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  • Down special move (category Down special moves) (section List of custom down special moves)
    given custom special moves. Marth’s down special, Counter. Fox’s down special, Reflector. Ness’s down special, PSI Magnet. Zero Suit Samus’s down special
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  • Ike (SSB4) (category Ike (SSB4)) (section Special moves)
    23 (down)). All aerials except for down aerial have shorter initial auto-cancel windows (frames 1-7 → 1-5 (neutral), frames 1-4 (forward/back) → 1 (forward)/1-2
    74 KB (8,566 words) - 03:36, April 22, 2024
  • Counter (redirect from Counter (Ike)) (category Ike (SSB4)) (section Ike)
    deals less damage. Main article: Marth (SSB4)/Down special/Custom 1 Main article: Lucina (SSB4)/Down special/Custom 1 Iai Counter (known as Rush Counter in
    21 KB (2,318 words) - 01:24, March 16, 2024
  • up tilt. 1.1.1 CPU R.O.B. now combos his down throw into an up air. CPU Ike now uses Eruption against foes on ledges instead of Quick Draw. 1.1.3 A bug
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  • Mii Fighter (SSB4) (category Characters (SSB4))
    for example, the skinniest and shortest Mii has a ground mobility of 1.09 * 1.12 = 1.2208. All statistics not mentioned are constant regardless of size.
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  • Mii Gunner (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    the changes to shield mechanics in updates 1.1.0 and 1.1.1, as its attacks (most notably forward smash, down tilt and Charge Blast) have acquired better
    30 KB (2,791 words) - 15:51, March 17, 2024
  • Palutena (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    received, and the changes to shield mechanics brought about by updates 1.1.0 and 1.1.1 indirectly nerfing her. Due to these factors, Palutena was ranked 50th
    63 KB (5,941 words) - 16:50, April 18, 2024
  • Mewtwo (SSB4) (category Characters (SSB4)) (section Special moves)
    5% (total) → 2%/13%). 1.1.3 Mewtwo walk speed: 1.0 → 1.2. Mewtwo dash speed: 1.696 → 1.9 Mewtwo's air speed is faster: 1.15 → 1.25. Forward smash sourspot
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  • Robin (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    by updates 1.1.0 and 1.1.1, with the high hitlag on his Levin Sword-based attacks becoming more useful and safer on shield. However, update 1.1.5 slightly
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  • variations: 1.2x (default, Decisive)/1.44x (Hyper) → 1.13x/1.356x. All variations of Air Slash deal 1% more damage on the first hit: 5%/4% → 6%/5% (Air
    3 KB (4,321 words) - 01:20, January 11, 2019
  • Great Aether (category Ike (SSB4))
    and, although Ike is invincible during this move, Ike's victims can be attacked by other players along the way down. The move elevates Ike to the highest
    12 KB (1,585 words) - 14:56, March 6, 2024
  • Lucina (SSB4) (category Characters (SSB4)) (section Special moves)
    Dancing Blade. Technical changelist 1.1.0 1.1.1 Partially charged Shield Breaker deals less shield damage: 30 → 25. 1.1.3 Multiple changes to the knockback
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  • Link (SSB4) (category Characters (SSB4)) (section Special moves)
    update 1.0.6 brought. In update 1.1.0, his grab game was buffed by slightly decreasing the start-up lag of his dash and pivot grabs. Updates 1.1.3 and 1
    70 KB (8,264 words) - 20:31, May 13, 2024
  • Aether (category Ike (SSB4)) (section Customization)
    Aether (天空, Sky or Aether), is the up special move of Ike. Ike throws his sword in the air and crouches, preparing to jump. During this time, he gains
    11 KB (1,440 words) - 21:35, March 25, 2024
  • Dr. Mario (SSB4) (category Characters (SSB4)) (section Special moves)
    Mario, the changes to shields and shieldstun brought about by updates 1.1.0 and 1.1.1 are a mixed bag for Dr. Mario, instead of an indirect nerf. Although
    81 KB (9,115 words) - 10:00, May 1, 2024
  • about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Tempest. The first custom variation of Eruption is Tempest. Instead of flames
    649 bytes (73 words) - 15:05, September 13, 2020
  • Ike (SSBB) (category Ike (SSBB))
    Marth next to Ike in Norfair. Snake grabbing Ike. Ike using Eruption. Ike using Quick Draw. Ike starting to use Aether against Samus. Ike finishing Aether
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  • Shulk (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    improved his down tilt and forward smash by adjusting their hitboxes. The changes to shield mechanics brought about by updates 1.1.0 and 1.1.1 were indirect
    64 KB (6,628 words) - 22:46, April 10, 2024
  • Roy (SSB4) (category Characters (SSB4)) (section Special moves)
    potential. The changes to shield mechanics brought about by updates 1.1.0 and 1.1.1 have made Roy's sweetspotted attacks much safer at the cost of his sourspotted
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  • Eruption (category Ike (SSB4)) (section Customization)
    the special button is released (any stage in Brawl and only on full charge from SSB4 onward) to the point where the sword hits the ground. As Ike is particularly
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  • Ganondorf (SSB4) (category Characters (SSB4)) (section Special moves)
    placement, or more damage. The changes to the shield mechanics in updates 1.1.0 and 1.1.1 gave Ganondorf the biggest, albeit indirect, buffs yet by enhancing
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  • Side special move (category Side special moves) (section List of custom side special moves)
    not given custom special moves. Bowser’s side special in Brawl, Flying Slam. Pit’s side special in Brawl, Angel Ring. Villager’s side special, Lloid Rocket
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  • Sonic (SSB4) (category Characters (SSB4)) (section Special moves)
    brought about by updates 1.1.0 and 1.1.1. Although the nerfs to Sonic's KOing options and damage racking potential have slightly toned down his offensive presence
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  • unused as he cannot copy custom moves. He will, however, use Olimar/Alph's custom side special moves for copying their neutral special. A voice clip for PK
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  • Toon Link (SSB4) (category Characters (SSB4)) (section Special moves)
    updates 1.1.0 and 1.1.1. Lastly, update 1.1.4 improved his forward smash by enabling its first hit to connect better with its second hit. 1.0.4 The period
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  • Marth (SSB4) (category Characters (SSB4)) (section Special moves)
    on all strikes from 1st to 3rd. Dolphin Slash landing lag reduced (23 → 20). Also affects customs. Technical changelist 1.1.0 1.1.1 Partially charged Shield
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  • Final Cutter (category Kirby (SSB4)) (section Customization)
    weaker. The wave of rocks can be reflected. Main article: Kirby (SSB4)/Up special/Custom 1 Upper Cutter: The attack only involves the first slash, losing
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  • Meta Knight (SSB4) (category Characters (SSB4)) (section Special moves)
    game updates. In updates 1.0.4 and 1.0.8, damage output, knockback, reach, and attack speed were improved on some moves. Update 1.1.0 reduced the number of
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  • Counter Surge (category Down special moves) (section Customization)
    counter move (apart from the custom special move Power Vision, which can OHKO with a hitbox dealing only 30% damage). In the 1.1.5 update, the damage multiplier
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  • Mr. Game & Watch (SSB4) (category Characters (SSB4)) (section Special moves)
    potential. Mr. Game & Watch walks faster (1.11.1242). Mr. Game & Watch dashes slightly slower (1.553 → 1.5264), unlike almost all of the returning veterans
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  • Giant Punch (category Donkey Kong (SSB4)) (section SSB4 stages)
    Donkey Kong (SSB)/Neutral special Donkey Kong (SSBM)/Neutral special Donkey Kong (SSBB)/Neutral special Donkey Kong (SSB4)/Neutral special Donkey Kong (SSBU)/Neutral
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  • Gale Stab (category Mii Fighter (SSB4)) (section Customization)
    before doing so, making its recovery exploitable. Special Move customization was added in Super Smash Bros. 4 and returns in Super Smash Bros. Ultimate for
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  • 3.0). Down tilt's growth reduced (50 → 45). Down tilt's close hitbox angle altered (70 → 76). Down tilt's base knockback increased (10 → 18). Down tilt's
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  • Mii (category Trophies (SSB4-3DS)) (section In Super Smash Bros. 4)
    Fighters can choose from one of three special moves for each slot, some of which are new or altered from their SSB4 counterparts. Additionally, unlike the
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  • Double-Edge Dance (category Roy (SSB4)) (section In Super Smash Bros. 4)
    Double-Edge Dance returns in SSB4, where it has been updated to use Marth's Dancing Blade animations from Brawl and SSB4, making it one of Roy's only attacks
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  • Up special move (category Up special moves) (section List of custom up special moves)
    The up special move, commonly referred to as up B, is a special attack performed by pressing the special move button while holding the control stick upwards
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  • Taunt (redirect from Down taunt)
    phrase in taunts, being used by seven characters: Pit (from SSB4 onwards), Sonic (from SSB4 onwards), Captain Falcon, Fox (prior to Ultimate), Falco (in
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  • reversed: 1% → 2% (front), 2% → 1% (back). Technical changelist 1.0.8 SmashBoards thread YouTube video analyzing Ike's buffs from 1.0.7 to 1.0.8
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  • Gale Strike (category Mii Fighter (SSB4)) (section Customization)
    in the series are either custom moves (like Ike's Tempest custom move for Eruption) or simply push forces. Gale Strike video #1 Gale Strike Video #2
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  • List of unlockables (SSB4-Wii U) (category Super Smash Bros. 4) (section Special moves)
    unlock criteria (SSB4-Wii U) List of unlockables (SSB) List of unlockables (SSBM) List of unlockables (SSBB) List of unlockables (SSB4-3DS) List of unlockables
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  • Quick Draw (category Ike (SSB4)) (section Customization)
    Cutter) is Ike's side special move. Ike raises his sword, then quickly dashes forwards and attacks any opponent in range with a sword slash. Ike will stop
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  • Specific slides shown are the following: White-Knuckle 1-on-1: In 1-on-1 matches, characters deal 1.2x damage. this will keep matches from feeling too long
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  • Super Smash Bros. 4 (category Super Smash Bros. 4)
    not available at all. Special Smash (for Wii U exclusive): The successor to Special Brawl, players in this mode can create custom battles by changing a
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  • Inhale (Kirby) (category Kirby (SSB4)) (section Customization)
    the 1.1.0 patch, with the default Inhale now coming out faster and having less endlag by 4 frames. Main article: Kirby (SSB4)/Neutral special/Custom 2 Ice
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  • however, such as the Bob-omb. Prior to SSB4, counterattacks lacked any special aesthetics upon activating. In SSB4, most counterattacks, upon activating
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  • upside down completely. Down aerial's looping hits deal more damage (1% → 1.5%), improving its damage racking ability. It has smaller hitboxes (4.6u/4.6u →
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  • wields the Ultra Sword in SSB4. Pit splits the Palutena Bow in SSB4. Dark Pit's split Silver Bow SSB4. The Phantom's sword in SSB4. Sheik using Sheikah Dance
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  • List of Copy Abilities (redirect from Copy ability (SSB4)) (category Kirby (SSB4))
    has transformed. Super Smash Bros. 4 introduced custom moves. Regardless of whether a neutral special has been customized or not, Kirby will only copy the
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  • Climhazzard (category Cloud (SSB4)) (section Customization)
    (クライムハザード, Climb Hazard) is Cloud's up special move. Cloud slashes directly upwards, sending him into the air. If the special button is pressed again, Cloud slashes
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  • Flare Blade (category Roy (SSB4)) (section In Super Smash Bros. 4)
    fully charged Flare Blade causes Special Zoom if it connects. Special Move customization was added in Super Smash Bros. 4. These are the variations: Flare
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  • Triforce Slash (category Trophies (SSB4-Wii U))
    Links. In SSB4 and Ultimate, Link's, Toon Link's (in SSB4), and Young Link's damage potential was lowered from 83% to 60%. The trapping hit deals 1% instead
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  • 7/-3.3 (hits 1-4/5)). Flame Pillar deals less shield damage (0 → -1/-1.1/-1.4 (hits 1/2-5/6)). Gunner Missile deals less shield damage (-1/-4.5 (Homing/Super)
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  • Ganondorf (category Trophies (SSB4-3DS)) (section In Super Smash Bros. 4)
    some combo capability. The new shield mechanics introduced in updates 1.1.0 and 1.1.1 also enhances his already superb shield-breaking power, as well as make
    34 KB (4,825 words) - 12:26, December 16, 2023
  • The following is lists of all custom moves in Super Smash Bros. 4. All fighters (excluding downloadable fighters) have custom moves, one default and two variations
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  • possesses any guaranteed followups, except the Leaping Rest custom down special in Smash 4 if equipped. Marth and Roy's up throws in Melee are useful for
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  • costume. Marth walks slower (1.6 → 1.5), though he still has the fastest walk speed in the game. Marth dashes slightly slower (1.8 → 1.7). Marth's air speed is
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  • Recovery (category Techniques (SSB4)) (section List of recoveries in Super Smash Bros. 4)
    exception of the Mii Fighters, character customization does not return from Smash 4, so characters who had custom special moves that improved their recovery
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  • Focus Attack (category Down special moves) (section Customization)
    hit by connecting any of their special cancelable attacks and inputting Down Special within the specific move's special cancel window. The moves they are
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  • Stamina Mode (category Modes (SSB4-Wii U))
    aforementioned "1 HP Flower Smash" from Brawl can still be played in Smash 4 and Ultimate when Sudden Death occur in Special Smash/Custom Smash with Flower
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  • Inhale (King Dedede) (category King Dedede (SSB4)) (section Customization)
    frame, and releasing when below 0.1 (Kirby's releases sooner at 0.4)—due to the higher speed, the star never reaches the 0.1 threshold as it would take 63
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  • more damage (6.5% → 7%). Both hits have a higher hitlag multiplier (1× → 1.4× (hit 1), 1.8× (hit 2)), giving opponents more time to SDI the first hit and
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  • Slip Counter (category Down special moves) (section Customization)
    Slip Counter (スリッピングカウンター, Slipping Counter) is Little Mac's down special move. As the name would imply, it is a counterattack move. When Little Mac uses
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  • dashes slightly faster (1.218 → 1.34), being nearly as fast as he was in Melee. Ganondorf's initial dash animation is both faster (1.3 → 1.87) and moves him
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  • regular special moves as opposed to any custom versions after transforming via their Final Smash, Lucario is still able to use its custom special moves,
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  • internally referred to as "palutena". Notably, Olimar's first custom up special (Winged Pikmin Jump) in SSB4 is Sacred-type. This is presumably an error, possibly
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  • Home-Run Contest (category Modes (SSB4-Wii U)) (section Changes in Super Smash Bros. 4)
    Rock Hurl (custom move) 320 meters/1,049 feet as solo Peach: Title/Ending (Super Mario World) music Between 500 and 505 meters/1,640 and 1,656 feet: Wonder-Green
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  • Monado Arts (category Shulk (SSB4)) (section Customization)
    Arts can be cancelled by pressing the special button three times in succession, or, in SSB4, by holding down the special button for about one full second.
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  • Force Palm (category Lucario (SSB4)) (section Customization)
    Prior to version 1.0.4 in Smash 4, the formula was 1 + (aura - 1) * 1.2, resulting in a scale multiplier of 0.592× at 0% damage and 1.84× at 190% damage
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  • Squirtle, Ivysaur and Charizard are now separate characters with new down specials and final smashes. Pokemon Trainer is removed from the game entirely
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  • attacks (SSBB) List of armored attacks (SSB4) List of armored attacks (SSBU) Passive armor Stone - Kirby's down special, which uses a mechanic similar to armor
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  • Warlock Punch (category Ganondorf (SSB4)) (section In Super Smash Bros. 4)
    reverse aerial KOing Mario at 7%. Main article: Ganondorf (SSB4)/Neutral special In Super Smash Bros. 4, the regular grounded version of Warlock Punch has been
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  • Donkey Kong walks faster (1.3 → 1.365). Donkey Kong dashes faster (1.7031 → 1.873). Donkey Kong's initial dash is much faster (1.6 → 2.09). Donkey Kong's
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  • Gameplay modification (redirect from 4XM) (section In Smash 4)
    including NTSC/NTSC-J 1.00, 1.01, 1.02, and PAL, and even though it is named version 3.2, it still contains all fixes of SD Remix Full 3.2.1. Main article: 20XX
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  • animation takes three frames to complete (down from 7). Robin runs faster (1.15 → 1.265) going from the slowest in SSB4 to the second-slowest in Ultimate. Robin's
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  • characters - more than any game in the series - particularly through Custom Specials. Characters under the effect of damage-based armor will suffer hitlag
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  • Elwind (category Robin (SSB4)) (section Customization)
    Most existing wind-based attacks in the series were either custom moves (like Ike's Tempest custom move for Eruption) or simply push forces.
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  • End of Day (category Trophies (SSB4-Wii U))
    star overlay appears. In SSB4, this is changed, and the entire screen fades to black until the Hocotate Ship reenters. In SSB4, if Olimar has teammates
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  • using any up special move (with two exceptions) no longer expends the character's double jump, allowing characters to use it after an up special move if they
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  • Dragon Fang Shot (category Corrin (SSB4)) (section Customization)
    Both genders of Corrin may also say 行け!" (Go!) Special Move customization was added in Super Smash Bros. 4. These are the variations: Dragon Fang Shot: Default
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  • the most part, one of these projectiles serves as the character's neutral special attack. It is considered a disadvantage to lack a projectile (with there
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  • All-Star Mode (category Modes (SSB4-Wii U)) (section Super Smash Bros. 4)
    Hunt has not been unlocked. 1.0.2 8-Player Smash stage variants added in this update are now used in All-Star Mode. 1.1.1 The Duck Hunt stage added as
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  • predictable pattern with only their up special (or only side special with Luigi), never using alternate methods like side specials or wall-grapples, which causes
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  • animation. The unused down special animation for Min Min. Aerial version of the unused down special animation for Min Min. The unused up special animation for
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  • while crouched if you input diagonally down to the left or right. Custom Special Moves – Each of the custom special moves have different attributes. Choose
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  • challenge title. List of challenges (SSBB) List of challenges (SSB4-3DS) List of challenges (SSB4-Wii U)
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  • Double Team (category Down special moves) (section Customization)
    Double Team (かげぶんしん, Shadow Divide) is Lucario's down special move. It is a counterattack move. Lucario takes a defensive tai chi-like stance. If it is
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  • fighting game. Hold down the button to vary how fast it travels. It'll disappear after a set distance. Hadoken – Input back, down-back, down, down-forward, forward
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  • few moves in the original SSB, but removed for all except the Home-Run Bat in Melee, and no known attacks use it in Brawl or SSB4. Ultimate reintroduces the
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  • only character to have their number of costumes decrease from SSB4, going from 16 in SSB4 to 8 in Ultimate. Lucina's alternate costumes are based on female
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  • Back Slash (category Shulk (SSB4)) (section Customization)
    similar to Back Slash. Back Slash as shown by the Move List in Ultimate. 1.1.0 Back Slash startup decreased: 31 → 22.
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  • Smash Tour (category Modes (SSB4-Wii U))
    off in a final battle. If customizations are turned on, the characters may possess custom special moves, indicated by the number 1, 2, or 3 on the character's
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  • Sacrificial KO (category Techniques (SSB4))
    technique. While sacrificial KOs returned in Smash 4 with the same functionality as before, version 1.0.4 nerfed a majority of these KOs by causing the initiator
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  • AI flaws (SSB) AI flaws (SSBM) AI flaws (SSB4) AI flaws (SSBU) http://www.youtube.com/watch?v=D9nursdpKIw http://www.youtube.com/watch?v=Lywfn1gCgJs http://youtu
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  • Passive armor (category Bowser (SSB4))
    affect Tough Guy. For a character-specific example, Hero's Psyche Up applies a 1.2× knockback multiplier directly onto his moves which, as a result, significantly
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