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Absorption: Difference between revisions

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*[[Fox]] - back throw, up throw and down throw (Blaster shots), Blaster
*[[Fox]] - back throw, up throw and down throw (Blaster shots), Blaster
*[[Giga Bowser]] - Fire Breath
*[[Giga Bowser]] - Fire Breath
*[[Ice Climbers]] - [[Ice Shot]] (SSBM only), [[Blizzard]]
*[[Ice Climbers]] - [[Ice Shot]] (''Melee'' only), [[Blizzard]]
*[[King Dedede]] - [[Waddle Dee Toss]] (Waddle Doo's beam attack), [[Super Dedede Jump]] (stars)
*[[King Dedede]] - [[Waddle Dee Toss]] (Waddle Doo's beam attack), [[Super Dedede Jump]] (stars)
*[[Kirby]] - [[Final Cutter]] (wave), can copy Fire Breath, Flamethrower, Megavitamin, Blaster, Ice Shot, Aura Sphere, Fireball, Shadow Ball, Chef, PK Flash, PK Fire, Toad, Thunder Jolt, Palutena Arrow, Robo Beam, Charge Shot, and Paralyzer
*[[Kirby]] - [[Final Cutter]] (wave), can copy Fire Breath, Flamethrower, Megavitamin, Blaster, Ice Shot, Aura Sphere, Fireball, Shadow Ball, Chef, PK Flash, PK Fire, Toad, Thunder Jolt, Palutena Arrow, Robo Beam, Charge Shot, and Paralyzer
**Kirby's version of Chef in SSBB allows the projectiles to be absorbed, even though the original version does not.
**Kirby's version of Chef in ''Brawl'' allows the projectiles to be absorbed, even though the original version does not.
*[[Lucario]] - [[Aura Sphere]], [[Force Palm]] (aura shot)
*[[Lucario]] - [[Aura Sphere]], [[Force Palm]] (aura shot)
*[[Lucas]] - [[PK Freeze]], [[PK Fire]], [[PK Thunder]]
*[[Lucas]] - [[PK Freeze]], [[PK Fire]], [[PK Thunder]]
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*[[Mario]] - Fireball
*[[Mario]] - Fireball
*[[Mewtwo]] - forward throw (shadow shots), [[Shadow Ball]]
*[[Mewtwo]] - forward throw (shadow shots), [[Shadow Ball]]
*[[Mr. Game & Watch]] - [[Chef]] (sausages, SSBM only)
*[[Mr. Game & Watch]] - [[Chef]] (sausages, ''Melee'' only)
*[[Ness]] - [[PK Flash]], PK Fire, PK Thunder
*[[Ness]] - [[PK Flash]], PK Fire, PK Thunder
*[[Peach]] - [[Toad]] (spores when countering attacks)
*[[Peach]] - [[Toad]] (spores when countering attacks)
*[[Pichu]] - [[Thunder Jolt]], Thunder
*[[Pichu]] - [[Thunder Jolt]], Thunder
*[[Pikachu]] - Thunder Jolt, [[Thunder]] (bolt itself, SSBM and SSBB)
*[[Pikachu]] - Thunder Jolt, [[Thunder]] (bolt itself, ''Melee'' and ''Brawl'')
*[[Pit]] - [[Palutena Arrow]]
*[[Pit]] - [[Palutena Arrow]]
*[[R.O.B.]] - [[Robo Beam]]
*[[R.O.B.]] - [[Robo Beam]]

Revision as of 04:50, October 28, 2013

Ness absorbing Charizard's Flamethrower in Brawl.
Mr. Game & Watch absorbing Bowser's Fire Breath in Brawl.
For the technique referred to as "absorbing damage" by the Twinkle Toes bonus in Super Smash Bros. Melee, see tech.

Absorption is the process of using a particular special move to "catch" an opposing non-physical projectile, or a teammate's projectile if Team Attack is turned on. The absorber then provides some benefit to the user based on the absorbed attack.

The only two moves capable of absorption are PSI Magnet and Oil Panic - PSI Magnet heals the user based on the absorbed attack's power, while Oil Panic stores the strength of up to three projectiles in order to unleash them all at once in a single attack. Floows are also capable of absorbing attacks, though they do not appear to do anything with the absorbed energy. This means that there are only three playable characters who are able to absorb non-physical attacks; that being Ness, Lucas, and Mr. Game & Watch.

List of absorbable attacks by characters

List of absorbable attacks by items

List of absorbable attacks by stages

List of absorbable attacks by enemies and bosses