Super Smash Bros. 4

Corrin (SSB4)/Forward smash

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Overview[edit]

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Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx H× T% Clang Rebound Type Effect G A Sound Direct Rehit rate
Charging
0 0 0.5% 0 AngleIcon80.png 20 1 0 3.5 25 0.0 0.0 to 6.0 0.0 1.5x 1.1x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Sword (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png 5

Angled up[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx H× T% Clang Rebound Type Effect G A Sound Direct
Earliest
0 0 12% 0 AngleIcon50.png 35 99 0 3.5 2008 1.0 0.0 0.0 1.0x 0.8x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Weapon (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png
1 0 11% 0 AngleIcon50.png 35 99 0 3.0 0 0.0 12.4 to 11.1 15.0 to 9.5 1.0x 0.8x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Weapon (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png
Early
0 0 12% 0 AngleIcon50.png 35 99 0 3.5 2008 1.0 0.0 0.0 1.0x 0.8x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Weapon (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png
1 0 11% 0 AngleIcon50.png 35 99 0 3.0 0 0.0 12.4 to 11.1 15.0 to 9.5 1.0x 0.8x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Weapon (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png
2 0 15.2% 0 AngleIcon50.png 35 105 0 2.2 2008 -1.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Weapon (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsDirect.png
Clean
0 0 12% 0 AngleIcon50.png 35 99 0 3.5 2008 1.0 0.0 0.0 1.0x 0.8x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Weapon (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png
1 0 11% 0 AngleIcon50.png 35 99 0 3.0 0 0.0 12.4 to 11.1 15.0 to 9.5 1.0x 0.8x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Weapon (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png
2 0 16.5% 0 AngleIcon50.png 35 105 0 2.2 2008 -1.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Weapon (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsDirect.png

Angled forward[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx H× T% Clang Rebound Type Effect G A Sound Direct
Earliest
0 0 12% 0 AngleIcon50.png 35 99 0 3.5 2008 1.0 0.0 0.0 1.0x 0.8x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Weapon (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png
1 0 11% 0 AngleIcon50.png 35 99 0 3.0 0 0.0 10.8 15.0 to 9.5 1.0x 0.8x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Weapon (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png
Early
0 0 12% 0 AngleIcon50.png 35 99 0 3.5 2008 1.0 0.0 0.0 1.0x 0.8x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Weapon (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png
1 0 11% 0 AngleIcon50.png 35 99 0 3.0 0 0.0 10.8 15.0 to 9.5 1.0x 0.8x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Weapon (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png
2 0 15.2% 0 AngleIcon50.png 35 105 0 2.2 2008 -1.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Weapon (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsDirect.png
Clean
0 0 12% 0 AngleIcon50.png 35 99 0 3.5 2008 1.0 0.0 0.0 1.0x 0.8x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Weapon (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png
1 0 11% 0 AngleIcon50.png 35 99 0 3.0 0 0.0 10.8 15.0 to 9.5 1.0x 0.8x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Weapon (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png
2 0 16.5% 0 AngleIcon50.png 35 105 0 2.2 2008 -1.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Weapon (type) Stab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsDirect.png

Angled down[edit]

ID Part Damage