List of spirits (Game & Watch series): Difference between revisions

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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
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*Mr. Game and Watch’s throws are based on ''Ball''.
*This spirit battle represents Mr. Game and Watch’s throws being based on ''Ball''.
*The puppet fighters and items also reference ''Ball''.
*The minion fighters and the choice Item of Balls references ''Ball''.
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|691
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
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*The Special Flags as the rule item is a reference to the flags in ''Flagman''.
*This spirit battle represents Mr. Game and Watch’s up tilt attack being based on ''Flagman''.
*Mr. Game & Watch's favor for the up tilt attack is a reference to its moves based on ''Flagman''
*The choice Item of Special Flags references the flags in ''Flagman''.
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
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*The stage choice is a reference to the main setting of ''Fire'', along with the characters from ''Fire'' appearing as stage hazards.
*This spirit battle represents Mr. Game & Watch's up special being based on ''Fire''.
*Mr. Game and Watch’s up special references ''Fire''.
*The stage represents the main setting of ''Fire'', along with the characters from ''Fire'' appearing as stage hazards.
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|693
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
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*Mr. Game and Watch’s side special references ''Judge''.
*This spirit battle represents Mr. Game & Watch's side special being based on ''Judge''.
*The overall number of fighters represents the number 9 featured in this spirit's artwork.
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|694
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
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*Mr. Game and Watch’s down tilt references ''Manhole''.
*This spirit battle represents Mr. Game & Watch's down tilt attack being based on ''Manhole''.
*The stage is a reference to the character from ''Manhole'' appearing as a stage hazard, filling the gaps in between the platforms.
*The stage references to the character from ''Manhole'' appearing as a stage hazard, filling the gaps in between the platforms.
*The Pitfall items refer to how the goal of ''Manhole'' is to prevent pedestrians from falling into holes.
*The choice Item of Pitfalls references to the main goal of ''Manhole'' to prevent pedestrians from falling into holes.
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
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*The Mr. Game & Watch puppet fighter represents the tamer, while the Incineroar puppet fighter represents the Lion in the titular game.
*The Incineroar minion fighter represents the Lion in the titular game.
*The stage choice is a reference to the main setting of ''Lion''.
*The stage represents the main setting of ''Lion''.
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|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
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*The puppet fighters and Mr. Game and Watch’s use of back air reference ''Turtle Bridge'', which is based on the game.
*This spirit battle represents Mr. Game & Watch's back air attacks being based on ''Turtle Bridge''.
*The minion fighters represents the turtles from ''Turtle Bridge''.
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|701
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|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
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*Mr. Game and Watch’s side smash references ''Fire Attack''.
*This spirit battle represents Mr. Game & Watch's side smash attack being based on ''Fire Attack''.
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|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
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*The stage is a reference to the main setting of ''Oil Panic''.
*The stage represents the main setting of ''Oil Panic''.
*The Slippery Stage condition is a reference to the viscous and slippery nature of oil.
*The Slippery Stage condition references to the viscous and slippery nature of oil.
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Revision as of 13:32, April 6, 2020

The following is the list of the Spirits from the Game & Watch series in Super Smash Bros. Ultimate.

Primary Spirits

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
696
Lion.png
Lion
Shield
★★ 1,750 7,041 1,015 4,084 735 2,957 No Effect Lion •Complete Challenge (Games & More): Get 20 continuous hits in Training.
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
698
Octopus Spirit.png
Octopus
Shield
★★★★ ⬡⬡⬡ 4,031 10,079 1,749 4,374 2,054 5,135 Throw Power ↑ Octopus Summon with cores from Octoman, Octorok, Oil Panic, and any two SpiritTypeShield.png cores
701 Fire Attack
Shield
1,047 5,238 400 2,000 552 2,762 Fire Attack ↑ Fire Attack •Battle via Spirit Board
•Purchase from the Vault Shop for 500G

Support Spirits

No. Image Name Class Cost Ability Origin Game Acquisition
690 Ball ★★ Thrown Items ↑ Ball •Battle via World of Light (The Final Battle - Dark)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
691 Flagman ★★ Critical-Health Stats ↑ Flagman •Complete Challenge (Smash): KO an opponent by hitting them with a 9 from Mr. Game & Watch's side special, Judge.
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
692 Fire ★★★ ⬢⬢ Lava-Floor Immunity Fire •Purchase at Timmy and Tommy's for 4000SP
•Battle via Spirit Board
693
Judge Spirit.png
Judge ★★★ Critical Hit ↑ Judge •Battle via World of Light (The Dark Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
694
Manhole Spirit.png
Manhole ★★ Bury Immunity Manhole •Purchase at Timmy and Tommy's for 1000SP
•Battle via Spirit Board
695 Helmet Critical-Health Defense ↑ Helmet •Purchase at Anna's Emporium for 500SP
697
Parachute Spirit.png
Parachute ★★ Air Defense ↑ Parachute •Purchase at Sheldon's Place for 1000SP
699 Chef (Game & Watch) ★★★ ⬢⬢ Stats ↑ ↑ after Eating Chef Summon with cores from Chef (Personal Trainer: Cooking), Huey, and any SpiritTypeSupport.png core
700
Turtle Bridge.png
Turtle Bridge Green Shell Equipped Turtle Bridge •Purchase at Beedle's Tent for 500SP
•Battle via Spirit Board
702
Oilpanic.png
Oil Panic ★★ ⬢⬢ Sticky-Floor Immunity Oil Panic •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G

Fighter Spirit

No. Image Alternate Artwork Name Origin Game Acquisition
689
Mr. Game & Watch SSBU.png
Mr. Game & Watch Ball
(Artwork: Manhole)
•Complete Classic Mode with Mr. Game & Watch
•Purchase from the Vault Shop for 300G (after unlocking Mr. Game & Watch)

Spirit Battles

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
690 Ball Mr. Game & Watch MrGame&WatchHeadSSBU.png
Pac-Man Pac-ManHeadBlackSSBU.png
Jigglypuff JigglypuffHeadRedSSBU.png
Kirby KirbyHeadWhiteSSBU.png
Grab
3,900 Flat Zone X (hazards off) •Item: Balls •The enemy favors grabs and throws
•The enemy's throwing type items have increased power
Flat Zone 2
  • This spirit battle represents Mr. Game and Watch’s throws being based on Ball.
  • The minion fighters and the choice Item of Balls references Ball.
691 Flagman Mr. Game & Watch Team MrGame&WatchHeadSSBU.png (×4)
Grab
4,100 Flat Zone X •Item: Special Flag •Timed battle
•The enemy favors up tilt attacks
Flat Zone 2
  • This spirit battle represents Mr. Game and Watch’s up tilt attack being based on Flagman.
  • The choice Item of Special Flags references the flags in Flagman.
692 Fire Mr. Game & Watch Team MrGame&WatchHeadSSBU.png (×4)
Attack
9,800 Flat Zone X (hazards off) N/A •The enemy's up special has increased power
•Timed battle
Flat Zone 2
  • This spirit battle represents Mr. Game & Watch's up special being based on Fire.
  • The stage represents the main setting of Fire, along with the characters from Fire appearing as stage hazards.
693
Judge Spirit.png
Judge Mr. Game & Watch Team MrGame&WatchHeadSSBU.png (×8)
Attack
9,400 Flat Zone X (hazards off) N/A •The enemy favors side specials
•Defeat an army of fighters
Flat Zone 2
  • This spirit battle represents Mr. Game & Watch's side special being based on Judge.
  • The overall number of fighters represents the number 9 featured in this spirit's artwork.
694
Manhole Spirit.png
Manhole Mr. Game & Watch MrGame&WatchHeadSSBU.png
Shield
3,900 Flat Zone X •Item Tidal Wave
•Item: Pitfall
•The enemy favors down tilt attacks
•Items will be pulled toward the enemy
•Certain items will appear in large numbers
Flat Zone 2
  • This spirit battle represents Mr. Game & Watch's down tilt attack being based on Manhole.
  • The stage references to the character from Manhole appearing as a stage hazard, filling the gaps in between the platforms.
  • The choice Item of Pitfalls references to the main goal of Manhole to prevent pedestrians from falling into holes.
696
Lion.png
Lion Mr. Game & Watch MrGame&WatchHeadSSBU.png
Incineroar IncineroarHeadWhiteSSBU.png
Shield
3,600 Flat Zone X (Lion) N/A •Take your strongest team into this no-frills battle Flat Zone 2
  • The Incineroar minion fighter represents the Lion in the titular game.
  • The stage represents the main setting of Lion.
700
Turtle Bridge.png
Turtle Bridge Mr. Game & Watch MrGame&WatchHeadSSBU.png
Squirtle SquirtleHeadPurpleSSBU.png
Morton BowserJrHeadMortonSSBU.png
Bowser BowserHeadGreySSBU.png
Shield
1,700 Flat Zone X (hazards off) N/A •The enemy favors back air attacks Flat Zone
  • This spirit battle represents Mr. Game & Watch's back air attacks being based on Turtle Bridge.
  • The minion fighters represents the turtles from Turtle Bridge.
701 Fire Attack Mr. Game & Watch Team MrGame&WatchHeadSSBU.png (×4)
Shield
2,100 Flat Zone X N/A •The enemy favors side smash attacks Flat Zone
  • This spirit battle represents Mr. Game & Watch's side smash attack being based on Fire Attack.
702
Oilpanic.png
Oil Panic Mr. Game & Watch Team MrGame&WatchHeadSSBU.png (×4)
Shield
3,900 Flat Zone X (Oil Panic) •Slippery Stage •The stage's platforms are very slippery Flat Zone
  • The stage represents the main setting of Oil Panic.
  • The Slippery Stage condition references to the viscous and slippery nature of oil.

Series Order

Number Name Series
689 Mr. Game & Watch Game & Watch Series
690 Ball
691 Flagman
692 Fire
693 Judge
694 Manhole
695 Helmet
696 Lion
697 Parachute
698 Octopus
699 Chef (Game & Watch)
700 Turtle Bridge
701 Fire Attack
702 Oil Panic

Trivia

Fire Attack Spirit prior to the 1.1.0 update
  • As with Mr. Game & Watch's forward smash, the feather from the Fire Attack spirit was removed with the 1.1.0 update.
  • The Game & Watch, R.O.B., and Wii Fit universes are the only universes whose spirit battles all have the same character as the main enemy, Game & Watch's being Mr. Game & Watch.
  • All of the Game & Watch non-Fighter spirits are fought on Flat Zone X.
  • Since the Flagman's spirit battle spawns Special Flags, it is the only spirit battle where the player can lose a life. Consequently, it is the only spirit battle that can be won by using Kamikazee.