User:TheNuttyOne/Challenger Pack Concepts

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May as well jot down some of the things I'd like to see in DLC for Smash Ultimate since basically none of it stands a chance.

Fighter Stage Universe Spirits Mii Fighter Costumes
Comments
Edelgard Red Canyon FireEmblemSymbol.svgFire Emblem
  • Edelgard (Princess)
  • Edelgard (Emperor)
  • Dimitri (Prince)
  • Dimitri (King)
  • Claude (Heir)
  • Claude (Leader)
  • Byleth
  • Sothis
  • Rhea
  • Black Eagles
  • Blue Lions
  • Golden Deer
  • Death Knight
  • Navarre Wig (headgear)
  • Navarre Outfit (Mii Swordfighter)
  • Celica Wig (headgear)
  • Celica Outfit (Mii Swordfighter)
  • Lyn Wig (headgear)
  • Lyn Outfit (Mii Swordfighter)
  • Death Knight Helm (headgear)
  • Death Knight's Armor (Mii Swordfighter)
I know a lot of people have been saying Byleth for a Three Houses rep, but I'd still much rather see Edelgard. Byleth would just be a Marth/Simon mix, while Edelgard would actually represent one of the many weapons in Fire Emblem that's not a sword. I'd like to see her pre- and post-timeskip designs as alternate costumes, like Ike. The Dimitri (Prince) and Claude (Heir) Spirits can be enhanced into their King and Leader versions. I think the Red Canyon would work best as a stage; I'm picturing it as looking somewhat similar to the Find Mii stage. Maybe a Demonic Beast could appear as some sort of a hazard. (Fun fact: it would be only the second Fire Emblem stage to be based on a specific location!)
Geno Forest Maze MarioSymbol.svgMario
  • Geno (Fighter)
  • Smithy
  • Exor
  • Croco
  • Belome
  • Booster
  • Valentina
  • Axem Rangers
  • Mario's Party
  • Geno Hat (headgear)
  • Geno Outfit (Mii Gunner)
  • Terrapin Helm (headgear)
  • Terrapin Armor (Mii Brawler)
  • Axem Ranger Helm (headgear)
  • Axem Ranger Armor (Mii Swordfighter)
  • Mallow Hat (headgear)
  • Chocobo Hat (headgear)
...I mean, yeah. Not much to say here. I'm still really surprised that he wasn't in the base game, since Sakurai knows he's popular and has expressed interest in including him since Brawl. I actually had a harder time than I expected picking out the Spirits and Mii Fighter costumes. The Axem Ranger costume would change colors and slightly change appearance based on the Mii's favorite color, defaulting to red if the Mii's color doesn't line up with one of the Rangers. Forest Maze has been my go-to for a Super Mario RPG stage since forever; I think it would work really well.
Veronica Aether Keep FireEmblemSymbol.svgFire Emblem
  • Veronica
  • Alfonse
  • Sharena
  • Anna
  • Fjorm
  • Eir
  • Bruno
  • Surtr
  • Hel
  • Lif
  • Thrasir
  • Veronica Wig (headgear)
  • Veronica Outfit (Mii Gunner)
  • Alfonse Wig (headgear)
  • Alfonse Outfit (Mii Swordfighter)
  • Bruno's Mask (headgear)
  • Marth's Mask (headgear)
  • Feh Doll (headgear)
  • Head Orb (headgear)
Okay, so this is extremely a longshot and honestly even I don't want it to happen, but I still thought it'd be fun to think about. I think Veronica and Anna are the best representatives for Heroes, since Alfonse would be way too similar to Marth and Sharena is a very secondary character (granted, so is Anna, but at least she's recognizable as an almost-mascot for Fire Emblem as a whole). Since Veronica was the original mascot and has kept up more-or-less of a presence since, I went with her. She'd be quite a bit different from Robin due to her stature and lack of a sword. Her specials would require some messing with her skills; I could see Savage Blow as a neutral special with a shockwave that increases in size the longer it's charged, while Reprisal could be the Fire Emblem-typical counterattack. She could steal Flashing Blade from her dead counterpart for her up special, warping a la Fox Illusion, while her side special could be inspired by Elivagar's secondary effect and have a Disable-like beam that drastically slows opponents caught for a couple seconds. The Aether Keep stage would be based on Aether Raids' icon; a simple floating island, roughly the size of Battlefield, with an Aether Fountain in the middle.
Cucco Tower of Hera ZeldaSymbol.svgThe Legend of Zelda
  • Cucco (Fighter)
  • Old Man
  • King Rhoam
  • Sahasrahla
  • Link's Uncle
  • Gulley
  • Seres
  • Osfala
  • Irene
  • Oren
  • Rosso
  • Impa (A Link Between Worlds)
  • Seven Sages
  • Impa Wig (Headgear)
  • Impa Outfit (Mii Swordfighter)
  • Ganondorf Wig (Headgear)
  • Ganondorf Outfit (Mii Brawler)
  • Dark Link Mask (Headgear)
  • Dark Link Outfit (Mii Swordfighter)
  • Sheik Outfit (Mii Brawler)
  • Keaton Mask (Headgear)
Probably the only character that could get me as hyped as Piranha Plant (no, I do not mean that ironically). Realistically, never going to happen, nor should it, but I think it would be hilarious and I would love to play as a Cucco. Frankly, this may be the Zelda franchise's only shot at a non-Echo newcomer. And the Final Smash creates itself. (The rest of the moveset less so, but hey, Piranha Plant got in.) I think Tower of Hera would also be a great way to represent the classic Zelda games, as well as the game Cuccos originate from -- it would take place in a room of the tower with hazards represnting some of the hazards you encounter in A Link to the Past (and potentially Between Worlds), such as Blade Traps, Bumpers, Flying Tiles, Fire Bars, and perhaps even enemies like Stalfos and Mini-Moldorms. The Old Man spirit would have his artwork from the original The Legend of Zelda, but it would still be evolved into King Rhoam. The Seven Sages spirit would consist of the sages from Ocarina of Time.
King Boo The Last Resort MarioSymbol.svgMario
  • King Boo (Fighter)
  • King Boo (Mario Kart: Double Dash!!)
  • Goob
  • Hammer (Luigi's Mansion)
  • Steward
  • King MacFrights
  • Poltergust G-00
  • King Boo's Gallery
  • Gooigi
  • Hellen Gravely
  • Boolossus
  • The Last Resort
  • Boo Hat (Headgear)
  • Luigi Outfit (Mii Brawler)
  • E. Gadd Wig (Headgear)
  • E. Gadd Outfit (Mii Gunner)
  • Hellen Gravely Wig (Headgear)
  • Hellen Gravely Outfit (Mii Gunner)
  • Bowser Mask (Headgear)
  • Bowser Suit (Mii Brawler)
Honestly mostly just to fix the rather peculiar absence of Luigi's Mansion 3 spirits (especially the Poltergust G-00???), but I do also think King Boo would be a neat fighter. He's a fixture in a number of Mario spin-offs like Mario Kart while also adding some much-needed representation for, obviously, Luigi's Mansion, especially as that spin-off series grows. Half of his costumes would show his Mario series appearance, while his Luigi's Mansion appearance would be the default. He would function as a large, floaty lightweight like Rosalina and I could see him having a counterattack-like move where he scares the opponent, paralyzing them and giving him a chance to retaliate, as well as other moves based on his boss fights in Dark Moon and 3. His Final Smash could summon either Boolossus or the Bowser suit from the first game. The Last Resort could either be a simple stage taking place on the roof, or (what I would prefer) a teleporting stage, stopping on several floors.
Impostor The Skeld Among Us Symbol.pngAmong Us
  • Impostor (Fighter)
  • Crewmate
  • Ghost (Among Us)
  • Vent
  • Emergency Button
  • The Skeld
  • Mira HQ
  • Polus
  • Fortegreen
  • Crewmate Hat (Headgear)
  • Crewmate Suit (Mii Gunner)
  • Crewmate Suit (Mii Swordfighter)
  • Crewmate Suit (Mii Brawler)
There is zero chance that Nintendo would add a fighter based on a fad indie game that's likely to die soon, but I saw a concept for an Impostor fighter and tweaked it to make it my own and now I really just like it, so here we are. Impostor would uniquely get stat boosts based on "not exposing itself" and killing as many people as possible. At the beginning of a match, Impostor has a damage modifier that makes it harder to kill (whether by knockback or in a Stamina match). Its non-special moves are designed towards racking up damage and are bad at actually killing, while its neutral special (a gun), side special (the tongue kill animation, functioning similarly to Piranha Plant's down special), and down special (the seismic sensors sabotage, which creates an earthquake that launches foes) have really good launch power. However, once it uses its special moves (including its up special, Vent, which is a long-range teleportation that does no damage but is really good for recovering), it is "exposed" as an Impostor and its damage modifier goes away, making it easier to kill. If it manages to kill an opponent, its attack and speed are increased slightly, which stacks with each kill. If the Impostor is killed, it starts its next stock how it began the match (with no kill boosts but the damage modifier). This allows the Impostor to benefit regardless of how many opponents or stocks the match has. In a one-stock 1v1, the Impostor can just rack up damage and then land a kill with a special move. Against multiple fighters and/or with multiple stocks, the Impostor wants to get as many kills as possible to stack its stats. Lastly, the introduction tagline would be "Impostor is Among Us!" (duh) and the reveal trailer would be a recreation of Ridley's except when Samus turns around it's the Impostor and she's just left confused until it launches her.
Impa Akkala Citadel ZeldaSymbol.svgZelda
  • Impa (Fighter)
  • Terrako
  • Hestu
  • Master Kohga
  • Purah
  • Robbie
  • Sidon
  • Yunobo
  • Teba
  • Riju
  • Great Fairies
  • Astor
  • Harbinger Ganon
  • Urbosa Wig (Headgear)
  • Urbosa Outfit (Mii Swordfighter)
  • Monk Hat (Headgear)
  • Monk Outfit (Mii Brawler)
  • Scholar Princess Wig (Headgear)
  • Scholar Princess Outfit (Mii Gunner)
  • Goron Mask (Headgear)
  • Goron Suit (Mii Brawler)
Age of Calamity is Impa's best chance to finally be a fighter, as a semi(?)-canon game that actually gives her moveset potential beyond generic ninja powers that would just make her into a Sheik echo. Her moveset could be unique like Min Min's, where the neutral attack button is weak attacks and the special attack button is strong attacks, allowing her to perform Warriors-inspired combos. I also think her unique symbol power would translate well to Smash. I was a little stuck on a stage since the game uses the same Hyrule as Breath of the Wild, but I think Akkala Citadel is a decently plot-important location that, since it's undestroyed in Age of Calamity, serves as a good representation of the game's unique take on Hyrule.
Toadette / Peachette Mushroom Ruins MarioSymbol.svgMario
  • Toadette (Fighter)
  • Toadette (Explorer) (Fighter)
  • Peachette (Fighter)
  • Waddlewing
  • Mole (Captain Toad: Treasure Tracker)
  • Bubble Baby Yoshi
  • Balloon Baby Yoshi
  • Glowing Baby Yoshi
  • Super Acorn
  • Super Crown
  • Wingo
  • Toad Brigade
  • Boss Sumo Bro.
  • Draggadon
  • Mushroom Headlamp (Headgear)
  • Captain Toad Outfit (Mii Swordfighter)
  • Toadette Wig (Headgear)
  • Toadette Outfit (Mii Brawler)
  • Draggadon Hat (Headgear)
  • Wingo's Turban (Headgear)
  • Bowser Mask (Headgear)
  • Bowser Suit (Mii Brawler)
This is the worst idea possible but hey here we are. Basically, Toadette's moveset would be based on Captain Toad and the New Super Mario Bros. games, but she can also transform into Peachette with her neutral special, who works like a weaker Peach clone. The transformation period would, ideally, be faster than Zelda/Sheik and Pokemon Trainer, encouraging rapid switching between them for combos. (Obviously there's processing issues to take into account, but hey all of this is typing anyway so who cares). The whole inspiration is theorycrafts I remember for Bowser Jr. pre-SSB4 where he was a Bowser semi-clone that could transform into a Mario semi-clone (Shadow Mario); I think having a definitively worse version of a character with the added gimmick of an additional moveset is decently cool, if a touch impractical.

Spirit Battles[edit]

Spirit Battle parameters
Name Enemy Fighter(s) Type Stage Conditions
Dimitri (Prince)
Marth MarthHeadBlueSSBU.png
Ike IkeHeadYellowSSBU.png
Shield
Castle Siege (first stop) •Take your strongest team into this no-frills battle
Claude (Heir)
Dark Pit DarkPitHeadYellowSSBU.png
Robin RobinHeadPinkSSBU.png
Grab
Arena Ferox •Take your strongest team into this no-frills battle
Byleth
★★
Corrin (x2) (CorrinHeadGreenSSBU.png, CorrinHeadBlackSSBU.png)
Attack
Castle Siege (Omega form) •The enemy's melee weapons have increased power.
Sothis
★★★
Wendy BowserJrHeadWendySSBU.png
Shield
Hyrule Castle (no hazards) •The floor is sleep-inducing.
Rhea
★★★
Lucina LucinaHeadRedSSBU.png
Ridley RidleyHeadGreySSBU.png
Attack
Find Mii (Omega form) •Reinforcements will appear after an enemy is KO'd.

•The enemy is giant (Ridley).

Black Eagles
★★★★
Robin RobinHeadWhiteSSBU.png
Palutena PalutenaHeadBlackSSBU.png
Roy RoyHeadPurpleSSBU.png
Inkling InklingHeadPurpleSSBU.png
Little Mac LittleMacHeadWhiteSSBU.png
Lucina LucinaHeadWhiteSSBU.png
Robin RobinHeadGreenSSBU.png
Attack
Coliseum •Reinforcements will appear after an enemy is KO'd.
Blue Lions
★★★★
Ike IkeHeadYellowSSBU.png
Chrom ChromHeadWhiteSSBU.png
Peach PeachHeadWhiteSSBU.png
Corrin CorrinHeadBlueSSBU.png
Robin RobinHeadRedSSBU.png
Cloud CloudHeadRedSSBU.png
Lucina LucinaHeadYellowSSBU.png
Shield
Coliseum •Reinforcements will appear after an enemy is KO'd.
Golden Deer
★★★★
Robin RobinHeadPinkSSBU.png
Marth MarthHeadRedSSBU.png
King K. Rool KingKRoolHeadYellowSSBU.png
Isabelle IsabelleHeadGreySSBU.png
Inkling InklingHeadCyanSSBU.png
Zelda ZeldaHeadBlackSSBU.png
Daisy DaisyHeadWhiteSSBU.png
Grab
Coliseum •Reinforcements will appear after an enemy is KO'd.
Death Knight
★★★
Ike IkeHeadBlackSSBU.png
•Edelgard (Empress outfit)
Attack
Castle Siege (cavern) •Hostile assist trophies will appear (Black Knight).
Smithy
★★
King Dedede KingDededeHeadGreySSBU.png
Shield
Midgar (Battlefield form) •The enemy is metal.
Exor
★★★
Marth MarthHeadBlackSSBU.png
Attack
Hyrule Castle (no hazards) •Stamina battle.
•The enemy is giant.
•The enemy is invisible.
•The enemy has super armor but moves slower.
•The enemy starts the battle with an enhanced Killing Edge.
Croco
Yoshi YoshiHeadPurpleSSBU.png
Grab
Mushroomy Kingdom •The enemy tends to avoid conflict.
•The enemy is easily distracted by items.
•Certain items will appear in large numbers (Transformation).
Belome
Kirby KirbyHeadYellowSSBU.png
Grab
Mushroomy Kingdom (Omega form) •The floor is sleep-inducing.
•The enemy is giant.
•The enemy favors neutral specials.
Booster
Wario WarioHeadRedSSBU.png
•Ally: Peach PeachHeadWhiteSSBU.png
Shield
Peach's Castle •You lose if your CPU ally is KO'd.
•Certain items will appear in large numbers (Bob-ombs).
•The enemy is easily distracted by items.
Valentina
★★
Palutena PalutenaHeadPinkSSBU.png
Falco FalcoHeadBlackSSBU.png
Grab
Palutena's Temple (Battlefield form) •You are golden.
•The enemy (Falco) is giant.
•Defeat the main fighter to win.
Axem Rangers
★★★
Mario MarioHeadSSBU.png
Captain Falcon CaptainFalconHeadBlackSSBU.png
Robin RobinHeadGreenSSBU.png
Peach PeachHeadSSBU.png
Bowser BowserHeadYellowSSBU.png
Attack
Rainbow Cruise (ship only) •Take your strongest team into this no-frills battle.
Mario's Party
★★★★
Mario MarioHeadSSBU.png
Robin RobinHeadWhiteSSBU.png
•Geno (default)
Bowser BowserHeadSSBU.png
PeachPeachHeadSSBU.png
Attack
Princess Peach's Castle (hazards off) •Reinforcements will appear after an enemy is KO'd.
Alfonse
Marth MarthHeadYellowSSBU.png
Attack
Coliseum •Take your strongest team into this no-frills battle.
Sharena
Lucina LucinaHeadYellowSSBU.png
Shield
Aether Keep •Take your strongest team into this no-frills battle.
Anna
★★
Robin RobinHeadRedSSBU.png (x5)
Grab
Coliseum •Reinforcements will appear after an enemy is KO'd.
Fjorm
★★
Isabelle IsabelleHeadBlueSSBU.png
Shield
Summit (hazards off) •The floor is frozen.
Eir
★★
Zero Suit Samus ZeroSuitSamusHeadBlackSSBU.png
Shield
Reset Bomb Forest (second form) •The enemy heals over time.
Bruno
★★★
Captain Falcon CaptainFalconHeadBlackSSBU.png
•Veronica
Attack
Castle Siege (hazards off) •Take your strongest team into this no-frills battle.
Surtr
★★★★
•Giant Ganondorf GanondorfHeadBrownSSBU.png
Lucina x2 (LucinaHeadPurpleSSBU.png, LucinaHeadRedSSBU.png)
Attack
Norfair (Omega form) •Defeat the main fighter to win.
•The enemy will occasionally be invincible.
•The enemy has super armor but moves slower.
•You'll occasionally take sudden damage.
Hel
★★★★
Palutena PalutenaHeadBlackSSBU.png
Shield
Dracula's Castle (Battlefield form) •Stamina battle.
•The enemy reflects projectiles.
•The enemy has an extra midair jump.
•The enemy will suddenly have a Final Smash.
•The enemy heals when at critical damage.
Lif
★★★
Ike IkeHeadBlackSSBU.png
Attack
Castle Siege (second form) •Take your strongest team into this no-frills battle.
Thrasir
★★★
Zero Suit Samus ZeroSuitSamusHeadRedSSBU.png
Grab
Castle Siege (third form) •Take your strongest team into this no-frills battle.
Old Man
Robin RobinHeadWhiteSSBU.png
Neutral
Spear Pillar (Omega form) •The enemy favors side specials.
•Certain items will appear in large numbers (Killing Edges).
Sahasrahla
Zelda x6 (ZeldaHeadBlueSSBU.pngZeldaHeadRedSSBU.pngZeldaHeadVioletSSBU.pngZeldaHeadWhiteSSBU.pngZeldaHeadPurpleSSBU.pngZeldaHeadGreenSSBU.png)

Ganondorf GanondorfHeadWhiteSSBU.png

Neutral
Tower of Hera •Reinforcements will appear after an enemy is KO'd.
Link's Uncle
Mario MarioHeadGreenSSBU.png
Attack
Hyrule Castle •The enemy starts the battle with a Killing Edge.
Gulley
★★
Lucas LucasHeadOrangeSSBU.png
Grab
Dracula's Castle •The enemy starts the battle with a Bob-Omb.
Seres
★★★
Zelda ZeldaHeadBlueSSBU.png

Robin RobinHeadBlueSSBU.png
Villager VillagerHeadYellowSSBU.png
Link LinkHeadRedSSBU.png

Shield
Garreg Mach Monastery (Cathedral form) •Defeat the main fighter to win.

•The enemy tends to avoid conflict.

Osfala
★★★
Richter RichterHeadYellowSSBU.png
Attack
Coliseum •Take your strongest team into this no-frills battle.
Irene
★★
Daisy DaisyHeadBlackSSBU.png
Neutral
Gerudo Valley (hazards off) •The enemy prefers to stay in the air.
Oren
★★
Palutena PalutenaHeadGreenSSBU.png

Squirtle SquirtleHeadGreenSSBU.png (x2)

Shield
Great Bay •The enemy is giant after a while.
•Certain items will appear in large numbers (Steel Divers).
Rosso
★★
Incineroar IncineroarHeadBlackSSBU.png
Attack
Summit (hazards off) •The enemy has super armor but moves slower.
•Certain items will appear in large numbers (Freezies).
Impa (A Link Between Worlds)
★★★
Sheik SheikHeadPurpleSSBU.png
Neutral
Hyrule Castle •The enemy has increased move speed when the enemy's at high damage.
•Certain items will appear in large numbers (Deku Nuts).
Seven Sages
★★★★
Ganondorf GanondorfHeadBrownSSBU.png

Isabelle IsabelleHeadTealSSBU.png
Donkey Kong DonkeyKongHeadYellowSSBU.png
Peach PeachHeadBlueSSBU.png
Sheik SheikHeadIndigoSSBU.png
Zero Suit Samus ZeroSuitSamusHeadShortsOrangeSSBU.png
Zelda ZeldaHeadVioletSSBU.png

Grab
Temple •Reinforcements will appear after an enemy is KO'd.
Goob
Ness NessHeadCyanSSBU.png (x10)
Shield
Luigi's Mansion •Reinforcements will appear after an enemy is KO'd.
Hammer (Luigi's Mansion)
Kirby KirbyHeadRedSSBU.png (x5)
Attack
Luigi's Mansion •The enemy is giant.
•Reinforcements will appear after an enemy is KO'd.
Steward
★★
Sheik SheikHeadRedSSBU.png
Neutral
Halberd (hanger) •The enemy tends to avoid conflict.
•Certain items will appear in large numbers (crates).
•The enemy is easily distracted by items.
King MacFrights
★★
Marth MarthHeadWhiteSSBU.png
Attack
Coliseum (hazards off) •The enemy can deal damage by dashing into you.
•The enemy has increased move speed.
Poltergust G-00
★★
Luigi x2 (LuigiHeadSSBU.pngLuigiHeadYellowSSBU.png)
Grab
The Last Resort •The enemy favors grabs and throws.
•The enemy's throws have increased power.
•The enemy is weak to fire and water attacks (yellow Luigi).
Mii Gunner MiiGunnerHeadSSBU.png (Moveset: 2313, E. Gadd Wig and E. Gadd Outfit)
Luigi LuigiHeadYellowSSBU.png
King Boo's Gallery
★★★
Luigi LuigiHeadYellowSSBU.png

Mario MarioHeadPurpleSSBU.png
Peach PeachHeadBlueSSBU.png
Daisy DaisyHeadPurpleSSBU.png

Neutral
The Last Resort •The enemy favors neutral specials (Peach and Daisy).
•The enemy favors grabs and throws (Luigi).
Gooigi
★★★
Luigi LuigiHeadYellowSSBU.png (x10)
Grab
Luigi's Mansion •Timed stamina battle.
•Reinforcements will appear when an enemy is defeated.
•The enemy favors grabs and throws.
•The enemy's throws have increased power.
•The enemy is weak to fire and water attacks.
Hellen Gravely
★★★
Zero Suit Samus ZeroSuitSamusHeadBlueSSBU.png
Pikachu PikachuHeadBlueSSBU.png
Shield
Dracula's Castle •The enemy is giant after awhile (Pikachu).
•The enemy tends to avoid conflict (Zero Suit Samus).
Defeat the main fighter to win.
Mii Gunner MiiGunnerHeadSSBU.png (Moveset: 2131, Hellen Gravely Wig and Hellen Gravely Outfit)
Pikachu PikachuHeadBlueSSBU.png
Boolossus
★★★
Kirby KirbyHeadWhiteSSBU.png (x1, then x7)
Neutral
Luigi's Mansion (Omega form) •Reinforcements will appear when an enemy is defeated.
•The enemy is giant (first Kirby).
•The enemy is tiny (subsequent Kirbys).
The Last Resort
★★★★
•King Boo
Zero Suit Samus ZeroSuitSamusHeadBlueSSBU.png
Ness NessHeadCyanSSBU.png (x5)
Kirby KirbyHeadRedSSBU.png (x5)
Shield
The Last Resort •You lose if your CPU ally is KO'd (Luigi).
Reinforcements will appear when an enemy is defeated.
•King Boo
Mii Gunner MiiGunnerHeadSSBU.png (Moveset: 2131, Hellen Gravely Wig and Hellen Gravely Outfit)
Ness NessHeadCyanSSBU.png (x5)
Kirby KirbyHeadRedSSBU.png (x5)
Crewmate
•Impostor x4
Grab
The Skeld •Stamina battle.
•The opponent tends to avoid conflict.
Ghost (Among Us)
•Impostor x4
Neutral
Shadow Moses Island •The enemy is invisible.
Vent
★★
•Impostor x4
Shield
Norfair •The enemy favors up specials.
Emergency Button
★★
•Impostor x4
Attack
Kalos Pokémon League (no hazards) •The enemy will suddenly have a Final Smash.
The Skeld
★★★
•Impostor x4
Neutral
The Skeld •Take your strongest team into this no-frills battle.
Mira HQ
★★★
•Impostor x4
Shield
Shadow Moses Island •Take your strongest team into this no-frills battle.
Polus
★★★
•Impostor x4
Attack
Norfair •Take your strongest team into this no-frills battle.
Fortegreen
★★★★
Dark Samus DarkSamusHeadGreenSSBU.png
Grab
The Skeld •Timed stamina battle.
•The enemy's FS meter charges quickly.
Terrako
Olimar OlimarHeadBlueSSBU.png
Shield
Great Plateau Tower •The enemy starts the battle with a Beam Sword.
Hestu
Donkey Kong DonkeyKongHeadGreenSSBU.png
Neutral
Hanenbow •The enemy will occasionally be invisible.
Master Kohga
★★
Wario WarioHeadRedSSBU.png
Ganondorf GanondorfHeadBrownSSBU.png
Shield
Gerudo Valley •Certain items will appear in large numbers (Banana Peels).
•The enemy tends to avoid conflict.
Purah
Zelda ZeldaHeadWhiteSSBU.png
Grab
Great Plateau Tower •Item: Bob-omb.
Robbie
Link LinkHeadWhiteSSBU.png
Attack
Akkala Citadel •The enemy starts the battle with a Beam Sword.
Sidon
★★
Greninja GreninjaHeadRedSSBU.png
Inkling InklingHeadPinkSSBU.png
Shield
Kalos Pokémon League (water form) •Timed stamina battle.
•The enemy heals over time.
Yunobo
★★
Kirby KirbyHeadYellowSSBU.png
Donkey Kong DonkeyKongHeadYellowSSBU.png
Grab
Brinstar Depths (no hazards) •Timed stamina battle.
•The floor is lava.
Teba
★★
Falco x2 (FalcoHeadBlueSSBU.pngFalcoHeadWhiteSSBU.png)
Attack
Summit (no hazards) •Timed stamina battle.
•Dangerously high winds are in effect.
Riju
★★
Villager VillagerHeadChartreuseSSBU.png
King K. Rool KingKRoolHeadBlueSSBU.png
Zero Suit Samus ZeroSuitSamusHeadShortsBlueSSBU.png
Attack
Mushroomy Kingdom •Timed stamina battle.
•The floor is electrified.
Great Fairies
★★★
Rosalina & Luma x4 (RosalinaHeadYellowSSBU.pngRosalinaHeadPinkSSBU.pngRosalinaHeadPurpleSSBU.pngRosalinaHeadWhiteSSBU.png)
Neutral
Fountain of Dreams •Timed stamina battle.
•The enemy is giant.
•Reinforcements will appear after an enemy is KO'd.
Astor
★★★
Robin RobinHeadBlueSSBU.png
Link LinkHeadBlackSSBU.png x4
Attack
Hyrule Castle •Timed stamina battle.
Harbinger Ganon
★★★★
Olimar OlimarHeadRedSSBU.png
Wario WarioHeadRedSSBU.png
Robin RobinHeadBlueSSBU.png
Link LinkHeadBlackSSBU.png x4
Ganondorf GanondorfHeadGreySSBU.png
Attack
Hyrule Castle •Timed stamina battle.
•The enemy tends to avoid conflict (Olimar).
The enemy is giant (Ganondorf).
•Reinforcements will appear after an enemy is KO'd.

Classic Modes[edit]

Edelgard: The Crests Are To Blame[edit]

Edelgard's Classic Mode is comprised of characters tied to churches or other religious powers, referencing her war against the Church of Seiros in Fire Emblem: Three Houses.

Round Opponent Stage Music Notes
1 ZeldaZeldaHeadSSBU.png Hyrule Castle Ballad of the Goddess (Remix) References how Zelda is a reincarnation of the goddess Hylia.
2 SimonSimonHeadSSBU.png and RichterRichterHeadSSBU.png Dracula's Castle Divine Bloodlines References the Christian origins of the Belmont family.
3 RobinRobinHeadSSBU.png and ChromChromHeadSSBU.png Arena Ferox Those Who Challenge Gods References how Robin descends from the Grimleal cult and how Chrom possesses the blood of the Divine Dragon/deity Naga.
4 ShulkShulkHeadSSBU.png Gaur Plain You Will Know Our Names References how Shulk becomes a god in the end of Xenoblade Chronicles.
5 CorrinCorrinHeadSSBU.png Castle Siege With Mila's Divine Protection (Celica Map 1) References how Corrin is the child of the deity Anankos.
6 PitPitHeadSSBU.png and Dark PitDarkPitHeadSSBU.png Palutena's Temple Hades's Infernal Theme References how Pit and Dark Pit are the servants of the deities Palutena and Viridi, respectively.
Bonus Stage
Final PalutenaPalutenaHeadSSBU.png/Rathalos Forest Hill The Edge of Dawn (Seasons of Warfare) (Remix) References how Palutena is a deity, while also serving as a representation of Rhea, who transforms into her true form, a dragon (represented by Rathalos), as the final boss of Edelgard's route.

Geno: Wishes Granted[edit]

Geno's Classic Mode is comprised of characters tied to stars, wishes, and other themes related to Geno himself.

Round Opponent Stage Music Notes
1 Rosalina & LumaRosalina&LumaHeadSSBU.png Mario Galaxy Egg Planet (remix)
2 OlimarOlimarHeadSSBU.png Garden of Hope Garden of Hope (remix)
3 PalutenaPalutenaHeadSSBU.png Palutena's Temple Boss Fight 1 - Kid Icarus: Uprising
4 KirbyKirbyHeadSSBU.png Fountain of Dreams Gourmet Race (Melee)
5 Mii Brawlers MiiBrawlerHeadSSBU.png x6 Forest Maze Super Mario RPG Medley The Mii Brawlers are dressed in the Bionic outfit, representing Smithy's army of robots.
6 Mario MarioHeadSSBU.png Forest Maze Super Mario RPG Medley
Bonus Stage
Final Galleom Base Weapons Factory (remix) Galleom represents Smithy and/or his robot army.

Veronica: Contracted Heroes[edit]

Veronica's Classic Mode sees her traveling through different worlds and recruiting their heroes after besting them, referencing Emblia's contracts from Book I of Fire Emblem Heroes.

Round Opponent Stage Music Notes
1 Marth MarthHeadSSBU.png Coliseum Gear Up For...
2 Pit PitHeadSSBU.png, Palutena PalutenaHeadSSBU.png, and Dark Pit DarkPitHeadSSBU.png Palutena's Temple Boss Fight 1 - Kid Icarus: Uprising Marth appears as an ally.
3 Samus SamusHeadSSBU.png, Ridley RidleyHeadSSBU.png, and Dark Samus DarkSamusHeadSSBU.png Brinstar Brinstar (Melee) Dark Pit appears as an ally.
4 Link LinkHeadSSBU.png, Zelda ZeldaHeadSSBU.png, and Ganondorf GanondorfHeadSSBU.png Hyrule Castle Overworld Theme - The Legend of Zelda (64) Ridley appears as an ally.
5 Mario MarioHeadSSBU.png, Luigi LuigiHeadSSBU.png, Peach PeachHeadSSBU.png, and Bowser BowserHeadSSBU.png Princess Peach's Castle Ground Theme - Super Mario Bros. (Melee) Ganondorf appears as an ally.
6 Chrom ChromHeadSSBU.png, Lucina LucinaHeadSSBU.png, Robin x2 (RobinHeadSSBU.png, RobinHeadFemaleSSBU.png) Arena Ferox (Omega form) Id (Purpose) (Remix) Ridley, Ganondorf, and Bowser appear as allies. The four-on-four style of the battle resembles a typical Fire Emblem Heroes battle.
Bonus Stage
Final Master Hand and Crazy Hand Final Destination Lost in Thoughts All Alone (Remix) Bowser appears as an ally.

Cucco: Cucco's Revenge[edit]

Cucco's Classic Mode features animal-like characters. Each stage adds an additional Cucco as an ally.

Round Opponent Stage Music Notes
1 Duck Hunt DuckHuntHeadSSBU.png Duck Hunt Duck Hunt Medley
2 Donkey Kong DonkeyKongHeadSSBU.png and Diddy Kong DiddyKongHeadSSBU.png Kongo Falls Gang-Plank Galleon One Cucco appears as an ally.
3 Sonic SonicHeadSSBU.png Green Hill Zone Green Hill Zone Two Cuccos appear as allies.
4 Fox FoxHeadSSBU.png, Falco FalcoHeadSSBU.png, and Wolf WolfHeadSSBU.png Corneria Star Fox Medley Three Cuccos appear as allies.
5 Pikachu PikachuHeadSSBU.png, Lucario LucarioHeadSSBU.png, and Incineroar IncineroarHeadSSBU.png Saffron City Main Theme - Pokémon Red & Blue (64) Four Cuccos appear as allies.
6 Link LinkHeadSSBU.png Gerudo Valley Gerudo Valley (Remix) Five Cuccos appear as allies.
Bonus Stage
Final Ganon Sacred Land Title Theme - The Legend of Zelda Six Cuccos appear as allies.

King Boo: Happy Haunts[edit]

King Boo's Classic Mode route sees him going up against enemies who have previously faced ghastly foes.

Round Opponent Stage Music Notes
1 Sonic SonicHeadSSBU.png Shadow Moses Island Live & Learn Knuckles appears alongside Sonic. This battle references King Boom Boo from Sonic Adventure 2.
2 Pac-Man Pac-ManHeadSSBU.png Pac-Land PAC-MAN
3 Simon SimonHeadSSBU.png Dracula's Castle Vampire Killer (Remix)
4 Link LinkHeadGreenSSBU.png Luigi's Mansion Saria's Song/Middle Boss Battle This battle references the recurring Poe enemies, specifically the Poe Sisters from Ocarina of Time.
5 Samus SamusHeadSSBU.png Distant Planet Vs. Meta Ridley This battle references the Chozo Ghosts from Metroid Prime.
6 Luigi LuigiHeadSSBU.png Luigi's Mansion Main Theme - Luigi's Mansion
Bonus Stage
Final Giga Bowser Final Destination Main Theme - Luigi's Mansion References King Boo's Bowser suit from the original Luigi's Mansion.

Impostor: One Impostor Remains[edit]

Impostor's Classic Mode route sees it going up against evil doppelgangers and clones.

Round Opponent Stage Music Notes
1 Wario WarioHeadClassicSSBU.png Mushroom Kingdom Ground Theme - Super Mario Bros. Wario is an evil version of Mario.
2 Link LinkHeadBlackSSBU.png Hyrule Castle Overworld Theme - The Legend of Zelda (64) Link represents Dark Link, his evil clone.
3 Dark Samus DarkSamusHeadSSBU.png Brinstar Brinstar (Melee) Dark Samus is an evil clone of Samus.
4 Dark Pit DarkPitHeadGreenSSBU.png Skyworld Underworld Dark Pit is an evil clone of Pit.
5 Captain Falcon CaptainFalconHeadRedSSBU.png Port Town Aero Drive F-ZERO Medley Captain Falcon represents Blood Falcon, his evil clone.
6 Sonic SonicHeadBlackSSBU.png Green Hill Zone Green Hill Zone Sonic represents Shadow, his doppelganger.
Bonus Stage
Final Crazy Hand The Skeld (Omega form) Final Destination Crazy Hand is the more chaotic, left-handed version of Master Hand.

Impa: A Prophesied Calamity[edit]

Impa's Classic Mode route is themed around fighters who have traveled from the future or can see the future.

Round Opponent Stage Music Notes
1 Lucina LucinaHeadSSBU.png Arena Ferox Id (Purpose) Lucina travels from the future to prevent the resurrection of Grima in Fire Emblem Awakening.
2 Bowser BowserHeadSSBU.png Yoshi's Island Obstacle Course - Yoshi's Island The adult version of Bowser travels back in time to serve as the final boss in several Yoshi's Island games.
3 Sonic SonicHeadSSBU.png Green Hill Zone Rooftop Run Sonic is forced to travel throughout his own past to save his friends in Sonic Generations.
4 Mewtwo MewtwoHeadSSBU.png Pokémon Stadium Main Theme - Pokémon Red & Blue (Melee) Mewtwo is capable of learning the Psychic-type move Future Sight in all of the move's appearances.
5 Shulk ShulkHeadSSBU.png Gaur Plain Xenoblade Chronicles Medley Shulk is capable of seeing the future through the power of the Monado.
6 Young Link YoungLinkHeadSSBU.png Hyrule Castle Overworld Theme - The Legend of Zelda (64) In Ocarina of Time, Link can switch between his child self in the past and his adult self in the future using the Master Sword.
Bonus Stage
Final Ganon Sacred Realm Calamity Ganon Battle - Second Form Ganon represents his Calamity form, who travels back in time in Age of Calamity to ensure his eventual resurrection.