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  • Corrin (SSB4) (category Corrin (SSB4))
    when paralyzed. Corrin is the only character in SSB4 with matching Alt. trophies in both the 3DS and Wii U versions of the game. Corrin is one of the five
    41 KB (4,047 words) - 18:01, May 6, 2024
  • Floor attack (category Floor attacks) (section List of front floor attacks)
    A floor attack, commonly/officially known as a getup attack (おきあがり攻撃 or 起き上がり攻撃) or rising attack, and referred to as DownAttackU and DownAttackD (depending
    22 KB (305 words) - 13:33, January 31, 2022
  • Corrin (SSB4)/Neutral attack (category Corrin (SSB4))
    hit, see: Corrin (SSB4)/Neutral attack/Hit 1 Corrin (SSB4)/Neutral attack/Hit 2 Corrin (SSB4)/Neutral attack/Hit 3 Corrin (SSB4)/Neutral attack/Infinite
    513 bytes (62 words) - 14:49, September 13, 2020
  • Corrin (SSBU) (category Corrin (SSBU)) (section Changes from Super Smash Bros. 4)
    fighters in SSB4, Corrin now has a unique Palutena's Guidance conversation. In Japanese, female Corrin's Star KO voice clip has been shortened. Corrin has a
    59 KB (8,213 words) - 06:37, May 14, 2024
  • Dragon Lunge (category Corrin (SSB4))
    Smash 64 that allows the normal attack button to be used for an extra input. In the Japanese version of SSB4 and SSBU, Corrin may sometimes shout "貫け!" (Penetrate
    9 KB (1,300 words) - 20:15, August 13, 2023
  • Pit (SSB4) (category Characters (SSB4)) (section Ground attacks)
    (frames 1-27 → 1-26 (front)/1-25 (back). Floor attacks launch opponents at a higher angle (361° → 48°). Front Floor Attack: Front floor attack's second hit extends
    87 KB (11,114 words) - 09:56, April 23, 2024
  • Bayonetta (SSB4) (category Characters (SSB4))
    or simply hold down the attack button after a whiffed aerial attack to pelt opponents with minor damage, making a missed attack less of a detriment for
    64 KB (7,256 words) - 11:16, April 11, 2024
  • Greninja (SSB4) (category Characters (SSB4))
    Prior to the addition of Corrin via DLC, Greninja was the most recent playable character in Smash 4, with Pokémon X & Y predating SSB4's release by eleven months
    49 KB (5,587 words) - 18:45, February 6, 2024
  • Roy (SSB4) (category Characters (SSB4)) (section Ground attacks)
    potential. Floor attack: Front and back floor attacks deal more damage (6% → 7%). Due to the introduction of tripping in Brawl, Roy has received a floor attack
    63 KB (7,271 words) - 09:11, March 23, 2024
  • Ness (SSB4) (category Characters (SSB4)) (section Ground attacks)
    5u/2.5u). Dash attack: Dash attack now launches in front of Ness instead of behind him (100° → 80°), making followups easier. The final hit also deals more
    55 KB (6,801 words) - 19:35, April 7, 2024
  • Luigi (SSB4) (category Characters (SSB4)) (section Ground attacks)
    knockback scaling (50 → 48). Floor attacks launch opponents at a higher angle (361° → 48°). Front floor attack: Front floor attack has a new animation where
    93 KB (11,305 words) - 11:02, April 17, 2024
  • Robin (SSB4) (category Characters (SSB4))
    Bronze Sword are neutral attack, tilt attacks, neutral aerial, dash attack, floor attacks, and edge attack. For a gallery of Robin's hitboxes, see here
    52 KB (5,138 words) - 14:49, March 8, 2024
  • Ganondorf (SSB4) (category Characters (SSB4)) (section Ground attacks)
    scaling (50 → 48). Floor attacks have less intangibility (frames 1-27 (front)/1-29 (back) → 1-22/1-24). Front floor attack: Front floor attack launches opponents
    88 KB (10,762 words) - 04:00, April 18, 2024
  • Link (SSB4) (category Characters (SSB4)) (section Ground attacks)
    targets. Dash attack: Link has a new dash attack, the Jump Attack from The Legend of Zelda series. Compared to the previous dash attack, it deals more
    70 KB (8,264 words) - 20:31, May 13, 2024
  • Yoshi (SSB4) (category Characters (SSB4)) (section Ground attacks)
    still too laggy to possess true followups in most cases. Floor attacks: Front and back floor attacks deal 1% more damage (6% → 7%). Egg Lay: Egg Lay's aerial
    78 KB (9,532 words) - 17:04, April 9, 2024
  • Bowser (SSB4) (category Characters (SSB4)) (section Ground attacks)
    (frame 10 (front)/18 (back) → 19 (both)). Floor attacks have less intangibility (frame 1-27 (front)/1-24 (back) → 1-23 (both)). Floor attacks launch opponents
    89 KB (11,597 words) - 17:22, November 22, 2023
  • Cloud (SSB4) (category Characters (SSB4))
    both versions of SSB4, with it only appearing in the Wii U version. He is also the only DLC character who is able to pseudo-crawl in SSB4. In Smash 3DS,
    57 KB (6,058 words) - 08:09, April 26, 2024
  • Olimar (SSB4) (category Characters (SSB4)) (section Ground attacks)
    less range overall. Back floor attack: Back floor attack now starts in front of Olimar rather than from behind. Back floor attack has more startup lag (frame
    102 KB (12,563 words) - 21:48, May 5, 2024
  • Corrin (SSB4)/Down tilt (category Corrin (SSB4))
    Corrin swipes his Omega Yato across the ground in front of himself dealing 7.5%. Weak enough to combo reliably into a forward tilt, up tilt, up smash,
    1 KB (58 words) - 19:20, September 6, 2020
  • Zero Suit Samus (SSB4) (category Characters (SSB4)) (section Ground attacks)
    compensated. Floor attacks have less ending lag (FAF 50 → 46) and back floor attack has less startup lag (frame 15 (hit 1)/27 (hit 2) → 14/23). Floor attacks have
    88 KB (11,094 words) - 07:37, May 12, 2024
  • Ike (SSB4) (category Characters (SSB4)) (section Ground attacks)
    dash attack's duration (frames 18-19 → 15-16/17-19). Dash attack has more ending lag (FAF 51 → 53). Dash attack covers less distance. Dash attack has smaller
    74 KB (8,566 words) - 03:36, April 22, 2024
  • Ryu (SSB4) (category Characters (SSB4))
    happens, cancel your Focus Attack and unleash a sick combo! Ryu's down special, Focus Attack, allows him to withstand a single attack and then unleash a counter
    54 KB (5,330 words) - 11:37, January 25, 2024
  • Mario (SSB4) (category Characters (SSB4)) (section Ground attacks)
    ground attack followups less reliable at higher percents, but instead allows it to combo more effectively into aerial attacks. Floor attack: Floor attacks
    77 KB (9,650 words) - 10:00, May 1, 2024
  • Dark Pit (SSB4) (category Characters (SSB4)) (section Ground attacks)
    100 players in Super Smash Bros. 4 of all time. See also: Category:Pit players (SSB4); Category:Dark Pit players (SSB4)  Earth  (#42) - The best Pit player
    40 KB (4,099 words) - 22:34, October 27, 2023
  • Mr. Game & Watch (SSB4) (category Characters (SSB4)) (section Ground attacks)
    effectively KO. Floor attacks: Floor attacks have less startup lag (frame 20 (hit 1)/32 (front hit 2)/33 (back hit 2) → 16/21). Floor attacks have a shorter
    82 KB (8,978 words) - 17:21, January 28, 2024
  • Shulk (SSB4) (category Characters (SSB4))
    release of SSB4. 1.0.4 Neutral attack deals more damage: 3% → 3.5% (hit 1, hit 2), 4.3%/3.2% → 5.3%/4.2% (clean hit 3/late hit 3). All tilt attacks deal 1%
    64 KB (6,628 words) - 22:46, April 10, 2024
  • Villager (SSB4) (category Characters (SSB4))
    bowling ball in front of him as a projectile, being the only smash attack in the series with infinite vertical range. Villager's neutral attack, up special
    41 KB (3,666 words) - 10:43, April 17, 2024
  • Marth (SSB4) (category Characters (SSB4)) (section Ground attacks)
    pseudo-crawl. Dash attack: Dash attack's tipper has been repositioned (z offset: 5.2 → 6.5) making it overlap less with the sourspots. Dash attack has smaller
    82 KB (10,172 words) - 21:03, December 5, 2023
  • Kirby (SSB4) (category Characters (SSB4)) (section Ground attacks)
    special move was undecided. SSB4 is the only game in the series where Kirby's dash attack hasn't been changed, as his break spin attack from Brawl was retained
    70 KB (7,640 words) - 23:55, April 6, 2024
  • Slash (redirect from Slash Attack) (section List of slash attacks)
    extends well beyond the attack itself. Bowser's up smash in SSB4, which uses the stab effect. Greninja using Water Shuriken, a projectile with the slash effect
    26 KB (440 words) - 10:02, May 1, 2024
  • Lock (category Techniques (SSB4)) (section In SSB4)
    his jab if he hits them with the front of his fist, so he must be close to his opponent when he jab locks them. In SSB4, the jab lock only works up to three
    25 KB (1,313 words) - 00:45, April 12, 2024
  • Mii Gunner (SSB4) (category Characters (SSB4))
    has the most flame attacks of any character in any Smash game. Mii Gunner is the only character with a 4-hit standard attack. This attack resembles Pit's
    30 KB (2,791 words) - 15:51, March 17, 2024
  • Corrin (SSB4)/Down aerial (category Corrin (SSB4)) (section Attack)
    circumstances, the descent portion of the move will not occur, and the attack will take place without movement. Hits opponents rapidly and repeatedly, also
    3 KB (104 words) - 11:34, January 4, 2021
  • using the "attack" descriptor that smash attacks usually share with neutral attack, tilt attacks, dash attack, aerial attacks, and floor attacks. This was
    70 KB (8,983 words) - 19:02, April 9, 2024
  • (but not identical to) Roy's jumps in SSB4. She also has a new screen KO animation. However, she will revert to her SSB4 idle pose and crouch when holding
    61 KB (7,045 words) - 22:38, May 11, 2024
  • Chain Attack: Chain Attack deals more damage (40% → 46% (front opponent), 30% → 36% (other opponents)). Mecha-Fiora appears during Chain Attack, attacking
    74 KB (9,477 words) - 16:26, March 29, 2024
  • has been reduced to reflect this (Z offset: 4u-9.4u → 4u-8.4u (standing), 4u-11.2u → 4u-10u (dash), 4u-15.4u → 4u-14.2u (pivot)). Pummel: Pummel deals much
    60 KB (7,828 words) - 21:24, April 19, 2024
  • Down tilt (redirect from Strong Down attack) (category Tilt attacks) (section Crouching attacks)
    is the only normal attack in the series whose startup can be cancelled by shielding. Crouching attacks are a unique type of attack related to down tilts
    12 KB (827 words) - 00:19, November 28, 2023
  • Knockback (section SSB)
    neutral attack (infinite loop). Robin's neutral attack (hits 1-2). Roy's neutral aerial (hit 2). Samus's forward aerial (hits 1-4) and Screw Attack (hits
    75 KB (8,046 words) - 14:31, March 14, 2024
  • swords. Like in SSB4, Roy will revert to Marth's idle animation while holding a small throwable item, although now he also transitions to his SSB4 crouching
    57 KB (7,049 words) - 03:05, May 6, 2024
  • List of taunts (SSB4) (category Taunts (SSB4)) (section Corrin)
    Navi flies out in front of him, then returns. Down Taunt: Performs a pose whereby he stands on one leg and holds his sword in an attack position. It is similar
    34 KB (4,453 words) - 21:00, March 5, 2024
  • Corrin (SSB4)/Up throw (category Corrin (SSB4))
    In dragon form, Corrin doesn't have hurtboxes. Corrin is still damageable after the throw release, however.
    1 KB (16 words) - 00:24, August 9, 2020
  • current sword to the Bronze Sword (i.e. neutral attack, tilt attacks, dash attack, floor attacks, and edge attack). KOing opponents will speed up the recharging
    76 KB (8,157 words) - 15:21, May 12, 2024
  • Corrin (SSB4)/Down throw (category Corrin (SSB4))
    into a running up aerial, but just barely. In dragon form, Corrin doesn't have hurtboxes. Corrin is still damageable after the throw release, however.
    2 KB (68 words) - 11:39, January 4, 2021
  • allowing both to lock. Dash attack: Dash attack has less startup (frame 15 → 13) and less ending lag (FAF 40 → 38). Dash attack has a longer hitbox duration
    57 KB (8,115 words) - 03:30, May 9, 2024
  • The up special move, commonly referred to as up B, is a special attack performed by pressing the special move button while holding the control stick upwards
    38 KB (172 words) - 16:39, December 2, 2022
  • noticeably nerfed overall from her SSB4 iteration. Bayonetta's already poor frame data, her major weakness in SSB4, has been worsened further from the
    90 KB (11,568 words) - 23:54, May 14, 2024
  • This article is for the attack move grab. For the Smasher, see Smasher:Grab. A grab (つかみ / 掴み) is an attack all characters possess which causes them to
    52 KB (4,372 words) - 10:25, May 1, 2024
  • Dedede too! Strong Down Attack – He can attack while prone by cartwheeling forward. This lets him attack while moving, like a dash attack. Super Dedede Jump
    131 KB (20,258 words) - 12:43, September 9, 2022
  • Byleth's attacks have disjointed hitboxes that allow him to fight effectively from a safe distance. Neutral attack is a quick chain of attacks that help
    55 KB (4,850 words) - 14:08, May 13, 2024
  • sooner (frames 4-19 → 3-18). Air dodge grants more intangibility (frames 4-29 → 4-32). Air dodge has much more ending lag (34 → 43). Neutral attack: The first
    63 KB (7,450 words) - 00:44, April 29, 2024
  • allowing for a potential surprise attack. Min Min can uniquely attack with one ARM and use the other one mid-attack (and can do so in entirely different
    60 KB (6,011 words) - 07:34, April 3, 2024
  • compared to SSB4. It also now ends the attack standing on one foot. The new animation of forward smash has Lucario lean back at the start of the attack, allowing
    52 KB (8,113 words) - 20:41, April 22, 2024
  • Substitute slows down the opponent when the attack activates, allowing the attack to land more consistently. All of the attack's variants have one frame faster startup
    48 KB (6,555 words) - 18:33, April 23, 2024
  • Corrin (SSB4)/Forward aerial (category Corrin (SSB4)) (section Attack)
    Corrin slashes the Omega Yato forwards from top to bottom. It deals 7.5% damage throughout the entire blade, has decent range and has low starting lag
    2 KB (78 words) - 18:34, November 21, 2021
  • holding down standard attack. Dash attack: The changes to jostle mechanics prevents dash attack from whiffing close opponents. Dash attack has a slightly altered
    84 KB (10,218 words) - 18:27, April 21, 2024
  • less startup and a far longer duration compared to his previous dash attack in SSB4, can cross-up on shields, covers more distance, and is more reliable
    94 KB (10,790 words) - 06:54, May 13, 2024
  • Weapon attacks are boosted by Weapon Attack stickers in Super Smash Bros. Brawl's The Subspace Emissary and the support spirit skills Weapon Attack ↑ and
    26 KB (427 words) - 16:54, December 30, 2023
  • effectively. Her dash attack and back throw both have reduced knockback as well. Overall, Peach has considerably better than her SSB4 incarnation thanks to
    59 KB (7,439 words) - 10:08, April 20, 2024
  • Neutral attack 1 connects into neutral attack 2 more reliably. Neutral attack 2 moves Charizard forwards more and connects into neutral attack 3 more reliably
    54 KB (7,033 words) - 07:52, February 21, 2024
  • results and representation have been below-average overall, like in SSB4. Near the end of SSB4's metagame, Bowser Jr. had been considered a low-tier character
    74 KB (9,414 words) - 10:10, May 13, 2024
  • the opponent onto the ground with a more exaggerated throw. Edge attack: Edge attack deals more damage (7% → 9%). Shield Breaker: Shield Breaker can be
    63 KB (8,425 words) - 10:25, May 1, 2024
  • Brawl and SSB4. His flight suit, boots, headset, and visible whiskers are from Zero, while he retains his gloves and weapon designs from SSB4. The proportions
    65 KB (8,191 words) - 23:40, March 24, 2024
  • Chrom has a set voice clip for all three of his smash attacks. Neutral attack: Neutral attack has more horizontal range due to an altered animation where
    63 KB (5,962 words) - 19:11, May 13, 2024
  • neutral attack/forward tilt. 3.0.0 Neutral attack, forward tilt and neutral aerial all deal less shield damage (1 → 0 (Mega Buster, neutral attack), 1 →
    63 KB (6,277 words) - 10:25, May 1, 2024
  • Omega Yato. Male Corrin says "I win!" ("勝負あったね", That's game.), while female Corrin says "Good!" ("勝負ありました", That was game.). Resembles Corrin's battle entrance
    79 KB (10,451 words) - 11:15, April 28, 2024
  • Wario (SSB4)/Neutral special/Default (category Bite attacks (SSB4))
    Wario can use dash attack to lock them, and extend the followup. When an opponent is grabbed, Wario can mash the grab, special and attack buttons to deal
    8 KB (1,116 words) - 00:56, April 13, 2022
  • Corrin (SSB4)/Neutral aerial (category Corrin (SSB4)) (section Attack)
    one of his limbs, spinning them weakly. Fairly reliably hits all around Corrin's body, making this move ideal for interrupting opponent's combos. Additionally
    4 KB (105 words) - 12:45, November 20, 2021
  • one, update 4.0.0. introduced her neutral attack's "Wobbelle" technique, which can trap the opponent at an edge reliably with her neutral attack until KO
    61 KB (4,967 words) - 02:19, May 5, 2024
  • animations after using its neutral attack, dash attack, all smash attacks and Alolan Whip; it strikes a boastful pose if an attack hits, and expresses frustration
    72 KB (6,221 words) - 19:22, April 28, 2024
  • seams or artifacts. Neutral attack 1 connects into neutral attack 2 more reliably. Introduced a minor bug where neutral attack 1 would no longer produce
    47 KB (5,078 words) - 20:41, March 19, 2024
  • Dedede too! Strong Down Attack – He can attack while prone by cartwheeling forward. This lets him attack while moving, like a dash attack. Super Dedede Jump
    207 KB (32,780 words) - 09:51, September 29, 2022
  • there is only one strike. The early Spin Attack also lacked the red overlay on the slashes. Pikachu's Quick Attack was also altered; in the first trailer
    43 KB (5,669 words) - 11:22, April 15, 2024
  • Recovery (category Techniques (SSB4)) (section List of recoveries in Super Smash Bros. 4)
    the only character to have all 4 of their special moves grant some form of recovery momentum. Yoshi's Egg Throw in SSB64 and Melee and Jigglypuff's Sing
    103 KB (429 words) - 19:32, October 8, 2023
  • Corrin (SSB4)/Dash attack (category Corrin (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special · Side special · Up
    2 KB (0 words) - 00:17, August 9, 2020
  • Corrin (SSB4)/Neutral attack/Infinite (category Corrin (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special · Side special · Up
    2 KB (9 words) - 00:14, August 9, 2020
  • Corrin (SSB4)/Grab (category Corrin (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special · Side special · Up
    2 KB (0 words) - 00:22, August 9, 2020
  • Corrin (SSB4)/Pummel (category Corrin (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special · Side special · Up
    743 bytes (0 words) - 00:23, August 9, 2020
  • Corrin (SSB4)/Neutral attack/Hit 3 (category Corrin (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special · Side special · Up
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  • Corrin (SSB4)/Neutral attack/Hit 2 (category Corrin (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special · Side special · Up
    1 KB (0 words) - 00:14, August 9, 2020
  • Corrin (SSB4)/Neutral attack/Hit 1 (category Corrin (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special · Side special · Up
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  • Corrin (SSB4)/Up aerial (category Corrin (SSB4)) (section Attack)
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special · Side special · Up
    2 KB (26 words) - 18:35, November 21, 2021
  • Corrin (SSB4)/Back aerial (category Corrin (SSB4)) (section Attack)
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special · Side special · Up
    1 KB (0 words) - 00:20, August 9, 2020
  • Corrin (SSB4)/Forward tilt (category Corrin (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special · Side special · Up
    1 KB (0 words) - 00:15, August 9, 2020
  • Corrin (SSB4)/Down smash (category Corrin (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special · Side special · Up
    1 KB (0 words) - 00:18, August 9, 2020
  • Corrin (SSB4)/Up tilt (category Corrin (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special · Side special · Up
    2 KB (0 words) - 00:16, August 9, 2020
  • Corrin (SSB4)/Up smash (category Corrin (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special · Side special · Up
    1 KB (0 words) - 00:17, August 9, 2020
  • Corrin (SSB4)/Forward throw (category Corrin (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special · Side special · Up
    2 KB (0 words) - 00:23, August 9, 2020
  • Corrin (SSB4)/Back throw (category Corrin (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special · Side special · Up
    2 KB (0 words) - 00:24, August 9, 2020
  • Charizard (SSB4)/Up throw (category Charizard (SSB4))
    the opponent in tow. It then zooms back down and slams them against the floor. It is similar to Kirby and Meta Knight's up throws, and has the same ability
    10 KB (1,591 words) - 21:18, December 24, 2022
  • Corrin (SSB4)/Forward smash (category Corrin (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special · Side special · Up
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