This page is protected to preempt unconstructive edits.
SSB4 Icon.png

Marth (SSB4)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
This article is about Marth's appearance in Super Smash Bros. 4. For the character in other contexts, see Marth.
Marth
in Super Smash Bros. 4
Marth
FireEmblemSymbol.svg
Universe Fire Emblem
Other playable appearances in Melee
in Brawl

Availability Starter
Final Smash Critical Hit
Marth's stock icon in Super Smash Bros. for Wii U.

Marth (マルス, Marusu) is a playable character in Super Smash Bros. 4. He was announced on the official website on November 7th, 2013. Years before, four Fire Emblem games were released on November 3, November 4, and November 11. Visually, Marth's appearance has been updated based on his attire from the DS game, Fire Emblem: Shadow Dragon, but with some elements from Mystery of the Emblem and its remake, as well.[1]

He has been nerfed between Brawl and Smash 4, having fewer good finishing options and slower moves.

Changes from Brawl

Marth was considerably nerfed from Brawl to SSB4. His sword is shorter and many of his staple moves, most notably forward air and down tilt have added endlag, which weakens his ability to control space effectively. Due to his slower movement and the aforementioned nerfs to his reach and endlag, his neutral game, particularly his approaches, is considerably worse than in his previous appearances. Additionally, Marth's attacks are overall less rewarding on hit. His grabs also launch enemies farther but weren't given KOing ability to compensate, making grab follow-ups impossible with any throw except down throw, as well as hindering his ability to put opponents in unsafe positions, but it can allow Marth to KO foes by gimping them early, and with the new physics and hitstun changes he is still a threat, and with a few moves being buffed especially his Shield Breaker, Down and Up smash he is still a strong threat. He can also Dash Dance similar to Melee which helps with his mobility. The buffs listed below are featured in http://www.youtube.com/watch?v=B_E4YE8HA44.


  • Buff Down smash is stronger.
  • Buff Back aerial has slightly less start-up and has less landing lag.
  • Buff Down aerial has slightly less landing lag
  • Buff Counter is strengthened, being able to KO reliably off of strong countered attacks at very low percentages.
  • Buff Shield Breaker deals more shield damage. It also now gives Marth a horizontal boost when used in the air, regardless of whether it is charged or not[2], aiding Marth's recovery.
  • Buff Down throw sends foes at an upwards trajectory, which can give some new follow-up options at low percents.
  • Buff Forward smash, and back aerial are slightly faster.
  • Buff Up smash tip does more knockback.
  • Buff His Dash Dancing has been buffed giving him mobility options as well as Lucina.
  • Buff Marth is slightly heavier than in Brawl.
  • Buff Pummel is slightly faster.
  • Nerf A number of Marth's moves (up tilt, down tilt, dash attack, forward smash, neutral aerial, forward aerial, back aerial) deal slightly less damage than in Brawl. Down tilt and forward air has more endlag.
  • Nerf Marth's sword is shorter than it was in Brawl, reducing his overall reach.
  • Nerf Down aerial no longer meteor smashes unless the tipper hits in the middle of the swing arc, making it even harder to connect the meteor smash. The hitboxes that used to meteor now send foes sideways with moderate knockback.
  • Nerf All throws have stronger knockback, which lessens Marth's follow-up options after a grab.
    • Buff Forward throw having more knockback gives Marth the ability to gimp an opponent at low to mid percents.
  • Nerf Dolphin Slash is weaker, especially the sweetspot.


Special moves

In Super Smash Bros. 4, special moves can be swapped out for different variant moves. Marth retains all of his original special moves and his final smash.

Special Move Basic Custom 1 Custom 2
Neutral Special Shield Breaker Storm Thrust Assault Dash
Side Special Dancing Blade Easy Combination Heavy Blade
Up Special Dolphin Slash Crescent Slash Dolphin Jump
Down Special Counter Easy Counter Iai Counter
Final Smash Critical Hit

Palette swaps

Marth Palette (SSB4).png
MarthHeadSSB4-3.png MarthHeadRedSSB4-3.png MarthHeadGreenSSB4-3.png MarthHeadBlackSSB4-3.png MarthHeadWhiteSSB4-3.png MarthHeadBlueSSB4-3.png MarthHeadYellowSSB4-3.png MarthHeadPurpleSSB4-3.png

Trophy

Marth has two trophies in Super Smash Bros. for Nintendo 3DS. One is a trophy of his Official Artwork for the game, and the other is a trophy of his gold and orange alternate palette.

Gallery

References