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Villager (SSB4)

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This article is about Villager's appearance in Super Smash Bros. 4. For the character in other contexts, see Villager.
Villager
in Super Smash Bros. 4
Villager
AnimalCrossingSymbol.svg
Universe Animal Crossing
Availability Starter
Final Smash Dream Home
VillagerHeadSSB4-U.png
Villager Comes to Town!
—Introduction Tagline

Villager (むらびと, Villager) is a newcomer in Super Smash Bros. 4. Similar to the Wii Fit Trainer, players are able to play as male and female versions of the Villager. There are four male and four female variations available.

Moveset

  Name Damage Description
Neutral attack   3% Quickly punches with boxing gloves. Can be done rapidly by holding the button, but has no finisher. References Punch-Out!! appearing in the original Animal Crossing as an obtainable NES game.
3%
Forward tilt   9% Swings an umbrella horizontally.
Up tilt   6% (hit 1), 5% (hit 2) Waves a stick upwards in a circular motion. Hits twice, and the second hit decent vertical knockback.
Down tilt   13% (weed), 8% (shockwave) Pulls a weed out of the ground, knocking foes upwards.
Dash attack   10% (clean), 6% (late) Falls over and drops a potted sapling, which flies a short distance and shatters on the ground. Sometimes the pot bounces instead of breaking, but it does no damage afterwards.
Forward smash   15% (early), 17% (clean) Leans forwards and drops a bowling ball. Powerful knockback, enough to KO reliably around 95% (60% fully charged). Although it has poor horizontal range, the ball can fall off edges if the Villager stands behind one, making it great for edge-guarding if the opponent recovers low. The bowling ball does slightly more damage and knockback if it falls a certain distance before hitting opponents. However, as the bowling ball is considered a projectile, it can be reflected.
Up smash   3% (hit 1 on grounded opponents), 1% (hits 2-5), 4% (hit 6) Detonates a fountain firework, creating an explosion above himself. Hits six times for a total of 11% (15% fully charged). Has a fairly large hitbox and pulls opponents to the center of the blast. It can KO at about 120%.
Down smash   6% (clean), 3% (farther opponents on the ground) Takes out a shovel and digs in front, then behind. It can bury grounded opponents; opponents in the air instead have weak knockback inflicted to them.
Neutral aerial   9% (clean), 5% (late) Does a cartwheel.
Forward aerial   7% (clean), 4% (mid), 2.5% (late) Fires a slingshot pellet that travels slightly less than half the length of Final Destination. Low knockback.
Back aerial   9% (clean), 5% (mid), 3% (late) Like the forward aerial, but aimed backwards.
Up aerial   One: 8% (clean), 4% (late)
Two: 10% (clean), 5% (late)
Three: 13% (clean), 6% (late)
Randomly swings one, two or three turnips upward. Damage depends on number of turnips. The varying number of turnips is a reference to the fluctuating price of turnips in Animal Crossing.[1]
Down aerial   One: 8% (clean), 4% (late)
Two: 10% (clean), 5% (late)
Three: 13% (clean), 6% (late)
Randomly swings one, two or three turnips downwards. Same damage values as up aerial. A clean hit with three turnips is a meteor smash if the ends of the turnips hit the opponent. The varying number of turnips is a reference to the fluctuating price of turnips in Animal Crossing.[1]
Grab   Traps opponents in a net with an overhead swing. Long range, but laggy if it misses.
Pummel   3% Yanks the net backwards to damage the opponent inside. Somewhat slow.
Forward throw   9% Swings net overhead again, tossing the opponent out. Very low knockback scaling.
Back throw   11% Turns around swinging net horizontally. KOs reliably around 165%.
Up throw   10% Flips net over and tosses opponent upwards.
Down throw   4.5% Turns net horizontally and slams it into the ground. Knocks opponent upwards.
Forward roll
Back roll
Spot dodge
Air dodge
Techs
Floor attack (front)
Floor getups (front)
  7% Gets up then swings with a stick in front and then back of him.
Floor attack (back)
Floor getups (back)
  7% Gets up then swings with a stick in front and then back of him.
Floor attack (trip)
Floor getups (trip)
  5%
Edge attack
Edge getups
  7%
Neutral special Default Pocket 1.9x damage (pocketed projectiles) Villager catches various ranged attacks, stowing them away; using the move again uses the stored attack, acting as a delayed reflector, with retrieved projectiles doing nearly twice the damage and knockback as before. Items can also be pocketed. The damage of pocketed projectiles are reset to their base damage values before the multiplier is applied.
Custom 1 Garden 10% (flower attack), 1x damage (pocketed projectiles) Villager can only pocket items in front of him, but it can inflict the flower ailment if opponents are nearby. Pocketed projectiles deal the base damage.
Custom 2 Pocket Plus 1.3x damage (pocketed projectiles) Items are pocketed and retrieved faster; however, the amount of damage that they can deal isn't increased as much.
Side special Default Lloid Rocket 7% (early), 5% (late), 2.3x damage if riding the Lloid; 12% (ending explosion), 12% (explosion after hitting a wall) A move with involves launching the Gyroid Lloid sideways. The Villager can choose to ride on him, which increases its damage.
Custom 1 Liftoff Lloid 5% (early), 8% (late), 2.4x damage if riding the Lloid; 14% (ending explosion), 12% (explosion after hitting a wall) Lloid initially moves forward, but after a short period of time, it vertically flies upwards.
Custom 2 Pushy Lloid 1.5% per hit, 1.2x damage if riding the Lloid; 6% (ending explosion), 5% (explosion after hitting a wall) Lloid will hit opponents multiple times, pushing them before exploding.
Up special Default Balloon Trip 0% Villager uses two balloons, both of a set color determined by the player's number, to fly Balloon Fight-style (as Balloon Fight appeared in the original Animal Crossing as an obtainable NES game). The Villager's helpless animation after they are popped is the same as the Balloon Fighter's losing animation in Balloon Fight.
Custom 1 Extreme Balloon Trip 9% (sweetspot) or 6% (sourspot) per balloon At the cost of reduced vertical and horizontal distance, as well as lower speed, the Balloons explode when they finally burst.
Custom 2 Balloon High Jump 10% (clean), 6% (late) Shoots the Villager straight up and a very high vertical distance, and the attack also inflicts damage during its ascent. However, horizontal distance traveled is significantly reduced.
Down special Default Timber 0% (sprout), 0% (water can), 13% (tree, when it grows), 25% (clean; tree), 15% (weak; tree), 8% (trunk), 3% (trunk as an item), 6% (axe) A move of 3 different attacks in order, where Villager plants, waters, and chops down a tree, which hits opponents as it falls, even bouncing off near edges to lower areas. However, the tree can be destroyed by other characters, and is a fairly slow move to use altogether - using the move once only advances through one of the four stages (plant, water, first chop, second chop), so having it actually deal damage takes four total usages in the same location. The axe can be swung during the chop stages regardless of distance from the tree, as long as that Villager's grown tree currently exists on the map.
Custom 1 Timber Counter 2% (Sprout), 0% (water can), 12% (tree, when it grows), 5% (counter), 12% (tree), 8% (trunk), 3% (trunk as an item), 6% (axe) The sprout can trip opponents, and the tree itself inflicts some damage to opponents when it is hit. However, the tree itself does considerably less damage and knockback when it is cut down.
Custom 2 Super Timber 0% (Sprout), 0% (water can), 20% (tree, when it grows), 27% (tree), 16% (axe) Each stage of the attack takes longer to complete. However, the sprouting tree, the falling tree, and the axe are all more powerful. The watering can also produces a longer stream of water.
Final Smash Dream Home 25% (House-building: 25 hits of 1%), 5% (before explosion), 15% (explosion), 10% (to other opponents during house-building) Builds a house on an enemy and deals high knockback.

Alternate costumes

Villager Palette (SSB4).png
VillagerHeadSSB4-3.png VillagerHeadPinkSSB4-3.png VillagerHeadYellowSSB4-3.png VillagerHeadGreenSSB4-3.png VillagerHeadCyanSSB4-3.png VillagerHeadBlueSSB4-3.png VillagerHeadPurpleSSB4-3.png VillagerHeadChartreuseSSB4-3.png

Trophies

Super Smash Bros. for Nintendo 3DS trophy descriptions

Villager's regular trophy can be obtained by completing Classic Mode with him and his alternative trophy can be obtained by completing All-Star mode with him.

Villager
NA: An energetic young man from a peaceful town in Animal Crossing, he is eager to make his Smash Bros. debut! His Balloon Trip recovery lets him fly like a character from Balloon Fight. The Villager sets out to answer that age-old question: If a tree falls on the battlefield and foes are beneath it, do they get launched?
PAL: This chipper chap came all the way from his quiet little village to do a bit of aerial sightseeing, take Lloid out for a spin, look after the trees and maybe do some bowling. If you're very lucky, he might even bring along Tom Nook and the Nooklings and throw everyone a party. Gosh, this all sounds like such fun!
Villager (Alt.)
NA: Just a normal girl living a normal life in a normal town—her special moves, however, are anything but. She can pocket items, projectiles, and even beams, and then pull them out at a moment's notice. Her down special lets her plant a tree, water it, and chop it down. If she leaves the tree standing, she can use the axe against foes.
PAL: This girl's special moves are very special indeed. The standard one lets you pocket items, projectiles and even laser beams, then use them by pressing the button again. Her down special plants a tree, which you can water and finally chop down to hurt other fighters. Or you can leave the tree alone and attack with the axe. Up to you.


In Event Matches

Solo Events

Co-op Events

Gallery

Trivia

  • The Villager was considered as a character in the planning stages of Brawl, but dropped because "he wasn't suited for battle".[2]
  • The Villager was the first newcomer announced for Super Smash Bros. 4.
  • The initial reveal for the Villager quickly became an internet phenomenon; due to his constant smile and variety of weapons associated with stereotypical serial killers, such as a shovel and axe, many smashers and outside observers joked that the Villager was actually a dangerous killer. The Wii Fit Trainer was also given this treatment on her reveal, though this was much less widespread than the Villager's.
  • The Villager is the only newcomer to be on both the Wii U and 3DS covers.
    • However, with the full group art on both versions, Pac-Man and Rosalina receive the same treatment.
  • Villager and Bowser Jr. are the only characters who can use any of their costumes as an opponent in All-Star Mode.
  • According to the Aliases on Boxing Ring, Villager is the mayor of Smashville, a reference to Animal Crossing: New Leaf where the villager is the mayor of his own city.
  • When reflected at ground level, although Villager's bowling ball will not actually move, its hitbox will.

References