past. It is notably much calmer than the original, using plucked strings, an accordion, and a single viola.
Composition & Arrangements
Arrangement Supervisor: Arata Iiyoshi,
Composer: Nintendo,
Arranger: GAME ARTS Co.,Ltd.
Hidden Mountain & Forest
Hidden Mountain & Forest | |
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Track title | Hidden Mountain & Forest |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: A Link to the Past |
Stage of usage | Bridge of Eldin |
Availability | Default |
Link | [10] |
Origin
This arrangement is an orchestral remix of the music tracks that play in Dark Mountain (Death Mountain when in its Dark World state) and the Skeleton Forest (The Lost Woods when in its Dark World state) from The Legend of Zelda: A Link to the Past. It is also a remix of the music that plays in The Realm of the Heavens from The Legend of Zelda: Four Sword Adventures.
Composition & Arrangements
Arrangement Supervisor: Shota Kageyama,
Composer: Nintendo,
Arranger: PROCYON STUDIO CO., LTD.
Saria's Song / Middle Boss Battle
Saria's Song / Middle Boss Battle | |
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Track title | Saria's Song / Middle Boss Battle |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: Ocarina of Time |
Stage of usage | Skyloft |
Availability | Default |
Link | [11] |
Origin
As its title indicates, this track is a fusion of two pieces of music from The Legend of Zelda: Ocarina of Time: Saria's Song, which plays in the Lost Woods and can be played on the ocarina, and the middle boss battle theme. It also incorporates the fanfare that plays when Link defeats a main boss in Ocarina of Time.
Composition & Arrangements
Source: The Legend of Zelda: Ocarina of Time
Arrangement Supervisor:
Gerudo Valley (Remix)
Gerudo Valley | |
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Track title | Gerudo Valley |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: Ocarina of Time |
Stage of usage | Gerudo Valley Skyloft |
Availability | Default (3DS) Unlockable (Wii U) |
Link | [12] |
Origin
This upbeat remix of the Gerudo Valley region theme comes from The Legend of Zelda: Ocarina of Time.
Composition & Arrangements
Source: The Legend of Zelda: Ocarina of Time
Arrangement Supervisor: Rio Hamamoto
Gerudo Valley (Original)
Gerudo Valley | |
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Track title | Gerudo Valley |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: Ocarina of Time |
Stage of usage | Temple |
Availability | Default |
Link | [13] |
Origin
As the name indicates, this is the original version of the Gerudo Valley theme, lifted straight from The Legend of Zelda: Ocarina of Time. It had previously been featured in Super Smash Bros. Brawl as well.
Composition & Arrangements
Source: The Legend of Zelda: Ocarina of Time
Ocarina of Time Medley
Ocarina of Time Medley | |
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Track title | Ocarina of Time Medley |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: Ocarina of Time |
Stage of usage | Gerudo Valley Bridge of Eldin |
Availability | Default |
Link | [14] |
Origin
As the title would imply, this arrangement is a remix of several music pieces in The Legend of Zelda: Ocarina of Time. This track starts as a remix of Zelda's Lullaby, then transitions into Sun's Song, a small extract of Minuet of Forest and Bolero of Fire, all remixed on an ocarina to be reminiscent of how Link would play these songs on the Ocarina of Time.
A very small part is taken from the Boss introduction theme, remixed on a piano, before reverting back to the ocarina to remix the Windmill Hut, which is the basis for the Song of Storms, and Lon Lon Ranch, which is the basis for Epona's Song. These sections are classed as remixes of Windmill Hut and Lon Lon Ranch respectively, because Link never played the full versions of these songs within the Song of Storms and Epona's Song.
After this, the arrangement switches to a full orchestra in order to remix the Song of Time and Saria's Song. The Saria's Song remix could be considered a remix of The Lost Woods, as under normal circumstances, Link would not play the full song on his ocarina, but if he plays the piece to Darunia, Saria's Song will be extended. After Saria's Song ends, the song will loop, reverting back to ocarina-based remixes.
Composition & Arrangements
Arrangement Supervisor: Michiko Naruke,
Composer: Nintendo,
Arranger: naru2 LTD
Hyrule Field Theme
Hyrule Field Theme | |
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Track title | Hyrule Field Theme |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: Ocarina of Time |
Stage of usage | Bridge of Eldin |
Availability | Default |
Link | [15] |
Origin
This track is a remix of the theme that played on Hyrule Field in The Legend of Zelda: Ocarina of Time during the daytime.
Composition & Arrangements
Arrangement Supervisor: Yutaka Iraha,
Composer: Nintendo,
Arranger: GAME ARTS Co.,Ltd.
Song of Storms
Song of Storms | |
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Track title | Song of Storms |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: Ocarina of Time |
Stage of usage | Temple |
Availability | Default |
Link | [16] |
Origin
For the most part, this track is a remix of the Windmill Hut theme from The Legend of Zelda: Ocarina of Time, the inspiration behind the Song of Storms, but this arrangement also features an original interlude, the music that played in cutscenes involving Ganondorf, and the Serenade of Water. The Serenade of Water segment of this arrangement is played on an ocarina and on harp, like how Link and Sheik would play the song within The Legend of Zelda: Ocarina of Time.
Composition & Arrangements
Arrangement Supervisor: Tsukasa Masuko,
Composer: Nintendo,
Arranger: M's Factory.
The Great Sea / Menu Select
The Great Sea / Menu Select | |
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Track title | The Great Sea / Menu Select |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: The Wind Waker |
Stage of usage | Skyloft |
Availability | Default |
Link | [17] |
Origin
This piece is a remix of the Great Sea theme from The Legend of Zelda: The Wind Waker and the Fairy Fountain theme from The Legend of Zelda: A Link to the Past, which has since become of the series' most well-known themes, as it has been used as the music on the save file screen in nearly every Zelda game since.
Composition & Arrangements
Source: The Legend of Zelda: The Wind Waker
Arrangement Supervisor: Tetsuya Shibata
Dragon Roost Island
Dragon Roost Island | |
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Track title | Dragon Roost Island |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: The Wind Waker |
Stage of usage | Temple |
Availability | Unlockable |
Link | [18] |
Village of the Blue Maiden
Village of the Blue Maiden | |
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Track title | Village of the Blue Maiden |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: Four Swords Adventures |
Stage of usage | Skyloft |
Availability | Default |
Link | [19] |
Composition & Arrangements
Source: The Legend of Zelda: Four Swords Adventures
Main Theme (Twilight Princess)
Main Theme (Twilight Princess) | |
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Track title | Main Theme (Twilight Princess) |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: Twilight Princess |
Stage of usage | Bridge of Eldin |
Availability | Default |
Link | [20] |
Origin
This track is credited as a direct port from The Legend of Zelda: Twilight Princess, but is actually an original medley created for Brawl. The soundbytes within the medley are direct ports, however. This track starts off as the sound that plays when Link enters Hyrule Field at any point other than the day, before transitioning into the daytime horseback theme. Parts of the 'on-foot' theme of the Hyrule Field theme are mixed in as well.
The daytime horseback theme in Hyrule Field lifted directly from The Legend of Zelda: Twilight Princess, with small parts of the daytime "on foot" theme of Hyrule Field mixed in along with a few minor additions such as bell noises. Unlike the other two Zelda series field themes in Brawl, this one does not play the morning sunrise tune. Instead, there is a short jingle at the start, which is what played in the original game as Link entered Hyrule Field any other time during the day.
Composition & Arrangements
Composition and arrangements Copyright Nintendo.
The Hidden Village
The Hidden Village | |
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Track title | The Hidden Village |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: Twilight Princess |
Stage of usage | Bridge of Eldin |
Availability | Unlockable |
Link | [21] |
Origin
This track is a direct port of 'The Hidden Village' theme from The Legend of Zelda: Twilight Princess, which originally played when Link battled enemies in the area which happens to go by the name of The Hidden Village.
Composition & Arrangements
Composition and arrangements Copyright Nintendo.
Midna's Lament
Midna's Lament | |
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Track title | Midna's Lament |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: Twilight Princess |
Stage of usage | Bridge of Eldin |
Availability | Default |
Link | [22] |
Origin
This track is another direct port of a song from The Legend of Zelda: Twilight Princess, this time being the solemn theme that played when Wolf Link carried a dying Midna to Princess Zelda.
Composition & Arrangements
Composition and arrangements Copyright Nintendo.
Full Steam Ahead (Spirit Tracks)
Full Steam Ahead (Spirit Tracks) | |
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Track title | Full Steam Ahead (Spirit Tracks) |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: Spirit Tracks |
Stage of usage | Spirit Train Temple |
Availability | Default (3DS) Unlockable (Wii U) |
Link | [23] |
Origin
"Full Steam Ahead" is one of the main themes of The Legend of Zelda: Spirit Tracks, and plays when traversing the land on the Spirit Train.
Composition & Arrangements
Source: The Legend of Zelda: Spirit Tracks
Unlock Method
Wii U- Playing as Wario, complete classic mode at 5.5 intensity
Arrangement Supervisor: Michiko Naruke
Ballad of the Goddess / Ghirahim's Theme
Ballad of the Goddess / Ghirahim's Theme | |
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Track title | Ballad of the Goddess / Ghirahim's Theme |
Game | Super Smash Bros. for Nintendo 3DS Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: Skyward Sword |
Stage of usage | Smash Run Skyloft |
Availability | Default |
Link | [24] |
Origin
A rock remix and medley of "Ballad of the Goddess," the main theme of The Legend of Zelda: Skyward Sword, and the theme of the game's villain, Ghirahim.
Composition & Arrangements
Source: The Legend of Zelda: Skyward Sword
Arrangement Supervisor: Ryo Nagamatsu
Ballad of the Goddess
Ballad of the Goddess | |
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Track title | Ballad of the Goddess |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: Skyward Sword |
Stage of usage | Skyloft |
Availability | Default |
Link | [25] |
Origin
Ballad of the Goddess is a recurring theme in The Legend of Zelda: Skyward Sword. It is a traditional Skyloft musical tune that has been passed down for generations, and through the reversal of audio becomes the recurring Zelda's Lullaby theme from The Legend of Zelda: A Link to the Past. This version of the song is taken directly from Skyward Sword.
Composition & Arrangements
Source: The Legend of Zelda: Skyward Sword
Lorule Main Theme
Lorule Main Theme | |
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Track title | Lorule Main Theme |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: A Link Between Worlds |
Stage of usage | Skyloft |
Availability | Default |
Link | [26] |
Origin
This track is a Latin-based remix of Dark World from A Link to the Past, as heard in A Link Between Worlds where it serves as the overworld theme in Lorule.
Composition & Arrangements
Source: The Legend of Zelda: A Link Between Worlds
Yuga Battle (Hyrule Castle)
Yuga Battle (Hyrule Castle) | |
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Track title | Yuga Battle (Hyrule Castle) |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: A Link Between Worlds |
Stage of usage | Temple |
Availability | Default |
Link | [27] |
Origin
A direct rip from The Legend of Zelda: A Link Between Worlds for the 3DS, where it plays when you battle Yuga for the second time in Hyrule Castle.
Composition & Arrangements
Source: The Legend of Zelda: A Link Between Worlds
Hyrule Main Theme
Hyrule Main Theme | |
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Track title | Hyrule Main Theme |
Game | Super Smash Bros. for Wii U |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda: A Link Between Worlds |
Stage of usage | Temple |
Availability | Default |
Link | [28] |
Origin
Taken directly from The Legend of Zelda: A Link Between Worlds for the 3DS, where it plays on the Hyrule Field overworld.