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{{DISPLAYTITLE:List of spirits (''Game & Watch'' series)}}
{{Title|List of spirits (''Game & Watch'' series)}}
The following is the list of the [[Spirit]]s from the {{uv|Game & Watch}} series in ''[[Super Smash Bros. Ultimate]]''.
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Game & Watch}} series in ''[[Super Smash Bros. Ultimate]]''.


==Primary Spirits==
==Primary Spirits==
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|-
|-
|696
|696
|{{anchor|Lion}}[[File:Lion.png|center|108x108px]]
|{{SpiritTableName|Lion|link=y}}
|[[Lion]]
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★★
|★★
|⬡
|⬡
Line 38: Line 38:
|-
|-
|698
|698
|{{anchor|Octopus}}[[File:Octopus_Spirit.png|center|108x108px]]
|{{SpiritTableName|Octopus|link=y}}
|[[Octopus]]
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★★★★
|★★★★
|⬡⬡⬡
|⬡⬡⬡
Line 51: Line 50:
|Strong Throw
|Strong Throw
|''Octopus''
|''Octopus''
|•[[Summon]] with cores from [[List of spirits (F-Zero series)#Octoman|Octoman]], [[List of spirits (The Legend of Zelda series)#Octorok|Octorok]], [[#Oil Panic|Oil Panic]], and any two [[File:SpiritTypeShield.png|20px]] cores
|•[[Summon]] with cores from {{h2|List of spirits (F-Zero series)|Octoman}}, {{h2|List of spirits (The Legend of Zelda series)|Octorok}}, {{h2||Oil Panic}}, and any two {{SpiritType|Shield|a=inline}} cores
|-
|-
|701
|701
|{{anchor|Fire Attack}}[[File:Fire Attack Spirit Update.png|center|108x108px]]
|{{SpiritTableName|Fire Attack|link=y|iw=nintendowiki}}
|{{iw|nintendowiki|Fire Attack}}
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★
|★
|⬡
|⬡
Line 66: Line 64:
|2,762
|2,762
|Fire Attack ↑
|Fire Attack ↑
|''Fire Attack''
|''Fire Attack''<br>(Artwork: ''Game & Watch Gallery 4'')
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G
|}
|}
Line 83: Line 81:
|-
|-
|690
|690
|{{anchor|Ball}}[[File:Ball_Spirit.png|center|108x108px]]
|{{SpiritTableName|Ball|link=y|iw=nintendowiki}}
|{{iw|nintendowiki|Ball}}
|★★
|★★
|⬢
|⬢
Line 92: Line 89:
|-
|-
|691
|691
|{{anchor|Flagman}}[[File:Flagman_Spirit.png|center|108x108px]]
|{{SpiritTableName|Flagman|link=y|iw=nintendowiki}}
|{{iw|nintendowiki|Flagman}}
|★★
|★★
|⬢
|⬢
Line 101: Line 97:
|-
|-
|692
|692
|{{anchor|Fire}}[[File:Fire_Spirit.png|center|108x108px]]
|{{SpiritTableName|Fire|link=y}}
|[[Fire]]
|★★★
|★★★
|⬢⬢
|⬢⬢
Line 110: Line 105:
|-
|-
|693
|693
|{{anchor|Judge}}[[File:Judge_Spirit.png|center|108x108px]]
|{{SpiritTableName|Judge|link=y}}
|[[Judge]]
|★★★
|★★★
|⬢
|⬢
Line 119: Line 113:
|-
|-
|694
|694
|{{anchor|Manhole}}[[File:Manhole Spirit.png|center|108x108px]]
|{{SpiritTableName|Manhole|link=y|iw=nintendowiki}}
|{{iw|nintendowiki|Manhole}}
|★★
|★★
|⬢
|⬢
Line 128: Line 121:
|-
|-
|695
|695
|{{anchor|Helmet}}[[File:Helmet.png|center|108x108px]]
|{{SpiritTableName|Helmet|link=y|iw=nintendowiki}}
|{{iw|nintendowiki|Helmet}}
|★
|★
|⬢
|⬢
Line 137: Line 129:
|-
|-
|697
|697
|{{anchor|Parachute}}[[File:Parachute_Spirit.png|center|108x108px]]
|{{SpiritTableName|Parachute|link=y}}
|[[Parachute]]
|★★
|★★
|⬢
|⬢
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|-
|-
|699
|699
|{{anchor|Chef (Game & Watch)}}[[File:Chef_Spirit.png|center|108x108px]]
|{{SpiritTableName|Chef (Game & Watch)|customname=[[Chef]] (Game & Watch)}}
|[[Chef]] (Game & Watch)
|★★★
|★★★
|⬢⬢
|⬢⬢
|Stats ↑ ↑ after Eating
|Stats ↑ ↑ after Eating
|''Chef''
|''Chef''
|•[[Summon]] with cores from [[List of spirits (Others)#Chef (Personal Trainer: Cooking)|Chef (Personal Trainer: Cooking)]], [[List of spirits (Super Mario series)#Huey|Huey]], and any [[File:SpiritTypeSupport.png|20px]] core
|•[[Summon]] with cores from {{h2|List of spirits (Others)|Chef (Personal Trainer: Cooking)}}, {{h2|List of spirits (Super Mario series)|Huey}}, and any {{SpiritType|Support|a=inline}} core
|-
|-
|700
|700
|{{anchor|Turtle Bridge}}[[File:Turtle Bridge.png|center|108x108px]]
|{{SpiritTableName|Turtle Bridge|link=y|iw=nintendowiki}}
|{{iw|nintendowiki|Turtle Bridge}}
|★
|★
|⬢
|⬢
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|-
|-
|702
|702
|{{anchor|Oil Panic}}[[File:Oilpanic.png|center|108x108px]]
|{{SpiritTableName|Oil Panic|link=y}}
|[[Oil Panic]]
|★★
|★★
|⬢⬢
|⬢⬢
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|-
|-
|689
|689
|[[File:GW_Spirit.png|center|108x108px]]
|[[File:SSBU spirit Mr. Game & Watch.png|center|108x108px]]
|[[File:Mr. Game & Watch SSBU.png|center|108x108px]]
|[[File:Mr. Game & Watch SSBU.png|center|108x108px]]
|{{anchor|Mr. Game & Watch}}[[Mr. Game & Watch]]
|{{anchor|Mr. Game & Watch}}[[Mr. Game & Watch]]
Line 192: Line 180:


==Spirit Battles==
==Spirit Battles==
{|class="wikitable sortable" style="width:100%;"
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
|-
! colspan=3|Spirit
! colspan=7|Battle parameters
! colspan=1 rowspan=2|Inspiration
|-
! style="width:5%;"|No.
! style="width:5%;"|Image
! Name
! Enemy Fighter(s)
! style="width:5%;"|Type
! style="width:5%;"|Power
! Stage
! Rules
! Conditions
! Music
|-
|-
|690
|690
|[[File:Ball_Spirit.png|center|64x64px]]
|{{SpiritTableName|Ball|size=64}}
|Ball
|•{{SSBU|Mr. Game & Watch}} {{Head|Mr. Game & Watch|g=SSBU|s=20px}}<br>•{{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Jigglypuff}} {{Head|Jigglypuff|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Mr. Game & Watch}} {{Head|Mr. Game & Watch|g=SSBU|s=20px}}<br>•{{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Jigglypuff}} {{Head|Jigglypuff|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=White}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|3,900
|3,900
|[[Flat Zone X]] (hazards off)
|[[Flat Zone X]] (hazards off)
|•Item: Balls
|•Item: Balls
|•The enemy favors grabs and throws<br>•The enemy's throwing type items have increased power
|•The enemy favors grabs and throws<br>•The enemy's throwing-type items have increased power
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|
|'''Spirit Battle inspiration:'''
*This spirit battle represents Mr. Game and Watch’s throws being based on ''Ball''.
*Mr. Game & Watch's grab-and-throw attacks are based on the character from ''Ball''.
*The minion fighters and Ball items references ''Ball''.
*The minion fighters and the Ball items represent the three balls juggled by the character in ''Ball''.
----'''Other trivia:'''
*This spirit's Support and Grab types further references how Mr. Game & Watch's grab-and-throw attacks are based on the character from ''Ball''.
*This spirit's Thrown Items ↑ ability references the main gameplay of ''Ball'', where the player must juggle the balls without letting any of them fall.
*In World of Light, the Ball spirit is located on Dharkon's side of the Final Battle map, referencing how Mr. Game & Watch serves as the origin of the [[Shadow Bug]]s.
|-
|-
|691
|691
|[[File:Flagman_Spirit.png|center|64x64px]]
|{{SpiritTableName|Flagman|size=64}}
|Flagman
|•{{SSBU|Mr. Game & Watch}} Team {{Head|Mr. Game & Watch|g=SSBU|s=20px}}×4
|•{{SSBU|Mr. Game & Watch}} Team {{Head|Mr. Game & Watch|g=SSBU|s=20px}} (×4)
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|4,100
|4,100
|[[Flat Zone X]]
|[[Flat Zone X]]
|•Item: [[Special Flag]]
|•Item: [[Special Flag]]
|•Timed battle<br>•The enemy favors up tilt attacks
|•Timed battle (2:00)<br>•The enemy favors up tilt attacks
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|
|'''Spirit Battle inspiration:'''
*This spirit battle represents Mr. Game and Watch’s up tilt attack being based on ''Flagman''.
*Mr. Game & Watch's up tilt attack is based on the character from ''Flagman''.
*The Special Flag item references the flags in ''Flagman''.
*The Special Flag item represents the flags used by the character in ''Flagman''.
*The timed battle condition references the short time limit the player has to repeat the numbers in order in ''Flagman''.
----'''Other trivia:'''
*This spirit's Support type further references how Mr. Game & Watch's up tilt attack is based on the character from ''Flagman''.
*This spirit's Grab type references the flags that the character from ''Flagman'' is depicted holding.
*This spirit's Critical-Health Stats ↑ ability references how the timer will reset if the player correctly guesses the numbers in order in ''Flagman''.
|-
|-
|692
|692
|[[File:Fire_Spirit.png|center|64x64px]]
|{{SpiritTableName|Fire|link=y|size=64}}
|[[Fire]]
|•{{SSBU|Mr. Game & Watch}} Team {{Head|Mr. Game & Watch|g=SSBU|s=20px}}×4
|•{{SSBU|Mr. Game & Watch}} Team {{Head|Mr. Game & Watch|g=SSBU|s=20px}} (×4)
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|9,800
|9,800
|[[Flat Zone X]] (hazards off)
|[[Flat Zone X]] (hazards off)
|N/A
|N/A
|•The enemy's up special has increased power<br>•Timed battle
|•The enemy's up special has increased power<br>•Timed battle (1:00)
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|
|'''Spirit Battle inspiration:'''
*This spirit battle represents Mr. Game & Watch's up special being based on ''Fire''.
*Mr. Game & Watch's up special attack is based on the characters from ''Fire'', who also appear as the stage elements.
*The stage represents the main setting of ''Fire'', along with the characters from ''Fire'' appearing as stage hazards.
*The stage is based on the main setting of ''Fire'', which takes place outside of a burning building with an ambulance on the other side of the screen.
----'''Other trivia:'''
*This spirit's Support type further references how Mr. Game & Watch's up special is based on the characters from ''Fire''.
*This spirit's Lava-Floor Immunity ability references the game of ''Fire'' where the firemen must bounce the people from the burning building to the ambulance without letting them fall.
|-
|-
|693
|693
|[[File:Judge_Spirit.png|center|64x64px]]
|{{SpiritTableName|Judge|link=y|size=64}}
|[[Judge]]
|•{{SSBU|Mr. Game & Watch}} Team {{Head|Mr. Game & Watch|g=SSBU|s=20px}}×8
|•{{SSBU|Mr. Game & Watch}} Team {{Head|Mr. Game & Watch|g=SSBU|s=20px}} (×8)
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|9,400
|9,400
|[[Flat Zone X]] (hazards off)
|[[Flat Zone X]] (hazards off)
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|•The enemy favors side specials<br>•Defeat an army of fighters
|•The enemy favors side specials<br>•Defeat an army of fighters
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|
|'''Spirit Battle inspiration:'''
*This spirit battle represents Mr. Game & Watch's side special being based on ''Judge''.
*Mr. Game & Watch's side special attack is based on the character from ''Judge''.
*The overall number of fighters represents the number 9 featured in this spirit's artwork.
----'''Other trivia:'''
*This spirit's Support type further references how Mr. Game & Watch's side special attack is based on the character from ''Judge''.
*This spirit's Critical Hit ↑ ability references how the number 9 used in Judge can land a critical hit on an opponent in the ''Super Smash Bros.'' series.
|-
|-
|694
|694
|[[File:Manhole Spirit.png|center|64x64px]]
|{{SpiritTableName|Manhole|size=64}}
|Manhole
|•{{SSBU|Mr. Game & Watch}} {{Head|Mr. Game & Watch|g=SSBU|s=20px}}
|•{{SSBU|Mr. Game & Watch}} {{Head|Mr. Game & Watch|g=SSBU|s=20px}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|3,900
|3,900
|[[Flat Zone X]]
|[[Flat Zone X]]
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|•The enemy favors down tilt attacks<br>•Items will be pulled toward the enemy<br>•Certain items will appear in large numbers
|•The enemy favors down tilt attacks<br>•Items will be pulled toward the enemy<br>•Certain items will appear in large numbers
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|
|'''Spirit Battle inspiration:'''
*This spirit battle represents Mr. Game & Watch's down tilt attack being based on ''Manhole''.
*Mr. Game & Watch's down tilt attack is based on the character from ''Manhole'', who appears as the stage hazard.
*The stage references to the character from ''Manhole'' appearing as a stage hazard, filling the gaps in between the platforms.
*The Pitfall item references the pitfalls that the character must cover up with the manhole cover in ''Manhole''.
*The Pitfall items references to the main goal of ''Manhole'' to prevent pedestrians from falling into holes.
----'''Other trivia:'''
*This spirit's Support type further references how Mr. Game & Watch's down tilt attack is based on the manhole from ''Manhole''.
*This spirit's Shield type and Bury Immunity ability reference the main gameplay of ''Manhole'' where the player must prevent the pedestrians from falling into the pitfalls.
|-
|-
|696
|696
|[[File:Lion.png|center|64x64px]]
|{{SpiritTableName|Lion|link=y|size=64}}
|[[Lion]]
|•{{SSBU|Mr. Game & Watch}} {{Head|Mr. Game & Watch|g=SSBU|s=20px}}<br>•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=Orange}}
|•{{SSBU|Mr. Game & Watch}} {{Head|Mr. Game & Watch|g=SSBU|s=20px}}<br>•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=Orange}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|3,600
|3,600
|[[Flat Zone X]] (Lion)
|[[Flat Zone X]] (Lion)
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|•Take your strongest team into this no-frills battle
|•Take your strongest team into this no-frills battle
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|
|'''Spirit Battle inspiration:'''
*The Incineroar minion fighter represents the Lion in the titular game.
*Mr. Game & Watch's side tilt attack is based on the character from ''Lion'', who appears as the stage hazard
*The stage represents the main setting of ''Lion''.
*The orange Incineroar minion represents the titular Lion, a member of the big cat species whose sprite appears as the stag hazard.
*The stage is based on the main setting of ''Lion'', which takes place in a cage inside a jungle-like setting.
----'''Other trivia:'''
*This spirit's Shield type references the main gameplay of ''Lion'' where the player must prevent the caged Lion from escaping.
|-
|-
|700
|700
|[[File:Turtle Bridge.png|center|64x64px]]
|{{SpiritTableName|Turtle Bridge|size=64}}
|Turtle Bridge
|•{{SSBU|Mr. Game & Watch}} {{Head|Mr. Game & Watch|g=SSBU|s=20px}}<br>•{{SSBU|Squirtle}} {{Head|Squirtle|g=SSBU|s=20px|cl=Purple}}<br>•[[Bowser Jr. (SSBU)|Morton]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Morton}}<br>•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Grey}}
|•{{SSBU|Mr. Game & Watch}} {{Head|Mr. Game & Watch|g=SSBU|s=20px}}<br>•{{SSBU|Squirtle}} {{Head|Squirtle|g=SSBU|s=20px|cl=Purple}}<br>•[[Bowser Jr. (SSBU)|Morton]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Morton}}<br>•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Grey}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|1,700
|1,700
|[[Flat Zone X]] (hazards off)
|[[Flat Zone X]] (hazards off)
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|•The enemy favors back air attacks
|•The enemy favors back air attacks
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|
|'''Spirit Battle inspiration:'''
*This spirit battle represents Mr. Game & Watch's back air attacks being based on ''Turtle Bridge''.
*Mr. Game & Watch's back air attack features the Turtle from ''Turtle Bridge''.
*The minion fighters represents the turtles from ''Turtle Bridge''.
*The minion fighters represent the Turtles featured in ''Turtle Bridge'',
----'''Other trivia:'''
*This spirit's Support type further references how Mr. Game & Watch's side tilt attack is based on the Turtle from ''Turtle Bridge''.
*This spirit's Green Shell Equipped ability references the turtle shells the player jumps on to cross the lake in ''Turtle Bridge''.
|-
|-
|701
|701
|[[File:Fire Attack Spirit Update.png|center|64x64px]]
|{{SpiritTableName|Fire Attack|size=64}}
|Fire Attack
|•{{SSBU|Mr. Game & Watch}} Team {{Head|Mr. Game & Watch|g=SSBU|s=20px}}×4
|•{{SSBU|Mr. Game & Watch}} Team {{Head|Mr. Game & Watch|g=SSBU|s=20px}} (×4)
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|2,100
|2,100
|[[Flat Zone X]]
|[[Flat Zone X]]
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|•The enemy favors side smash attacks
|•The enemy favors side smash attacks
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|
|'''Spirit Battle inspiration:'''
*This spirit battle represents Mr. Game & Watch's side smash attack being based on ''Fire Attack''.
*Mr. Game & Watch's side smash attack is based on the enemy character from ''Fire Attack''.
----'''Other trivia:'''
*This spirit's Shield type references the game of ''Fire Attack'' where the player must prevent the invading forces from burning down the fortress.
*This spirit's Fire Attack ↑ ability references how Mr. Game & Watch's side smash attack will inflict [[Flame|burning]] damage to the opponent.
|-
|-
|702
|702
|[[File:Oilpanic.png|center|64x64px]]
|{{SpiritTableName|Oil Panic|link=y|size=64}}
|[[Oil Panic]]
|•{{SSBU|Mr. Game & Watch}} Team {{Head|Mr. Game & Watch|g=SSBU|s=20px}}×4
|•{{SSBU|Mr. Game & Watch}} Team {{Head|Mr. Game & Watch|g=SSBU|s=20px}} (×4)
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|3,900
|3,900
|[[Flat Zone X]] (Oil Panic)
|[[Flat Zone X]] (Oil Panic)
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|•The stage's platforms are very slippery
|•The stage's platforms are very slippery
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|
|'''Spirit Battle inspiration:'''
*The stage represents the main setting of ''Oil Panic''.
*Mr. Game & Watch's down special attack is based on the character from ''Oil Panic''.
*The Slippery Stage condition references to the viscous and slippery nature of oil.
*The stage is based on the bottom screen of ''Oil Panic'', which takes place outside of a gas station.
*The Slippery Stage rule references how oil can be used for lubrication, which is known to be slippery when walked on.
----'''Other trivia:'''
*This spirit's Support type further references how Mr. Game & Watch's down special is based on the character from ''Oil Panic''.
*This spirit's Shield type references the game of ''Oil Panic'' where the player must prevent the oil from dripping onto the burners in the gas station.
*This spirit's Sticky-Floor Immunity ability further references how oil can be used for lubrication, which is known to be slippery when walked on.
|}
|}


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! Number !! Name !! Series
! Number !! Name !! Series
|-
|-
| 689 || [[Mr. Game & Watch]] || rowspan="14" |''Game & Watch Series''
| 689 || [[Mr. Game & Watch]] || rowspan="14" |''Game & Watch'' Series
|-
|-
| 690 || Ball
| 690 || Ball
Line 372: Line 366:
==Trivia==
==Trivia==
[[File:Fire Attack spirit.png|thumb|108px|Fire Attack Spirit prior to the 1.1.0 update]]
[[File:Fire Attack spirit.png|thumb|108px|Fire Attack Spirit prior to the 1.1.0 update]]
*As with {{SSBU|Mr. Game & Watch}}'s forward smash, the feather from the ''Fire Attack'' spirit was removed with the [[List_of_updates_(SSBU)#1.1.0|1.1.0 update]].
*As with {{SSBU|Mr. Game & Watch}}'s forward smash, the feather from the ''Fire Attack'' spirit was removed with the [[List of updates (SSBU)#1.1.0|1.1.0 update]].
*The {{uv|Game & Watch}}, {{uv|R.O.B.}}, and {{uv|Wii Fit}} universes are the only universes whose spirit battles all have the same character as the main enemy, Game & Watch's being Mr. Game & Watch.
*The {{uv|Game & Watch}}, {{uv|R.O.B.}}, and {{uv|Wii Fit}} universes are the only universes whose spirit battles all have the same character as the main enemy, with ''Game & Watch''{{'}}s being Mr. Game & Watch.
**However, the {{uv|Game & Watch}} universe is the only one of the three whose spirit battles feature different fighters as minions.
**However, the {{uv|Game & Watch}} universe is the only one of the three whose spirit battles feature different fighters as minions.
*All of the {{uv|Game & Watch}} non-Fighter spirits are fought on [[Flat Zone X]].  
*All of the {{uv|Game & Watch}} non-Fighter spirits are fought on [[Flat Zone X]].
*Since the Flagman's spirit battle spawns [[Special Flag]]s, it is the only spirit battle where the player can lose a life. Consequently, it is the only spirit battle that can be won by using [[Kamikazee]].
*Since the Flagman's spirit battle spawns [[Special Flag]]s, it is the only spirit battle where the player can have more than one stock. Consequently, it is the only spirit battle that can be won by using [[Kamikazee]].
*Interestingly, all three of the primary {{uv|Game & Watch}} spirits are the Shield-type.
*All three of the primary {{uv|Game & Watch}} spirits are Shield-type.


{{Spirit list}}
{{Spirit list}}
{{Game & Watch universe}}
{{Game & Watch universe}}
[[Category:Spirits (Game & Watch universe)]]
[[Category:Spirits (Game & Watch universe)]]

Latest revision as of 11:05, January 13, 2024

The following is the list of the spirits from the Game & Watch series in Super Smash Bros. Ultimate.

Primary Spirits[edit]

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
696
Founded in a french YouTube video
Lion
Shield
★★ 1,750 7,041 1,015 4,084 735 2,957 No Effect Lion •Complete Challenge (Games & More): Get 20 continuous hits in Training.
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
698
SSBU spirit Octopus.png
Octopus
Shield
★★★★ ⬡⬡⬡ 4,031 10,079 1,749 4,374 2,054 5,135 Strong Throw Octopus Summon with cores from Octoman, Octorok, Oil Panic, and any two Shield cores
701
from the game's files
Fire Attack
Shield
1,047 5,238 400 2,000 552 2,762 Fire Attack ↑ Fire Attack
(Artwork: Game & Watch Gallery 4)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G

Support Spirits[edit]

No. Image Name Class Cost Ability Origin Game Acquisition
690
SSBU spirit Ball.png
Ball ★★ Thrown Items ↑ Ball •Battle via World of Light (The Final Battle - Dark)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
691
SSBU spirit Flagman.png
Flagman ★★ Critical-Health Stats ↑ Flagman •Complete Challenge (Smash): KO an opponent by hitting them with a 9 from Mr. Game & Watch's side special, Judge.
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
692
SSBU spirit Fire.png
Fire ★★★ ⬢⬢ Lava-Floor Immunity Fire •Purchase at Timmy and Tommy's for 4000SP
•Battle via Spirit Board
693
SSBU spirit Judge.png
Judge ★★★ Critical Hit ↑ Judge •Battle via World of Light (The Dark Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
694
Manhole Spirit
Manhole ★★ Bury Immunity Manhole •Purchase at Timmy and Tommy's for 1000SP
•Battle via Spirit Board
695
Helmet Spirit
Helmet Critical-Health Defense ↑ Helmet •Purchase at Anna's Emporium for 500SP
697
SSBU spirit Parachute.png
Parachute ★★ Air Defense ↑ Parachute •Purchase at Sheldon's Place for 1000SP
699
SSBU spirit Chef (Game & Watch).png
Chef (Game & Watch) ★★★ ⬢⬢ Stats ↑ ↑ after Eating Chef Summon with cores from Chef (Personal Trainer: Cooking), Huey, and any Support core
700
Founded in a french YouTube video
Turtle Bridge Green Shell Equipped Turtle Bridge •Purchase at Beedle's Tent for 500SP
•Battle via Spirit Board
702
Oilpanic
Oil Panic ★★ ⬢⬢ Sticky-Floor Immunity Oil Panic •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G

Fighter Spirit[edit]

No. Image Alternate Artwork Name Origin Game Acquisition
689
SSBU spirit Mr. Game & Watch.png
Mr. Game & Watch SSBU.png
Mr. Game & Watch Ball
(Artwork: Manhole)
•Complete Classic Mode with Mr. Game & Watch
•Purchase from the Vault Shop for 300G (after unlocking Mr. Game & Watch)

Spirit Battles[edit]

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
690
SSBU spirit Ball.png
Ball Mr. Game & Watch MrGame&WatchHeadSSBU.png
Pac-Man Pac-ManHeadBlackSSBU.png
Jigglypuff JigglypuffHeadRedSSBU.png
Kirby KirbyHeadWhiteSSBU.png
Grab
3,900 Flat Zone X (hazards off) •Item: Balls •The enemy favors grabs and throws
•The enemy's throwing-type items have increased power
Flat Zone 2 Spirit Battle inspiration:
  • Mr. Game & Watch's grab-and-throw attacks are based on the character from Ball.
  • The minion fighters and the Ball items represent the three balls juggled by the character in Ball.

Other trivia:
  • This spirit's Support and Grab types further references how Mr. Game & Watch's grab-and-throw attacks are based on the character from Ball.
  • This spirit's Thrown Items ↑ ability references the main gameplay of Ball, where the player must juggle the balls without letting any of them fall.
  • In World of Light, the Ball spirit is located on Dharkon's side of the Final Battle map, referencing how Mr. Game & Watch serves as the origin of the Shadow Bugs.
691
SSBU spirit Flagman.png
Flagman Mr. Game & Watch Team MrGame&WatchHeadSSBU.png×4
Grab
4,100 Flat Zone X •Item: Special Flag •Timed battle (2:00)
•The enemy favors up tilt attacks
Flat Zone 2 Spirit Battle inspiration:
  • Mr. Game & Watch's up tilt attack is based on the character from Flagman.
  • The Special Flag item represents the flags used by the character in Flagman.
  • The timed battle condition references the short time limit the player has to repeat the numbers in order in Flagman.

Other trivia:
  • This spirit's Support type further references how Mr. Game & Watch's up tilt attack is based on the character from Flagman.
  • This spirit's Grab type references the flags that the character from Flagman is depicted holding.
  • This spirit's Critical-Health Stats ↑ ability references how the timer will reset if the player correctly guesses the numbers in order in Flagman.
692
SSBU spirit Fire.png
Fire Mr. Game & Watch Team MrGame&WatchHeadSSBU.png×4
Attack
9,800 Flat Zone X (hazards off) N/A •The enemy's up special has increased power
•Timed battle (1:00)
Flat Zone 2 Spirit Battle inspiration:
  • Mr. Game & Watch's up special attack is based on the characters from Fire, who also appear as the stage elements.
  • The stage is based on the main setting of Fire, which takes place outside of a burning building with an ambulance on the other side of the screen.

Other trivia:
  • This spirit's Support type further references how Mr. Game & Watch's up special is based on the characters from Fire.
  • This spirit's Lava-Floor Immunity ability references the game of Fire where the firemen must bounce the people from the burning building to the ambulance without letting them fall.
693
SSBU spirit Judge.png
Judge Mr. Game & Watch Team MrGame&WatchHeadSSBU.png×8
Attack
9,400 Flat Zone X (hazards off) N/A •The enemy favors side specials
•Defeat an army of fighters
Flat Zone 2 Spirit Battle inspiration:
  • Mr. Game & Watch's side special attack is based on the character from Judge.

Other trivia:
  • This spirit's Support type further references how Mr. Game & Watch's side special attack is based on the character from Judge.
  • This spirit's Critical Hit ↑ ability references how the number 9 used in Judge can land a critical hit on an opponent in the Super Smash Bros. series.
694
Manhole Spirit
Manhole Mr. Game & Watch MrGame&WatchHeadSSBU.png
Shield
3,900 Flat Zone X •Item Tidal Wave
•Item: Pitfall
•The enemy favors down tilt attacks
•Items will be pulled toward the enemy
•Certain items will appear in large numbers
Flat Zone 2 Spirit Battle inspiration:
  • Mr. Game & Watch's down tilt attack is based on the character from Manhole, who appears as the stage hazard.
  • The Pitfall item references the pitfalls that the character must cover up with the manhole cover in Manhole.

Other trivia:
  • This spirit's Support type further references how Mr. Game & Watch's down tilt attack is based on the manhole from Manhole.
  • This spirit's Shield type and Bury Immunity ability reference the main gameplay of Manhole where the player must prevent the pedestrians from falling into the pitfalls.
696
Founded in a french YouTube video
Lion Mr. Game & Watch MrGame&WatchHeadSSBU.png
Incineroar IncineroarHeadOrangeSSBU.png
Shield
3,600 Flat Zone X (Lion) N/A •Take your strongest team into this no-frills battle Flat Zone 2 Spirit Battle inspiration:
  • Mr. Game & Watch's side tilt attack is based on the character from Lion, who appears as the stage hazard
  • The orange Incineroar minion represents the titular Lion, a member of the big cat species whose sprite appears as the stag hazard.
  • The stage is based on the main setting of Lion, which takes place in a cage inside a jungle-like setting.

Other trivia:
  • This spirit's Shield type references the main gameplay of Lion where the player must prevent the caged Lion from escaping.
700
Founded in a french YouTube video
Turtle Bridge Mr. Game & Watch MrGame&WatchHeadSSBU.png
Squirtle SquirtleHeadPurpleSSBU.png
Morton BowserJrHeadMortonSSBU.png
Bowser BowserHeadGreySSBU.png
Shield
1,700 Flat Zone X (hazards off) N/A •The enemy favors back air attacks Flat Zone Spirit Battle inspiration:
  • Mr. Game & Watch's back air attack features the Turtle from Turtle Bridge.
  • The minion fighters represent the Turtles featured in Turtle Bridge,

Other trivia:
  • This spirit's Support type further references how Mr. Game & Watch's side tilt attack is based on the Turtle from Turtle Bridge.
  • This spirit's Green Shell Equipped ability references the turtle shells the player jumps on to cross the lake in Turtle Bridge.
701
from the game's files
Fire Attack Mr. Game & Watch Team MrGame&WatchHeadSSBU.png×4
Shield
2,100 Flat Zone X N/A •The enemy favors side smash attacks Flat Zone Spirit Battle inspiration:
  • Mr. Game & Watch's side smash attack is based on the enemy character from Fire Attack.

Other trivia:
  • This spirit's Shield type references the game of Fire Attack where the player must prevent the invading forces from burning down the fortress.
  • This spirit's Fire Attack ↑ ability references how Mr. Game & Watch's side smash attack will inflict burning damage to the opponent.
702
Oilpanic
Oil Panic Mr. Game & Watch Team MrGame&WatchHeadSSBU.png×4
Shield
3,900 Flat Zone X (Oil Panic) •Slippery Stage •The stage's platforms are very slippery Flat Zone Spirit Battle inspiration:
  • Mr. Game & Watch's down special attack is based on the character from Oil Panic.
  • The stage is based on the bottom screen of Oil Panic, which takes place outside of a gas station.
  • The Slippery Stage rule references how oil can be used for lubrication, which is known to be slippery when walked on.

Other trivia:
  • This spirit's Support type further references how Mr. Game & Watch's down special is based on the character from Oil Panic.
  • This spirit's Shield type references the game of Oil Panic where the player must prevent the oil from dripping onto the burners in the gas station.
  • This spirit's Sticky-Floor Immunity ability further references how oil can be used for lubrication, which is known to be slippery when walked on.

Series Order[edit]

Number Name Series
689 Mr. Game & Watch Game & Watch Series
690 Ball
691 Flagman
692 Fire
693 Judge
694 Manhole
695 Helmet
696 Lion
697 Parachute
698 Octopus
699 Chef (Game & Watch)
700 Turtle Bridge
701 Fire Attack
702 Oil Panic

Trivia[edit]

Fire Attack Spirit prior to the 1.1.0 update
  • As with Mr. Game & Watch's forward smash, the feather from the Fire Attack spirit was removed with the 1.1.0 update.
  • The Game & Watch, R.O.B., and Wii Fit universes are the only universes whose spirit battles all have the same character as the main enemy, with Game & Watch's being Mr. Game & Watch.
    • However, the Game & Watch universe is the only one of the three whose spirit battles feature different fighters as minions.
  • All of the Game & Watch non-Fighter spirits are fought on Flat Zone X.
  • Since the Flagman's spirit battle spawns Special Flags, it is the only spirit battle where the player can have more than one stock. Consequently, it is the only spirit battle that can be won by using Kamikazee.
  • All three of the primary Game & Watch spirits are Shield-type.